Age | Commit message (Collapse) | Author |
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of Handles thread-safe, but at least one can now transmit Handles over threads safely without risking a refcount bug.
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threads that are created on startup.
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-) Removed Assert()
-) Added AAssert(), IAssert(), RAssert(), TAssert() and Failure()
-) Reworked all asserts in the code, and added meaningful messages to them.
-) Changed the way the startup code is generated; BALAU_STARTUP is no longer necessary.
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-) Using an actual embedded style sheet within the error document (serifs are evil)
-) Changing the ugly `' into `´, at least for the HTML output.
-) Adding the title into the error page.
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=(String) operator.
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anything as a variable; also adding a checkTemplate() method to assert a few things onto a template after loading it.
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loop; also the Queue<> template changed for a naive but std-less implementation.
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getsockopt(..., SO_ERROR) on the second spin of connect(). That'd get better results out of it.
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actually intend to implement them anyway...
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handle, and some small helpers; more helpers to come.
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step in the proper direction.)
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up, wouldn't it ?
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BStream using it, in case one never wants to use the readString() or peekByte() methods.
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debugging purposes.
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method to String.
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and a potential client makes sense. Also packing requests and responses into structures / classes is probably a good idea.
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something to do.
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Connection header
(I hate RFCs, they never mentionned keep-alive in the list of potential headers)
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I'm not really sure I fully like the way I'm designing this, but I guess it could be solved with an HTTP/HTML helper class around the Action class.
However, the HTTP server awfully need reference counting, so it doesn't go away before all of the workers disappear, which means a bit of a redesign of the Listener template.
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