Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-30 | Changing things a bit in the Lua binding system. Now pushing a class ↵ | Nicolas Noble | |
template means pushing a table by its name, and the constructor is implicit in it. | |||
2013-07-25 | Lua now properly yields when an operation throws EAgain. | Nicolas "Pixel" Noble | |
2013-07-25 | *cough* small issue in the Lua code (plus LuaJIT sometime can be buggersome). | Nicolas "Pixel" Noble | |
2013-07-25 | Cleaning up the Lua code a bit. | Nicolas "Pixel" Noble | |
2013-07-24 | Better exception handling support for Lua. | Nicolas Noble | |
2012-09-09 | Got LuaObjects working again, and in a quite better shape I would add. | Nicolas "Pixel" Noble | |
2012-09-06 | Fixing LuaObject's destructor. | Nicolas "Pixel" Noble | |
2012-09-05 | Better error handling on luaexeccells, so they can trigger their main ↵ | Nicolas "Pixel" Noble | |
co-routines. Also better display of said errors. | |||
2012-03-29 | Working / cleaning a bit the Lua class. | Pixel | |
2011-12-04 | Reworked some things in the architecture, mainly exceptions and asserts. | Pixel | |
-) Removed Assert() -) Added AAssert(), IAssert(), RAssert(), TAssert() and Failure() -) Reworked all asserts in the code, and added meaningful messages to them. -) Changed the way the startup code is generated; BALAU_STARTUP is no longer necessary. | |||
2011-10-26 | Adding Lua. | Pixel | |