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2013-01-21Output operations open, close and write are now fully interruptible.Nicolas 'Pixel' Noble
2013-01-20Adding an assert in for that case...Nicolas 'Pixel' Noble
2013-01-20How could that work in debug mode... ???Nicolas 'Pixel' Noble
2013-01-20Input's open, read and close are now operations fully interruptible.Nicolas 'Pixel' Noble
2013-01-20Adding open() as an operation to Input and Output.Nicolas 'Pixel' Noble
2013-01-17Weird, I never had to add unistd.h here before...Nicolas 'Pixel' Noble
2012-09-01Effectively tossing libeio away.Nicolas "Pixel" Noble
2012-09-01Merge commit '06674e57649d536cf19715524ee40c5ad4a9026d'Nicolas "Pixel" Noble
Conflicts: includes/LuaTask.h includes/TaskMan.h includes/Threads.h src/TaskMan.cc src/Threads.cc
2012-08-29Using true C++11 initializers in classes.Nicolas "Pixel" Noble
2012-04-08Redifining yielding for operations a bit, making further refinements.Pixel
2011-12-11Introducing EAssert for 'Execution Assert', which won't stop the ↵Pixel
application, and will replace a bunch of RAssert around the code.
2011-12-04Reworked some things in the architecture, mainly exceptions and asserts.Pixel
-) Removed Assert() -) Added AAssert(), IAssert(), RAssert(), TAssert() and Failure() -) Reworked all asserts in the code, and added meaningful messages to them. -) Changed the way the startup code is generated; BALAU_STARTUP is no longer necessary.
2011-10-26Protecting the IO class a bit more, and adding the raw filename paradigm for ↵Pixel
at least the Input class.
2011-10-17Adding an early version of the 'engine debug' facility.Pixel
2011-10-14Actually removing the asserts now.Pixel
2011-10-11Making the project compile with mingw32, on the same Makefile. No more ↵Pixel
separate Makefiles insanity.
2011-10-11Input class seems to be done.Pixel
2011-10-10Adding a few more features to Input, and actually creating a slightly better ↵Pixel
ClassName system, when using gcc and libstdc++.
2011-10-10Adding the 'stats' call to Input.Pixel
Also fixing a bug with the Printer - va_args are vicious.
2011-10-10Adding the basic "Handle" structure, and adding an early version of Input.Pixel
Renamed suspend() to yield(). Fixed a couple of bugs, and reorganized slightly some code.