From 2a2c2e97a9be9fc4db30842ad61e46a1fd7cd125 Mon Sep 17 00:00:00 2001 From: Nicolas Noble Date: Mon, 11 Aug 2014 11:53:25 -0700 Subject: Bugs fixing in Lua - we really can't afford to have destructors throwing exceptions, and also making sure we're using the proper types for Handles. --- includes/LuaHandle.h | 22 ++++++++++++++++------ 1 file changed, 16 insertions(+), 6 deletions(-) (limited to 'includes/LuaHandle.h') diff --git a/includes/LuaHandle.h b/includes/LuaHandle.h index fcde496..b67d084 100644 --- a/includes/LuaHandle.h +++ b/includes/LuaHandle.h @@ -6,23 +6,33 @@ namespace Balau { +class LuaIO { + public: + LuaIO(IO h) : m_h(h) { } + LuaIO(const LuaIO & lio) : m_h(lio.m_h) { } + IO getIO() { return m_h; } + void cleanup() { m_h->close(); } + private: + IO m_h; +}; + class LuaHandleFactory : public LuaObjectFactory { public: - LuaHandleFactory(IO h) : m_obj(new IO(h)) { } + LuaHandleFactory(IO h) : m_obj(new LuaIO(h)) { } static void pushStatics(Lua & L); protected: - LuaHandleFactory(IO * h) : m_obj(h) { } - void pushObjectAndMembers(Lua & L); + LuaHandleFactory(LuaIO * h) : m_obj(h) { } + virtual void pushObjectAndMembers(Lua & L) override; private: - IO * m_obj; + LuaIO * m_obj; }; class LuaInputFactory : public LuaHandleFactory { public: - LuaInputFactory(IO h) : LuaHandleFactory(new IO(h)) { } + LuaInputFactory(IO h) : LuaHandleFactory(h) { } static void pushStatics(Lua & L); private: - void pushObjectAndMembers(Lua & L); + virtual void pushObjectAndMembers(Lua & L) override; }; void registerLuaHandle(Lua &); -- cgit v1.2.3