From 223f2d727e148aa31c4c8c5b45a21e0760fad833 Mon Sep 17 00:00:00 2001 From: "Nicolas \"Pixel\" Noble" Date: Sun, 9 Sep 2012 20:49:03 -0700 Subject: Got LuaObjects working again, and in a quite better shape I would add. --- includes/BLua.h | 66 +++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 43 insertions(+), 23 deletions(-) (limited to 'includes') diff --git a/includes/BLua.h b/includes/BLua.h index 12e921f..3e255f2 100644 --- a/includes/BLua.h +++ b/includes/BLua.h @@ -12,28 +12,45 @@ namespace Balau { class Lua; -class LuaObject { +class LuaObjectBase { public: - virtual ~LuaObject() { } + virtual void destroy() { } + void detach() { m_detached = true; } + protected: + bool isDetached() { return m_detached; } + private: + bool m_detached = false; +}; + +template +class LuaObject : public LuaObjectBase { + public: + LuaObject(T * obj) : m_obj(obj) { } + virtual void destroy() { if (!isDetached() && m_obj) delete m_obj; detach(); } + T * getObj() { return m_obj; } + private: + T * m_obj; }; class LuaObjectFactory { public: - LuaObjectFactory() : m_wantsDestruct(false), m_pushed(false) { } + LuaObjectFactory() { } virtual ~LuaObjectFactory() { } virtual void push(Lua & L); void pushDestruct(Lua & L); template static T * getMe(Lua & L, int idx = 1); protected: - virtual void pushMembers(Lua & L) = 0; - void pushMe(Lua & L, void * obj = 0, const char * name = NULL, bool isObj = true); + virtual void pushObjectAndMembers(Lua & L) = 0; + template + void pushObj(Lua & L, T * obj, const char * name = NULL); static void pushIt(Lua & L, const char * name, lua_CFunction func); static void pushMeta(Lua & L, const char * name, lua_CFunction func); - static void * getMeInternal(Lua & L, int idx); + static LuaObjectBase * getMeInternal(Lua & L, int idx); friend class Lua; private: - bool m_wantsDestruct, m_pushed; + void pushMe(Lua & L, LuaObjectBase * o, const char * name = NULL); + bool m_wantsDestruct = false, m_pushed = false; LuaObjectFactory & operator=(const LuaObjectFactory &) = delete; LuaObjectFactory(const LuaObjectFactory &) = delete; }; @@ -61,6 +78,7 @@ class Lua { void open_debug(); void open_bit(); void open_jit(); + void open_ffi(); int wrap_open(openlualib_t open) { int n = gettop(); int r = open(L); while (n < gettop()) remove(n); return r; } void openlib(const String & libname, const struct luaL_reg *l, int nup) { luaL_openlib(L, libname.to_charp(), l, nup); } @@ -136,19 +154,19 @@ class Lua { template T * recast(int n = 1) { - LuaObject * b; - T * r; + LuaObjectBase * b; + LuaObject * r; - b = (LuaObject *) LuaObjectFactory::getMeInternal(*this, n); + b = LuaObjectFactory::getMeInternal(*this, n); if (!b) error("LuaObject base object required; got null."); - r = dynamic_cast(b); + r = dynamic_cast *>(b); if (!r) error(String("Object not compatible; expecting ") + ClassName(r).c_str() + " but got *" + ClassName(b).c_str() + " instead."); - return r; + return r->getObj(); } lua_State * getState() { return L; } @@ -215,32 +233,30 @@ struct lua_functypes_t { false); \ } -#define PUSH_METHOD(classname, enumvar) pushit( \ +#define PUSH_METHOD(classname, enumvar) pushIt( \ L, \ classname##_methods[enumvar].name, \ sLua_##classname::method_##enumvar) -#define PUSH_METAMETHOD(classname, enumvar) pushmeta( \ +#define PUSH_METAMETHOD(classname, enumvar) pushMeta( \ L, \ String("__") + classname##_methods[enumvar].name, \ sLua_##classname::method_##enumvar) -#define PUSH_FUNCTION(classname, enumvar) L->declarefunc( \ +#define PUSH_FUNCTION(classname, enumvar) L.declareFunc( \ classname##_functions[enumvar].name, \ sLua_##classname::function_##enumvar) -#define PUSH_SUBFUNCTION(classname, enumvar, array) L->declarefunc( \ +#define PUSH_SUBFUNCTION(classname, enumvar, array) L.declareFunc( \ classname##_functions[enumvar].name, \ sLua_##classname::function_##enumvar, \ array) - #define CHECK_METHODS(classname) { \ int i = 0; \ while (classname##_methods[i].number != -1) { \ - if (i != classname##_methods[i].number) { \ - throw GeneralException("Data of " #classname "_methods inconsistants!"); \ - } \ + lua_functypes_t & func = classname##_methods[i]; \ + AAssert(i == func.number, "Mismatched method in class " #classname); \ i++; \ } \ } @@ -248,9 +264,8 @@ struct lua_functypes_t { #define CHECK_FUNCTIONS(classname) { \ int i = 0; \ while (classname##_functions[i].number != -1) { \ - if (i != classname##_functions[i].number) { \ - throw GeneralException("Data of " #classname "_functions inconsistants!"); \ - } \ + lua_functypes_t & func = classname##_functions[i]; \ + AAssert(i == func.number, "Mismatched function in class " #classname); \ i++; \ } \ } @@ -339,4 +354,9 @@ class LuaHelpers { template T * lua_recast(Lua & L, int n = 1) { return L.recast(n); } +template +void LuaObjectFactory::pushObj(Lua & L, T * obj, const char * name) { + pushMe(L, new (L.newuser(sizeof(LuaObject))) LuaObject(obj), name); +} + }; -- cgit v1.2.3