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-rw-r--r--include/BLua.h35
1 files changed, 27 insertions, 8 deletions
diff --git a/include/BLua.h b/include/BLua.h
index 77c3a9d..9fa4248 100644
--- a/include/BLua.h
+++ b/include/BLua.h
@@ -17,7 +17,7 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-/* $Id: BLua.h,v 1.27 2006-01-31 17:02:38 pixel Exp $ */
+/* $Id: BLua.h,v 1.28 2006-02-09 17:08:24 pixel Exp $ */
#ifndef __BLUA_H__
#define __BLUA_H__
@@ -33,6 +33,7 @@ extern "C" {
#define lua_unlock(L) do_lua_unlock(L)
#include <lua.h>
+#include <lauxlib.h>
#include <map>
#include <Exceptions.h>
#include <Handle.h>
@@ -66,6 +67,7 @@ class Lua : public Base {
void push(void *);
void push(lua_CFunction, int = 0);
void pop(int = 1);
+ void copy(int = -1);
void newtable();
void * newuser(size_t);
void settable(int = -3, bool raw = false);
@@ -94,11 +96,16 @@ class Lua : public Base {
Lua * tothread(int = -1);
String escape_string(const String &);
void load(Handle *, bool docall = true) throw (GeneralException);
+ void load(const String &, bool docall = true) throw (GeneralException);
void dump(Handle *, bool strip = true);
void dumpvars(Handle *, const String &, int = -1);
- Lua * thread();
- int yield(int nargs = 0);
- int resume(int nresults = 0);
+ Lua * thread(bool saveit = true);
+ Lua * thread(const String &, int nargs = 0, bool saveit = true);
+ Lua * thread(Handle *, int nargs = 0, bool saveit = true);
+ int yield(int nresults = 0);
+ void resume(int nargs = 0) throw (GeneralException);
+ void resume(const String &, int nargs = 0);
+ void resume(Handle *, int nargs = 0);
static Lua * find(lua_State *) throw (GeneralException);
void showerror();
int getmetatable(int = -1);
@@ -107,16 +114,28 @@ class Lua : public Base {
void do_break();
- virtual void lock() {}
- virtual void unlock() {}
+ virtual void lock();
+ virtual void unlock();
bool is_protected();
- private:
+ void openlib(const String & libname, const struct luaL_reg *l, int nup);
+
+ void setgcthreshold(int = 0);
+ int getgcthreshold();
+ int getgccount();
+
+ protected:
+ virtual Lua * spawn_from_thread(lua_State *);
Lua(lua_State *);
+
+ private:
+ void setup_state(lua_State *);
lua_State * L;
static std::map<lua_State *, Lua *> lualist;
- bool _protected;
+ bool _protected, _is_thread;
void dumpvars_r(Handle *, int, int = 0) throw (GeneralException);
+
+ friend class LuaStatics;
};
class LuaObject : public Base {