From 5cc021cedf5d0eb3946d9e5afbb5249afebfd2c8 Mon Sep 17 00:00:00 2001 From: "Nicolas \"Pixel\" Noble" Date: Sun, 8 Nov 2009 01:02:20 +0100 Subject: Small adjustments preparing for LuaJIT. --- lib/lua/include/lauxlib.h | 180 ----------- lib/lua/include/lua.h | 403 ------------------------ lib/lua/include/luaconf.h | 762 ---------------------------------------------- lib/lua/include/lualib.h | 62 ---- 4 files changed, 1407 deletions(-) delete mode 100644 lib/lua/include/lauxlib.h delete mode 100644 lib/lua/include/lua.h delete mode 100644 lib/lua/include/luaconf.h delete mode 100644 lib/lua/include/lualib.h (limited to 'lib/lua/include') diff --git a/lib/lua/include/lauxlib.h b/lib/lua/include/lauxlib.h deleted file mode 100644 index d71c274..0000000 --- a/lib/lua/include/lauxlib.h +++ /dev/null @@ -1,180 +0,0 @@ -/* -** Auxiliary functions for building Lua libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lauxlib_h -#define lauxlib_h - - -#include -#include - -#include "lua.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#if defined(LUA_COMPAT_GETN) -LUALIB_API int (luaL_getn) (lua_State *L, int t); -LUALIB_API void (luaL_setn) (lua_State *L, int t, int n); -#else -#define luaL_getn(L,i) ((int)lua_objlen(L, i)) -#define luaL_setn(L,i,j) ((void)0) /* no op! */ -#endif - -#if defined(LUA_COMPAT_OPENLIB) -#define luaI_openlib luaL_openlib -#endif - - -/* extra error code for `luaL_load' */ -#define LUA_ERRFILE (LUA_ERRERR+1) - - -typedef struct luaL_Reg { - const char *name; - lua_CFunction func; -} luaL_Reg; - - - -LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname, - const luaL_Reg *l, int nup); -LUALIB_API void (luaL_register) (lua_State *L, const char *libname, - const luaL_Reg *l); -LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); -LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); -LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname); -LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg); -LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg, - size_t *l); -LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg, - const char *def, size_t *l); -LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg); -LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def); - -LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg); -LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg, - lua_Integer def); - -LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); -LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t); -LUALIB_API void (luaL_checkany) (lua_State *L, int narg); - -LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); -LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); - -LUALIB_API void (luaL_where) (lua_State *L, int lvl); -LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); - -LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def, - const char *const lst[]); - -LUALIB_API int (luaL_ref) (lua_State *L, int t); -LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); - -LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename); -LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, - const char *name); -LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); - -LUALIB_API lua_State *(luaL_newstate) (void); - - -LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, - const char *r); - -LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx, - const char *fname, int szhint); - - - - -/* -** =============================================================== -** some useful macros -** =============================================================== -*/ - -#define luaL_argcheck(L, cond,numarg,extramsg) \ - ((void)((cond) || luaL_argerror(L, (numarg), (extramsg)))) -#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) -#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) -#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) -#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) -#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) -#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) - -#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) - -#define luaL_dofile(L, fn) \ - (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_dostring(L, s) \ - (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) - -#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) - -#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) - -/* -** {====================================================== -** Generic Buffer manipulation -** ======================================================= -*/ - - - -typedef struct luaL_Buffer { - char *p; /* current position in buffer */ - int lvl; /* number of strings in the stack (level) */ - lua_State *L; - char buffer[LUAL_BUFFERSIZE]; -} luaL_Buffer; - -#define luaL_addchar(B,c) \ - ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \ - (*(B)->p++ = (char)(c))) - -/* compatibility only */ -#define luaL_putchar(B,c) luaL_addchar(B,c) - -#define luaL_addsize(B,n) ((B)->p += (n)) - -LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); -LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B); -LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); -LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); -LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); -LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); - - -/* }====================================================== */ - - -/* compatibility with ref system */ - -/* pre-defined references */ -#define LUA_NOREF (-2) -#define LUA_REFNIL (-1) - -#define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : \ - (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0)) - -#define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref)) - -#define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref)) - - -#define luaL_reg luaL_Reg - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/lib/lua/include/lua.h b/lib/lua/include/lua.h deleted file mode 100644 index 35e8c18..0000000 --- a/lib/lua/include/lua.h +++ /dev/null @@ -1,403 +0,0 @@ -/* -** Lua - An Extensible Extension Language -** Lua.org, PUC-Rio, Brazil (http://www.lua.org) -** See Copyright Notice at the end of this file -*/ - - -#ifndef lua_h -#define lua_h - -#include -#include - - -#include "luaconf.h" - -#ifdef __cplusplus -extern "C" { -#endif - -#define LUA_VERSION "Lua 5.1" -#define LUA_RELEASE "Lua 5.1.4" -#define LUA_VERSION_NUM 501 -#define LUA_COPYRIGHT "Copyright (C) 1994-2008 Lua.org, PUC-Rio" -#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes" - - -/* mark for precompiled code (`Lua') */ -#define LUA_SIGNATURE "\033Lua" - -/* option for multiple returns in `lua_pcall' and `lua_call' */ -#define LUA_MULTRET (-1) - - -/* -** pseudo-indices -*/ -#define LUA_REGISTRYINDEX (-10000) -#define LUA_ENVIRONINDEX (-10001) -#define LUA_GLOBALSINDEX (-10002) -#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i)) - - -/* thread status; 0 is OK */ -#define LUA_YIELD 1 -#define LUA_ERRRUN 2 -#define LUA_ERRSYNTAX 3 -#define LUA_ERRMEM 4 -#define LUA_ERRERR 5 - - -typedef struct lua_State lua_State; - -typedef int (*lua_CFunction) (lua_State *L); - - -/* -** functions that read/write blocks when loading/dumping Lua chunks -*/ -typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); - -typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud); - - -/* -** prototype for memory-allocation functions -*/ -typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); - - -/* -** basic types -*/ -#define LUA_TNONE (-1) - -#define LUA_TNIL 0 -#define LUA_TBOOLEAN 1 -#define LUA_TLIGHTUSERDATA 2 -#define LUA_TNUMBER 3 -#define LUA_TSTRING 4 -#define LUA_TTABLE 5 -#define LUA_TFUNCTION 6 -#define LUA_TUSERDATA 7 -#define LUA_TTHREAD 8 - - - -/* minimum Lua stack available to a C function */ -#define LUA_MINSTACK 20 - - -/* -** generic extra include file -*/ -#if defined(LUA_USER_H) -#include LUA_USER_H -#endif - - -/* type of numbers in Lua */ -typedef LUA_NUMBER lua_Number; - - -/* type for integer functions */ -typedef LUA_INTEGER lua_Integer; - - - -/* -** state manipulation -*/ -LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); -LUA_API void (lua_close) (lua_State *L); -LUA_API lua_State *(lua_newthread) (lua_State *L); - -LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); - - -/* -** basic stack manipulation -*/ -LUA_API int (lua_gettop) (lua_State *L); -LUA_API void (lua_settop) (lua_State *L, int idx); -LUA_API void (lua_pushvalue) (lua_State *L, int idx); -LUA_API void (lua_remove) (lua_State *L, int idx); -LUA_API void (lua_insert) (lua_State *L, int idx); -LUA_API void (lua_replace) (lua_State *L, int idx); -LUA_API int (lua_checkstack) (lua_State *L, int sz); - -LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); - - -/* -** access functions (stack -> C) -*/ - -LUA_API int (lua_isnumber) (lua_State *L, int idx); -LUA_API int (lua_isstring) (lua_State *L, int idx); -LUA_API int (lua_iscfunction) (lua_State *L, int idx); -LUA_API int (lua_isuserdata) (lua_State *L, int idx); -LUA_API int (lua_type) (lua_State *L, int idx); -LUA_API const char *(lua_typename) (lua_State *L, int tp); - -LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2); -LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); -LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2); - -LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx); -LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx); -LUA_API int (lua_toboolean) (lua_State *L, int idx); -LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); -LUA_API size_t (lua_objlen) (lua_State *L, int idx); -LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); -LUA_API void *(lua_touserdata) (lua_State *L, int idx); -LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); -LUA_API const void *(lua_topointer) (lua_State *L, int idx); - - -/* -** push functions (C -> stack) -*/ -LUA_API void (lua_pushnil) (lua_State *L); -LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); -LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); -LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l); -LUA_API void (lua_pushstring) (lua_State *L, const char *s); -LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, - va_list argp); -LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); -LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); -LUA_API void (lua_pushboolean) (lua_State *L, int b); -LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); -LUA_API int (lua_pushthread) (lua_State *L); - - -/* -** get functions (Lua -> stack) -*/ -LUA_API void (lua_gettable) (lua_State *L, int idx); -LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_rawget) (lua_State *L, int idx); -LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n); -LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); -LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); -LUA_API int (lua_getmetatable) (lua_State *L, int objindex); -LUA_API void (lua_getfenv) (lua_State *L, int idx); - - -/* -** set functions (stack -> Lua) -*/ -LUA_API void (lua_settable) (lua_State *L, int idx); -LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); -LUA_API void (lua_rawset) (lua_State *L, int idx); -LUA_API void (lua_rawseti) (lua_State *L, int idx, int n); -LUA_API int (lua_setmetatable) (lua_State *L, int objindex); -LUA_API int (lua_setfenv) (lua_State *L, int idx); - - -/* -** `load' and `call' functions (load and run Lua code) -*/ -LUA_API void (lua_call) (lua_State *L, int nargs, int nresults); -LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc); -LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud); -LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, - const char *chunkname); - -LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data); - - -/* -** coroutine functions -*/ -LUA_API int (lua_yield) (lua_State *L, int nresults); -LUA_API int (lua_resume) (lua_State *L, int narg); -LUA_API int (lua_status) (lua_State *L); - -/* -** garbage-collection function and options -*/ - -#define LUA_GCSTOP 0 -#define LUA_GCRESTART 1 -#define LUA_GCCOLLECT 2 -#define LUA_GCCOUNT 3 -#define LUA_GCCOUNTB 4 -#define LUA_GCSTEP 5 -#define LUA_GCSETPAUSE 6 -#define LUA_GCSETSTEPMUL 7 - -LUA_API int (lua_gc) (lua_State *L, int what, int data); - - -/* -** miscellaneous functions -*/ - -LUA_API int (lua_error) (lua_State *L); - -LUA_API int (lua_next) (lua_State *L, int idx); - -LUA_API void (lua_concat) (lua_State *L, int n); - -LUA_API void (lua_break) (lua_State *L); - -LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); -LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud); - - - -/* -** =============================================================== -** some useful macros -** =============================================================== -*/ - -#define lua_pop(L,n) lua_settop(L, -(n)-1) - -#define lua_newtable(L) lua_createtable(L, 0, 0) - -#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) - -#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) - -#define lua_strlen(L,i) lua_objlen(L, (i)) - -#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) -#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) -#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) -#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) -#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) -#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) -#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) -#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) - -#define lua_pushliteral(L, s) \ - lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1) - -#define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s)) -#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s)) - -#define lua_tostring(L,i) lua_tolstring(L, (i), NULL) - - - -/* -** compatibility macros and functions -*/ - -#define lua_open() luaL_newstate() - -#define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX) - -#define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0) - -#define lua_Chunkreader lua_Reader -#define lua_Chunkwriter lua_Writer - - -/* hack */ -LUA_API void lua_setlevel (lua_State *from, lua_State *to); - - -/* -** {====================================================================== -** Debug API -** ======================================================================= -*/ - - -/* -** Event codes -*/ -#define LUA_HOOKCALL 0 -#define LUA_HOOKRET 1 -#define LUA_HOOKLINE 2 -#define LUA_HOOKCOUNT 3 -#define LUA_HOOKTAILRET 4 - - -/* -** Event masks -*/ -#define LUA_MASKCALL (1 << LUA_HOOKCALL) -#define LUA_MASKRET (1 << LUA_HOOKRET) -#define LUA_MASKLINE (1 << LUA_HOOKLINE) -#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) - -typedef struct lua_Debug lua_Debug; /* activation record */ - - -/* Functions to be called by the debuger in specific events */ -typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); -typedef int (*lua_CallWrap) (lua_State *L, lua_CFunction func); -typedef void (*lua_ThreadHook) (lua_State *L, lua_State *L1); - - -LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar); -LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar); -LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n); -LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n); -LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n); - -LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count); -LUA_API lua_Hook lua_gethook (lua_State *L); -LUA_API int lua_gethookmask (lua_State *L); -LUA_API int lua_gethookcount (lua_State *L); - -LUA_API lua_CallWrap lua_setcallwrap (lua_State *L, lua_CallWrap func); -LUA_API lua_ThreadHook lua_setcreatehook (lua_State *L, lua_ThreadHook func); -LUA_API lua_ThreadHook lua_setdestroyhook (lua_State *L, lua_ThreadHook func); - - - -struct lua_Debug { - int event; - const char *name; /* (n) */ - const char *namewhat; /* (n) `global', `local', `field', `method' */ - const char *what; /* (S) `Lua', `C', `main', `tail' */ - const char *source; /* (S) */ - int currentline; /* (l) */ - int nups; /* (u) number of upvalues */ - int linedefined; /* (S) */ - int lastlinedefined; /* (S) */ - char short_src[LUA_IDSIZE]; /* (S) */ - /* private part */ - int i_ci; /* active function */ -}; - -#ifdef __cplusplus -} -#endif - -/* }====================================================================== */ - - -/****************************************************************************** -* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved. -* -* Permission is hereby granted, free of charge, to any person obtaining -* a copy of this software and associated documentation files (the -* "Software"), to deal in the Software without restriction, including -* without limitation the rights to use, copy, modify, merge, publish, -* distribute, sublicense, and/or sell copies of the Software, and to -* permit persons to whom the Software is furnished to do so, subject to -* the following conditions: -* -* The above copyright notice and this permission notice shall be -* included in all copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -******************************************************************************/ - - -#endif diff --git a/lib/lua/include/luaconf.h b/lib/lua/include/luaconf.h deleted file mode 100644 index 0b7d549..0000000 --- a/lib/lua/include/luaconf.h +++ /dev/null @@ -1,762 +0,0 @@ -/* -** Configuration file for Lua -** See Copyright Notice in lua.h -*/ - - -#ifndef lconfig_h -#define lconfig_h - -#include -#include - - -/* -** ================================================================== -** Search for "@@" to find all configurable definitions. -** =================================================================== -*/ - - -/* -@@ LUA_ANSI controls the use of non-ansi features. -** CHANGE it (define it) if you want Lua to avoid the use of any -** non-ansi feature or library. -*/ -#if defined(__STRICT_ANSI__) -#define LUA_ANSI -#endif - - -#if !defined(LUA_ANSI) && defined(_WIN32) -#define LUA_WIN -#endif - -#if defined(LUA_USE_LINUX) -#define LUA_USE_POSIX -#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ -#define LUA_USE_READLINE /* needs some extra libraries */ -#endif - -#if defined(LUA_USE_MACOSX) -#define LUA_USE_POSIX -#define LUA_DL_DYLD /* does not need extra library */ -#endif - - - -/* -@@ LUA_USE_POSIX includes all functionallity listed as X/Open System -@* Interfaces Extension (XSI). -** CHANGE it (define it) if your system is XSI compatible. -*/ -#if defined(LUA_USE_POSIX) -#define LUA_USE_MKSTEMP -#define LUA_USE_ISATTY -#define LUA_USE_POPEN -#define LUA_USE_ULONGJMP -#endif - - -/* -@@ LUA_PATH and LUA_CPATH are the names of the environment variables that -@* Lua check to set its paths. -@@ LUA_INIT is the name of the environment variable that Lua -@* checks for initialization code. -** CHANGE them if you want different names. -*/ -#define LUA_PATH "LUA_PATH" -#define LUA_CPATH "LUA_CPATH" -#define LUA_INIT "LUA_INIT" - - -/* -@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for -@* Lua libraries. -@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for -@* C libraries. -** CHANGE them if your machine has a non-conventional directory -** hierarchy or if you want to install your libraries in -** non-conventional directories. -*/ -#if defined(_WIN32) -/* -** In Windows, any exclamation mark ('!') in the path is replaced by the -** path of the directory of the executable file of the current process. -*/ -#define LUA_LDIR "!\\lua\\" -#define LUA_CDIR "!\\" -#define LUA_PATH_DEFAULT \ - ".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua" -#define LUA_CPATH_DEFAULT \ - ".\\?.dll;" LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll" - -#else -#define LUA_ROOT "/usr/local/" -#define LUA_LDIR LUA_ROOT "share/lua/5.1/" -#define LUA_CDIR LUA_ROOT "lib/lua/5.1/" -#define LUA_PATH_DEFAULT \ - "./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ - LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua" -#define LUA_CPATH_DEFAULT \ - "./?.so;" LUA_CDIR"?.so;" LUA_CDIR"loadall.so" -#endif - - -/* -@@ LUA_DIRSEP is the directory separator (for submodules). -** CHANGE it if your machine does not use "/" as the directory separator -** and is not Windows. (On Windows Lua automatically uses "\".) -*/ -#if defined(_WIN32) -#define LUA_DIRSEP "\\" -#else -#define LUA_DIRSEP "/" -#endif - - -/* -@@ LUA_PATHSEP is the character that separates templates in a path. -@@ LUA_PATH_MARK is the string that marks the substitution points in a -@* template. -@@ LUA_EXECDIR in a Windows path is replaced by the executable's -@* directory. -@@ LUA_IGMARK is a mark to ignore all before it when bulding the -@* luaopen_ function name. -** CHANGE them if for some reason your system cannot use those -** characters. (E.g., if one of those characters is a common character -** in file/directory names.) Probably you do not need to change them. -*/ -#define LUA_PATHSEP ";" -#define LUA_PATH_MARK "?" -#define LUA_EXECDIR "!" -#define LUA_IGMARK "-" - - -/* -@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. -** CHANGE that if ptrdiff_t is not adequate on your machine. (On most -** machines, ptrdiff_t gives a good choice between int or long.) -*/ -#define LUA_INTEGER ptrdiff_t - - -/* -@@ LUA_API is a mark for all core API functions. -@@ LUALIB_API is a mark for all standard library functions. -** CHANGE them if you need to define those functions in some special way. -** For instance, if you want to create one Windows DLL with the core and -** the libraries, you may want to use the following definition (define -** LUA_BUILD_AS_DLL to get it). -*/ -#if defined(LUA_BUILD_AS_DLL) - -#if defined(LUA_CORE) || defined(LUA_LIB) -#define LUA_API __declspec(dllexport) -#else -#define LUA_API __declspec(dllimport) -#endif - -#else - -#define LUA_API extern - -#endif - -/* more often than not the libs go together with the core */ -#define LUALIB_API LUA_API - - -/* -@@ LUAI_FUNC is a mark for all extern functions that are not to be -@* exported to outside modules. -@@ LUAI_DATA is a mark for all extern (const) variables that are not to -@* be exported to outside modules. -** CHANGE them if you need to mark them in some special way. Elf/gcc -** (versions 3.2 and later) mark them as "hidden" to optimize access -** when Lua is compiled as a shared library. -*/ -#if defined(luaall_c) -#define LUAI_FUNC static -#define LUAI_DATA /* empty */ - -#elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ - defined(__ELF__) -#define LUAI_FUNC __attribute__((visibility("hidden"))) extern -#define LUAI_DATA LUAI_FUNC - -#else -#define LUAI_FUNC extern -#define LUAI_DATA extern -#endif - - - -/* -@@ LUA_QL describes how error messages quote program elements. -** CHANGE it if you want a different appearance. -*/ -#define LUA_QL(x) "'" x "'" -#define LUA_QS LUA_QL("%s") - - -/* -@@ LUA_IDSIZE gives the maximum size for the description of the source -@* of a function in debug information. -** CHANGE it if you want a different size. -*/ -#define LUA_IDSIZE 60 - - -/* -** {================================================================== -** Stand-alone configuration -** =================================================================== -*/ - -#if defined(lua_c) || defined(luaall_c) - -/* -@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that -@* is, whether we're running lua interactively). -** CHANGE it if you have a better definition for non-POSIX/non-Windows -** systems. -*/ -#if defined(LUA_USE_ISATTY) -#include -#define lua_stdin_is_tty() isatty(0) -#elif defined(LUA_WIN) -#include -#include -#define lua_stdin_is_tty() _isatty(_fileno(stdin)) -#else -#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ -#endif - - -/* -@@ LUA_PROMPT is the default prompt used by stand-alone Lua. -@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua. -** CHANGE them if you want different prompts. (You can also change the -** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.) -*/ -#define LUA_PROMPT "> " -#define LUA_PROMPT2 ">> " - - -/* -@@ LUA_PROGNAME is the default name for the stand-alone Lua program. -** CHANGE it if your stand-alone interpreter has a different name and -** your system is not able to detect that name automatically. -*/ -#define LUA_PROGNAME "lua" - - -/* -@@ LUA_MAXINPUT is the maximum length for an input line in the -@* stand-alone interpreter. -** CHANGE it if you need longer lines. -*/ -#define LUA_MAXINPUT 512 - - -/* -@@ lua_readline defines how to show a prompt and then read a line from -@* the standard input. -@@ lua_saveline defines how to "save" a read line in a "history". -@@ lua_freeline defines how to free a line read by lua_readline. -** CHANGE them if you want to improve this functionality (e.g., by using -** GNU readline and history facilities). -*/ -#if defined(LUA_USE_READLINE) -#include -#include -#include -#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) -#define lua_saveline(L,idx) \ - if (lua_strlen(L,idx) > 0) /* non-empty line? */ \ - add_history(lua_tostring(L, idx)); /* add it to history */ -#define lua_freeline(L,b) ((void)L, free(b)) -#else -#define lua_readline(L,b,p) \ - ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ - fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ -#define lua_saveline(L,idx) { (void)L; (void)idx; } -#define lua_freeline(L,b) { (void)L; (void)b; } -#endif - -#endif - -/* }================================================================== */ - - -/* -@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles -@* as a percentage. -** CHANGE it if you want the GC to run faster or slower (higher values -** mean larger pauses which mean slower collection.) You can also change -** this value dynamically. -*/ -#define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */ - - -/* -@@ LUAI_GCMUL defines the default speed of garbage collection relative to -@* memory allocation as a percentage. -** CHANGE it if you want to change the granularity of the garbage -** collection. (Higher values mean coarser collections. 0 represents -** infinity, where each step performs a full collection.) You can also -** change this value dynamically. -*/ -#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ - - - -/* -@@ LUA_COMPAT_GETN controls compatibility with old getn behavior. -** CHANGE it (define it) if you want exact compatibility with the -** behavior of setn/getn in Lua 5.0. -*/ -#undef LUA_COMPAT_GETN - -/* -@@ LUA_COMPAT_LOADLIB controls compatibility about global loadlib. -** CHANGE it to undefined as soon as you do not need a global 'loadlib' -** function (the function is still available as 'package.loadlib'). -*/ -#undef LUA_COMPAT_LOADLIB - -/* -@@ LUA_COMPAT_VARARG controls compatibility with old vararg feature. -** CHANGE it to undefined as soon as your programs use only '...' to -** access vararg parameters (instead of the old 'arg' table). -*/ -#define LUA_COMPAT_VARARG - -/* -@@ LUA_COMPAT_MOD controls compatibility with old math.mod function. -** CHANGE it to undefined as soon as your programs use 'math.fmod' or -** the new '%' operator instead of 'math.mod'. -*/ -#define LUA_COMPAT_MOD - -/* -@@ LUA_COMPAT_LSTR controls compatibility with old long string nesting -@* facility. -** CHANGE it to 2 if you want the old behaviour, or undefine it to turn -** off the advisory error when nesting [[...]]. -*/ -#define LUA_COMPAT_LSTR 1 - -/* -@@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name. -** CHANGE it to undefined as soon as you rename 'string.gfind' to -** 'string.gmatch'. -*/ -#define LUA_COMPAT_GFIND - -/* -@@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib' -@* behavior. -** CHANGE it to undefined as soon as you replace to 'luaL_register' -** your uses of 'luaL_openlib' -*/ -#define LUA_COMPAT_OPENLIB - - - -/* -@@ luai_apicheck is the assert macro used by the Lua-C API. -** CHANGE luai_apicheck if you want Lua to perform some checks in the -** parameters it gets from API calls. This may slow down the interpreter -** a bit, but may be quite useful when debugging C code that interfaces -** with Lua. A useful redefinition is to use assert.h. -*/ -#if defined(LUA_USE_APICHECK) -#include -#define luai_apicheck(L,o) { (void)L; assert(o); } -#else -#define luai_apicheck(L,o) { (void)L; } -#endif - - -/* -@@ LUAI_BITSINT defines the number of bits in an int. -** CHANGE here if Lua cannot automatically detect the number of bits of -** your machine. Probably you do not need to change this. -*/ -/* avoid overflows in comparison */ -#if INT_MAX-20 < 32760 -#define LUAI_BITSINT 16 -#elif INT_MAX > 2147483640L -/* int has at least 32 bits */ -#define LUAI_BITSINT 32 -#else -#error "you must define LUA_BITSINT with number of bits in an integer" -#endif - - -/* -@@ LUAI_UINT32 is an unsigned integer with at least 32 bits. -@@ LUAI_INT32 is an signed integer with at least 32 bits. -@@ LUAI_UMEM is an unsigned integer big enough to count the total -@* memory used by Lua. -@@ LUAI_MEM is a signed integer big enough to count the total memory -@* used by Lua. -** CHANGE here if for some weird reason the default definitions are not -** good enough for your machine. (The definitions in the 'else' -** part always works, but may waste space on machines with 64-bit -** longs.) Probably you do not need to change this. -*/ -#if LUAI_BITSINT >= 32 -#define LUAI_UINT32 unsigned int -#define LUAI_INT32 int -#define LUAI_MAXINT32 INT_MAX -#define LUAI_UMEM size_t -#define LUAI_MEM ptrdiff_t -#else -/* 16-bit ints */ -#define LUAI_UINT32 unsigned long -#define LUAI_INT32 long -#define LUAI_MAXINT32 LONG_MAX -#define LUAI_UMEM unsigned long -#define LUAI_MEM long -#endif - - -/* -@@ LUAI_MAXCALLS limits the number of nested calls. -** CHANGE it if you need really deep recursive calls. This limit is -** arbitrary; its only purpose is to stop infinite recursion before -** exhausting memory. -*/ -#define LUAI_MAXCALLS 20000 - - -/* -@@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function -@* can use. -** CHANGE it if you need lots of (Lua) stack space for your C -** functions. This limit is arbitrary; its only purpose is to stop C -** functions to consume unlimited stack space. (must be smaller than -** -LUA_REGISTRYINDEX) -*/ -#define LUAI_MAXCSTACK 8000 - - - -/* -** {================================================================== -** CHANGE (to smaller values) the following definitions if your system -** has a small C stack. (Or you may want to change them to larger -** values if your system has a large C stack and these limits are -** too rigid for you.) Some of these constants control the size of -** stack-allocated arrays used by the compiler or the interpreter, while -** others limit the maximum number of recursive calls that the compiler -** or the interpreter can perform. Values too large may cause a C stack -** overflow for some forms of deep constructs. -** =================================================================== -*/ - - -/* -@@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and -@* syntactical nested non-terminals in a program. -*/ -#define LUAI_MAXCCALLS 200 - - -/* -@@ LUAI_MAXVARS is the maximum number of local variables per function -@* (must be smaller than 250). -*/ -#define LUAI_MAXVARS 200 - - -/* -@@ LUAI_MAXUPVALUES is the maximum number of upvalues per function -@* (must be smaller than 250). -*/ -#define LUAI_MAXUPVALUES 60 - - -/* -@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. -*/ -#define LUAL_BUFFERSIZE BUFSIZ - -/* }================================================================== */ - - - - -/* -** {================================================================== -@@ LUA_NUMBER is the type of numbers in Lua. -** CHANGE the following definitions only if you want to build Lua -** with a number type different from double. You may also need to -** change lua_number2int & lua_number2integer. -** =================================================================== -*/ - -#define LUA_NUMBER_DOUBLE -#define LUA_NUMBER double - -/* -@@ LUAI_UACNUMBER is the result of an 'usual argument conversion' -@* over a number. -*/ -#define LUAI_UACNUMBER double - - -/* -@@ LUA_NUMBER_SCAN is the format for reading numbers. -@@ LUA_NUMBER_FMT is the format for writing numbers. -@@ lua_number2str converts a number to a string. -@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. -@@ lua_str2number converts a string to a number. -*/ -#define LUA_NUMBER_SCAN "%lf" -#define LUA_NUMBER_FMT "%.14g" -#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) -#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ -#define lua_str2number(s,p) strtod((s), (p)) - - -/* -@@ The luai_num* macros define the primitive operations over numbers. -*/ -#if defined(LUA_CORE) -#include -#define luai_numadd(a,b) ((a)+(b)) -#define luai_numsub(a,b) ((a)-(b)) -#define luai_nummul(a,b) ((a)*(b)) -#define luai_numdiv(a,b) ((a)/(b)) -#define luai_nummod(a,b) ((a) - floor((a)/(b))*(b)) -#define luai_numpow(a,b) (pow(a,b)) -#define luai_numunm(a) (-(a)) -#define luai_numeq(a,b) ((a)==(b)) -#define luai_numlt(a,b) ((a)<(b)) -#define luai_numle(a,b) ((a)<=(b)) -#define luai_numisnan(a) (!luai_numeq((a), (a))) -#endif - - -/* -@@ lua_number2int is a macro to convert lua_Number to int. -@@ lua_number2integer is a macro to convert lua_Number to lua_Integer. -** CHANGE them if you know a faster way to convert a lua_Number to -** int (with any rounding method and without throwing errors) in your -** system. In Pentium machines, a naive typecast from double to int -** in C is extremely slow, so any alternative is worth trying. -*/ - -/* On a Pentium, resort to a trick */ -#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \ - (defined(__i386) || defined (_M_IX86) || defined(__i386__)) - -/* On a Microsoft compiler, use assembler */ -#if defined(_MSC_VER) - -#define lua_number2int(i,d) __asm fld d __asm fistp i -#define lua_number2integer(i,n) lua_number2int(i, n) - -/* the next trick should work on any Pentium, but sometimes clashes - with a DirectX idiosyncrasy */ -#else - -union luai_Cast { double l_d; long l_l; }; -#define lua_number2int(i,d) \ - { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; } -#define lua_number2integer(i,n) lua_number2int(i, n) - -#endif - - -/* this option always works, but may be slow */ -#else -#define lua_number2int(i,d) ((i)=(int)(d)) -#define lua_number2integer(i,d) ((i)=(lua_Integer)(d)) - -#endif - -/* }================================================================== */ - - -/* -@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment. -** CHANGE it if your system requires alignments larger than double. (For -** instance, if your system supports long doubles and they must be -** aligned in 16-byte boundaries, then you should add long double in the -** union.) Probably you do not need to change this. -*/ -#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; } - - -/* -@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling. -** CHANGE them if you prefer to use longjmp/setjmp even with C++ -** or if want/don't to use _longjmp/_setjmp instead of regular -** longjmp/setjmp. By default, Lua handles errors with exceptions when -** compiling as C++ code, with _longjmp/_setjmp when asked to use them, -** and with longjmp/setjmp otherwise. -*/ -#if defined(__cplusplus) -/* C++ exceptions */ -#define LUAI_THROW(L,c) throw(c) -#define LUAI_TRY(L,c,a) try { a } catch(...) \ - { if ((c)->status == 0) (c)->status = -1; } -#define luai_jmpbuf int /* dummy variable */ - -#elif defined(LUA_USE_ULONGJMP) -/* in Unix, try _longjmp/_setjmp (more efficient) */ -#define LUAI_THROW(L,c) _longjmp((c)->b, 1) -#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a } -#define luai_jmpbuf jmp_buf - -#else -/* default handling with long jumps */ -#define LUAI_THROW(L,c) longjmp((c)->b, 1) -#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a } -#define luai_jmpbuf jmp_buf - -#endif - - -/* -@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern -@* can do during pattern-matching. -** CHANGE it if you need more captures. This limit is arbitrary. -*/ -#define LUA_MAXCAPTURES 32 - - -/* -@@ lua_tmpnam is the function that the OS library uses to create a -@* temporary name. -@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam. -** CHANGE them if you have an alternative to tmpnam (which is considered -** insecure) or if you want the original tmpnam anyway. By default, Lua -** uses tmpnam except when POSIX is available, where it uses mkstemp. -*/ -#if defined(loslib_c) || defined(luaall_c) - -#if defined(LUA_USE_MKSTEMP) -#include -#define LUA_TMPNAMBUFSIZE 32 -#define lua_tmpnam(b,e) { \ - strcpy(b, "/tmp/lua_XXXXXX"); \ - e = mkstemp(b); \ - if (e != -1) close(e); \ - e = (e == -1); } - -#else -#define LUA_TMPNAMBUFSIZE L_tmpnam -#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); } -#endif - -#endif - - -/* -@@ lua_popen spawns a new process connected to the current one through -@* the file streams. -** CHANGE it if you have a way to implement it in your system. -*/ -#if defined(LUA_USE_POPEN) - -#define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m)) -#define lua_pclose(L,file) ((void)L, (pclose(file) != -1)) - -#elif defined(LUA_WIN) - -#define lua_popen(L,c,m) ((void)L, _popen(c,m)) -#define lua_pclose(L,file) ((void)L, (_pclose(file) != -1)) - -#else - -#define lua_popen(L,c,m) ((void)((void)c, m), \ - luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0) -#define lua_pclose(L,file) ((void)((void)L, file), 0) - -#endif - -/* -@@ LUA_DL_* define which dynamic-library system Lua should use. -** CHANGE here if Lua has problems choosing the appropriate -** dynamic-library system for your platform (either Windows' DLL, Mac's -** dyld, or Unix's dlopen). If your system is some kind of Unix, there -** is a good chance that it has dlopen, so LUA_DL_DLOPEN will work for -** it. To use dlopen you also need to adapt the src/Makefile (probably -** adding -ldl to the linker options), so Lua does not select it -** automatically. (When you change the makefile to add -ldl, you must -** also add -DLUA_USE_DLOPEN.) -** If you do not want any kind of dynamic library, undefine all these -** options. -** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD. -*/ -#if defined(LUA_USE_DLOPEN) -#define LUA_DL_DLOPEN -#endif - -#if defined(LUA_WIN) -#define LUA_DL_DLL -#endif - - -/* -@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State -@* (the data goes just *before* the lua_State pointer). -** CHANGE (define) this if you really need that. This value must be -** a multiple of the maximum alignment required for your machine. -*/ -#define LUAI_EXTRASPACE 0 - - -/* -@@ luai_userstate* allow user-specific actions on threads. -** CHANGE them if you defined LUAI_EXTRASPACE and need to do something -** extra when a thread is created/deleted/resumed/yielded. -*/ -#define luai_userstateopen(L) ((void)L) -#define luai_userstateclose(L) ((void)L) -#define luai_userstatethread(L,L1) ((void)L) -#define luai_userstatefree(L) ((void)L) -#define luai_userstateresume(L,n) ((void)L) -#define luai_userstateyield(L,n) ((void)L) - - -/* -@@ LUA_INTFRMLEN is the length modifier for integer conversions -@* in 'string.format'. -@@ LUA_INTFRM_T is the integer type correspoding to the previous length -@* modifier. -** CHANGE them if your system supports long long or does not support long. -*/ - -#if defined(LUA_USELONGLONG) - -#define LUA_INTFRMLEN "ll" -#define LUA_INTFRM_T long long - -#else - -#define LUA_INTFRMLEN "l" -#define LUA_INTFRM_T long - -#endif - - - -/* =================================================================== */ - -/* -** Local configuration. You can use this space to add your redefinitions -** without modifying the main part of the file. -*/ - - - -#endif - diff --git a/lib/lua/include/lualib.h b/lib/lua/include/lualib.h deleted file mode 100644 index 14f0283..0000000 --- a/lib/lua/include/lualib.h +++ /dev/null @@ -1,62 +0,0 @@ -/* -** Lua standard libraries -** See Copyright Notice in lua.h -*/ - - -#ifndef lualib_h -#define lualib_h - -#include "lua.h" - -#ifdef __cplusplus -extern "C" { -#endif - - -/* Key to file-handle type */ -#define LUA_FILEHANDLE "FILE*" - - -#define LUA_COLIBNAME "coroutine" -LUALIB_API int (luaopen_base) (lua_State *L); - -#define LUA_TABLIBNAME "table" -LUALIB_API int (luaopen_table) (lua_State *L); - -#define LUA_IOLIBNAME "io" -LUALIB_API int (luaopen_io) (lua_State *L); - -#define LUA_OSLIBNAME "os" -LUALIB_API int (luaopen_os) (lua_State *L); - -#define LUA_STRLIBNAME "string" -LUALIB_API int (luaopen_string) (lua_State *L); - -#define LUA_MATHLIBNAME "math" -LUALIB_API int (luaopen_math) (lua_State *L); - -#define LUA_DBLIBNAME "debug" -LUALIB_API int (luaopen_debug) (lua_State *L); - -#define LUA_LOADLIBNAME "package" -LUALIB_API int (luaopen_package) (lua_State *L); - -#define LUA_DIRLIBNAME "dir" -LUALIB_API int (luaopen_dir) (lua_State *L); - - -/* open all previous libraries */ -LUALIB_API void (luaL_openlibs) (lua_State *L); - - - -#ifndef lua_assert -#define lua_assert(x) ((void)0) -#endif - -#ifdef __cplusplus -} -#endif - -#endif -- cgit v1.2.3