#include #include "Buffer.h" #include "General.h" #include "config.h" Buffer::Buffer() : Handle(-1), buffer(NULL), realsiz(0), bufsiz(0), ptr(0) { } Buffer::~Buffer() { free(buffer); } ssize_t Buffer::write(const void *buf, size_t count) { if (count + realsiz > bufsiz) { int numblocks = (count + realsiz) / realloc_threshold; int remains = (count + realsiz) % realloc_threshold; buffer = (char *) realloc(buffer, bufsiz = ((numblocks + (remains ? 1 : 0)) * realloc_threshold)); } memcpy(buffer + realsiz, buf, count); realsiz += count; return count; } ssize_t Buffer::read(void *buf, size_t count) { count = MIN(count, realsiz - ptr); if (!count) { return 0; } memcpy(buf, buffer + ptr, count); ptr += count; if (ptr >= realloc_threshold) { int numblocks = (bufsiz / realloc_threshold) - (ptr / realloc_threshold); memmove(buffer, buffer + numblocks * realloc_threshold, numblocks * realloc_threshold); buffer = (char *) realloc(buffer, bufsiz = (numblocks * realloc_threshold)); ptr -= numblocks * realloc_threshold; realsiz -= numblocks * realloc_threshold; } return count; } bool Buffer::CanRead() { return true; } bool Buffer::CanWrite() { return true; } String Buffer::GetName() { return "Buffer"; }