/* * Baltisot * Copyright (C) 1999-2008 Nicolas "Pixel" Noble * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* $Id: RandISAAC.cc,v 1.1 2008-07-18 14:01:49 pixel Exp $ */ /* Based on ISAAC. See original (C) mention below. */ /* ------------------------------------------------------------------------------ rand.c: By Bob Jenkins. My random number generator, ISAAC. Public Domain MODIFIED: 960327: Creation (addition of randinit, really) 970719: use context, not global variables, for internal state 980324: make a portable version 010626: Note this is public domain ------------------------------------------------------------------------------ */ #include #include #define bis(target,mask) ((target) |= (mask)) #define bic(target,mask) ((target) &= ~(mask)) #define bit(target,mask) ((target) & (mask)) #ifndef align # define align(a) (((Uint32)a+(sizeof(void *)-1))&(~(sizeof(void *)-1))) #endif /* align */ #define ind(mm,x) ((mm)[(x>>2)&(RANDSIZ-1)]) #define rngstep(mix,a,b,mm,m,m2,r,x) \ { \ x = *m; \ a = ((a^(mix)) + *(m2++)) & 0xffffffff; \ *(m++) = y = (ind(mm,x) + a + b) & 0xffffffff; \ *(r++) = b = (ind(mm,y>>RANDSIZL) + x) & 0xffffffff; \ } void Random::isaac() { Uint32 a,b,x,y,*m,*mm,*m2,*r,*mend; mm=randmem; r=randrsl; a = randa; b = (randb + (++randc)) & 0xffffffff; for (m = mm, mend = m2 = m+(RANDSIZ/2); m>6 , a, b, mm, m, m2, r, x); rngstep( a<<2 , a, b, mm, m, m2, r, x); rngstep( a>>16, a, b, mm, m, m2, r, x); } for (m2 = mm; m2>6 , a, b, mm, m, m2, r, x); rngstep( a<<2 , a, b, mm, m, m2, r, x); rngstep( a>>16, a, b, mm, m, m2, r, x); } randb = b; randa = a; } #define mix(a,b,c,d,e,f,g,h) \ { \ a^=b<<11; d+=a; b+=c; \ b^=c>>2; e+=b; c+=d; \ c^=d<<8; f+=c; d+=e; \ d^=e>>16; g+=d; e+=f; \ e^=f<<10; h+=e; f+=g; \ f^=g>>4; a+=f; g+=h; \ g^=h<<8; b+=g; h+=a; \ h^=a>>9; c+=h; a+=b; \ } /* if (flag==TRUE), then use the contents of randrsl[] to initialize mm[]. */ void Random::randinit(int flag) { int i; Uint32 a,b,c,d,e,f,g,h; Uint32 *m,*r; randa = randb = randc = 0; m=randmem; r=randrsl; a=b=c=d=e=f=g=h=0x9e3779b9; /* the golden ratio */ for (i=0; i<4; ++i) /* scramble it */ { mix(a,b,c,d,e,f,g,h); } if (flag) { /* initialize using the contents of r[] as the seed */ for (i=0; i