/* -------------------------------------------------------------------- By Bob Jenkins, 1996. hashtab.c. Public Domain. This implements a hash table. * Keys are unique. Adding an item fails if the key is already there. * Keys and items are pointed at, not copied. If you change the value of the key after it is inserted then hfind will not be able to find it. * The hash table maintains a position that can be set and queried. * The table length doubles dynamically and never shrinks. The insert that causes table doubling may take a long time. * The table length splits when the table length equals the number of items Comparisons usually take 7 instructions. Computing a hash value takes 35+6n instructions for an n-byte key. hcreate - create a hash table hdestroy - destroy a hash table hcount - The number of items in the hash table hkey - key at the current position hkeyl - key length at the current position hstuff - stuff at the current position hfind - find an item in the table hadd - insert an item into the table hdel - delete an item from the table hstat - print statistics about the table hfirst - position at the first item in the table hnext - move the position to the next item in the table -------------------------------------------------------------------- */ #include "generic.h" #ifndef LOOKUPA #include "lookupa.h" #endif #ifndef HASHTAB #include "hashtab.h" #endif #ifndef RECYCLE #include "recycle.h" #endif #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE !FALSE #endif /* sanity check -- make sure ipos, apos, and count make sense */ static void hsanity(t) htab *t; { Uint32 i, end, counter; hitem *h; /* test that apos makes sense */ end = (Uint32)1<<(t->logsize); if (end < t->apos) printf("error: end %ld apos %ld\n", end, t->apos); /* test that ipos is in bucket apos */ if (t->ipos) { for (h=t->table[t->apos]; h && h != t->ipos; h = h->next) ; if (h != t->ipos) printf("error:ipos not in apos, apos is %ld\n", t->apos); } /* test that t->count is the number of elements in the table */ counter=0; for (counter=0, i=0; itable[i]; h; h=h->next) ++counter; if (counter != t->count) printf("error: counter %ld t->count %ld\n", counter, t->count); } /* * hgrow - Double the size of a hash table. * Allocate a new, 2x bigger array, * move everything from the old array to the new array, * then free the old array. */ static void hgrow( t) htab *t; /* table */ { register Uint32 newsize = (Uint32)1<<(++t->logsize); register Uint32 newmask = newsize-1; register Uint32 i; register hitem **oldtab = t->table; register hitem **newtab = (hitem **)malloc(newsize*sizeof(hitem *)); /* make sure newtab is cleared */ for (i=0; itable = newtab; t->mask = newmask; /* Walk through old table putting entries in new table */ for (i=newsize>>1; i--;) { register hitem *this, *that, **newplace; for (this = oldtab[i]; this;) { that = this; this = this->next; newplace = &newtab[(that->hval & newmask)]; that->next = *newplace; *newplace = that; } } /* position the hash table on some existing item */ hfirst(t); /* free the old array */ free((char *)oldtab); } /* hcreate - create a hash table initially of size power(2,logsize) */ htab *hcreate(logsize) int logsize; /* log base 2 of the size of the hash table */ { Uint32 i,len; htab *t = (htab *)malloc(sizeof(htab)); len = ((Uint32)1<table = (hitem **)malloc(sizeof(hitem *)*(Uint32)len); for (i=0; itable[i] = (hitem *)0; t->logsize = logsize; t->mask = len-1; t->count = 0; t->apos = (Uint32)0; t->ipos = (hitem *)0; t->space = remkroot(sizeof(hitem)); t->bcount = 0; return t; } /* hdestroy - destroy the hash table and free all its memory */ void hdestroy( t) htab *t; /* the table */ { hitem *h; refree(t->space); free((char *)t->table); free((char *)t); } /* hcount() is a macro, see hashtab.h */ /* hkey() is a macro, see hashtab.h */ /* hkeyl() is a macro, see hashtab.h */ /* hstuff() is a macro, see hashtab.h */ /* hfind - find an item with a given key in a hash table */ int hfind( t, key, keyl ) htab *t; /* table */ Uint8 *key; /* key to find */ Uint32 keyl; /* key length */ { hitem *h; Uint32 x = lookup(key,keyl,0); Uint32 y; for (h = t->table[y=(x&t->mask)]; h; h = h->next) { if ((x == h->hval) && (keyl == h->keyl) && !memcmp(key, h->key, keyl)) { t->apos = y; t->ipos = h; return TRUE; } } return FALSE; } /* * hadd - add an item to a hash table. * return FALSE if the key is already there, otherwise TRUE. */ int hadd( t, key, keyl, stuff) htab *t; /* table */ Uint8 *key; /* key to add to hash table */ Uint32 keyl; /* key length */ void *stuff; /* stuff to associate with this key */ { register hitem *h,**hp; register Uint32 y, x = lookup(key,keyl,0); /* make sure the key is not already there */ for (h = t->table[(y=(x&t->mask))]; h; h = h->next) { if ((x == h->hval) && (keyl == h->keyl) && !memcmp(key, h->key, keyl)) { t->apos = y; t->ipos = h; return FALSE; } } /* find space for a new item */ h = (hitem *)renew(t->space); /* make the hash table bigger if it is getting full */ if (++t->count > (Uint32)1<<(t->logsize)) { hgrow(t); y = (x&t->mask); } /* add the new key to the table */ h->key = key; h->keyl = keyl; h->stuff = stuff; h->hval = x; hp = &t->table[y]; h->next = *hp; *hp = h; t->ipos = h; t->apos = y; #ifdef HSANITY hsanity(t); #endif /* HSANITY */ return TRUE; } /* hdel - delete the item at the current position */ int hdel(t) htab *t; /* the hash table */ { hitem *h; /* item being deleted */ hitem **ip; /* a counter */ /* check for item not existing */ if (!(h = t->ipos)) return FALSE; /* remove item from its list */ for (ip = &t->table[t->apos]; *ip != h; ip = &(*ip)->next) ; *ip = (*ip)->next; --(t->count); /* adjust position to something that exists */ if (!(t->ipos = h->next)) hnbucket(t); /* recycle the deleted hitem node */ redel(t->space, h); #ifdef HSANITY hsanity(t); #endif /* HSANITY */ return TRUE; } /* hfirst - position on the first element in the table */ int hfirst(t) htab *t; /* the hash table */ { t->apos = t->mask; (void)hnbucket(t); return (t->ipos != (hitem *)0); } /* hnext() is a macro, see hashtab.h */ /* * hnbucket - Move position to the first item in the next bucket. * Return TRUE if we did not wrap around to the beginning of the table */ int hnbucket(t) htab *t; { Uint32 oldapos = t->apos; Uint32 end = (Uint32)1<<(t->logsize); Uint32 i; /* see if the element can be found without wrapping around */ for (i=oldapos+1; itable[i&t->mask]) { t->apos = i; t->ipos = t->table[i]; return TRUE; } } /* must have to wrap around to find the last element */ for (i=0; i<=oldapos; ++i) { if (t->table[i]) { t->apos = i; t->ipos = t->table[i]; return FALSE; } } return FALSE; } void hstat(t) htab *t; { Uint32 i,j; double total = 0.0; hitem *h; hitem *walk, *walk2, *stat = (hitem *)0; /* in stat, keyl will store length of list, hval the number of buckets */ for (i=0; i<=t->mask; ++i) { for (h=t->table[i], j=0; h; ++j, h=h->next) ; for (walk=stat; walk && (walk->keyl != j); walk=walk->next) ; if (walk) { ++(walk->hval); } else { walk = (hitem *)renew(t->space); walk->keyl = j; walk->hval = 1; if (!stat || stat->keyl > j) {walk->next=stat; stat=walk;} else { for (walk2=stat; walk2->next && (walk2->next->keylnext) ; walk->next = walk2->next; walk2->next = walk; } } } /* figure out average list length for existing elements */ for (walk=stat; walk; walk=walk->next) { total+=(double)walk->hval*(double)walk->keyl*(double)walk->keyl; } if (t->count) total /= (double)t->count; else total = (double)0; /* print statistics */ printf("\n"); for (walk=stat; walk; walk=walk->next) { printf("items %ld: %ld buckets\n", walk->keyl, walk->hval); } printf("\nbuckets: %ld items: %ld existing: %g\n\n", ((Uint32)1<logsize), t->count, total); /* clean up */ while (stat) { walk = stat->next; redel(t->space, stat); stat = walk; } }