/* ** $Id: lvm.h,v 1.4 2004-11-27 21:46:06 pixel Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o))) #define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \ (((o) = luaV_tonumber(o,n)) != NULL)) #define equalobj(L,o1,o2) \ (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2)) int luaV_lessthan (lua_State *L, const TObject *l, const TObject *r); int luaV_equalval (lua_State *L, const TObject *t1, const TObject *t2); const TObject *luaV_tonumber (const TObject *obj, TObject *n); int luaV_tostring (lua_State *L, StkId obj); const TObject *luaV_gettable (lua_State *L, const TObject *t, TObject *key, int loop); void luaV_settable (lua_State *L, const TObject *t, TObject *key, StkId val); StkId luaV_execute (lua_State *L); void luaV_concat (lua_State *L, int total, int last); #endif