diff options
Diffstat (limited to 'PcsxSrc/PSEmu_Plugin_Defs.h')
-rw-r--r-- | PcsxSrc/PSEmu_Plugin_Defs.h | 494 |
1 files changed, 247 insertions, 247 deletions
diff --git a/PcsxSrc/PSEmu_Plugin_Defs.h b/PcsxSrc/PSEmu_Plugin_Defs.h index 47a1f55..9c5be1a 100644 --- a/PcsxSrc/PSEmu_Plugin_Defs.h +++ b/PcsxSrc/PSEmu_Plugin_Defs.h @@ -1,247 +1,247 @@ -/*
- PSEmu Plugin Developer Kit Header definition
-
- (C)1998 Vision Thing
-
- This file can be used only to develop PSEmu Plugins
- Other usage is highly prohibited.
-*/
-
-
-// IMPORTANT!!!
-
-// if you want to add return codes (any errors or warnings) just drop mail to
-// plugin@psemu.com
-
-#ifndef _PSEMU_PLUGIN_DEFS_H
-#define _PSEMU_PLUGIN_DEFS_H
-
-
-// header version
-#define _PPDK_HEADER_VERSION 3
-
-#define PLUGIN_VERSION 1
-
-// plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!)
-#define PSE_LT_CDR 1
-#define PSE_LT_GPU 2
-#define PSE_LT_SPU 4
-#define PSE_LT_PAD 8
-
-
-// every function in DLL if completed sucessfully should return this value
-#define PSE_ERR_SUCCESS 0
-
-// undefined error but fatal one, that kills all functionality
-#define PSE_ERR_FATAL -1
-
-
-
-// XXX_Init return values
-// Those return values apply to all libraries
-// currently obsolete - preserved for compatibilty
-
-
-// initialization went OK
-#define PSE_INIT_ERR_SUCCESS 0
-
-// this driver is not configured
-#define PSE_INIT_ERR_NOTCONFIGURED -2
-
-// this driver can not operate properly on this hardware or hardware is not detected
-#define PSE_INIT_ERR_NOHARDWARE -3
-
-
-
-/* GPU PlugIn */
-
-
-// GPU_Test return values
-
-// sucess, everything configured, and went OK.
-#define PSE_GPU_ERR_SUCCESS 0
-
-// ERRORS
-// this error might be returned as critical error but none of below
-#define PSE_GPU_ERR -20
-
-
-// this driver is not configured
-#define PSE_GPU_ERR_NOTCONFIGURED PSE_GPU_ERR - 1
-// this driver failed Init
-#define PSE_GPU_ERR_INIT PSE_GPU_ERR - 2
-
-// WARNINGS
-// this warning might be returned as undefined warning but allowing driver to continue
-#define PSE_GPU_WARN 20
-
-
-
-
-// GPU_Query - will be implemented soon
-
-typedef struct
-{
- unsigned long flags;
- unsigned long status;
- HWND window;
- unsigned char reserved[100];
-} gpuQueryS;
-
-// gpuQueryS.flags
-// if driver can operate in both modes it must support GPU_changeMode();
-// this driver can operate in fullscreen mode
-#define PSE_GPU_FLAGS_FULLSCREEN 1
-// this driver can operate in windowed mode
-#define PSE_GPU_FLAGS_WINDOWED 2
-
-
-// gpuQueryS.status
-// this driver cannot operate in this windowed mode
-#define PSE_GPU_STATUS_WINDOWWRONG 1
-
-// GPU_Query End - will be implemented in v2
-
-
-
-
-/* CDR PlugIn */
-
-// CDR_Test return values
-
-// sucess, everything configured, and went OK.
-#define PSE_CDR_ERR_SUCCESS 0
-
-// general failure (error undefined)
-#define PSE_CDR_ERR_FAILURE -1
-
-// ERRORS
-#define PSE_CDR_ERR -40
-// this driver is not configured
-#define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0
-// if this driver is unable to read data from medium
-#define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1
-
-// WARNINGS
-#define PSE_CDR_WARN 40
-// if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated
-// this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games
-#define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0
-
-
-
-
-/* SPU PlugIn */
-
-// some info retricted (now!)
-
-// sucess, everything configured, and went OK.
-#define PSE_SPU_ERR_SUCCESS 0
-
-// ERRORS
-// this error might be returned as critical error but none of below
-#define PSE_SPU_ERR -60
-
-// this driver is not configured
-#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
-// this driver failed Init
-#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
-
-
-// WARNINGS
-// this warning might be returned as undefined warning but allowing driver to continue
-#define PSE_SPU_WARN 60
-
-
-
-
-/* PAD PlugIn */
-
-/*
-
- functions that must be exported from PAD Plugin
-
- long PADinit(long flags); // called only once when PSEmu Starts
- void PADshutdown(void); // called when PSEmu exits
- long PADopen(PadInitS *); // called when PSEmu is running program
- long PADclose(void);
- long PADconfigure(void);
- void PADabout(void);
- long PADtest(void); // called from Configure Dialog and after PADopen();
- long PADquery(void);
-
- long PADreadPort1(PadDataS *);
- long PADreadPort2(PadDataS *);
-
-*/
-
-// PADquery responses (notice - values ORed)
-// PSEmu will use them also in PADinit to tell Plugin which Ports will use
-// notice that PSEmu will call PADinit and PADopen only once when they are from
-// same plugin
-
-// might be used in port 1 (must support PADreadPort1() function)
-#define PSE_PAD_USE_PORT1 1
-// might be used in port 2 (must support PADreadPort2() function)
-#define PSE_PAD_USE_PORT2 2
-
-
-
-// MOUSE SCPH-1030
-#define PSE_PAD_TYPE_MOUSE 1
-// NEGCON - 16 button analog controller SLPH-00001
-#define PSE_PAD_TYPE_NEGCON 2
-// GUN CONTROLLER - gun controller SLPH-00014 from Konami
-#define PSE_PAD_TYPE_GUN 3
-// STANDARD PAD SCPH-1080, SCPH-1150
-#define PSE_PAD_TYPE_STANDARD 4
-// ANALOG JOYSTICK SCPH-1110
-#define PSE_PAD_TYPE_ANALOGJOY 5
-// GUNCON - gun controller SLPH-00034 from Namco
-#define PSE_PAD_TYPE_GUNCON 6
-// ANALOG CONTROLLER SCPH-1150
-#define PSE_PAD_TYPE_ANALOGPAD 7
-
-
-// sucess, everything configured, and went OK.
-#define PSE_PAD_ERR_SUCCESS 0
-// general plugin failure (undefined error)
-#define PSE_PAD_ERR_FAILURE -1
-
-
-// ERRORS
-// this error might be returned as critical error but none of below
-#define PSE_PAD_ERR -80
-// this driver is not configured
-#define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1
-// this driver failed Init
-#define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2
-
-
-// WARNINGS
-// this warning might be returned as undefined warning but allowing driver to continue
-#define PSE_PAD_WARN 80
-
-
-typedef struct
-{
- // controler type - fill it withe predefined values above
- unsigned char controllerType;
-
- // status of buttons - every controller fills this field
- unsigned short buttonStatus;
-
- // for analog pad fill those next 4 bytes
- // values are analog in range 0-255 where 128 is center position
- unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY;
-
- // for mouse fill those next 2 bytes
- // values are in range -128 - 127
- unsigned char moveX, moveY;
-
- unsigned char reserved[91];
-
-} PadDataS;
-
-
-#endif // _PSEMU_PLUGIN_DEFS_H
+/* + PSEmu Plugin Developer Kit Header definition + + (C)1998 Vision Thing + + This file can be used only to develop PSEmu Plugins + Other usage is highly prohibited. +*/ + + +// IMPORTANT!!! + +// if you want to add return codes (any errors or warnings) just drop mail to +// plugin@psemu.com + +#ifndef _PSEMU_PLUGIN_DEFS_H +#define _PSEMU_PLUGIN_DEFS_H + + +// header version +#define _PPDK_HEADER_VERSION 3 + +#define PLUGIN_VERSION 1 + +// plugin type returned by PSEgetLibType (types can be merged if plugin is multi type!) +#define PSE_LT_CDR 1 +#define PSE_LT_GPU 2 +#define PSE_LT_SPU 4 +#define PSE_LT_PAD 8 + + +// every function in DLL if completed sucessfully should return this value +#define PSE_ERR_SUCCESS 0 + +// undefined error but fatal one, that kills all functionality +#define PSE_ERR_FATAL -1 + + + +// XXX_Init return values +// Those return values apply to all libraries +// currently obsolete - preserved for compatibilty + + +// initialization went OK +#define PSE_INIT_ERR_SUCCESS 0 + +// this driver is not configured +#define PSE_INIT_ERR_NOTCONFIGURED -2 + +// this driver can not operate properly on this hardware or hardware is not detected +#define PSE_INIT_ERR_NOHARDWARE -3 + + + +/* GPU PlugIn */ + + +// GPU_Test return values + +// sucess, everything configured, and went OK. +#define PSE_GPU_ERR_SUCCESS 0 + +// ERRORS +// this error might be returned as critical error but none of below +#define PSE_GPU_ERR -20 + + +// this driver is not configured +#define PSE_GPU_ERR_NOTCONFIGURED PSE_GPU_ERR - 1 +// this driver failed Init +#define PSE_GPU_ERR_INIT PSE_GPU_ERR - 2 + +// WARNINGS +// this warning might be returned as undefined warning but allowing driver to continue +#define PSE_GPU_WARN 20 + + + + +// GPU_Query - will be implemented soon + +typedef struct +{ + unsigned long flags; + unsigned long status; + HWND window; + unsigned char reserved[100]; +} gpuQueryS; + +// gpuQueryS.flags +// if driver can operate in both modes it must support GPU_changeMode(); +// this driver can operate in fullscreen mode +#define PSE_GPU_FLAGS_FULLSCREEN 1 +// this driver can operate in windowed mode +#define PSE_GPU_FLAGS_WINDOWED 2 + + +// gpuQueryS.status +// this driver cannot operate in this windowed mode +#define PSE_GPU_STATUS_WINDOWWRONG 1 + +// GPU_Query End - will be implemented in v2 + + + + +/* CDR PlugIn */ + +// CDR_Test return values + +// sucess, everything configured, and went OK. +#define PSE_CDR_ERR_SUCCESS 0 + +// general failure (error undefined) +#define PSE_CDR_ERR_FAILURE -1 + +// ERRORS +#define PSE_CDR_ERR -40 +// this driver is not configured +#define PSE_CDR_ERR_NOTCONFIGURED PSE_CDR_ERR - 0 +// if this driver is unable to read data from medium +#define PSE_CDR_ERR_NOREAD PSE_CDR_ERR - 1 + +// WARNINGS +#define PSE_CDR_WARN 40 +// if this driver emulates lame mode ie. can read only 2048 tracks and sector header is emulated +// this might happen to CDROMS that do not support RAW mode reading - surelly it will kill many games +#define PSE_CDR_WARN_LAMECD PSE_CDR_WARN + 0 + + + + +/* SPU PlugIn */ + +// some info retricted (now!) + +// sucess, everything configured, and went OK. +#define PSE_SPU_ERR_SUCCESS 0 + +// ERRORS +// this error might be returned as critical error but none of below +#define PSE_SPU_ERR -60 + +// this driver is not configured +#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1 +// this driver failed Init +#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2 + + +// WARNINGS +// this warning might be returned as undefined warning but allowing driver to continue +#define PSE_SPU_WARN 60 + + + + +/* PAD PlugIn */ + +/* + + functions that must be exported from PAD Plugin + + long PADinit(long flags); // called only once when PSEmu Starts + void PADshutdown(void); // called when PSEmu exits + long PADopen(PadInitS *); // called when PSEmu is running program + long PADclose(void); + long PADconfigure(void); + void PADabout(void); + long PADtest(void); // called from Configure Dialog and after PADopen(); + long PADquery(void); + + long PADreadPort1(PadDataS *); + long PADreadPort2(PadDataS *); + +*/ + +// PADquery responses (notice - values ORed) +// PSEmu will use them also in PADinit to tell Plugin which Ports will use +// notice that PSEmu will call PADinit and PADopen only once when they are from +// same plugin + +// might be used in port 1 (must support PADreadPort1() function) +#define PSE_PAD_USE_PORT1 1 +// might be used in port 2 (must support PADreadPort2() function) +#define PSE_PAD_USE_PORT2 2 + + + +// MOUSE SCPH-1030 +#define PSE_PAD_TYPE_MOUSE 1 +// NEGCON - 16 button analog controller SLPH-00001 +#define PSE_PAD_TYPE_NEGCON 2 +// GUN CONTROLLER - gun controller SLPH-00014 from Konami +#define PSE_PAD_TYPE_GUN 3 +// STANDARD PAD SCPH-1080, SCPH-1150 +#define PSE_PAD_TYPE_STANDARD 4 +// ANALOG JOYSTICK SCPH-1110 +#define PSE_PAD_TYPE_ANALOGJOY 5 +// GUNCON - gun controller SLPH-00034 from Namco +#define PSE_PAD_TYPE_GUNCON 6 +// ANALOG CONTROLLER SCPH-1150 +#define PSE_PAD_TYPE_ANALOGPAD 7 + + +// sucess, everything configured, and went OK. +#define PSE_PAD_ERR_SUCCESS 0 +// general plugin failure (undefined error) +#define PSE_PAD_ERR_FAILURE -1 + + +// ERRORS +// this error might be returned as critical error but none of below +#define PSE_PAD_ERR -80 +// this driver is not configured +#define PSE_PAD_ERR_NOTCONFIGURED PSE_PAD_ERR - 1 +// this driver failed Init +#define PSE_PAD_ERR_INIT PSE_PAD_ERR - 2 + + +// WARNINGS +// this warning might be returned as undefined warning but allowing driver to continue +#define PSE_PAD_WARN 80 + + +typedef struct +{ + // controler type - fill it withe predefined values above + unsigned char controllerType; + + // status of buttons - every controller fills this field + unsigned short buttonStatus; + + // for analog pad fill those next 4 bytes + // values are analog in range 0-255 where 128 is center position + unsigned char rightJoyX, rightJoyY, leftJoyX, leftJoyY; + + // for mouse fill those next 2 bytes + // values are in range -128 - 127 + unsigned char moveX, moveY; + + unsigned char reserved[91]; + +} PadDataS; + + +#endif // _PSEMU_PLUGIN_DEFS_H |