summaryrefslogtreecommitdiff
path: root/lib/luapsx.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'lib/luapsx.cpp')
-rw-r--r--lib/luapsx.cpp614
1 files changed, 307 insertions, 307 deletions
diff --git a/lib/luapsx.cpp b/lib/luapsx.cpp
index eb1473b..da66ac6 100644
--- a/lib/luapsx.cpp
+++ b/lib/luapsx.cpp
@@ -1,307 +1,307 @@
-/*
- * PSX-Tools Bundle Pack
- * Copyright (C) 2002-2003 Nicolas "Pixel" Noble
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* $Id: luapsx.cpp,v 1.6 2004-11-27 21:44:48 pixel Exp $ */
-
-#include <LuaHandle.h>
-#include "luapsx.h"
-#include "generic.h"
-
-void over(Byte * d, Byte R, Byte G, Byte B, Byte A) {
- d[0] = R;
- d[1] = G;
- d[2] = B;
-}
-
-void alpha(Byte * d, Byte R, Byte G, Byte B, Byte A) {
- A = MIN(A, (Byte) 128);
- d[0] = ((int)d[0] * (128 - A) + R * A) >> 7;
- d[1] = ((int)d[1] * (128 - A) + G * A) >> 7;
- d[2] = ((int)d[2] * (128 - A) + B * A) >> 7;
-}
-
-void lighten(Byte * d, Byte R, Byte G, Byte B, Byte A) {
- A = MIN(A, (Byte) 128);
- R = ((int)d[0] * (128 - A) + R * A) >> 7;
- G = ((int)d[1] * (128 - A) + G * A) >> 7;
- B = ((int)d[2] * (128 - A) + B * A) >> 7;
- d[0] = MAX(R, d[0]);
- d[1] = MAX(G, d[1]);
- d[2] = MAX(B, d[2]);
-}
-
-void darken(Byte * d, Byte R, Byte G, Byte B, Byte A) {
- A = MIN(A, (Byte) 128);
- R = ((int)d[0] * (128 - A) + R * A) >> 7;
- G = ((int)d[1] * (128 - A) + G * A) >> 7;
- B = ((int)d[2] * (128 - A) + B * A) >> 7;
- d[0] = MIN(R, d[0]);
- d[1] = MIN(G, d[1]);
- d[2] = MIN(B, d[2]);
-}
-
-enum {
- BLIT_OVER = 0,
- BLIT_OVER32,
- BLIT_ALPHA,
- BLIT_LIGHTEN,
- BLIT_LIGHTEN32,
- BLIT_DARKEN,
- BLIT_DARKEN32,
-};
-
-typedef void psx;
-
-enum psx_functions_t {
- PSX_BSDECODE = 0,
- PSX_BSENCODE,
- PSX_BLIT,
-};
-
-struct lua_functypes_t psx_functions[] = {
- { PSX_BSDECODE, "bsdecode", 3, 3, { LUA_OBJECT, LUA_NUMBER, LUA_NUMBER } },
- { PSX_BSENCODE, "bsencode", 3, 5, { LUA_OBJECT, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER } },
- { PSX_BLIT, "blit", 9, 9, { LUA_OBJECT, LUA_OBJECT, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER } },
- { -1, 0, 0, 0, 0 }
-};
-
-class sLua_psx : public Base {
- public:
- DECLARE_FUNCTION(psx, PSX_BSDECODE);
- DECLARE_FUNCTION(psx, PSX_BSENCODE);
- DECLARE_FUNCTION(psx, PSX_BLIT);
- private:
- static int psx_proceed_statics(Lua * L, int n, int caller);
-};
-
-void Luapsx::pushstatics(Lua * L) throw (GeneralException ) {
- CHECK_FUNCTIONS(psx);
-
- PUSH_FUNCTION(psx, PSX_BSDECODE);
- PUSH_FUNCTION(psx, PSX_BSENCODE);
- PUSH_FUNCTION(psx, PSX_BLIT);
-
- L->push("BLIT_OVER");
- L->push((lua_Number) BLIT_OVER);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_OVER32");
- L->push((lua_Number) BLIT_OVER32);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_ALPHA");
- L->push((lua_Number) BLIT_ALPHA);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_LIGHTEN");
- L->push((lua_Number) BLIT_LIGHTEN);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_LIGHTEN32");
- L->push((lua_Number) BLIT_LIGHTEN32);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_DARKEN");
- L->push((lua_Number) BLIT_DARKEN);
- L->settable(LUA_GLOBALSINDEX);
-
- L->push("BLIT_DARKEN32");
- L->push((lua_Number) BLIT_DARKEN32);
- L->settable(LUA_GLOBALSINDEX);
-}
-
-int sLua_psx::psx_proceed_statics(Lua * L, int n, int caller) {
- int r = 0;
-
- switch (caller) {
- case PSX_BSDECODE:
- r = 1;
- {
- Buffer * b = new Buffer(true);
- Handle * f = (Handle *) LuaObject::getme(L, 1);
- int width = L->tonumber(2);
- int height = L->tonumber(3);
- Byte * in = (Byte *) malloc(f->GetSize() + 10);
- Byte * out = (Byte *) malloc(width * height * 3);
- LuaBuffer lb(b);
- lb.pushdestruct(L);
- f->read(in, f->GetSize());
- bs_decode_rgb24(out, (bs_header_t *) in, width, height, 0);
- for (int i = 0; i < width * height * 3; i++) {
- b[i] = out[i];
- }
- free(out);
- free(in);
- }
- case PSX_BSENCODE:
- r = 3;
- {
- unsigned short out[0x80000];
- Buffer * b = new Buffer(true);
- LuaBuffer lb(b);
- lb.pushdestruct(L);
- Handle * f = (Handle *) LuaObject::getme(L, 1);
- bs_input_image_t img;
- img.width = L->tonumber(2);
- img.height = L->tonumber(3);
- int max_size = 14112, cur_size;
- int q_scale = 1;
- if (n >= 4)
- max_size = L->tonumber(4);
- if (n >= 5)
- q_scale = L->tonumber(5);
- img.lpbits = (Byte *) malloc(f->GetSize());
- img.top = img.lpbits;
- img.nextline = img.width * 3;
- img.bit = 24;
-
- f->read(img.lpbits, f->GetSize());
-
- bs_init();
-
- cur_size = max_size + 1;
-
- for (cur_size = max_size + 1; max_size < cur_size; q_scale++) {
- cur_size = bs_encode((bs_header_t *) out, &img, 2, q_scale, 0);
- }
-
- for (int i = 0; i < cur_size; i++) {
- b[i] = out[i];
- }
-
- L->push((lua_Number) cur_size);
- L->push((lua_Number) q_scale);
- }
- case PSX_BLIT:
- r = 0;
- {
- Handle * d = (Handle *) LuaObject::getme(L, 1);
- Handle * s = (Handle *) LuaObject::getme(L, 2);
- int dw = L->tonumber(3),
- dh = L->tonumber(4),
- sw = L->tonumber(5),
- sh = L->tonumber(6),
- sx = L->tonumber(7),
- sy = L->tonumber(8),
- bl = L->tonumber(9);
- int bytes, dstart = 0, dskip = 0, sstart = 0, sskip = 0, i, j;
- Byte RGB[3], R, G, B, A = 128;
- void (*op_func)(Byte *, Byte, Byte, Byte, Byte);
-
- switch(bl) {
- case BLIT_OVER:
- bytes = 3;
- op_func = over;
- break;
- case BLIT_OVER32:
- bytes = 4;
- op_func = over;
- break;
- case BLIT_ALPHA:
- bytes = 4;
- op_func = alpha;
- break;
- case BLIT_LIGHTEN:
- bytes = 3;
- op_func = lighten;
- break;
- case BLIT_LIGHTEN32:
- bytes = 4;
- op_func = lighten;
- break;
- case BLIT_DARKEN:
- bytes = 3;
- op_func = darken;
- break;
- case BLIT_DARKEN32:
- bytes = 4;
- op_func = darken;
- break;
- default:
- L->error("Blitting operation unknown.");
- return 0;
- }
-
-#if 0
- if ((sx + sw) < 0)
- return;
-
- if (sx >= dw)
- return;
-
- if ((sy + sh) < 0)
- return;
-
- if (sy >= dh)
- return;
-#endif
-
- if (sy < 0) {
- sstart -= sw * bytes * sy;
- sh += sy;
- sy = 0;
- } else {
- dstart += dw * 3 * sy;
- }
-
- if ((sy + sh) > dh) {
- sh -= (sy + sh) - dh;
- }
-
- if (sx < 0) {
- sstart -= sx * bytes;
- sskip -= sx * bytes;
- sw += sx;
- sx = 0;
- } else {
- dstart += sx * 3;
- }
-
- if ((sx + sw) > dw) {
- sskip += (sx + sw) - dw;
- sw -= (sx + sw) - dw;
- }
-
- dskip = (dw - sw) * 3;
-
- d->seek(dstart);
- s->seek(sstart);
-
- for (i = 0; i < sh; i++, s->seek(sskip, SEEK_CUR), d->seek(dskip, SEEK_CUR)) {
- for (j = 0; j < sw; j++) {
- RGB[0] = d->readU8();
- RGB[1] = d->readU8();
- RGB[2] = d->readU8();
- d->seek(-3, SEEK_CUR);
- R = s->readU8();
- G = s->readU8();
- B = s->readU8();
- if (bytes == 4)
- A = s->readU8();
- op_func(RGB, R, G, B, A);
- d->writeU8(R);
- d->writeU8(G);
- d->writeU8(B);
- }
- }
-
- }
- }
- return r;
-}
+/*
+ * PSX-Tools Bundle Pack
+ * Copyright (C) 2002-2003 Nicolas "Pixel" Noble
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* $Id: luapsx.cpp,v 1.7 2004-11-27 21:47:56 pixel Exp $ */
+
+#include <LuaHandle.h>
+#include "luapsx.h"
+#include "generic.h"
+
+void over(Byte * d, Byte R, Byte G, Byte B, Byte A) {
+ d[0] = R;
+ d[1] = G;
+ d[2] = B;
+}
+
+void alpha(Byte * d, Byte R, Byte G, Byte B, Byte A) {
+ A = MIN(A, (Byte) 128);
+ d[0] = ((int)d[0] * (128 - A) + R * A) >> 7;
+ d[1] = ((int)d[1] * (128 - A) + G * A) >> 7;
+ d[2] = ((int)d[2] * (128 - A) + B * A) >> 7;
+}
+
+void lighten(Byte * d, Byte R, Byte G, Byte B, Byte A) {
+ A = MIN(A, (Byte) 128);
+ R = ((int)d[0] * (128 - A) + R * A) >> 7;
+ G = ((int)d[1] * (128 - A) + G * A) >> 7;
+ B = ((int)d[2] * (128 - A) + B * A) >> 7;
+ d[0] = MAX(R, d[0]);
+ d[1] = MAX(G, d[1]);
+ d[2] = MAX(B, d[2]);
+}
+
+void darken(Byte * d, Byte R, Byte G, Byte B, Byte A) {
+ A = MIN(A, (Byte) 128);
+ R = ((int)d[0] * (128 - A) + R * A) >> 7;
+ G = ((int)d[1] * (128 - A) + G * A) >> 7;
+ B = ((int)d[2] * (128 - A) + B * A) >> 7;
+ d[0] = MIN(R, d[0]);
+ d[1] = MIN(G, d[1]);
+ d[2] = MIN(B, d[2]);
+}
+
+enum {
+ BLIT_OVER = 0,
+ BLIT_OVER32,
+ BLIT_ALPHA,
+ BLIT_LIGHTEN,
+ BLIT_LIGHTEN32,
+ BLIT_DARKEN,
+ BLIT_DARKEN32,
+};
+
+typedef void psx;
+
+enum psx_functions_t {
+ PSX_BSDECODE = 0,
+ PSX_BSENCODE,
+ PSX_BLIT,
+};
+
+struct lua_functypes_t psx_functions[] = {
+ { PSX_BSDECODE, "bsdecode", 3, 3, { LUA_OBJECT, LUA_NUMBER, LUA_NUMBER } },
+ { PSX_BSENCODE, "bsencode", 3, 5, { LUA_OBJECT, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER } },
+ { PSX_BLIT, "blit", 9, 9, { LUA_OBJECT, LUA_OBJECT, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER, LUA_NUMBER } },
+ { -1, 0, 0, 0, 0 }
+};
+
+class sLua_psx : public Base {
+ public:
+ DECLARE_FUNCTION(psx, PSX_BSDECODE);
+ DECLARE_FUNCTION(psx, PSX_BSENCODE);
+ DECLARE_FUNCTION(psx, PSX_BLIT);
+ private:
+ static int psx_proceed_statics(Lua * L, int n, int caller);
+};
+
+void Luapsx::pushstatics(Lua * L) throw (GeneralException ) {
+ CHECK_FUNCTIONS(psx);
+
+ PUSH_FUNCTION(psx, PSX_BSDECODE);
+ PUSH_FUNCTION(psx, PSX_BSENCODE);
+ PUSH_FUNCTION(psx, PSX_BLIT);
+
+ L->push("BLIT_OVER");
+ L->push((lua_Number) BLIT_OVER);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_OVER32");
+ L->push((lua_Number) BLIT_OVER32);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_ALPHA");
+ L->push((lua_Number) BLIT_ALPHA);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_LIGHTEN");
+ L->push((lua_Number) BLIT_LIGHTEN);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_LIGHTEN32");
+ L->push((lua_Number) BLIT_LIGHTEN32);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_DARKEN");
+ L->push((lua_Number) BLIT_DARKEN);
+ L->settable(LUA_GLOBALSINDEX);
+
+ L->push("BLIT_DARKEN32");
+ L->push((lua_Number) BLIT_DARKEN32);
+ L->settable(LUA_GLOBALSINDEX);
+}
+
+int sLua_psx::psx_proceed_statics(Lua * L, int n, int caller) {
+ int r = 0;
+
+ switch (caller) {
+ case PSX_BSDECODE:
+ r = 1;
+ {
+ Buffer * b = new Buffer(true);
+ Handle * f = (Handle *) LuaObject::getme(L, 1);
+ int width = L->tonumber(2);
+ int height = L->tonumber(3);
+ Byte * in = (Byte *) malloc(f->GetSize() + 10);
+ Byte * out = (Byte *) malloc(width * height * 3);
+ LuaBuffer lb(b);
+ lb.pushdestruct(L);
+ f->read(in, f->GetSize());
+ bs_decode_rgb24(out, (bs_header_t *) in, width, height, 0);
+ for (int i = 0; i < width * height * 3; i++) {
+ b[i] = out[i];
+ }
+ free(out);
+ free(in);
+ }
+ case PSX_BSENCODE:
+ r = 3;
+ {
+ unsigned short out[0x80000];
+ Buffer * b = new Buffer(true);
+ LuaBuffer lb(b);
+ lb.pushdestruct(L);
+ Handle * f = (Handle *) LuaObject::getme(L, 1);
+ bs_input_image_t img;
+ img.width = L->tonumber(2);
+ img.height = L->tonumber(3);
+ int max_size = 14112, cur_size;
+ int q_scale = 1;
+ if (n >= 4)
+ max_size = L->tonumber(4);
+ if (n >= 5)
+ q_scale = L->tonumber(5);
+ img.lpbits = (Byte *) malloc(f->GetSize());
+ img.top = img.lpbits;
+ img.nextline = img.width * 3;
+ img.bit = 24;
+
+ f->read(img.lpbits, f->GetSize());
+
+ bs_init();
+
+ cur_size = max_size + 1;
+
+ for (cur_size = max_size + 1; max_size < cur_size; q_scale++) {
+ cur_size = bs_encode((bs_header_t *) out, &img, 2, q_scale, 0);
+ }
+
+ for (int i = 0; i < cur_size; i++) {
+ b[i] = out[i];
+ }
+
+ L->push((lua_Number) cur_size);
+ L->push((lua_Number) q_scale);
+ }
+ case PSX_BLIT:
+ r = 0;
+ {
+ Handle * d = (Handle *) LuaObject::getme(L, 1);
+ Handle * s = (Handle *) LuaObject::getme(L, 2);
+ int dw = L->tonumber(3),
+ dh = L->tonumber(4),
+ sw = L->tonumber(5),
+ sh = L->tonumber(6),
+ sx = L->tonumber(7),
+ sy = L->tonumber(8),
+ bl = L->tonumber(9);
+ int bytes, dstart = 0, dskip = 0, sstart = 0, sskip = 0, i, j;
+ Byte RGB[3], R, G, B, A = 128;
+ void (*op_func)(Byte *, Byte, Byte, Byte, Byte);
+
+ switch(bl) {
+ case BLIT_OVER:
+ bytes = 3;
+ op_func = over;
+ break;
+ case BLIT_OVER32:
+ bytes = 4;
+ op_func = over;
+ break;
+ case BLIT_ALPHA:
+ bytes = 4;
+ op_func = alpha;
+ break;
+ case BLIT_LIGHTEN:
+ bytes = 3;
+ op_func = lighten;
+ break;
+ case BLIT_LIGHTEN32:
+ bytes = 4;
+ op_func = lighten;
+ break;
+ case BLIT_DARKEN:
+ bytes = 3;
+ op_func = darken;
+ break;
+ case BLIT_DARKEN32:
+ bytes = 4;
+ op_func = darken;
+ break;
+ default:
+ L->error("Blitting operation unknown.");
+ return 0;
+ }
+
+#if 0
+ if ((sx + sw) < 0)
+ return;
+
+ if (sx >= dw)
+ return;
+
+ if ((sy + sh) < 0)
+ return;
+
+ if (sy >= dh)
+ return;
+#endif
+
+ if (sy < 0) {
+ sstart -= sw * bytes * sy;
+ sh += sy;
+ sy = 0;
+ } else {
+ dstart += dw * 3 * sy;
+ }
+
+ if ((sy + sh) > dh) {
+ sh -= (sy + sh) - dh;
+ }
+
+ if (sx < 0) {
+ sstart -= sx * bytes;
+ sskip -= sx * bytes;
+ sw += sx;
+ sx = 0;
+ } else {
+ dstart += sx * 3;
+ }
+
+ if ((sx + sw) > dw) {
+ sskip += (sx + sw) - dw;
+ sw -= (sx + sw) - dw;
+ }
+
+ dskip = (dw - sw) * 3;
+
+ d->seek(dstart);
+ s->seek(sstart);
+
+ for (i = 0; i < sh; i++, s->seek(sskip, SEEK_CUR), d->seek(dskip, SEEK_CUR)) {
+ for (j = 0; j < sw; j++) {
+ RGB[0] = d->readU8();
+ RGB[1] = d->readU8();
+ RGB[2] = d->readU8();
+ d->seek(-3, SEEK_CUR);
+ R = s->readU8();
+ G = s->readU8();
+ B = s->readU8();
+ if (bytes == 4)
+ A = s->readU8();
+ op_func(RGB, R, G, B, A);
+ d->writeU8(R);
+ d->writeU8(G);
+ d->writeU8(B);
+ }
+ }
+
+ }
+ }
+ return r;
+}