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-rwxr-xr-xmogltk/Makefile16
-rw-r--r--mogltk/engine.cpp24
-rw-r--r--mogltk/glbase.cpp125
-rw-r--r--mogltk/glfont.cpp110
-rw-r--r--mogltk/gltexture.cpp85
5 files changed, 0 insertions, 360 deletions
diff --git a/mogltk/Makefile b/mogltk/Makefile
deleted file mode 100755
index 4e99e89..0000000
--- a/mogltk/Makefile
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/usr/bin/make -f
-
-CPPFLAGS=-Wall -g -O3 -mcpu=i686 -Werror -I../includes -DHAVE_ZLIB `sdl-config --cflags`
-CXX=g++
-
-OBJECTS = glbase.o engine.o gltexture.o glfont.o
-TARGET = mogltk.a
-
-all: ${TARGET}
-
-mogltk.a: ${OBJECTS}
- ar -r mogltk.a ${OBJECTS}
- ranlib mogltk.a
-
-clean:
- rm -f *.o ${TARGET} compil.c
diff --git a/mogltk/engine.cpp b/mogltk/engine.cpp
deleted file mode 100644
index ff40514..0000000
--- a/mogltk/engine.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <SDL.h>
-#include "engine.h"
-#include "generic.h"
-
-int mogltk::engine::inited = 0;
-
-int mogltk::engine::setup() throw(GeneralException) {
- if (inited) {
- printm(M_WARNING, "mogltk::engine::startup() called twice, ignoring second call.\n");
- return -1;
- }
- if (SDL_Init(0) < 0) {
- throw GeneralException("Unable to start SDL base system");
- }
- atexit(SDL_Quit);
-
- inited = 1;
-
- return 0;
-}
-
-int mogltk::engine::GetInited() {
- return inited;
-}
diff --git a/mogltk/glbase.cpp b/mogltk/glbase.cpp
deleted file mode 100644
index 5e63e86..0000000
--- a/mogltk/glbase.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-#include "glbase.h"
-#include "engine.h"
-#include "generic.h"
-#include <SDL.h>
-#include <SDL_opengl.h>
-
-int mogltk::glbase::width, mogltk::glbase::height, mogltk::glbase::inited = 0, mogltk::glbase::twoD = 0;
-SDL_Surface * mogltk::glbase::surface = 0;
-
-int mogltk::glbase::setup(int w, int h, int flags) throw(GeneralException) {
- if (inited) {
- printm(M_WARNING, "mogltk::glbase::setup called twice, ignoring second call...\n");
- return -1;
- }
-
- width = w;
- height = h;
-
- mogltk::engine::setup();
- if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
- throw GeneralException(String("Couldn't initialise Video SubSystem: ") + SDL_GetError());
- }
-
- if (!(surface = SDL_SetVideoMode(width, height, 0, flags | SDL_OPENGL))) {
- throw GeneralException(String("Couldn't set GL mode: ") + SDL_GetError());
- }
-
- float ratio = surface->w;
- ratio /= surface->h;
-
- printm(M_INFO, "Video resolution: %dx%dx%d (ratio = %3.2f)\n", surface->w, surface->h, surface->format->BitsPerPixel, ratio);
- printm(M_INFO, "\n");
- printm(M_INFO, "OpenGL infos\n");
- printm(M_INFO, "------------\n");
- printm(M_INFO, String("Vendor : ") + (char *) glGetString(GL_VENDOR) + "\n");
- printm(M_INFO, String("Renderer : ") + (char *) glGetString(GL_RENDERER) + "\n");
- printm(M_INFO, String("Version : ") + (char *) glGetString(GL_VERSION) + "\n");
- printm(M_INFO, String("Extensions: ") + (char *) glGetString(GL_EXTENSIONS) + "\n");
-
- inited = 1;
-
- glViewport(0, 0, surface->w, surface->h);
-
- glCullFace(GL_BACK);
- glFrontFace(GL_CCW);
- glEnable(GL_CULL_FACE);
-
- glClearColor(0, 0, 0, 0);
- glShadeModel(GL_SMOOTH);
-
- glEnable(GL_DEPTH_TEST);
- glDepthFunc(GL_LEQUAL);
- glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(60.0, ratio, 1.0, 1024.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- Flip();
-
- return 0;
-}
-
-int mogltk::glbase::GetWidth(void) {
- return width;
-}
-
-int mogltk::glbase::GetHeight(void) {
- return height;
-}
-
-int mogltk::glbase::GetInited(void) {
- return inited;
-}
-
-void mogltk::glbase::Enter2DMode(void) {
- if (twoD)
- return;
-
- glPushAttrib(GL_ENABLE_BIT);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_CULL_FACE);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0.0, width, height, 0.0, 0.0, 1.0);
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- twoD = 1;
-}
-
-void mogltk::glbase::Leave2DMode(void) {
- if (!twoD)
- return;
-
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
-
- glPopAttrib();
-
- twoD = 0;
-}
-
-void mogltk::glbase::Flip() {
- SDL_GL_SwapBuffers();
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-}
-
-bool mogltk::glbase::is2D() {
- return twoD;
-}
diff --git a/mogltk/glfont.cpp b/mogltk/glfont.cpp
deleted file mode 100644
index 82058c8..0000000
--- a/mogltk/glfont.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-#include "glbase.h"
-#include "glfont.h"
-#include "Input.h"
-
-Uint8 prescale2[4] = { 0, 85, 170, 255 }, prescale3[8] = { 0, 36, 72, 109, 145, 182, 218, 255 };
-
-mogltk::font::font(const String & file) {
- Input ffont(file);
- int i;
-
-#ifdef HAVE_ZLIB
- ffont.SetZ();
-#endif
-
- ffont.read(&nbentries, 2);
- ffont.read(&flags, 1);
- ffont.read(&maxX, 1);
- ffont.read(&maxY, 1);
-
- nbcU = 256 / maxX;
- nbcV = 256 / maxY;
-
- nbcT = nbcU * nbcV;
-
- nbT = nbentries / nbcT;
-
- if (nbentries % nbcT) {
- nbT++;
- }
-
- fonttex = (texture **) malloc(nbT * sizeof(texture *));
-
- for (i = 0; i < nbT; i++) {
- fonttex[i] = new texture(256, 256, true);
- }
-
- sizes = (Uint8 *) malloc(nbentries * sizeof(Uint8));
-
- Uint8 * curtex = (Uint8 *) fonttex[0]->GetSurface()->pixels;
- Uint8 curU = 0, curV = 0, curT = 0;
- for (int i = 0; i < nbentries; i++) {
- ffont.read(&sizes[i], 1);
- for (int v = 0; v < maxY; v++) {
- for (int u = 0; u < maxX; u++) {
- Uint8 f;
- ffont.read(&f, 1);
- if (flags) {
- Uint8 r, g, b, a;
- r = f & 3;
- g = (f >> 2) & 7;
- b = (f >> 5) & 3;
- a = (f >> 7) & 1;
- curtex[(curU + u + (curV + v) * 256) * 4 + 0] = prescale2[r];
- curtex[(curU + u + (curV + v) * 256) * 4 + 1] = prescale3[g];
- curtex[(curU + u + (curV + v) * 256) * 4 + 2] = prescale2[b];
- curtex[(curU + u + (curV + v) * 256) * 4 + 3] = a ? 255 : 0;
- } else {
- curtex[(curU + u + (curV + v) * 256) * 4 + 0] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 1] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 2] = 255;
- curtex[(curU + u + (curV + v) * 256) * 4 + 3] = f;
- }
- }
- }
- curU += maxX;
- if (curU >= 256) {
- curU = 0;
- curV += maxY;
- if (curV >= 256) {
- curV = 0;
- curT++;
- curtex = (Uint8 *) fonttex[curT]->GetSurface()->pixels;
- }
- }
- }
-
- for (int i = 0; i < nbT; i++) {
- fonttex[i]->Generate();
- }
-
- corresp = (Uint16 *) malloc(nbentries * 2 * sizeof(Uint16));
-
- ffont.read(corresp, 2 * sizeof(Uint16) * nbentries);
-}
-
-mogltk::font::~font() {
- int i;
- for (i = 0; i < nbT; i++) {
- delete fonttex[i];
- }
-
- free((void *) fonttex);
- free(sizes);
-}
-
-void mogltk::font::drawentry(Uint16 entry, Color c, int x, int y) {
- bool was2D;
-
- was2D = mogltk::glbase::is2D();
-
- if (!was2D) {
- mogltk::glbase::Enter2DMode();
- }
-
-
-
- if (!was2D) {
- mogltk::glbase::Leave2DMode();
- }
-}
diff --git a/mogltk/gltexture.cpp b/mogltk/gltexture.cpp
deleted file mode 100644
index 7949cb9..0000000
--- a/mogltk/gltexture.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-#include <GL/gl.h>
-#include <GL/glu.h>
-#include "gltexture.h"
-#include "General.h"
-
-mogltk::texture::texture(int w, int h, bool plane) throw (GeneralException) : width(w), height(h), planar(plane) {
- if ((BITCOUNT(w) != 1) || (BITCOUNT(h) != 1))
- throw GeneralException("Size of the texture not a power of 2!");
-
- if (!(surface = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- 0xff000000,
- 0x00ff0000,
- 0x0000ff00,
- 0x000000ff
-#else
- 0x000000ff,
- 0x0000ff00,
- 0x00ff0000,
- 0xff000000
-#endif
- ))) {
- throw GeneralException("Can't create RGB Surface");
- }
-}
-
-mogltk::texture::~texture() {
- if (surface) {
- SDL_FreeSurface(surface);
- } else {
- glDeleteTextures(1, &tex);
- }
-}
-
-SDL_Surface * mogltk::texture::GetSurface() throw (GeneralException) {
- if (!surface)
- throw GeneralException("Texture already generated");
- return surface;
-}
-
-void mogltk::texture::Generate() throw (GeneralException) {
- if (!surface)
- throw GeneralException("Texture already generated");
-
- if (planar) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
- } else {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- gluBuild2DMipmaps(GL_TEXTURE_2D, GL_RGBA, width, height, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
-// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, surface->pixels);
- }
-
- SDL_FreeSurface(surface);
- surface = 0;
-}
-
-void mogltk::texture::Bind(bool expand) throw (GeneralException) {
- if (surface)
- throw GeneralException("Texture is not yet generated");
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, tex);
- if (expand) {
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScaled(1 / (double) width, 1 / (double) height, 1);
- glMatrixMode(GL_MODELVIEW);
- }
-}
-
-GLuint mogltk::texture::GetWidth() {
- return width;
-}
-
-GLuint mogltk::texture::GetHeight() {
- return height;
-}
-
-void mogltk::texture::Unbind(void) {
- glDisable(GL_TEXTURE_2D);
-}