From d5022a82eb21beb49034b94f84c5d6f466562d5e Mon Sep 17 00:00:00 2001 From: pixel Date: Tue, 21 Dec 2004 16:02:11 +0000 Subject: Removing PCSX from PSX-Bundle (I now have true cvs access on sourceforge! Yay!) --- PcsxSrc/Docs/ChangeLog.txt | 255 -------------------------------- PcsxSrc/Docs/CodingStyle.txt | 29 ---- PcsxSrc/Docs/License.txt | 342 ------------------------------------------- PcsxSrc/Docs/Readme.txt | 189 ------------------------ PcsxSrc/Docs/ToDo.txt | 8 - 5 files changed, 823 deletions(-) delete mode 100644 PcsxSrc/Docs/ChangeLog.txt delete mode 100644 PcsxSrc/Docs/CodingStyle.txt delete mode 100644 PcsxSrc/Docs/License.txt delete mode 100644 PcsxSrc/Docs/Readme.txt delete mode 100644 PcsxSrc/Docs/ToDo.txt (limited to 'PcsxSrc/Docs') diff --git a/PcsxSrc/Docs/ChangeLog.txt b/PcsxSrc/Docs/ChangeLog.txt deleted file mode 100644 index 4bd94cd..0000000 --- a/PcsxSrc/Docs/ChangeLog.txt +++ /dev/null @@ -1,255 +0,0 @@ -ChageLog: - v1.3: - * Fixed icon colors for 15/16bits, thanks to jang2k (linuzappz) - - * Fix silly bug on PsxCounters.c for SPUasync (linuzappz) - - * Refixed the mdecs, more correct. PsxHw.c, Mdec.c, and small fixes on - WndMain.c/Plugin.c, thanks to jang2k (linuzappz) - - * Fix for some mdecs on MdecWrite1, Mdec.c, thanks to psychojak (linuzappz) - - * CVGS Mcds now are detected by file size, also fixes to SaveMcd, - and added support for .gme mcds, Sio.c, thanks to jang2k (linuzappz) - - * Fixed Pcsx title for some win32, small fix in Gte.c, and added - icons for win32 mcd dlg (still unanimated), WndMain.c, - thanks to jang2k (linuzappz) - - * Added rename syscall, PsxBios.c (linuzappz) - - * Fixed bug in MTC2 in linux define, Gte.c (linuzappz) - - * Minor fixes to GtkGui.c (linuzappz) - - * More to PsxBios.c (linuzappz) - - * Fixed bug when S_addr == 0 in Misc.c (linuzappz) - - * Now won't close the plugins if the user press escape more than once, - WinMain.c, plugin.c (linuzappz) - - * Added SPUasync support, thanks to Andy and Iori (linuzappz) - - * Removed the BREAK code, since the bios rom doens't handles it, - thanks to psychojak (linuzappz) - - * Some bugfixes to Gte.c, thanks to jang2k (linuzappz) - - * "hokuto no ken" / "Crash Bandicot 2" ... fix, thanks to Taka (linuzappz) - - * Renamed/rewrote some stuff for pcsx2 compat ;) (linuzappz) - - * Small speedups for Mdec.c (linuzappz) - - * Rewrote DisR3000A.c (linuzappz) - - * Improved and rewrote partially HLE stuff (linuzappz) - - * Rewrote the way we call syscalls (linuzappz) - - * Added in Gte.c SUM_FLAG to opcodes that didn't have it, thanks to Taka (linuzappz) - - * CdlPause Acknowledge irq timing changed to 0x40000, thanks to Taka (linuzappz) - - * Fixed bug in recBLTZAL and recBGEZAL, thanks to Taka (linuzappz) - - * Fixed bug in Sio.c, thanks to gunshinn (linuzappz) - - * Fixed bug in Hw.c, thanks to bilgerat (linuzappz) - - * Fixes to Gte.c, thanks to roor (shadow) - - v1.2: - * Added Reg2 to cdrStruct, for Reg2 == 0x18 (non-interrupted cmds) (linuzappz) - - * Fixed one bug in Counters, count < 0 (linuzappz) - - * Now the cursor will be hidden in Win32 after OpenPlugins. (linuzappz) - - * Refixed Getlocl (linuzappz) - - * Fixed recJALR, 31 for _Rd_ (linuzappz) - - * Fixes to Gte.c (linuzappz) - - * Optimized iR3000A.c for speed (linuzappz) - - * Rewritten branch opcodes on iR3000A.c and removed cache stuff (linuzappz) - - * PRevID changed to 0x2, thanks to shadow (linuzappz) - - * Added PADstartPoll and PADpoll support, thanks to gunshinn (linuzappz) - - * Speed improvements to iR3000A.c (linuzappz) - - * Rewrote the cycles tests stuff, removed the workaround that reseted to 0x80000000 - (linuzappz) - - * CDRgetBufferSub and fixes to CDREAD stuff, CdRom.c, plugins.c/h (linuzappz - - * Correct Mouse, AnalogJoystick and AnalogPad emulation, contributed by - gunshinn (linuzappz) - - * MOVZX and MOVSX to ix86.h and iR3000A.h (linuzappz) - - * Improved Memcard Dialog on Linux (linuzappz) - - * Counters again use BIAS (linuzappz) - - * Autodetect psx type should be fine now, Misc.c (linuzappz) - - * Removed nasm stuff (linuzappz) - - * Fixed VK_F10 in Plugin.c, WndMain.c (linuzappz) - - * LWC2/SWC2 now in Gte.c/h, Interpreter.c, iR3000A.c (linuzappz) - - * Fixed gte_Cxx in MVMVA, Gte.c (linuzappz) - - * Fixed a bug within PIC stuff, Plugin.c (win32 and linux) (linuzappz) - - * Rewrote bios_printf, Bios.c (linuzappz) - - * gtk_widget_hide changed for gtk_widget_destroy, thanks to lu_zero (linuzappz) - - * Fix for cpuIrq.cycle, now it won't freeze when reaching 0xffffffff, since - we now reset when reaches 0x80000000, Counters.c (linuzappz) - - * Counters 1 and 2 (in mode 0x100) should be a little more accurate now (linuzappz) - - * Made workaround for Gran Turismo, WndMain.c, ConfigurePlugins.c, LnxMain.c, - Config.c, GtkGui.c (linuzappz) - - * cp2NCLIP added in iGte.asm (linuzappz) - - * Fixed some bugs on Memory.c (memset to memLUT) and ConfigurePlugins.c - (strlen("HLE") + 1), thanks to Taka (linuzappz) - - * Refixed XA quality, now should be perfect always, Decode_XA.c, and a bug on - the spu dma is now fixed, Dma.c, thanks to Iori for this (linuzappz) - - * Fixed a bug in cp2MTC2 in iGte.asm, movsx now used (linuzappz) - - * cdReadTime is now divided by 75, thanks to calb, and the CDREAD_INT is set - on a irq reset, CdRom.c/h (linuzappz) - - v1.1: - * Fixed a bug in R3000A.c, hwReset() after the cpuIrq reset (linuzappz) - - * Refixed RootCounters, still need to clean, Counters.c (linuzappz) - - * Fixed XA quality, still in some games quality is not perfect (maybe cdrom bug) - Decode_XA.c (linuzappz) - - * Reset var is now unused in CdRom.c, instead cdr.Ctrl is now used (linuzappz) - - * Small speedup for Hw.c, Sio.c/h (linuzappz) - - * Added cdrRead2 handling and fixed cddma, thanks to shunt, CdRom.c (linuzappz) - - * Cleaned a bit Memory.c, R3000A.c and Hw.c (linuzappz) - - * Support for VGS Memory Card Format (*.mem), Sio.c (linuzappz) - - * Rewrote cdirq handling, CdRom.c/h, R3000A.c (linuzappz) - - * Speed up on iR3000A.c code for cop2 (linuzappz) - - * Improved cdrom decoder and cdirq handling, CdRom.c/h (linuzappz) - - * Cleaned error checking on plugins.c/h (linuzappz) - - * Improved SysPrintf as SysMessage, System.h, LnxMain.c, WndMain.c (linuzappz) - - * Added sioInterrupt call, for cleaner code, Sio.c/h, R3000A.c (linuzappz) - - * Cleaned a little initial regs, R3000A.c (linuzappz) - - * Fixes to Dma stuff (HW_DMA_PCR is now used), hwDma3 set now only to - (chcr) 0x11000000 and 0x11400100, Hw.c, CdRom.c (linuzappz) - - * Added status seek flag to SeekL and SeekP, CdRom.c (linuzappz) - - * Icon animated support for McdDlg, GtkGui.c, Sio.c/h (linuzappz) - - * Gettd now returns frame too, CdRom.c (linuzappz) - - * Fixed bug in CdlPlay, CdRom.c (linuzappz) - - * SPUupdate interface support Counters.c/h, plugins.c/h (linuzappz) - - * Added CDRCMD_DEBUG flag in Debug.h, for CdRom.c cmd debug only (linuzappz) - - * AUTOPAUSE stuff improved on Cdrom.c (linuzappz) - - * Icon stuff and more on McdDlg, WndMain.c/GtkGui.c, Sio.c/h (linuzappz) - - * Fixed PsxAuto buf in Misc.c (linuzappz) - - * Memory Card Manager improved to handle blocks, still need - lotta work, WndMain.c/GtkGui.c, Sio.c/h (linuzappz) - - * Fixed in LoadCdrom the System.cnf a bit more (linuzappz) - - * Added Unused data to freeze functions and fixed LoadState to fail only for - STvX (linuzappz) - - * More fixes to Gte.c, added another gte debug in Debug.h/WndMain.c - - * Fixed a bug in RemoveCmdQueue, CdRom.c (linuzappz) - - * Fixed Registry compatibility between versions in Win32, ConfigurePlugins.c - (linuzappz) - - * Gte.c: total rewrite. Rage racer,Ridge racer,Bloady roar,Ridge racer 4 - now WORKS!!! (some small problems still althought ;p) - Bios.c: some more comment opcodes to biosInit.(i think that all exists now) - (shadow) - - * Bios.c: fixed ResetEntryInt & HookEntryInt (hex was opposite) - add some names to BiosInit (commented) - A0:3b, A0:3c, A0:4a, A0:4c, added (shadow) - - * Added LoadCdrom(), for HLE cdrom support, Misc.c, LnxMain.c, GtkGui.c, - WndMain.c (linuzappz) - - * More to Bios.c: longjmp, mem2vram (thought that might fix some demos - but not. Maybe need a recheck..), InitPAD + biosInterrupt (some changes.. - Not seems to work okay.. but dunno..), bios_GPU_dw (probably buggy need a - recheck), bios_atoi, bios_atol, bios_index, bios_rindex, bios_strchr, - bios_strrchr, bios_strpbrk, bios_strspn, bios_strcspn, bios_strtok, - bios_strstr. - And add some names of bios opcodes to the table.(commentted) (shadow) - - * Bios.c, added: SendGPU, StartPAD, GPU_SendPackets, GPU_GetGPUStatus, - toupper, tolower, bcopy, bzero, bcmp (shadow) - - * Now you can change Bios and Plugins Path, in both Win32/Linux, - ConfigurePlugins.c, Config.c, plugins.c, Wnd/LnxMain.c, Memory.c, (linuzappz) - - * StatesC in Linux same as Win32, Plugin.c (linuzappz) - - * Fixed rcntRcount, removed one BIAS, Counters.c (linuzappz) - - * Added CheckCdrom() after you change a cdrom, Cdrom.c (linuzappz) - - * Fixed iMdec.asm, still need to fix colours, they aren't 100% right (linuzappz) - - * F8 now set to make a snapshot (linuzappz) - - * Added bios syscalls names in Bios.c/R3000A.c (linuzappz) - - * GetTD and GetTN cmds are now non-blocking and added error code, - CdRom.c (linuzappz) - - * Simplified queuing code and now reads are done like cmds (instead of - using the synk stuff), CdRom.c/R3000A.c (linuzappz) - - * Made a workaround for iso cdrom plugins, when they changed the dir, - Plugin.c/WndMain.c (linuzappz) - - * Fixed bug in CdRom.c (gcc3 support) (linuzappz) - - v1.0: - * First source code public release. \ No newline at end of file diff --git a/PcsxSrc/Docs/CodingStyle.txt b/PcsxSrc/Docs/CodingStyle.txt deleted file mode 100644 index 4b44c97..0000000 --- a/PcsxSrc/Docs/CodingStyle.txt +++ /dev/null @@ -1,29 +0,0 @@ -## PCSX CODING STYLE - -typedef struct { // { within struct - int i; -} name; - -void func(int i) { // { within func declaration - if () { // same - switch () { // same - default: - printf(); // 1 tab per level (considering the default and the code in it - // as diferent ones - } - } - - for (;;) { // same for while - } -} - -Also try to align the code: - Something = x; - AnotherThing = x; -but not always: - i = x; - Something = x; - -tab = 4 -indent = 4 - diff --git a/PcsxSrc/Docs/License.txt b/PcsxSrc/Docs/License.txt deleted file mode 100644 index 7d1f860..0000000 --- a/PcsxSrc/Docs/License.txt +++ /dev/null @@ -1,342 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 2, June 1991 - - Copyright (C) 1989, 1991 Free Software Foundation, Inc. - 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The licenses for most software are designed to take away your -freedom to share and change it. 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Of course, the commands you use may -be called something other than `show w' and `show c'; they could even be -mouse-clicks or menu items--whatever suits your program. - -You should also get your employer (if you work as a programmer) or your -school, if any, to sign a "copyright disclaimer" for the program, if -necessary. Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the program - `Gnomovision' (which makes passes at compilers) written by James Hacker. - - , 1 April 1989 - Ty Coon, President of Vice - -This General Public License does not permit incorporating your program into -proprietary programs. If your program is a subroutine library, you may -consider it more useful to permit linking proprietary applications with the -library. If this is what you want to do, use the GNU Library General -Public License instead of this License. - - diff --git a/PcsxSrc/Docs/Readme.txt b/PcsxSrc/Docs/Readme.txt deleted file mode 100644 index a8deded..0000000 --- a/PcsxSrc/Docs/Readme.txt +++ /dev/null @@ -1,189 +0,0 @@ - Pcsx - Pc Psx Emulator - ---------------------- - -Contents --------- - -1) General -2) How it works -3) Supported games -4) TroubleShoot -5) Credits - --------------------------------------------------------------------------------- - -1) General - ------- - -Pcsx is a PSX emulator. What that really means? It means that it emulates the -way that a PSX works and tries to translate PSX machine language to PC language. -That is very hard to be done and we can't speak for 100% success in any time. -The hardware would always be better than the software so if you wanna play games -then better get a real PSX. Pcsx is capable to run many games, but may others -don't. We are working on it ;). The members of the team are very advanced coders -and they will continue the work on the Pcsx as far as they have enough time to -work on it. Real life comes first and sometimes it is much more demanding. - -The team of Pcsx - --------------------------------------------------------------------------------- - -2) How it works - ------------ - -Steps: ------- - 1) Put a bios on bios directory (recommended: scph1001.bin) (optional) - 2) Put plugins in plugin directory - 3) Open the emu - 4) Configure plugins from configuration menu and Memcards from Mcd Manager - 5) Restart - 6) Put a cd in your cdrom drive - 7) Press Run CD and the game might work ;P - -Quick Keys: ----------- - F1: Save State - F2: Increase State Num - F3: Load State - F4: Show State-Pic - F5: Sio Irq Dis/Enable - F6: Black&White Mdecs Dis/Enable - F7: Dis/Enable Xa - F8: Makes a Snapshot - The 2 next keys are only implemented if the cdrom plugin doesn't support - the CDRgetStatus interface. - F9: Press to simulate an open case (to change cdroms in game) - F10: And this to close it - -Cpu Options: ------------ - * Disable Xa Decoding: - Disables xa sound, if you don't want sound this might - speed up a little movies (mostly) and the game itself. - - * Sio Irq Always Enabled: - Enable this only when pads or memcards doesn't works, - but usually brokes compatibility with them. - - * Spu Irq Always Enabled: - May help your game to work, but usually doesn't helps. - - * Black & White Movies: - Speed up for slow machines on movies. - - * Disable CD-DA: - Will disable CD audio. - - * Enable Console Output: - Displays the psx text output. - - * Enable Interpreter Cpu: - Enables interpretive emulation (recomiler by default), - it may be more compatible, but it's slower. - - * Psx System Type: - Autodetect: Try to autodetect the system. - NSTC/PAL: Specify it for yourself. - -Internal HLE Bios: ------------------ - If you select this instead of a regular bios (ie. "scph1001.bin") - Pcsx will emulate the bios (this might not work in all cases but it is - quite advanced), you can try it and see which one works better, notice - that the HLE bios might be faster than a regular one and may make some - games work better. - --------------------------------------------------------------------------------- - -3) Supported Games - --------------- - -Here is a small list with games that pcsx support. Notice that it might have -some glitches on sound or gfx but it is considered playable. :) - - Crash Bandicoot 1 - Time crisis - Mickey Wild adventure - Coolboarders 3 - Street fighter EX+a - Street fighter EX2 plus - Breath of fire 3 - Breath of fire 4 - Quake II - Alone in the Dark 4 - Tekken 3 - -and probably lots more. -Check www.psxfanatics.com or www.ngemu.com for compatibility lists. - ------------------------------------------------------------------------------------------------- - -4) Troubleshoot - ------------ - - -QUE: My favourite game doesn't work - -AN: Wait for the next release, or get another emu ;) - -QUE: Can I have a bios image? - -AN : No - -QUE: CD audio is crappy... - -AN : If it doesn't work then disable it :) - ------------------------------------------------------------------------------------------------- - -5) Credits - ------- - -PCSX is the work of the following people: - -main coder: - Linuzappz , e-mail: linuzappz@pcsx.net -co-coders: - Shadow , e-mail: shadow@pcsx.net -ex-coders: - Pete Bernett, e-mail: psswitch@online.de - NoComp , e-mail: NoComp@mailcity.com - Nik3d , e-mail: -webmaster: - Akumax , e-mail: akumax@pcsx.net - -Team would like to thanks: --------------------------- -Ancient :Shadow's small bother for beta testing pcsx and bothering me to correct it :P -Roor :for his help on cd-rom decoding routine :) -Duddie, -Tratax, -Kazzuya :for the great work on psemu,and for the XA decoder :) -Calb :for nice chats and coding hits ;) We love you calb ;) -Twin :for the bot to #pcsx on efnet, for coding hints and and :) -Lewpy :Man this plugin is quite fast! -Psychojak :For beta testing Pcsx and donating a great amount of games to Shadow ;) -JNS :For adding PEC support to Pcsx -Antiloop :Great coder :) -Segu :He knows what for :) -Null :He also knows :) -Bobbi -cdburnout :For putting Pcsx news to their site and for hosting.. -D[j] :For hosting us ;) -Now3d :For nice chats,info and blabla :) -Ricardo Diaz:Linux version may never have been released without his help -Nuno felicio:Beta testing, suggestions and a portugues readme -Shunt :Coding hints and nice chats :) -Taka :Many fixes to Pcsx -jang2k :Lots of fixes to Pcsx :) - -and last but not least: ------------------------ -James : for all the friendly support -Dimitris: for being good friend to me.. -Joan: The woman that make me nuts the last couple months... - ------------------------------------------------------------------------------------------------- - -Official website: http:/www.pcsx.net - -If I forgot someone beat me :P -"What you feel is what you are,and what you are is beatiful." -Log off -Shadow/ Linuzappz - diff --git a/PcsxSrc/Docs/ToDo.txt b/PcsxSrc/Docs/ToDo.txt deleted file mode 100644 index 9555b72..0000000 --- a/PcsxSrc/Docs/ToDo.txt +++ /dev/null @@ -1,8 +0,0 @@ -To do for Pcsx: - * Continue Bios emulation. (linuzappz) - * Fix CdRom code. (linuzappz) - * Fix Gte and speed it up, convert it to fixed point. - * Check Sio in games that don't work. - * Port to other platforms and cpus. - * NetPlay support. - * Finish the Memory Card Manager (only last for win32). -- cgit v1.2.3