# Microsoft Developer Studio Project File - Name="pcsx" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=PCSX - WIN32 RELEASE !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "pcsx.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "pcsx.mak" CFG="PCSX - WIN32 RELEASE" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "pcsx - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "../" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "__WIN32__" /D PCSX_VERSION=\"1.3\" /D "__i386__" /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x408 /d "NDEBUG" # ADD RSC /l 0x408 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib zlib.lib winmm.lib /nologo /subsystem:windows /machine:I386 # Begin Target # Name "pcsx - Win32 Release" # Begin Group "GUI" # PROP Default_Filter "" # Begin Source File SOURCE=.\AboutDlg.c # End Source File # Begin Source File SOURCE=.\AboutDlg.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\Win32.h # End Source File # Begin Source File SOURCE=.\WndMain.c # End Source File # End Group # Begin Group "Bios" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxBios.c # End Source File # Begin Source File SOURCE=..\PsxBios.h # End Source File # End Group # Begin Group "CdRom" # PROP Default_Filter "" # Begin Source File SOURCE=..\CdRom.c # End Source File # Begin Source File SOURCE=..\CdRom.h # End Source File # Begin Source File SOURCE=..\Decode_XA.c # End Source File # Begin Source File SOURCE=..\Decode_XA.h # End Source File # End Group # Begin Group "GPU-SPU-SIO" # PROP Default_Filter "" # Begin Source File SOURCE=..\Sio.c # End Source File # Begin Source File SOURCE=..\Sio.h # End Source File # Begin Source File SOURCE=..\Spu.c # End Source File # Begin Source File SOURCE=..\Spu.h # End Source File # End Group # Begin Group "Debugger" # PROP Default_Filter "" # Begin Source File SOURCE=..\Debug.h # End Source File # Begin Source File SOURCE=..\DisR3000A.c # End Source File # End Group # Begin Group "GTE" # PROP Default_Filter "" # Begin Source File SOURCE=..\Gte.c # End Source File # Begin Source File SOURCE=..\Gte.h # End Source File # End Group # Begin Group "Memory" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxMem.c # End Source File # Begin Source File SOURCE=..\PsxMem.h # End Source File # End Group # Begin Group "Plugins system" # PROP Default_Filter "" # Begin Source File SOURCE=.\ConfigurePlugins.c # End Source File # Begin Source File SOURCE=.\plugin.c # End Source File # Begin Source File SOURCE=.\plugin.h # End Source File # Begin Source File SOURCE=..\plugins.c # End Source File # Begin Source File SOURCE=..\plugins.h # End Source File # End Group # Begin Group "CPU" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxInterpreter.c # End Source File # Begin Source File SOURCE=..\R3000A.c # End Source File # Begin Source File SOURCE=..\R3000A.h # End Source File # End Group # Begin Group "Hardware registers" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxHw.c # End Source File # Begin Source File SOURCE=..\PsxHw.h # End Source File # End Group # Begin Group "DMA" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxDma.c # End Source File # Begin Source File SOURCE=..\PsxDma.h # End Source File # End Group # Begin Group "Mdec" # PROP Default_Filter "" # Begin Source File SOURCE=..\Mdec.c # End Source File # Begin Source File SOURCE=..\Mdec.h # End Source File # End Group # Begin Group "Misc" # PROP Default_Filter "" # Begin Source File SOURCE=..\Coff.h # End Source File # Begin Source File SOURCE=..\Misc.c # End Source File # Begin Source File SOURCE=..\Misc.h # End Source File # Begin Source File SOURCE=..\System.h # End Source File # End Group # Begin Group "Counters" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxCounters.c # End Source File # Begin Source File SOURCE=..\PsxCounters.h # End Source File # End Group # Begin Group "ix86" # PROP Default_Filter "" # Begin Source File SOURCE=..\ix86\iR3000A.c # End Source File # Begin Source File SOURCE=..\ix86\ix86.c # End Source File # Begin Source File SOURCE=..\ix86\ix86.h # End Source File # End Group # Begin Group "HLE" # PROP Default_Filter "" # Begin Source File SOURCE=..\PsxHLE.c # End Source File # Begin Source File SOURCE=..\PsxHLE.h # End Source File # End Group # Begin Group "Docs" # PROP Default_Filter "" # Begin Source File SOURCE=..\Docs\ChangeLog.txt # End Source File # Begin Source File SOURCE=..\Docs\CodingStyle.txt # End Source File # Begin Source File SOURCE=..\Docs\License.txt # End Source File # Begin Source File SOURCE=..\Docs\Readme.txt # End Source File # Begin Source File SOURCE=..\Docs\ToDo.txt # End Source File # End Group # Begin Source File SOURCE=.\Cdrom02.ico # End Source File # Begin Source File SOURCE=.\pcsx.rc # End Source File # Begin Source File SOURCE=..\pcsxAbout.bmp # End Source File # Begin Source File SOURCE=..\PSEmu_Plugin_Defs.h # End Source File # Begin Source File SOURCE=..\PsxCommon.h # End Source File # End Target # End Project