#ifndef __GLBASE_H__ #define __GLBASE_H__ #include #include "Exceptions.h" namespace mogltk { class glbase : public Base { public: static int setup(int w = 640, int h = 480, int flags = 0) throw(GeneralException); static int GetWidth(void); static int GetHeight(void); static int GetInited(void); static void Enter2DMode(void); static void Leave2DMode(void); private: static int width, height, inited, twoD; static SDL_Surface * surface; }; }; #endif