/* * PSX-Tools Bundle Pack * Copyright (C) 1998 Heiko Eissfeldt * portions used& Chris Smith * First modified by Yazoo, then by * Nicolas "Pixel" Noble * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __YAZEDC_H__ #define RS_L12_BITS 8 /* audio sector definitions for CIRC */ #define FRAMES_PER_SECTOR 98 /* user data bytes per frame */ #define L1_RAW 24 /* parity bytes with 8 bit */ #define L1_Q 4 #define L1_P 4 /* audio sector Cross Interleaved Reed-Solomon Code (CIRC) encoder (layer 1) */ /* adds P- and Q- parity information to audio (f2) frames. Also optionally handles the various delays and permutations. The output with all stages enabled can be fed into the Eight-Fourteen-Modulator. On input: 2352 bytes of audio data is given. On output: 3136 bytes of CIRC enriched audio data are returned. */ int do_encode_L1(unsigned char in[L1_RAW*FRAMES_PER_SECTOR], unsigned char out[(L1_RAW+L1_Q+L1_P)*FRAMES_PER_SECTOR], int delay1, int delay2, int delay3, int scramble); /* data sector definitions for RSPC */ /* user data bytes per frame */ #define L2_RAW (1024*2) /* parity bytes for 16 bit units */ #define L2_Q (26*2*2) #define L2_P (43*2*2) /* known sector types */ #define MODE_0 0 #define MODE_1 1 #define MODE_2 2 #define MODE_2_FORM_1 3 #define MODE_2_FORM_2 4 #ifdef __cplusplus extern "C" { #endif /* set one of the MODE_* constants for subsequent data sector formatting */ int set_sector_type(int st); /* get the current sector type setting for data sector formatting */ int get_sector_type(void); /* data sector layer 2 Reed-Solomon Product Code encoder */ /* encode the given data portion depending on sector type (see get/set_sector_type() functions). Use the given address for the header. The returned data is __unscrambled__ and not in F2-frame format (for that see function scramble_L2()). Supported sector types: MODE_0: a 12-byte sync field, a header and 2336 zeros are returned. MODE_1: the user data portion (2048 bytes) has to be given at offset 16 in the inout array. Sync-, header-, edc-, spare-, p- and q- fields will be added. MODE_2: the user data portion (2336 bytes) has to be given at offset 16 in the inout array. Sync- and header- fields will be added. MODE_2_FORM_1: the user data portion (8 bytes subheader followed by 2048 bytes data) has to be given at offset 16 in the inout array. Sync-, header-, edc-, p- and q- fields will be added. MODE_2_FORM_2: the user data portion (8 bytes subheader followed by 2324 bytes data) has to be given at offset 16 in the inout array. Sync-, header- and edc- fields will be added. */ int do_encode_L2(unsigned char *inout, int sectortype, unsigned address); int decode_L2_Q(unsigned char inout[4 + L2_RAW + 12 + L2_Q]); int decode_L2_P(unsigned char inout[4 + L2_RAW + 12 + L2_Q + L2_P]); unsigned long int build_edc(unsigned char inout[], int from, int upto); /* generates f2 frames from otherwise fully formatted sectors (generated by do_encode_L2()). */ int scramble_L2(unsigned char *inout); #ifdef __cplusplus } #endif /* r-w sub channel definitions */ #define RS_SUB_RW_BITS 6 #define PACKETS_PER_SUBCHANNELFRAME 4 #define LSUB_RAW 18 #define LSUB_QRAW 2 /* 6 bit */ #define LSUB_Q 2 #define LSUB_P 4 #ifdef __cplusplus extern "C" { #endif /* R-W subchannel encoder */ /* On input: 72 bytes packed user data, four frames with each 18 bytes. On output: per frame: 2 bytes user data, 2 bytes Q parity, 16 bytes user data, 4 bytes P parity. Options: delay1: use low level delay line scramble: perform low level permutations */ int do_encode_sub(unsigned char in[LSUB_RAW*PACKETS_PER_SUBCHANNELFRAME], unsigned char out[(LSUB_RAW+LSUB_Q+LSUB_P)*PACKETS_PER_SUBCHANNELFRAME], int delay1, int scramble); int do_decode_sub(unsigned char in[(LSUB_RAW+LSUB_Q+LSUB_P)*PACKETS_PER_SUBCHANNELFRAME], unsigned char out[LSUB_RAW*PACKETS_PER_SUBCHANNELFRAME], int delay1, int scramble); int decode_LSUB_Q(unsigned char inout[LSUB_QRAW + LSUB_Q]); int decode_LSUB_P(unsigned char inout[LSUB_RAW + LSUB_Q + LSUB_P]); #ifdef __cplusplus } #endif extern unsigned char minute, second, frame; #endif