#include #include "config.h" #include "PLList.h" PriorityList *PLList::Union(PriorityList * P) { if ((P->GetType()) != (((PriorityList *) this)->GetType())) { return GenericUnion(P); } else { CList *x, *y, *t; PLList *T = ((PLList *) P); x = &Head; y = T->Head.Right; Key += T->Key; while (x->Right && y) { if (x->Right->Key > y->Key) { t = y->Right; y->Right = x->Right; y->Left = x; x->Right->Left = y; x->Right = y; y = t; } x = x->Right; } if (y) { x->Right = y; y->Left = x; } T->Head.Right = NULL; } return this; } bool PLList::Lower_Key(Cell x, Key_t NKey) { CList *T = ((CList *) x), *t; if (T->Key < NKey) return false; T->Key = NKey; if (T->Left) T->Left->Right = T->Right; if (T->Right) T->Right->Left = T->Left; for (t = T->Left; ((t->Left->Left) && (NKey < t->Left->Key)); t = t->Left) ; T->Left = t->Left; T->Right = t; t->Left = T->Left->Right = T; return true; } PLList::PLList(void) { type = T_PLLIST; Key = 0; Datas = NULL; }; PLList::~PLList(void) { delete Head.Right; }; Key_t PLList::ReadKey(Cell C) { return Head.ReadKey(C); }; Datas_t PLList::ReadDatas(Cell C) { return Head.ReadDatas(C); }; int PLList::rn(void) { int n = 0; for (CList * x = Head.Right; x; x = x->Right) n++; return n; } void PLList::Dump(ostream & os) { os << _(" * Head cell\n |\n"); for (CList * x = Head.Right; x; x = x->Right) os << " |__ " << x->Key << endl; } bool PLList::IsEmpty(void) { return (!(Head.Right)); } Cell PLList::Min(void) { return Head.Right; } Cell PLList::Insert(Key_t IKey, Datas_t const &IDatas) { Key++; return Head.Insert(IKey, IDatas); } Key_t PLList::Extract_Min(Datas_t & Datas) { if (!Key) exception(4, _("Extract_Min: Priority List is empty.")); Key--; return Head.Delete(Datas, Head.Right); } Key_t PLList::Delete(Datas_t & Datas, Cell x) { return Head.Delete(Datas, x); }