diff options
author | scuri <scuri> | 2008-10-17 06:10:33 +0000 |
---|---|---|
committer | scuri <scuri> | 2008-10-17 06:10:33 +0000 |
commit | 7b52cc13af4e85f1ca2deb6b6c77de9c95ea0dcf (patch) | |
tree | d0857278bde2eff784227c57dcaf930346ceb7ac /html/en/func/text.html |
First commit - moving from LuaForge to SourceForge
Diffstat (limited to 'html/en/func/text.html')
-rw-r--r-- | html/en/func/text.html | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/html/en/func/text.html b/html/en/func/text.html new file mode 100644 index 0000000..6243325 --- /dev/null +++ b/html/en/func/text.html @@ -0,0 +1,192 @@ +<!doctype HTML PUBLIC "-//IETF//DTD HTML//EN"> +<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office"> + +<head> +<meta http-equiv="Content-Language" content="en-us"> +<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> +<title>Text</title> +<link rel="stylesheet" type="text/css" href="../../style.css"> +</head> + +<body> + +<h2 align="center">Text</h2> + + <p>A raster text using a font with styles. The position the text is drawn depends on the text alignment attribute. </p> + <p>The library has at least 4 standard typefaces: "System" (which depends on the driver and platform), + "Courier" (mono spaced + with serif), "Times" (proportional with serif) and "Helvetica" (proportional without serif). Each typeface can have + some styles: Plain, <strong>Bold</strong>, <em>Italic</em> and a combination of <em><strong>Bold and Italic</strong></em>. + As an alternative to the standard typefaces, you can use other typefaces or native driver typefaces with the function + <strong>NativeFont</strong>, but they may work in a reduced set of drivers. + </p> + <p>You may retrieve the dimensions of the selected font with function <font> + <strong>GetFontDim</strong></font>. Also you + may retrieve the bounding box of a specific text before drawing by using the + <font><strong>GetTextSize</strong></font> + and <font><strong>GetTextBox</strong></font> functions. </p> + <p>The text is drawn using a reference point; you can change the alignment relative to this point using the + <font><strong>TextAligment</strong></font> function. </p> + +<hr> +<pre class="function"><span class="mainFunction">void <a name="cdText">cdCanvasText</a>(cdCanvas* canvas, int x, int y, const char* text); [in C]</span> +void cdfCanvasText(cdCanvas* canvas, double x, double y, const char* text); [in C] +void wdCanvasText(cdCanvas* canvas, double x, double y, const char* text); (WC) [in C] + +canvas:Text(x, y: number, text: string) [in Lua] +canvas:fText(x, y: number, text: string) [in Lua] +canvas:wText(x, y: number, text: string) (WC) [in Lua]</pre> + + <p>Inserts a text in <b><tt>(x,y)</tt></b> according to the current font and + text alignment. It expects an ANSI string with no line breaks.</p> + +<h3>Attributes</h3> +<pre class="function"><span class="mainFunction">void <a name="cdFont">cdCanvasFont</a>(cdCanvas* canvas, const char* typeface, int style, int size); [in C]</span> +void wdCanvasFont(cdCanvas* canvas, const char* typeface, int style, double size); (WD) [in C] + +canvas:Font(typeface, style, size: number) [in Lua] +canvas:wFont(typeface, style, size: number) (WD) [in Lua]</pre> + + <p>Selects a text font. The font type can be one of the standard type faces or + other driver dependent type face. Since font face names are not a standard + between drivers, a few names are specially handled to improve application + portability. If you want to use names that work for all systems we recommend + using: "<strong>Courier</strong>", "<strong>Times</strong>" and "<strong>Helvetica</strong>".</p> +<p>The style can be a combination of: <strong>CD_PLAIN</strong>, + <strong>CD_BOLD</strong>, <strong>CD_ITALIC</strong>, <strong>CD_UNDERLINE</strong> + or <strong>CD_STRIKEOUT</strong>. Only the Windows and PDF drivers support underline and + strikeout. The size is provided in points (1/72 inch) or in pixels (using + negative values). </p> + <p>Default values: "<strong>System</strong>", <b>CD_PLAIN</b>, 12. </p> + <p>You can specify partial parameters using NULL, -1 and 0 for typeface, style + and size. When these parameters are specified the current font parameter is + used. For example: <b>CanvasFont(NULL, -1, 10)</b> will only change the font + size.</p> + <p>To convert between pixels and points use the function <strong> + <font>cdPixel2MM</font> + </strong>to convert from pixels to millimeters and use the formula "<strong>(value in <em>points</em>) = CD_MM2PT * + (value in millimeters)</strong>".</p> + <p>In WC, the size is specified in millimeters, but is internally converted to points.</p> +<p>Fonts can heavily benefit from the ANTIALIAS attribute where available in the +driver.</p> + <div align="center"> + <center> + <table border="0" cellpadding="5" cellspacing="8" style="border-collapse: collapse" bordercolor="#111111"> + <tr> + <td> + <p align="center"><font size="4">Type Faces</font><br> + <img src="../../img/fonts.gif" border="2" width="140" height="125"> </td> + <td> + <p align="center"><font size="4">Font Styles</font><br> + <img src="../../img/font_style.gif" border="2" width="135" height="122"> </td> + </tr> + </table> + </center> + </div> + +<pre class="function"><span class="mainFunction">void <a name="cdGetFont">cdCanvasGetFont</a>(cdCanvas* canvas, char* typeface, int *style, int *size); [in C]</span> +void wdCanvasGetFont(cdCanvas* canvas, char* typeface, int *style, double *size); (WC) [in C] + +canvas:GetFont() -> (typeface: string, style, size: number) [in Lua] +canvas:wGetFont() -> (typeface: string, style, size: number) (WC) [in Lua]</pre> + + <p>Returns the values of the current font. It is not necessary to provide all + return pointers; you can provide only the desired values.</p> + <p>In WC, the size is returned in millimeters.</p> + +<pre class="function"><span class="mainFunction">char* <a name="cdNativeFont">cdCanvasNativeFont</a>(cdCanvas* canvas, const char* nativefont); [in C]</span> + +canvas:NativeFont(font: string) -> (old_font: string) [in Lua]</pre> + + <p>Selects a font based on a string description. The description can depend on the driver + and the platform, but a common definition is available for all drivers. It + does not need to be stored by the application, as it is internally replicated + by the library. The string is case sensitive. It returns the previous string. </p> +<p>The string is parsed and the font typeface, style and size are set according +to the parsed values, as if <strong>cdCanvasFont</strong> was called. The native font string is +cleared when a font is set +using <strong>cdCanvasFont</strong>.</p> +<p>The common format definition is similar to the the <a href="http://www.pango.org/"> +Pango</a> library Font Description, used by GTK+2. It is defined as having 3 parts: <font +family>, <font styles> <font size>. For ex: "Times, Bold 18", or +"Arial,Helvetica, Italic Underline -24". The supported styles include: +Bold, Italic, Underline and Strikeout. Underline, Strikeout, and negative +pixel values are not supported by the standard Pango Font Description. The Pango +format include many other definitions not supported by the CD format, they are +just ignored.</p> +<p>The IUP "FONT" attribute internal formats are also accepted in all drivers +and platforms.</p> + <p>Using "NULL" as a parameter, it only returns the previous string and does not change the font. The value returned + is the last attributed value, which may not correspond exactly to the font selected by the driver.</p> + + <p>Using "(char*)CD_QUERY" as a parameter, it returns the current selected + font in the common format definition.</p> + +<pre class="function"><span class="mainFunction">int <a name="cdTextAlignment">cdCanvasTextAlignment</a>(cdCanvas* canvas, int alignment); [in C]</span> + +canvas:TextAlignment(alignment: number) -> (old_alignment: number) [in Lua]</pre> + + <p>Defines the vertical and horizontal alignment of a text as: <b><tt>CD_NORTH</tt></b>, <b><tt>CD_SOUTH</tt></b>, <b> + <tt>CD_EAST</tt></b>, <b><tt>CD_WEST</tt></b>, <b><tt>CD_NORTH_EAST</tt></b>, <b><tt>CD_NORTH_WEST</tt></b>, <b><tt> + CD_SOUTH_EAST</tt></b>, <b><tt>CD_SOUTH_WEST</tt></b>, <b><tt>CD_CENTER</tt></b>, <b><tt>CD_BASE_LEFT</tt></b>, <b> + <tt>CD_BASE_CENTER</tt></b>, or <b><tt>CD_BASE_RIGHT</tt></b>. Returns the previous value. Default value: <b><tt> + CD_BASE_LEFT</tt></b>. Value <tt><b>CD_QUERY</b> </tt>simply returns the current value.</p> + <p align="center"><font size="4">Text Alignment</font><br> + <img src="../../img/align.gif" border="2" width="273" height="227"></p> + +<pre class="function"><span class="mainFunction">double <a name="cdTextOrientation">cdCanvasTextOrientation</a>(cdCanvas* canvas, double angle); [in C]</span> + +canvas:TextOrientation(angle: number) -> (old_angle: number) [in Lua]</pre> + + <p>Defines the text orientation, which is an angle provided in degrees relative to the horizontal line according to + which the text is drawn. Returns the previous value. Value <tt><b>CD_QUERY</b> </tt>simply returns the current value. + The default value is 0.</p> + +<h3>Properties</h3> +<pre class="function"><span class="mainFunction">void <a name="cdFontDim">cdCanvasGetFontDim</a>(cdCanvas* canvas, int *max_width, int *height, int *ascent, int *descent); [in C]</span> +void wdCanvasGetFontDim(cdCanvas* canvas, double *max_width, double *height, double *ascent, double *descent); (WC) [in C] + +canvas:GetFontDim() -> (max_width, height, ascent, descent: number) [in Lua] +canvas:wGetFontDim() -> (max_width, height, ascent, descent: number) (WC) [in Lua]</pre> + + <p>Returns the maximum width of a character, the line's height, the <i>ascent</i> and <i>descent</i> of the + characters of the currently selected font. The line's height is the sum of the <i> + ascent</i> and <i>descent</i> of a + given additional space (if this is the case). All values are given in pixels + and are positive. It is not necessary to provide all return pointers, you can provide only + the desired values and <i><tt>NULL</tt></i> for the others.</p> + <p align="center"><font size="4">Font Dimension Attributes<br> + </font><img src="../../img/font_dim.gif" border="2" width="300" height="139"></p> + +<pre class="function"><span class="mainFunction">void <a name="cdTextSize">cdCanvasGetTextSize</a>(cdCanvas* canvas, const char* text, int *width, int *height); [in C]</span> +void wdCanvasGetTextSize(cdCanvas* canvas, const char* text, double *width, double *height); (WC) [in C] + +canvas:GetTextSize(text: string) -> (width, heigth: number) [in Lua] +canvas:wGetTextSize(text: string) -> (width, heigth: number) (WC) [in Lua]</pre> + + <p>Returns the width and height of a text's minimum box with the currently selected font. If the driver does not + support this kind of query, the values will be given 0 (zero). It is not necessary to provide all return pointers, you + can provide only the desired values and <i><tt>NULL</tt></i> for the others.</p> + +<pre class="function"><span class="mainFunction">void <a name="cdTextBox">cdCanvasGetTextBox</a>(cdCanvas* canvas, int x, int y, const char* text, int *xmin, int *xmax, int *ymin, int *ymax); [in C]</span> +void wdCanvasGetTextBox(cdCanvas* canvas, double x, double y, const char* text, double *xmin, double *xmax, double *ymin, double *ymax); (WC) [in C] + +canvas:GetTextBox(x, y: number, text: string) -> (xmin, xmax, ymin, ymax: number) [in Lua] +canvas:wGetTextBox(x, y: number, text: string) -> (xmin, xmax, ymin, ymax: number) (WC) [in Lua]</pre> + + <p>Returns the horizontal bounding rectangle of a text box, even if the text has an orientation. It is not necessary + to provide all return pointers, you can provide only the desired values and <i><tt>NULL</tt></i> for the others.</p> + +<pre class="function"><span class="mainFunction">void <a name="cdTextBounds">cdCanvasGetTextBounds</a>(cdCanvas* canvas, int x, int y, const char *text, int *rect); [in C]</span> +void wdCanvasGetTextBounds(cdCanvas* canvas, double x, double y, const char* text, double *rect); (WC) [in C] + +canvas:GetTextBounds(x, y: number, text: string) -> (rect0, rect1, rect2, rect3, rect4, rect5, rect6, rect7: number) [in Lua] +canvas:wGetTextBounds(x, y: number, text: string) -> (rect0, rect1, rect2, rect3, rect4, rect5, rect6, rect7: number) (WC) [in Lua]</pre> + + <p>Returns the oriented bounding rectangle of a text box. The rectangle corners are returned in counter-clock wise + order starting with the bottom left corner, (x,y) arranged (x0,y0,x1,y1,x2,y2,x3,y3).</p> + + +</body> + +</html>
\ No newline at end of file |