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author | scuri <scuri> | 2010-11-09 13:26:31 +0000 |
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committer | scuri <scuri> | 2010-11-09 13:26:31 +0000 |
commit | a17a4f5f15f041e8da07a1a8d2b67ca5a2e1ea41 (patch) | |
tree | a1af4811f506a92c7f5487cc495d4efde4d83bd3 /html | |
parent | 2957bb05cb822e28ce99c11ab177ae0f3f779ac3 (diff) |
*** empty log message ***
Diffstat (limited to 'html')
-rw-r--r-- | html/en/guide.html | 29 |
1 files changed, 18 insertions, 11 deletions
diff --git a/html/en/guide.html b/html/en/guide.html index 93cd1df..d1aad3e 100644 --- a/html/en/guide.html +++ b/html/en/guide.html @@ -63,27 +63,34 @@ <h3 align="left"><a name="buildlib">Building the Library</a> </h3> -<p>In the Downloads you will ne able to find pre-compiled binaries for many +<p>In the Downloads you will be able to find pre-compiled binaries for many platforms, all those binaries were built using Tecmake. Tecmake is a command line multi compiler build tool based on GNU make, available at <a target="_blank" href="http://www.tecgraf.puc-rio.br/tecmake">http://www.tecgraf.puc-rio.br/tecmake</a>. Tecmake is used by all the Tecgraf libraries and many applications.</p> -<p>In UNIX, you do not need to install Tecmake, a compact version of Tecmake for -UNIX is already included in the source code package. Just type "make" in the -command line on the "src" folder and all libraries and executables will be -build. -Set the TECTOOLS_HOME environment variable to the folder were the IM and Lua -libraries are installed, by default it will assume "TECTOOLS_HOME=../..".</p> +<p>In UNIX, you do not need to install Tecmake, a version for Posix systems is +already included in the source code package. Just type "make" in the command +line on the "src" folder and all libraries will be build. Set the TECTOOLS_HOME +environment variable to the folder were the IM and Lua libraries are installed, +by default it will assume "TECTOOLS_HOME=../..".</p> <p>In Linux, check the "<a href="../../../iup/html/en/building.html">Building Lua, IM, CD and IUP in Linux</a>" guide.</p> <p>In Windows, the easiest way to build everything is to install the Tecmake tool into your system. It is easy and helps a lot. The Tecmake configuration files (*.mak) available at the "src" folder are very easy to understand also. -Also there are files named +There are files named <i>make_uname.bat</i> that build the libraries using <b>Tecmake</b>. To build for Windows using - Visual C 7.0 (2005) for example, just execute <i>"make_uname vc7"</i> , or the -DLLs with Visual C++ 9 (2008) type <i>"make_uname dll9"</i>. The Visual + Visual C 9.0 (2008) for example, just execute <i>"make_uname vc9"</i> , or +for the +DLLs type <i>"make_uname dll9"</i>. The Visual Studio workspaces with the respective projects available in the source package is for debugging purposes only.</p> +<p>If you don't want to install Tecmake you can use the version for Windows +systems that is included in the source code package. BUt is is more complicated +that its Posix counterpart. First the GNU make must be installed and in the PATH +before other makes. In the command line you must specify the compiler path and +the TEC_UNAME variable. For example:</p> +<pre>make -f tecmakewin.mak TEC_UNAME=mingw4 MINGW4=c:/mingw +make -f tecmakewin.mak TEC_UNAME=gcc4 GCC4=c:/cygwin (Cygwin building for Win32)</pre> <p>Make sure you have all the dependencies for the library you want installed, see the documentation bellow.</p> <p>If you are going to build all the libraries, @@ -126,7 +133,7 @@ cdluagl51 -> cdlua51 <p>As a general rule (excluding system dependencies and included third party libraries): CD has NO external dependencies, and CDLua depends on Lua and IMLua. Just notice that not all CDLua libraries depend on IMLua.</p> -<p>The Lua bindings for IUP, CD and IM (Makfiles and Pre-compiled binaries) +<p>The Lua bindings for IUP, CD and IM (Makefiles and Pre-compiled binaries) depend on the <a href="http://luabinaries.luaforge.net/">LuaBinaries</a> distribution. So if you are going to build all use the <strong>LuaBinaries</strong> source package also, not the <strong>Lua.org</strong> original source package. |