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author | scuri <scuri> | 2010-06-21 22:55:10 +0000 |
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committer | scuri <scuri> | 2010-06-21 22:55:10 +0000 |
commit | 37a92b86d13e89d0dcec92be6d23ceced29dbc36 (patch) | |
tree | faff61ef668379212b4ed948934533c3f2fe308b /src/ftgl/FTFont/FTBufferFont.cpp | |
parent | a124216ee05a5d63ea8fcdafcd050ad1fadf0b09 (diff) |
*** empty log message ***
Diffstat (limited to 'src/ftgl/FTFont/FTBufferFont.cpp')
-rw-r--r-- | src/ftgl/FTFont/FTBufferFont.cpp | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/src/ftgl/FTFont/FTBufferFont.cpp b/src/ftgl/FTFont/FTBufferFont.cpp new file mode 100644 index 0000000..e48e2ab --- /dev/null +++ b/src/ftgl/FTFont/FTBufferFont.cpp @@ -0,0 +1,349 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "config.h" + +#include <wchar.h> + +#include "FTGL/ftgl.h" + +#include "FTInternals.h" +#include "FTBufferFontImpl.h" + + +// +// FTBufferFont +// + + +FTBufferFont::FTBufferFont(char const *fontFilePath) : + FTFont(new FTBufferFontImpl(this, fontFilePath)) +{} + + +FTBufferFont::FTBufferFont(unsigned char const *pBufferBytes, + size_t bufferSizeInBytes) : + FTFont(new FTBufferFontImpl(this, pBufferBytes, bufferSizeInBytes)) +{} + + +FTBufferFont::~FTBufferFont() +{} + + +FTGlyph* FTBufferFont::MakeGlyph(FT_GlyphSlot ftGlyph) +{ + FTBufferFontImpl *myimpl = dynamic_cast<FTBufferFontImpl *>(impl); + if(!myimpl) + { + return NULL; + } + + return myimpl->MakeGlyphImpl(ftGlyph); +} + + +// +// FTBufferFontImpl +// + + +FTBufferFontImpl::FTBufferFontImpl(FTFont *ftFont, const char* fontFilePath) : + FTFontImpl(ftFont, fontFilePath), + buffer(new FTBuffer()) +{ + load_flags = FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP; + + glGenTextures(BUFFER_CACHE_SIZE, idCache); + + for(int i = 0; i < BUFFER_CACHE_SIZE; i++) + { + stringCache[i] = NULL; + glBindTexture(GL_TEXTURE_2D, idCache[i]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + + lastString = 0; +} + + +FTBufferFontImpl::FTBufferFontImpl(FTFont *ftFont, + const unsigned char *pBufferBytes, + size_t bufferSizeInBytes) : + FTFontImpl(ftFont, pBufferBytes, bufferSizeInBytes), + buffer(new FTBuffer()) +{ + load_flags = FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP; + + glGenTextures(BUFFER_CACHE_SIZE, idCache); + + for(int i = 0; i < BUFFER_CACHE_SIZE; i++) + { + stringCache[i] = NULL; + glBindTexture(GL_TEXTURE_2D, idCache[i]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } + + lastString = 0; +} + + +FTBufferFontImpl::~FTBufferFontImpl() +{ + glDeleteTextures(BUFFER_CACHE_SIZE, idCache); + + for(int i = 0; i < BUFFER_CACHE_SIZE; i++) + { + if(stringCache[i]) + { + free(stringCache[i]); + } + } + + delete buffer; +} + + +FTGlyph* FTBufferFontImpl::MakeGlyphImpl(FT_GlyphSlot ftGlyph) +{ + return new FTBufferGlyph(ftGlyph, buffer); +} + + +bool FTBufferFontImpl::FaceSize(const unsigned int size, + const unsigned int res) +{ + for(int i = 0; i < BUFFER_CACHE_SIZE; i++) + { + if(stringCache[i]) + { + free(stringCache[i]); + stringCache[i] = NULL; + } + } + + return FTFontImpl::FaceSize(size, res); +} + + +static inline GLuint NextPowerOf2(GLuint in) +{ + in -= 1; + + in |= in >> 16; + in |= in >> 8; + in |= in >> 4; + in |= in >> 2; + in |= in >> 1; + + return in + 1; +} + + +inline int StringCompare(void const *a, char const *b, int len) +{ + return len < 0 ? strcmp((char const *)a, b) + : strncmp((char const *)a, b, len); +} + + +inline int StringCompare(void const *a, wchar_t const *b, int len) +{ + return len < 0 ? wcscmp((wchar_t const *)a, b) + : wcsncmp((wchar_t const *)a, b, len); +} + + +inline char *StringCopy(char const *s, int len) +{ + if(len < 0) + { + return strdup(s); + } + else + { +#ifdef HAVE_STRNDUP + return strndup(s, len); +#else + char *s2 = (char*)malloc(len + 1); + memcpy(s2, s, len); + s2[len] = 0; + return s2; +#endif + } +} + + +inline wchar_t *StringCopy(wchar_t const *s, int len) +{ + if(len < 0) + { +#if defined HAVE_WCSDUP + return wcsdup(s); +#else + len = (int)wcslen(s); +#endif + } + + wchar_t *s2 = (wchar_t *)malloc((len + 1) * sizeof(wchar_t)); + memcpy(s2, s, len * sizeof(wchar_t)); + s2[len] = 0; + return s2; +} + + +template <typename T> +inline FTPoint FTBufferFontImpl::RenderI(const T* string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + const float padding = 3.0f; + int width, height, texWidth, texHeight; + int cacheIndex = -1; + bool inCache = false; + + // Protect blending functions, GL_BLEND and GL_TEXTURE_2D + glPushAttrib(GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT); + + // Protect glPixelStorei() calls + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + + glEnable(GL_BLEND); + glEnable(GL_TEXTURE_2D); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // GL_ONE + + // Search whether the string is already in a texture we uploaded + for(int n = 0; n < BUFFER_CACHE_SIZE; n++) + { + int i = (lastString + n + BUFFER_CACHE_SIZE) % BUFFER_CACHE_SIZE; + + if(stringCache[i] && !StringCompare(stringCache[i], string, len)) + { + cacheIndex = i; + inCache = true; + break; + } + } + + // If the string was not found, we need to put it in the cache and compute + // its new bounding box. + if(!inCache) + { + // FIXME: this cache is not very efficient. We should first expire + // strings that are not used very often. + cacheIndex = lastString; + lastString = (lastString + 1) % BUFFER_CACHE_SIZE; + + if(stringCache[cacheIndex]) + { + free(stringCache[cacheIndex]); + } + // FIXME: only the first N bytes are copied; we want the first N chars. + stringCache[cacheIndex] = StringCopy(string, len); + bboxCache[cacheIndex] = BBox(string, len, FTPoint(), spacing); + } + + FTBBox bbox = bboxCache[cacheIndex]; + + width = static_cast<int>(bbox.Upper().X() - bbox.Lower().X() + + padding + padding + 0.5); + height = static_cast<int>(bbox.Upper().Y() - bbox.Lower().Y() + + padding + padding + 0.5); + + texWidth = NextPowerOf2(width); + texHeight = NextPowerOf2(height); + + glBindTexture(GL_TEXTURE_2D, idCache[cacheIndex]); + + // If the string was not found, we need to render the text in a new + // texture buffer, then upload it to the OpenGL layer. + if(!inCache) + { + buffer->Size(texWidth, texHeight); + buffer->Pos(FTPoint(padding, padding) - bbox.Lower()); + + advanceCache[cacheIndex] = + FTFontImpl::Render(string, len, FTPoint(), spacing, renderMode); + + glBindTexture(GL_TEXTURE_2D, idCache[cacheIndex]); + + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + /* TODO: use glTexSubImage2D later? */ + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texWidth, texHeight, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, (GLvoid *)buffer->Pixels()); + + buffer->Size(0, 0); + } + + FTPoint low = position + bbox.Lower(); + FTPoint up = position + bbox.Upper(); + + glBegin(GL_QUADS); + glNormal3f(0.0f, 0.0f, 1.0f); + glTexCoord2f(padding / texWidth, + (texHeight - height + padding) / texHeight); + glVertex2f(low.Xf(), up.Yf()); + glTexCoord2f(padding / texWidth, + (texHeight - padding) / texHeight); + glVertex2f(low.Xf(), low.Yf()); + glTexCoord2f((width - padding) / texWidth, + (texHeight - padding) / texHeight); + glVertex2f(up.Xf(), low.Yf()); + glTexCoord2f((width - padding) / texWidth, + (texHeight - height + padding) / texHeight); + glVertex2f(up.Xf(), up.Yf()); + glEnd(); + + glPopClientAttrib(); + glPopAttrib(); + + return position + advanceCache[cacheIndex]; +} + + +FTPoint FTBufferFontImpl::Render(const char * string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + return RenderI(string, len, position, spacing, renderMode); +} + + +FTPoint FTBufferFontImpl::Render(const wchar_t * string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + return RenderI(string, len, position, spacing, renderMode); +} + |