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author | scuri <scuri> | 2010-06-21 22:55:10 +0000 |
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committer | scuri <scuri> | 2010-06-21 22:55:10 +0000 |
commit | 37a92b86d13e89d0dcec92be6d23ceced29dbc36 (patch) | |
tree | faff61ef668379212b4ed948934533c3f2fe308b /src/ftgl/FTFont/FTTextureFont.cpp | |
parent | a124216ee05a5d63ea8fcdafcd050ad1fadf0b09 (diff) |
*** empty log message ***
Diffstat (limited to 'src/ftgl/FTFont/FTTextureFont.cpp')
-rw-r--r-- | src/ftgl/FTFont/FTTextureFont.cpp | 267 |
1 files changed, 267 insertions, 0 deletions
diff --git a/src/ftgl/FTFont/FTTextureFont.cpp b/src/ftgl/FTFont/FTTextureFont.cpp new file mode 100644 index 0000000..4e385ea --- /dev/null +++ b/src/ftgl/FTFont/FTTextureFont.cpp @@ -0,0 +1,267 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "config.h" + +#include <cassert> +#include <string> // For memset + +#include "FTGL/ftgl.h" + +#include "FTInternals.h" + +#include "../FTGlyph/FTTextureGlyphImpl.h" +#include "./FTTextureFontImpl.h" + + +// +// FTTextureFont +// + + +FTTextureFont::FTTextureFont(char const *fontFilePath) : + FTFont(new FTTextureFontImpl(this, fontFilePath)) +{} + + +FTTextureFont::FTTextureFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes) : + FTFont(new FTTextureFontImpl(this, pBufferBytes, bufferSizeInBytes)) +{} + + +FTTextureFont::~FTTextureFont() +{} + + +FTGlyph* FTTextureFont::MakeGlyph(FT_GlyphSlot ftGlyph) +{ + FTTextureFontImpl *myimpl = dynamic_cast<FTTextureFontImpl *>(impl); + if(!myimpl) + { + return NULL; + } + + return myimpl->MakeGlyphImpl(ftGlyph); +} + + +// +// FTTextureFontImpl +// + + +static inline GLuint NextPowerOf2(GLuint in) +{ + in -= 1; + + in |= in >> 16; + in |= in >> 8; + in |= in >> 4; + in |= in >> 2; + in |= in >> 1; + + return in + 1; +} + + +FTTextureFontImpl::FTTextureFontImpl(FTFont *ftFont, const char* fontFilePath) +: FTFontImpl(ftFont, fontFilePath), + maximumGLTextureSize(0), + textureWidth(0), + textureHeight(0), + glyphHeight(0), + glyphWidth(0), + padding(3), + xOffset(0), + yOffset(0) +{ + load_flags = FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP; + remGlyphs = numGlyphs = face.GlyphCount(); +} + + +FTTextureFontImpl::FTTextureFontImpl(FTFont *ftFont, + const unsigned char *pBufferBytes, + size_t bufferSizeInBytes) +: FTFontImpl(ftFont, pBufferBytes, bufferSizeInBytes), + maximumGLTextureSize(0), + textureWidth(0), + textureHeight(0), + glyphHeight(0), + glyphWidth(0), + padding(3), + xOffset(0), + yOffset(0) +{ + load_flags = FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP; + remGlyphs = numGlyphs = face.GlyphCount(); +} + + +FTTextureFontImpl::~FTTextureFontImpl() +{ + if(textureIDList.size()) + { + glDeleteTextures((GLsizei)textureIDList.size(), + (const GLuint*)&textureIDList[0]); + } +} + + +FTGlyph* FTTextureFontImpl::MakeGlyphImpl(FT_GlyphSlot ftGlyph) +{ + glyphHeight = static_cast<int>(charSize.Height() + 0.5); + glyphWidth = static_cast<int>(charSize.Width() + 0.5); + + if(glyphHeight < 1) glyphHeight = 1; + if(glyphWidth < 1) glyphWidth = 1; + + if(textureIDList.empty()) + { + textureIDList.push_back(CreateTexture()); + xOffset = yOffset = padding; + } + + if(xOffset > (textureWidth - glyphWidth)) + { + xOffset = padding; + yOffset += glyphHeight; + + if(yOffset > (textureHeight - glyphHeight)) + { + textureIDList.push_back(CreateTexture()); + yOffset = padding; + } + } + + FTTextureGlyph* tempGlyph = new FTTextureGlyph(ftGlyph, textureIDList[textureIDList.size() - 1], + xOffset, yOffset, textureWidth, textureHeight); + xOffset += static_cast<int>(tempGlyph->BBox().Upper().X() - tempGlyph->BBox().Lower().X() + padding + 0.5); + + --remGlyphs; + + return tempGlyph; +} + + +void FTTextureFontImpl::CalculateTextureSize() +{ + if(!maximumGLTextureSize) + { + maximumGLTextureSize = 1024; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*)&maximumGLTextureSize); + assert(maximumGLTextureSize); // If you hit this then you have an invalid OpenGL context. + } + + textureWidth = NextPowerOf2((remGlyphs * glyphWidth) + (padding * 2)); + textureWidth = textureWidth > maximumGLTextureSize ? maximumGLTextureSize : textureWidth; + + int h = static_cast<int>((textureWidth - (padding * 2)) / glyphWidth + 0.5); + + textureHeight = NextPowerOf2(((numGlyphs / h) + 1) * glyphHeight); + textureHeight = textureHeight > maximumGLTextureSize ? maximumGLTextureSize : textureHeight; +} + + +GLuint FTTextureFontImpl::CreateTexture() +{ + CalculateTextureSize(); + + int totalMemory = textureWidth * textureHeight; + unsigned char* textureMemory = new unsigned char[totalMemory]; + memset(textureMemory, 0, totalMemory); + + GLuint textID; + glGenTextures(1, (GLuint*)&textID); + + glBindTexture(GL_TEXTURE_2D, textID); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, textureWidth, textureHeight, + 0, GL_ALPHA, GL_UNSIGNED_BYTE, textureMemory); + + delete [] textureMemory; + + return textID; +} + + +bool FTTextureFontImpl::FaceSize(const unsigned int size, const unsigned int res) +{ + if(!textureIDList.empty()) + { + glDeleteTextures((GLsizei)textureIDList.size(), (const GLuint*)&textureIDList[0]); + textureIDList.clear(); + remGlyphs = numGlyphs = face.GlyphCount(); + } + + return FTFontImpl::FaceSize(size, res); +} + + +template <typename T> +inline FTPoint FTTextureFontImpl::RenderI(const T* string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + // Protect GL_TEXTURE_2D, GL_BLEND and blending functions + glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // GL_ONE + + glEnable(GL_TEXTURE_2D); + + FTTextureGlyphImpl::ResetActiveTexture(); + + FTPoint tmp = FTFontImpl::Render(string, len, + position, spacing, renderMode); + + glPopAttrib(); + + return tmp; +} + + +FTPoint FTTextureFontImpl::Render(const char * string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + return RenderI(string, len, position, spacing, renderMode); +} + + +FTPoint FTTextureFontImpl::Render(const wchar_t * string, const int len, + FTPoint position, FTPoint spacing, + int renderMode) +{ + return RenderI(string, len, position, spacing, renderMode); +} + |