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authorscuri <scuri>2010-06-21 22:55:10 +0000
committerscuri <scuri>2010-06-21 22:55:10 +0000
commit37a92b86d13e89d0dcec92be6d23ceced29dbc36 (patch)
treefaff61ef668379212b4ed948934533c3f2fe308b /src/ftgl/FTGL/FTBBox.h
parenta124216ee05a5d63ea8fcdafcd050ad1fadf0b09 (diff)
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+/*
+ * FTGL - OpenGL font library
+ *
+ * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
+ * Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
+ * Copyright (c) 2008 Sean Morrison <learner@brlcad.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __ftgl__
+# warning This header is deprecated. Please use <FTGL/ftgl.h> from now.
+# include <FTGL/ftgl.h>
+#endif
+
+#ifndef __FTBBox__
+#define __FTBBox__
+
+#ifdef __cplusplus
+
+
+/**
+ * FTBBox is a convenience class for handling bounding boxes.
+ */
+class FTGL_EXPORT FTBBox
+{
+ public:
+ /**
+ * Default constructor. Bounding box is set to zero.
+ */
+ FTBBox()
+ : lower(0.0f, 0.0f, 0.0f),
+ upper(0.0f, 0.0f, 0.0f)
+ {}
+
+ /**
+ * Constructor.
+ */
+ FTBBox(float lx, float ly, float lz, float ux, float uy, float uz)
+ : lower(lx, ly, lz),
+ upper(ux, uy, uz)
+ {}
+
+ /**
+ * Constructor.
+ */
+ FTBBox(FTPoint l, FTPoint u)
+ : lower(l),
+ upper(u)
+ {}
+
+ /**
+ * Constructor. Extracts a bounding box from a freetype glyph. Uses
+ * the control box for the glyph. <code>FT_Glyph_Get_CBox()</code>
+ *
+ * @param glyph A freetype glyph
+ */
+ FTBBox(FT_GlyphSlot glyph)
+ : lower(0.0f, 0.0f, 0.0f),
+ upper(0.0f, 0.0f, 0.0f)
+ {
+ FT_BBox bbox;
+ FT_Outline_Get_CBox(&(glyph->outline), &bbox);
+
+ lower.X(static_cast<float>(bbox.xMin) / 64.0f);
+ lower.Y(static_cast<float>(bbox.yMin) / 64.0f);
+ lower.Z(0.0f);
+ upper.X(static_cast<float>(bbox.xMax) / 64.0f);
+ upper.Y(static_cast<float>(bbox.yMax) / 64.0f);
+ upper.Z(0.0f);
+ }
+
+ /**
+ * Destructor
+ */
+ ~FTBBox()
+ {}
+
+ /**
+ * Mark the bounds invalid by setting all lower dimensions greater
+ * than the upper dimensions.
+ */
+ void Invalidate()
+ {
+ lower = FTPoint(1.0f, 1.0f, 1.0f);
+ upper = FTPoint(-1.0f, -1.0f, -1.0f);
+ }
+
+ /**
+ * Determines if this bounding box is valid.
+ *
+ * @return True if all lower values are <= the corresponding
+ * upper values.
+ */
+ bool IsValid()
+ {
+ return lower.X() <= upper.X()
+ && lower.Y() <= upper.Y()
+ && lower.Z() <= upper.Z();
+ }
+
+ /**
+ * Move the Bounding Box by a vector.
+ *
+ * @param vector The vector to move the bbox in 3D space.
+ */
+ FTBBox& operator += (const FTPoint vector)
+ {
+ lower += vector;
+ upper += vector;
+
+ return *this;
+ }
+
+ /**
+ * Combine two bounding boxes. The result is the smallest bounding
+ * box containing the two original boxes.
+ *
+ * @param bbox The bounding box to merge with the second one.
+ */
+ FTBBox& operator |= (const FTBBox& bbox)
+ {
+ if(bbox.lower.X() < lower.X()) lower.X(bbox.lower.X());
+ if(bbox.lower.Y() < lower.Y()) lower.Y(bbox.lower.Y());
+ if(bbox.lower.Z() < lower.Z()) lower.Z(bbox.lower.Z());
+ if(bbox.upper.X() > upper.X()) upper.X(bbox.upper.X());
+ if(bbox.upper.Y() > upper.Y()) upper.Y(bbox.upper.Y());
+ if(bbox.upper.Z() > upper.Z()) upper.Z(bbox.upper.Z());
+
+ return *this;
+ }
+
+ void SetDepth(float depth)
+ {
+ if(depth > 0)
+ upper.Z(lower.Z() + depth);
+ else
+ lower.Z(upper.Z() + depth);
+ }
+
+
+ inline FTPoint const Upper() const
+ {
+ return upper;
+ }
+
+
+ inline FTPoint const Lower() const
+ {
+ return lower;
+ }
+
+ private:
+ /**
+ * The bounds of the box
+ */
+ FTPoint lower, upper;
+};
+
+#endif //__cplusplus
+
+#endif // __FTBBox__
+