diff options
author | scuri <scuri> | 2008-10-17 06:10:33 +0000 |
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committer | scuri <scuri> | 2008-10-17 06:10:33 +0000 |
commit | 7b52cc13af4e85f1ca2deb6b6c77de9c95ea0dcf (patch) | |
tree | d0857278bde2eff784227c57dcaf930346ceb7ac /src/sim/sim_other.c |
First commit - moving from LuaForge to SourceForge
Diffstat (limited to 'src/sim/sim_other.c')
-rw-r--r-- | src/sim/sim_other.c | 411 |
1 files changed, 411 insertions, 0 deletions
diff --git a/src/sim/sim_other.c b/src/sim/sim_other.c new file mode 100644 index 0000000..0954406 --- /dev/null +++ b/src/sim/sim_other.c @@ -0,0 +1,411 @@ +/** \file + * \brief Simulation that is independent of the Simulation Base Driver + * + * See Copyright Notice in cd.h + */ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <memory.h> + +#include "cd.h" +#include "cd_private.h" + + +void cdSimMark(cdCanvas* canvas, int x, int y) +{ + int oldinteriorstyle = canvas->interior_style; + int oldlinestyle = canvas->line_style; + int oldlinewidth = canvas->line_width; + int size = canvas->mark_size; + int half_size = size/2; + int bottom = y-half_size; + int top = y+half_size; + int left = x-half_size; + int right = x+half_size; + + if (canvas->interior_style != CD_SOLID && + (canvas->mark_type == CD_CIRCLE || + canvas->mark_type == CD_BOX || + canvas->mark_type == CD_DIAMOND)) + cdCanvasInteriorStyle(canvas, CD_SOLID); + + if (canvas->line_style != CD_CONTINUOUS && + (canvas->mark_type == CD_STAR || + canvas->mark_type == CD_PLUS || + canvas->mark_type == CD_X || + canvas->mark_type == CD_HOLLOW_BOX || + canvas->mark_type == CD_HOLLOW_CIRCLE || + canvas->mark_type == CD_HOLLOW_DIAMOND)) + cdCanvasLineStyle(canvas, CD_CONTINUOUS); + + if (canvas->line_width != 1 && + (canvas->mark_type == CD_STAR || + canvas->mark_type == CD_PLUS || + canvas->mark_type == CD_X || + canvas->mark_type == CD_HOLLOW_BOX || + canvas->mark_type == CD_HOLLOW_CIRCLE || + canvas->mark_type == CD_HOLLOW_DIAMOND)) + cdCanvasLineWidth(canvas, 1); + + switch (canvas->mark_type) + { + case CD_STAR: + canvas->cxLine(canvas->ctxcanvas, left, bottom, right, top); + canvas->cxLine(canvas->ctxcanvas, left, top, right, bottom); + /* continue */ + case CD_PLUS: + canvas->cxLine(canvas->ctxcanvas, left, y, right, y); + canvas->cxLine(canvas->ctxcanvas, x, bottom, x, top); + break; + case CD_HOLLOW_CIRCLE: + canvas->cxArc(canvas->ctxcanvas, x, y, size, size, 0, 360); + break; + case CD_HOLLOW_BOX: + canvas->cxRect(canvas->ctxcanvas, left, right, bottom, top); + break; + case CD_HOLLOW_DIAMOND: + canvas->cxLine(canvas->ctxcanvas, left, y, x, top); + canvas->cxLine(canvas->ctxcanvas, x, top, right, y); + canvas->cxLine(canvas->ctxcanvas, right, y, x, bottom); + canvas->cxLine(canvas->ctxcanvas, x, bottom, left, y); + break; + case CD_X: + canvas->cxLine(canvas->ctxcanvas, left, bottom, right, top); + canvas->cxLine(canvas->ctxcanvas, left, top, right, bottom); + break; + case CD_CIRCLE: + canvas->cxSector(canvas->ctxcanvas, x, y, size, size, 0, 360); + break; + case CD_BOX: + canvas->cxBox(canvas->ctxcanvas, left, right, bottom, top); + break; + case CD_DIAMOND: + { + cdPoint poly[5]; + poly[0].x = left; + poly[0].y = y; + poly[1].x = x; + poly[1].y = top; + poly[2].x = right; + poly[2].y = y; + poly[3].x = x; + poly[3].y = bottom; + canvas->cxPoly(canvas->ctxcanvas, CD_FILL, poly, 4); + } + break; + } + + if (canvas->interior_style != oldinteriorstyle && + (canvas->mark_type == CD_CIRCLE || + canvas->mark_type == CD_BOX || + canvas->mark_type == CD_DIAMOND)) + cdCanvasInteriorStyle(canvas, oldinteriorstyle); + + if (canvas->line_style != oldlinestyle && + (canvas->mark_type == CD_STAR || + canvas->mark_type == CD_PLUS || + canvas->mark_type == CD_X || + canvas->mark_type == CD_HOLLOW_BOX || + canvas->mark_type == CD_HOLLOW_CIRCLE || + canvas->mark_type == CD_HOLLOW_DIAMOND)) + cdCanvasLineStyle(canvas, oldlinestyle); + + if (canvas->line_width != oldlinewidth && + (canvas->mark_type == CD_STAR || + canvas->mark_type == CD_PLUS || + canvas->mark_type == CD_X || + canvas->mark_type == CD_HOLLOW_BOX || + canvas->mark_type == CD_HOLLOW_CIRCLE || + canvas->mark_type == CD_HOLLOW_DIAMOND)) + cdCanvasLineWidth(canvas, oldlinewidth); +} + +/* Setup Bezier coefficient array once for each control polygon. + */ +static void BezierForm(const cdPoint* p, cdfPoint* c) +{ + int k; + static int choose[4] = {1, 3, 3, 1}; + for (k = 0; k < 4; k++) + { + c[k].x = p[k].x * choose[k]; + c[k].y = p[k].y * choose[k]; + } +} + +static void fBezierForm(const cdfPoint* p, cdfPoint* c) +{ + int k; + static int choose[4] = {1, 3, 3, 1}; + for (k = 0; k < 4; k++) + { + c[k].x = p[k].x * choose[k]; + c[k].y = p[k].y * choose[k]; + } +} + +/* Return Point pt(t), t <= 0 <= 1 from C. + * BezierForm must be called once for any given control polygon. + */ +static void BezierCurve(const cdfPoint* c, cdfPoint *pt, double t) +{ + int k; + double t1, tt, u; + cdfPoint b[4]; + + u = t; + + b[0].x = c[0].x; + b[0].y = c[0].y; + for(k = 1; k < 4; k++) + { + b[k].x = c[k].x * u; + b[k].y = c[k].y * u; + u =u*t; + } + + pt->x = b[3].x; + pt->y = b[3].y; + t1 = 1-t; + tt = t1; + for(k = 2; k >= 0; k--) + { + pt->x += b[k].x * tt; + pt->y += b[k].y * tt; + tt =tt*t1; + } +} + +static int BezierNumSegments(cdCanvas* canvas, const cdPoint* p) +{ + int i, K, dx, dy, d, + xmax = p[0].x, + ymax = p[0].y, + xmin = p[0].x, + ymin = p[0].y; + + for (i = 1; i < 4; i++) + { + if (p[i].x > xmax) + xmax = p[i].x; + if (p[i].y > ymax) + ymax = p[i].y; + if (p[i].x < xmin) + xmin = p[i].x; + if (p[i].y < ymin) + ymin = p[i].y; + } + + if (canvas->use_matrix) + { + cdMatrixTransformPoint(canvas->matrix, xmin, ymin, &xmin, &ymin); + cdMatrixTransformPoint(canvas->matrix, xmax, ymax, &xmax, &ymax); + } + + /* diagonal of the bouding box */ + dx = (xmax-xmin); + dy = (ymax-ymin); + d = (int)(sqrt(dx*dx + dy*dy)); + K = d / 8; + if (K < 8) K = 8; + return K; +} + +static int fBezierNumSegments(cdCanvas* canvas, const cdfPoint* p) +{ + int i, K, d; + double dx, dy, + xmax = p[0].x, + ymax = p[0].y, + xmin = p[0].x, + ymin = p[0].y; + + for (i = 1; i < 4; i++) + { + if (p[i].x > xmax) + xmax = p[i].x; + if (p[i].y > ymax) + ymax = p[i].y; + if (p[i].x < xmin) + xmin = p[i].x; + if (p[i].y < ymin) + ymin = p[i].y; + } + + /* diagonal of the bouding box */ + dx = (xmax-xmin); + dy = (ymax-ymin); + d = (int)(sqrt(dx*dx + dy*dy)); + K = d / 8; + if (K < 8) K = 8; + return K; +} + +/* from sim.h */ +void simfLineThin(cdCanvas* canvas, double x1, double y1, double x2, double y2, int *last_xi_a, int *last_yi_a, int *last_xi_b, int *last_yi_b); + +/* Quick and Simple Bezier Curve Drawing --- Robert D. Miller + * Graphics GEMS V */ +void cdSimPolyBezier(cdCanvas* canvas, const cdPoint* points, int n) +{ + int i = 0, k, K, poly_max = 0; + cdfPoint pt, prev_pt; + cdfPoint bezier_control[4]; + cdPoint* poly = NULL; + int use_poly = 0, + last_xi_a = -65535, + last_yi_a = -65535, + last_xi_b = -65535, + last_yi_b = -65535; + + /* Use special floating point anti-alias line draw when + line_width==1, and NOT using cdlineSIM. */ + if (canvas->line_width > 1 || canvas->cxLine != cdlineSIM) + use_poly = 1; + + n--; /* first n is 4 */ + while (n >= 3) + { + BezierForm(points+i, bezier_control); + K = BezierNumSegments(canvas, points+i); + + if (use_poly && poly_max < K+1) + { + poly = realloc(poly, sizeof(cdPoint)*(K+1)); /* K+1 points */ + if (!poly) return; + poly_max = K+1; + } + + /* first segment */ + BezierCurve(bezier_control, &pt, 0); + if (use_poly) + { + poly[0].x = _cdRound(pt.x); + poly[0].y = _cdRound(pt.y); + } + else + prev_pt = pt; + + for(k = 1; k < K+1; k++) + { + BezierCurve(bezier_control, &pt, (double)k/(double)K); + + if (use_poly) + { + poly[k].x = _cdRound(pt.x); + poly[k].y = _cdRound(pt.y); + } + else + { + int old_use_matrix = canvas->use_matrix; + double x1 = prev_pt.x, + y1 = prev_pt.y, + x2 = pt.x, + y2 = pt.y; + + if (canvas->use_matrix && !canvas->invert_yaxis) + { + cdfMatrixTransformPoint(canvas->matrix, x1, y1, &x1, &y1); + cdfMatrixTransformPoint(canvas->matrix, x2, y2, &x2, &y2); + } + + /* must disable transformation here, because line simulation use cxPixel */ + canvas->use_matrix = 0; + + simfLineThin(canvas, x1, y1, x2, y2, &last_xi_a, &last_yi_a, &last_xi_b, &last_yi_b); + + canvas->use_matrix = old_use_matrix; + prev_pt = pt; + } + } + + if (use_poly) + canvas->cxPoly(canvas->ctxcanvas, CD_OPEN_LINES, poly, k); + + n -= 3; i += 3; + } + + if (poly) free(poly); +} + +void cdfSimPolyBezier(cdCanvas* canvas, const cdfPoint* points, int n) +{ + int i = 0, k, K, poly_max = 0; + cdfPoint pt; + cdfPoint bezier_control[4]; + cdfPoint* poly = NULL; + + n--; /* first n is 4 */ + while (n >= 3) + { + fBezierForm(points+i, bezier_control); + K = fBezierNumSegments(canvas, points+i); + + if (poly_max < K+1) + { + poly = realloc(poly, sizeof(cdfPoint)*(K+1)); /* K+1 points */ + if (!poly) return; + poly_max = K+1; + } + + /* first segment */ + BezierCurve(bezier_control, &pt, 0); + poly[0].x = _cdRound(pt.x); + poly[0].y = _cdRound(pt.y); + + for(k = 1; k < K+1; k++) + { + BezierCurve(bezier_control, &pt, (double)k/(double)K); + + poly[k].x = _cdRound(pt.x); + poly[k].y = _cdRound(pt.y); + } + + canvas->cxFPoly(canvas->ctxcanvas, CD_OPEN_LINES, poly, k); + n -= 3; i += 3; + } + + if (poly) free(poly); +} + +void cdSimPutImageRectRGBA(cdCanvas* canvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, const unsigned char *a, int x, int y, int w, int h, int xmin, int xmax, int ymin, int ymax) +{ + int size, i, j, dst, src, *fx, *fy, rw, rh; + unsigned char *ar, *ag, *ab, al; + + size = w * h; + ar = (unsigned char*)malloc(size*3); + if (!ar) return; + ag = ar + size; + ab = ag + size; + + canvas->cxGetImageRGB(canvas->ctxcanvas, ar, ag, ab, x, y, w, h); + + rw = xmax-xmin+1; + rh = ymax-ymin+1; + + fx = cdGetZoomTable(w, rw, xmin); + fy = cdGetZoomTable(h, rh, ymin); + + for (j = 0; j < h; j++) + { + for (i = 0; i < w; i++) + { + dst = j * w + i; + src = fy[j] * iw + fx[i]; + al = a[src]; + ar[dst] = CD_ALPHA_BLEND(r[src], ar[dst], al); + ag[dst] = CD_ALPHA_BLEND(g[src], ag[dst], al); + ab[dst] = CD_ALPHA_BLEND(b[src], ab[dst], al); + } + } + + canvas->cxPutImageRectRGB(canvas->ctxcanvas, w, h, ar, ag, ab, x, y, w, h, 0, 0, 0, 0); + + free(ar); + + free(fx); + free(fy); +} |