diff options
-rw-r--r-- | html/en/cdluaim.html | 7 | ||||
-rw-r--r-- | html/en/drv/irgb.html | 7 | ||||
-rw-r--r-- | html/en/history.html | 7 | ||||
-rw-r--r-- | src/drv/cdirgb.c | 112 | ||||
-rw-r--r-- | src/drv/cdmf.c | 2 | ||||
-rw-r--r-- | src/sim/cd_truetype.c | 7 | ||||
-rw-r--r-- | src/sim/sim.h | 7 | ||||
-rw-r--r-- | src/sim/sim_linepolyfill.c | 345 | ||||
-rw-r--r-- | src/sim/sim_primitives.c | 2 | ||||
-rw-r--r-- | test/simple/simple.c | 28 |
10 files changed, 320 insertions, 204 deletions
diff --git a/html/en/cdluaim.html b/html/en/cdluaim.html index 6629558..72b3c77 100644 --- a/html/en/cdluaim.html +++ b/html/en/cdluaim.html @@ -38,11 +38,12 @@ and IMLua were initialized. require"cdluaim" can also be used. <br> <p>Creates a cdBitmap from an imImage, but reuses image data. When the cdBitmap is destroyed, the data is preserved. </p> <pre class="function">image:cdCanvasPutImageRect(canvas: cdCanvas, x: number, y: number, w: number, h: number, xmin: number, xmax: number, ymin: number, ymax: number) [in Lua] </pre> -<p> Draws the imImage into the given cdCanvas. The imImage must be a -bitmap image, see \ref imImageIsBitmap. </p> +<p> Draws the imImage into the given cdCanvas. The imImage +must be a bitmap image, see <strong>imImageIsBitmap</strong> in IM documentation. </p> <pre class="function">image:wdCanvasPutImageRect(canvas: cdCanvas, x: number, y: number, w: number, h: number, xmin: number, xmax: number, ymin: number, ymax: number) [in Lua] </pre> <p>Draws the imImage into the given cdCanvas using world coordinates. The -imImage must be a bitmap image, see \ref imImageIsBitmap. </p> +imImage must be a bitmap image, see <strong>imImageIsBitmap</strong> in IM +documentation. </p> <pre class="function">image:cdCanvasGetImage(canvas: cdCanvas, x: number, y: number) [in Lua] </pre> <p>Retrieve the imImage data from the given cdCanvas. The imImage must be a IM_RGB/IM_BYTE image. </p> diff --git a/html/en/drv/irgb.html b/html/en/drv/irgb.html index 0689dfc..20101b6 100644 --- a/html/en/drv/irgb.html +++ b/html/en/drv/irgb.html @@ -31,7 +31,8 @@ or <p>It must include the canvas' dimensions.<font face="Courier"> Width</font> and <font face="Courier">height</font> are provided in pixels (note the lowercase "x" between them). As an option, you can specify the buffers to be used by - the driver, so that you can draw over an existing image. The resolution can be defined with parameter + the driver, so that you can draw over an existing image, [r g b] or [r g b a] + are pointers to the component buffer, just like PutImageRectRGB/A. The resolution can be defined with parameter <font face="Courier">-r</font>; its default value is "3.78 pixels/mm" (96 DPI). </p> <p>When the parameter -a is specified an alpha channel will be added to the canvas underlying image. All primitives will be composed using an over operator @@ -45,11 +46,11 @@ They are not initialized when allocated by the application.</p> <a href="../func/init.html#cdKillCanvas"><strong>cdKillCanvas</strong></a> is required to release internal allocated memory.</p> <p>In Lua, the canvas can be created in two ways: with an already defined image or without it. With an image, an RGB - image must be passed as parameter, created by functions <strong> + image must be passed as parameter instead of the string, created by functions <strong> <a href="../func/client.html#cdCreateImageRGB">cd.CreateImageRGB</a>,</strong> <strong><a href="../func/client.html#cdCreateImageRGBA">cd.CreateImageRGBA</a></strong> or <strong> <a href="../func/client.html#cdCreateBitmap">cd.CreateBitmap</a></strong> - in Lua. The resolution must be passed in an extra parameter after the image.</p> + in Lua. The resolution must be passed in a second parameter after the image.</p> <h3>Exclusive Functions</h3> diff --git a/html/en/history.html b/html/en/history.html index 81db388..b44d176 100644 --- a/html/en/history.html +++ b/html/en/history.html @@ -19,7 +19,7 @@ <body> <h2>History of Changes</h2> -<h3>CVS (27/Oct/2009)</h3> +<h3>CVS (27/Nov/2009)</h3> <ul> <li><span class="style1">Changed</span><span class="hist_changed">:</span> Freetype updated to version 2.3.11.</li> @@ -37,9 +37,12 @@ objects in Lua.</li> <li><span style="color: #FF0000">Fixed:</span> <strong>CanvasText</strong> for WD when using text with multiple lines.</li> - <li><span style="color: #FF0000">Fixed:</span> compositing in IMAGERGB when + <li><span style="color: #FF0000">Fixed:</span> compositing in the IMAGERGB + driver when canvas has a semi-transparent alpha channel and a color with semi transparent alpha are used.</li> + <li><span style="color: #FF0000">Fixed:</span> polygon filling in the IMAGERGB + driver when the segments contain horizontal lines.</li> </ul> <h3><a href="http://sourceforge.net/projects/canvasdraw/files/5.2/">Version 5.2</a> (26/Jun/2009)</h3> <ul> diff --git a/src/drv/cdirgb.c b/src/drv/cdirgb.c index d623abc..ddbcb4d 100644 --- a/src/drv/cdirgb.c +++ b/src/drv/cdirgb.c @@ -544,15 +544,16 @@ static int compare_int(const int* xx1, const int* xx2) static void irgbClipPoly(cdCtxCanvas* ctxcanvas, unsigned char* clip_region, cdPoint* poly, int n, int combine_mode) { + /***********IMPORTANT: the reference for this function is simPolyFill in "sim_linepolyfill.c", + if a change is made here, must be reflected there, and vice-versa */ cdCanvas* canvas = ctxcanvas->canvas; unsigned char* clip_line; - simLineSegment *seg_i; cdPoint* t_poly = NULL; - int y_max, y_min, i, y, i1, fill_mode, num_lines, - inter_count, width, height; + int y_max, y_min, i, y, fill_mode, num_lines, + xx_count, width, height, *xx, *hh, max_hh, n_seg; - int *xx = (int*)malloc((n+1)*sizeof(int)); - simLineSegment *segment = (simLineSegment *)malloc(n*sizeof(simLineSegment)); + /* alloc maximum number of segments */ + simLineSegment *segments = (simLineSegment *)malloc(n*sizeof(simLineSegment)); if (canvas->use_matrix) { @@ -568,112 +569,55 @@ static void irgbClipPoly(cdCtxCanvas* ctxcanvas, unsigned char* clip_region, cdP height = canvas->h; fill_mode = canvas->fill_mode; - y_max = poly[0].y; - y_min = poly[0].y; - for(i = 0; i < n; i++) + simPolyMakeSegments(segments, &n_seg, poly, n, &max_hh, &y_max, &y_min); + + if (y_min > height-1 || y_max < 0) { - i1 = (i+1)%n; /* next point(i+1), next of last(n-1) is first(0) */ - simAddSegment(segment+i, poly[i].x, poly[i].y, poly[i1].x, poly[i1].y, &y_max, &y_min); + free(segments); + return; } if (y_min < 0) y_min = 0; + /* number of horizontal lines */ if (y_max > height-1) num_lines = height-y_min; else num_lines = y_max-y_min+1; + /* buffer to store the current horizontal intervals during the fill of an horizontal line */ + xx = (int*)malloc((n+1)*sizeof(int)); /* allocated to the maximum number of possible intervals in one line */ + hh = (int*)malloc((2*max_hh)*sizeof(int)); + /* for all horizontal lines between y_max and y_min */ for(y = y_max; y >= y_min; y--) { - inter_count = 0; - - /* for all segments, calculates the intervals to be filled. */ - for(i = 0; i < n; i++) - { - seg_i = segment + i; - - /* if the minimum Y coordinate of the segment is greater than the current y, then ignore the segment. */ - /* if it is an horizontal line, then ignore the segment. */ - if (seg_i->y1 > y || - seg_i->y1 == seg_i->y2) - continue; - - if (y == seg_i->y1) /* intersection at the start point (x1,y1) */ - { - int i_next = (i==n-1)? 0: i+1; - int i_prev = (i==0)? n-1: i-1; - simLineSegment *seg_i_next = segment + i_next; - simLineSegment *seg_i_prev = segment + i_prev; - - /* always save at least one intersection point for (y1) */ - - xx[inter_count++] = seg_i->x1; /* save the intersection point */ - - /* check for missing bottom-corner points (|_|), must duplicate the intersection */ - if ((seg_i_next->y1 == y && seg_i_next->y2 == seg_i_next->y1) || /* next is an horizontal line */ - (seg_i_prev->y1 == y && seg_i_prev->y2 == seg_i_prev->y1)) /* previous is an horizontal line */ - { - xx[inter_count++] = seg_i->x1; /* save the intersection point */ - } - } - else if ((y > seg_i->y1) && (y < seg_i->y2)) /* intersection inside the segment, do not include y2 */ - { - xx[inter_count++] = simSegmentInc(seg_i, canvas, y); /* save the intersection point */ - } - else if (y == seg_i->y2) /* intersection at the end point (x2,y2) */ - { - int i_next = (i==n-1)? 0: i+1; - int i_prev = (i==0)? n-1: i-1; - simLineSegment *seg_i_next = segment + i_next; - simLineSegment *seg_i_prev = segment + i_prev; - - /* only save the intersection point for (y2) if not handled by (y1) of another segment */ - - /* check for missing top-corner points (^) or (|ŻŻ|) */ - if ((seg_i_next->y2 == y && seg_i_next->y2 == seg_i_next->y1) || /* next is an horizontal line */ - (seg_i_prev->y2 == y && seg_i_prev->y2 == seg_i_prev->y1) || /* previous is an horizontal line */ - (seg_i_next->y2 == y && seg_i_next->x2 == seg_i->x2 && seg_i_next->x1 != seg_i->x1) || - (seg_i_prev->y2 == y && seg_i_prev->x2 == seg_i->x2 && seg_i_prev->x1 != seg_i->x1)) - { - xx[inter_count++] = seg_i->x2; /* save the intersection point */ - } - } - } - - /* if outside the canvas, ignore the intervals and */ - /* continue since the segments where updated. */ - if (y > height-1 || inter_count == 0) + xx_count = simPolyFindHorizontalIntervals(segments, n_seg, xx, hh, y, height); + if (xx_count < 2) continue; - - /* sort the intervals */ - qsort(xx, inter_count, sizeof(int), (int (*)(const void*,const void*))compare_int); clip_line = clip_region + y*width; /* for all intervals, fill the interval */ - for(i = 0; i < inter_count; i += 2) + for(i = 0; i < xx_count; i += 2) /* process only pairs */ { - if (fill_mode == CD_EVENODD) - { - /* since it fills only pairs of intervals, */ - /* it is the EVENODD fill rule. */ - irgbClipFillLine(clip_line, combine_mode, xx[i], xx[i+1], width); - } - else + /* fills only pairs of intervals, */ + irgbClipFillLine(clip_line, combine_mode, xx[i], xx[i+1], width); + + if ((fill_mode == CD_WINDING) && /* NOT EVENODD */ + ((i+2 < xx_count) && (xx[i+1] < xx[i+2])) && /* avoid point intervals */ + simIsPointInPolyWind(poly, n, (xx[i+1]+xx[i+2])/2, y)) /* the next interval is inside the polygon */ { - irgbClipFillLine(clip_line, combine_mode, xx[i], xx[i+1], width); - if ((i+2 < inter_count) && (xx[i+1] < xx[i+2])) /* avoid point intervals */ - if (simIsPointInPolyWind(poly, n, (xx[i+1]+xx[i+2])/2, y)) /* if the next interval is inside the polygon then fill it */ - irgbClipFillLine(clip_line, combine_mode, xx[i+1], xx[i+2], width); + irgbClipFillLine(clip_line, combine_mode, xx[i+1], xx[i+2], width); } } } if (t_poly) free(t_poly); free(xx); - free(segment); + free(hh); + free(segments); if (combine_mode == CD_INTERSECT) irgPostProcessIntersect(ctxcanvas->clip_region, ctxcanvas->canvas->w * ctxcanvas->canvas->h); diff --git a/src/drv/cdmf.c b/src/drv/cdmf.c index d44bb5e..3646cf5 100644 --- a/src/drv/cdmf.c +++ b/src/drv/cdmf.c @@ -354,7 +354,7 @@ static void cdpattern(cdCtxCanvas *ctxcanvas, int w, int h, const long int *patt { cdDecodeColor(*pattern++, &r, &g, &b); fprintf(ctxcanvas->file, "%d %d %d ", (int)r, (int)g, (int)b); - if (c % w == 0) + if ((c + 1) % w == 0) fprintf(ctxcanvas->file, "\n"); } } diff --git a/src/sim/cd_truetype.c b/src/sim/cd_truetype.c index bd06830..e7dad41 100644 --- a/src/sim/cd_truetype.c +++ b/src/sim/cd_truetype.c @@ -142,12 +142,17 @@ static void cdTT_checkversion(cdTT_Text* tt_text) ********************************************/ cdTT_Text* cdTT_create(void) { + static int first = 1; cdTT_Text * tt_text = malloc(sizeof(cdTT_Text)); memset(tt_text, 0, sizeof(cdTT_Text)); FT_Init_FreeType(&tt_text->library); - cdTT_checkversion(tt_text); + if (first) + { + cdTT_checkversion(tt_text); + first = 0; + } return tt_text; } diff --git a/src/sim/sim.h b/src/sim/sim.h index 9d96a8a..8421f53 100644 --- a/src/sim/sim.h +++ b/src/sim/sim.h @@ -43,8 +43,11 @@ typedef struct _simLineSegment unsigned short ErrorInc, ErrorAcc; } simLineSegment; -void simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int *y_max, int *y_min); -int simSegmentInc(simLineSegment* segment, cdCanvas* canvas, int y); +int simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int *y_max, int *y_min); +int simSegmentInc(simLineSegment* segment); + +int simPolyFindHorizontalIntervals(simLineSegment *segments, int n_seg, int* xx, int *hh, int y, int height); +void simPolyMakeSegments(simLineSegment *segments, int *n_seg, cdPoint* poly, int n, int *max_hh, int *y_max, int *y_min); void simPolyFill(cdSimulation* simulation, cdPoint* poly, int n); void simLineThin(cdCanvas* canvas, int x1, int y1, int x2, int y2); diff --git a/src/sim/sim_linepolyfill.c b/src/sim/sim_linepolyfill.c index 1a20907..74c98c1 100644 --- a/src/sim/sim_linepolyfill.c +++ b/src/sim/sim_linepolyfill.c @@ -76,8 +76,11 @@ static int compare_int(const int* xx1, const int* xx2) return *xx1 - *xx2; } -void simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int *y_max, int *y_min) +int simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int *y_max, int *y_min) { + if (x1==x2 && y1==y2) + return 0; + /* Make sure p2.y > p1.y */ if (y1 > y2) { @@ -108,7 +111,7 @@ void simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int if (segment->DeltaY > segment->DeltaX) { if (segment->DeltaY==0) /* do not compute for horizontal segments */ - return; + return 1; /* Y-major line; calculate 16-bit fixed-point fractional part of a pixel that X advances each time Y advances 1 pixel, truncating the @@ -118,7 +121,7 @@ void simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int else { if (segment->DeltaX==0) /* do not compute for vertical segments */ - return; + return 1; /* It's an X-major line; calculate 16-bit fixed-point fractional part of a pixel that Y advances each time X advances 1 pixel, truncating the @@ -131,9 +134,11 @@ void simAddSegment(simLineSegment* segment, int x1, int y1, int x2, int y2, int *y_max = y2; if (y1 < *y_min) *y_min = y1; + + return 1; } -int simSegmentInc(simLineSegment* segment, cdCanvas* canvas, int y) +int simSegmentInc(simLineSegment* segment) { unsigned short ErrorAccTemp, Weighting; @@ -248,7 +253,7 @@ static void simPolyAAPixels(cdCanvas *canvas, simIntervalList* line_int_list, in /* Line is not horizontal, diagonal, or vertical */ - /* start and end pixels are not necessary + /* highest and lowest pixels are not necessary since they are always drawn in the previous step. */ ErrorAcc = 0; /* initialize the line error accumulator to 0 */ @@ -357,142 +362,272 @@ static void simLineIntervallAdd(simIntervalList* line_int_list, int x1, int x2) line_int_list->n += 2; } -void simPolyFill(cdSimulation* simulation, cdPoint* poly, int n) +void simPolyMakeSegments(simLineSegment *segments, int *n_seg, cdPoint* poly, int n, int *max_hh, int *y_max, int *y_min) +{ + int i, i1; + *y_max = poly[0].y; + *y_min = poly[0].y; + *max_hh=0, *n_seg = n; + for(i = 0; i < n; i++) + { + i1 = (i+1)%n; /* next point(i+1), next of last(n-1) is first(0) */ + if (simAddSegment(segments, poly[i].x, poly[i].y, poly[i1].x, poly[i1].y, y_max, y_min)) + { + if (poly[i].y == poly[i1].y) + (*max_hh)++; /* increment the number of horizontal segments */ + + segments++; + } + else + (*n_seg)--; + } +} + +static void simAddHxx(int *hh, int *hh_count, int x1, int x2) +{ + /* It will add a closed interval in a list of closed intervals. + But if some intersect then they must be merged. */ + + int i, count = *hh_count; + + if (x1 > x2) + { + int t = x2; + x2 = x1; + x1 = t; + } + + for (i=0; i<count; i+=2) /* here we always have pairs */ + { + /* x_end >= h_begin AND x_begin <= h_end */ + if (x2 >= hh[i] && x1 <= hh[i+1]) + { + /* there is some intersection, merge interval and remove point */ + if (hh[i] < x1) + x1 = hh[i]; + if (hh[i+1] > x2) + x2 = hh[i+1]; + + memmove(hh+i, hh+i+2, (count-(i+2))*sizeof(int)); + count -= 2; + } + } + + /* no intersection, add both points at the end */ + hh[count] = x1; + hh[count+1] = x2; + *hh_count = count + 2; +} + +static void simMergeHxx(int *xx, int *xx_count, int *hh, int hh_count) +{ + int hh_i; + + if (*xx_count == 0) + { + memcpy(xx, hh, hh_count*sizeof(int)); + *xx_count = hh_count; + return; + } + + /* remember that xx and hh both have an even number of points, + and all pairs are intervals. + So infact this call will behave as simAddHxx for each pair of hh. */ + for (hh_i=0; hh_i<hh_count; hh_i+=2) + { + simAddHxx(xx, xx_count, hh[hh_i], hh[hh_i+1]); + } +} + +int simPolyFindHorizontalIntervals(simLineSegment *segments, int n_seg, int* xx, int *hh, int y, int height) { simLineSegment *seg_i; + int i, hh_count = 0; + int xx_count = 0; /* count the number of points in the horizontal line, + each pair will form an horizontal interval */ + + /* for all segments, calculates the intervals to be filled + from the intersection with the horizontal line y. */ + for(i = 0; i < n_seg; i++) + { + seg_i = segments + i; + + /* if y is less than the minimum Y coordinate of the segment (y1), + or y is greater than the maximum Y coordinate of the segment (y2), + then ignore the segment. */ + if (y < seg_i->y1 || y > seg_i->y2) + continue; + + /* if it is an horizontal line, then store the segment in a separate buffer. */ + if (seg_i->y1 == seg_i->y2) /* because of the previous test, also implies "==y" */ + { + int prev_y, next_y; + int i_next = (i==n_seg-1)? 0: i+1; + int i_prev = (i==0)? n_seg-1: i-1; + simLineSegment *seg_i_next = segments + i_next; + simLineSegment *seg_i_prev = segments + i_prev; + + simAddHxx(hh, &hh_count, seg_i->x1, seg_i->x2); + + /* save the previous y, not in the horizontal line */ + if (seg_i_prev->y1 == y) + prev_y = seg_i_prev->y2; + else + prev_y = seg_i_prev->y1; + + /* include horizontal segments that are in a sequence */ + while (seg_i_next->y1 == seg_i_next->y2 && i < n_seg) + { + simAddHxx(hh, &hh_count, seg_i_next->x1, seg_i_next->x2); + + i++; + i_next = (i==n_seg-1)? 0: i+1; + seg_i_next = segments + i_next; + } + + /* save the next y, not in the horizontal line */ + if (seg_i_next->y1 == y) + next_y = seg_i_next->y2; + else + next_y = seg_i_next->y1; + + /* if the horizontal line is part of a step |_ then compute a normal intersection in the middle */ + /* | */ + if ((next_y > y && prev_y < y) || + (next_y < y && prev_y > y)) + { + xx[xx_count++] = (seg_i->x1+seg_i->x2)/2; /* save the intersection point, any value inside the segment will be fine */ + } + } + else if (y == seg_i->y1) /* intersection at the lowest point (x1,y1) */ + { + int i_next = (i==n_seg-1)? 0: i+1; + int i_prev = (i==0)? n_seg-1: i-1; + simLineSegment *seg_i_next = segments + i_next; + simLineSegment *seg_i_prev = segments + i_prev; + + /* but add only if it does not belongs to an horizontal line */ + if (!((seg_i_next->y1 == y && seg_i_next->y2 == y) || /* next is an horizontal line */ + (seg_i_prev->y1 == y && seg_i_prev->y2 == y))) /* previous is an horizontal line */ + { + xx[xx_count++] = seg_i->x1; /* save the intersection point */ + } + } + else if (y == seg_i->y2) /* intersection at the highest point (x2,y2) */ + { + int i_next = (i==n_seg-1)? 0: i+1; + int i_prev = (i==0)? n_seg-1: i-1; + simLineSegment *seg_i_next = segments + i_next; + simLineSegment *seg_i_prev = segments + i_prev; + + /* Normally do nothing, because this point is duplicated in another segment, + i.e only save the intersection point for (y2) if not handled by (y1) of another segment. + The exception is the top-corner points (^). */ + if ((seg_i_next->y2 == y && seg_i_next->x2 == seg_i->x2 && seg_i_next->y1 != y) || + (seg_i_prev->y2 == y && seg_i_prev->x2 == seg_i->x2 && seg_i_prev->y1 != y)) + { + xx[xx_count++] = seg_i->x2; /* save the intersection point */ + } + } + else /* if ((y > seg_i->y1) && (y < seg_i->y2)) intersection inside the segment */ + { + xx[xx_count++] = simSegmentInc(seg_i); /* save the intersection point */ + } + } + + /* if outside the canvas, ignore the intervals and */ + /* continue since the segments where updated in simSegmentInc. */ + if (y > height-1) + return 0; + + /* sort the intervals */ + if (xx_count) + qsort(xx, xx_count, sizeof(int), (int (*)(const void*,const void*))compare_int); + + /* add the horizontal segments. */ + if (hh_count) + { + simMergeHxx(xx, &xx_count, hh, hh_count); + + /* sort again */ + if (xx_count) + qsort(xx, xx_count, sizeof(int), (int (*)(const void*,const void*))compare_int); + } + + return xx_count; +} + +void simPolyFill(cdSimulation* simulation, cdPoint* poly, int n) +{ + /***********IMPORTANT: this function is used as a reference for irgbClipPoly in "cdirgb.c", + if a change is made here, must be reflected there, and vice-versa */ simIntervalList* line_int_list, *line_il; int y_max, y_min, i, y, i1, fill_mode, num_lines, - inter_count, width, height, *xx; + xx_count, width, height, *xx, *hh, max_hh, n_seg; - simLineSegment *segment = (simLineSegment *)malloc(n*sizeof(simLineSegment)); + /* alloc maximum number of segments */ + simLineSegment *segments = (simLineSegment *)malloc(n*sizeof(simLineSegment)); width = simulation->canvas->w; height = simulation->canvas->h; fill_mode = simulation->canvas->fill_mode; - y_max = poly[0].y; - y_min = poly[0].y; - for(i = 0; i < n; i++) - { - i1 = (i+1)%n; /* next point(i+1), next of last(n-1) is first(0) */ - simAddSegment(segment+i, poly[i].x, poly[i].y, poly[i1].x, poly[i1].y, &y_max, &y_min); - } + simPolyMakeSegments(segments, &n_seg, poly, n, &max_hh, &y_max, &y_min); if (y_min > height-1 || y_max < 0) { - free(segment); + free(segments); return; } if (y_min < 0) y_min = 0; + /* number of horizontal lines */ if (y_max > height-1) num_lines = height-y_min; else num_lines = y_max-y_min+1; + /* will store all horizontal intervals for each horizontal line, + will be used to draw the antialiased and incomplete pixels */ line_int_list = malloc(sizeof(simIntervalList)*num_lines); memset(line_int_list, 0, sizeof(simIntervalList)*num_lines); - xx = (int*)malloc((n+1)*sizeof(int)); + /* buffer to store the current horizontal intervals during the fill of an horizontal line */ + xx = (int*)malloc((n+1)*sizeof(int)); /* allocated to the maximum number of possible intervals in one line */ + hh = (int*)malloc((2*max_hh)*sizeof(int)); /* for all horizontal lines between y_max and y_min */ for(y = y_max; y >= y_min; y--) { - inter_count = 0; - - /* for all segments, calculates the intervals to be filled - from the intersection with the horizontal line y. */ - for(i = 0; i < n; i++) - { - seg_i = segment + i; - - /* if the minimum Y coordinate of the segment is greater than the current y, then ignore the segment. */ - /* if it is an horizontal line, then ignore the segment. */ - if (seg_i->y1 > y || - seg_i->y1 == seg_i->y2) - continue; - - if (y == seg_i->y1) /* intersection at the start point (x1,y1) */ - { - int i_next = (i==n-1)? 0: i+1; - int i_prev = (i==0)? n-1: i-1; - simLineSegment *seg_i_next = segment + i_next; - simLineSegment *seg_i_prev = segment + i_prev; - - /* always save at least one intersection point for (y1) */ - - xx[inter_count++] = seg_i->x1; /* save the intersection point */ - - /* check for missing bottom-corner points (|_|), must duplicate the intersection */ - if ((seg_i_next->y1 == y && seg_i_next->y2 == seg_i_next->y1) || /* next is an horizontal line */ - (seg_i_prev->y1 == y && seg_i_prev->y2 == seg_i_prev->y1)) /* previous is an horizontal line */ - { - xx[inter_count++] = seg_i->x1; /* save the intersection point */ - } - } - else if ((y > seg_i->y1) && (y < seg_i->y2)) /* intersection inside the segment, do not include y2 */ - { - xx[inter_count++] = simSegmentInc(seg_i, simulation->canvas, y); /* save the intersection point */ - } - else if (y == seg_i->y2) /* intersection at the end point (x2,y2) */ - { - int i_next = (i==n-1)? 0: i+1; - int i_prev = (i==0)? n-1: i-1; - simLineSegment *seg_i_next = segment + i_next; - simLineSegment *seg_i_prev = segment + i_prev; - - /* only save the intersection point for (y2) if not handled by (y1) of another segment */ - - /* check for missing top-corner points (^) or (|ŻŻ|) */ - if ((seg_i_next->y2 == y && seg_i_next->y2 == seg_i_next->y1) || /* next is an horizontal line */ - (seg_i_prev->y2 == y && seg_i_prev->y2 == seg_i_prev->y1) || /* previous is an horizontal line */ - (seg_i_next->y2 == y && seg_i_next->x2 == seg_i->x2 && seg_i_next->x1 != seg_i->x1) || - (seg_i_prev->y2 == y && seg_i_prev->x2 == seg_i->x2 && seg_i_prev->x1 != seg_i->x1)) - { - xx[inter_count++] = seg_i->x2; /* save the intersection point */ - } - } - } - - /* if outside the canvas, ignore the intervals and */ - /* continue since the segments where updated. */ - if (y > height-1 || inter_count == 0) + xx_count = simPolyFindHorizontalIntervals(segments, n_seg, xx, hh, y, height); + if (xx_count < 2) continue; - /* sort the intervals */ - qsort(xx, inter_count, sizeof(int), (int (*)(const void*,const void*))compare_int); - line_il = line_int_list+(y-y_min); - simLineIntervallInit(line_il, inter_count*2); + simLineIntervallInit(line_il, xx_count*2); /* for all intervals, fill the interval */ - for(i = 0; i < inter_count; i += 2) /* process only pairs */ + for(i = 0; i < xx_count; i += 2) /* process only pairs */ { - if (fill_mode == CD_EVENODD) - { - /* since it fills only pairs of intervals, */ - /* it is the EVENODD fill rule. */ - simFillHorizLine(simulation, xx[i], y, xx[i+1]); - simLineIntervallAdd(line_il, xx[i], xx[i+1]); - } - else + /* fills only pairs of intervals, */ + simFillHorizLine(simulation, xx[i], y, xx[i+1]); + simLineIntervallAdd(line_il, xx[i], xx[i+1]); + + if ((fill_mode == CD_WINDING) && /* NOT EVENODD */ + ((i+2 < xx_count) && (xx[i+1] < xx[i+2])) && /* avoid point intervals */ + simIsPointInPolyWind(poly, n, (xx[i+1]+xx[i+2])/2, y)) /* the next interval is inside the polygon */ { - simFillHorizLine(simulation, xx[i], y, xx[i+1]); - simLineIntervallAdd(line_il, xx[i], xx[i+1]); - if ((i+2 < inter_count) && (xx[i+1] < xx[i+2])) /* avoid point intervals */ - if (simIsPointInPolyWind(poly, n, (xx[i+1]+xx[i+2])/2, y)) /* if the next interval is inside the polygon then fill it */ - { - simFillHorizLine(simulation, xx[i+1], y, xx[i+2]); - simLineIntervallAdd(line_il, xx[i+1], xx[i+2]); - } + simFillHorizLine(simulation, xx[i+1], y, xx[i+2]); + simLineIntervallAdd(line_il, xx[i+1], xx[i+2]); } } } free(xx); - free(segment); + free(hh); + free(segments); /* Once the polygon has been filled, now let's draw the * antialiased and incomplete pixels at the edges */ @@ -500,7 +635,7 @@ void simPolyFill(cdSimulation* simulation, cdPoint* poly, int n) if (y_max > height-1) y_max = height-1; - /* Go through all line segments of the poly */ + /* Go through all line segments of the polygon */ for(i = 0; i < n; i++) { i1 = (i+1)%n; @@ -709,7 +844,7 @@ void simLineThin(cdCanvas* canvas, int x1, int y1, int x2, int y2) weighting for the paired pixel. Combine the Weighting with the existing alpha, When Weighting is zero alpha must be fully preserved. */ - aa_alpha = ((255-Weighting) * alpha) / 255; + aa_alpha = (unsigned char)(((255-Weighting) * alpha) / 255); aa_fgcolor = cdEncodeAlpha(fgcolor, aa_alpha); _cdLineDrawPixel(canvas, x1, y1, ls, aa_fgcolor, bgcolor); @@ -760,7 +895,7 @@ void simLineThin(cdCanvas* canvas, int x1, int y1, int x2, int y2) weighting for the paired pixel. Combine the Weighting with the existing alpha, When Weighting is zero alpha must be fully preserved. */ - aa_alpha = ((255-Weighting) * alpha) / 255; + aa_alpha = (unsigned char)(((255-Weighting) * alpha) / 255); aa_fgcolor = cdEncodeAlpha(fgcolor, aa_alpha); _cdLineDrawPixel(canvas, x1, y1, ls, aa_fgcolor, bgcolor); @@ -824,7 +959,7 @@ void simfLineThin(cdCanvas* canvas, double x1, double y1, double x2, double y2, int y1i = _cdRound(y1), y2i = _cdRound(y2); int yi_first = y1i; - int yi_last = y2i, xi_last; + int yi_last = y2i, xi_last = 0; if (y1i > y2i) _cdSwapInt(y1i, y2i); @@ -845,7 +980,7 @@ void simfLineThin(cdCanvas* canvas, double x1, double y1, double x2, double y2, /* Combine the Weighting with the existing alpha, When Weighting is zero alpha must be fully preserved. */ - aa_alpha = (int)((1.0-(x - xi)) * alpha); + aa_alpha = (unsigned char)((1.0-(x - xi)) * alpha); if (no_antialias) { @@ -915,7 +1050,7 @@ void simfLineThin(cdCanvas* canvas, double x1, double y1, double x2, double y2, int x1i = _cdRound(x1), x2i = _cdRound(x2); int xi_first = x1i; - int xi_last = x2i, yi_last; + int xi_last = x2i, yi_last = 0; if (x1i > x2i) _cdSwapInt(x1i, x2i); @@ -931,7 +1066,7 @@ void simfLineThin(cdCanvas* canvas, double x1, double y1, double x2, double y2, /* Combine the Weighting with the existing alpha, When Weighting is zero alpha must be fully preserved. */ - aa_alpha = (int)((1.0-(y - yi)) * alpha); + aa_alpha = (unsigned char)((1.0-(y - yi)) * alpha); if (no_antialias) { diff --git a/src/sim/sim_primitives.c b/src/sim/sim_primitives.c index 5f5e0a3..78f7be0 100644 --- a/src/sim/sim_primitives.c +++ b/src/sim/sim_primitives.c @@ -142,7 +142,7 @@ void cdarcSIM(cdCtxCanvas* ctxcanvas, int xc, int yc, int width, int height, dou cdCanvas* canvas = ((cdCtxCanvasBase*)ctxcanvas)->canvas; double c, s, sx, sy, x, y, prev_x, prev_y; double da; - int i, yc2 = 2*yc, p, + int i, yc2 = 2*yc, p = 0, last_xi_a = -65535, last_yi_a = -65535, last_xi_b = -65535, diff --git a/test/simple/simple.c b/test/simple/simple.c index a16ceb2..82eeb9c 100644 --- a/test/simple/simple.c +++ b/test/simple/simple.c @@ -1211,8 +1211,8 @@ void draw_wd(void) cdFlush(); } -void SimpleDrawTest(void) -//void SimpleDrawTestHardCopy(void) +//void SimpleDrawTest(void) +void SimpleDrawTestHardCopy(void) { int w, h; cdGetCanvasSize(&w, &h, 0, 0); @@ -1239,6 +1239,8 @@ void SimpleDrawTestImageRGB(void) cdCanvas* canvas = cdCreateCanvas(CD_IMAGERGB, "2048x2048"); cdActivate(canvas); + simple_draw = DRAW_TEST; + red = calloc(size, 1); green = calloc(size, 1); blue = calloc(size, 1); @@ -1257,6 +1259,7 @@ void SimpleDrawTestImageRGB(void) void SimpleDrawVectorFont(void) { simple_draw = DRAW_TEST; + cdBackground(CD_WHITE); cdClear(); cdLineStyle(CD_CONTINUOUS); @@ -1313,3 +1316,24 @@ void SimpleDrawVectorFont(void) } cdFlush(); } + +void SimpleDrawTest(void) +//void SimpleDrawPoly(void) +{ + int w, h; + cdGetCanvasSize(&w, &h, 0, 0); + + simple_draw = DRAW_TEST; + + cdBackground(CD_WHITE); + cdClear(); + + cdInteriorStyle(CD_SOLID); + cdBegin(CD_FILL); + cdVertex(w/4, h/4); + cdVertex(w/2-w/8, h/4); + cdVertex(w/2, h/2); + cdVertex(w/2-w/8, h/2); + + cdEnd(); +} |