diff options
Diffstat (limited to 'html/en/func/text.html')
-rw-r--r-- | html/en/func/text.html | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/html/en/func/text.html b/html/en/func/text.html index c2735b0..a5edc29 100644 --- a/html/en/func/text.html +++ b/html/en/func/text.html @@ -34,7 +34,7 @@ <font><strong>TextAligment</strong></font> function. </p> <hr> -<pre class="function"><span class="mainFunction">void <a name="cdText">cdCanvasText</a>(cdCanvas* canvas, int x, int y, const char* text); [in C]</span> +<div class="function"><pre class="function"><span class="mainFunction">void <a name="cdText">cdCanvasText</a>(cdCanvas* canvas, int x, int y, const char* text); [in C]</span> void cdfCanvasText(cdCanvas* canvas, double x, double y, const char* text); [in C] void wdCanvasText(cdCanvas* canvas, double x, double y, const char* text); (WC) [in C] @@ -44,9 +44,9 @@ canvas:wText(x, y: number, text: string) (WC) [in Lua]</pre> <p>Draws a text in the position <b><tt>(x,y)</tt></b> according to the current font and text alignment. It expects an ANSI string. Can have line breaks.</p> - +</div> <h3>Attributes</h3> -<pre class="function"><span class="mainFunction">void <a name="cdFont">cdCanvasFont</a>(cdCanvas* canvas, const char* typeface, int style, int size); [in C]</span> +<div class="function"><pre class="function"><span class="mainFunction">void <a name="cdFont">cdCanvasFont</a>(cdCanvas* canvas, const char* typeface, int style, int size); [in C]</span> void wdCanvasFont(cdCanvas* canvas, const char* typeface, int style, double size); (WD) [in C] canvas:Font(typeface, style, size: number) [in Lua] @@ -89,7 +89,7 @@ driver.</p> </center> </div> -<pre class="function"><span class="mainFunction">void <a name="cdGetFont">cdCanvasGetFont</a>(cdCanvas* canvas, char* typeface, int *style, int *size); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">void <a name="cdGetFont">cdCanvasGetFont</a>(cdCanvas* canvas, char* typeface, int *style, int *size); [in C]</span> void wdCanvasGetFont(cdCanvas* canvas, char* typeface, int *style, double *size); (WC) [in C] canvas:GetFont() -> (typeface: string, style, size: number) [in Lua] @@ -99,7 +99,7 @@ canvas:wGetFont() -> (typeface: string, style, size: number) (WC) [in Lua]</p return pointers; you can provide only the desired values.</p> <p>In WC, the size is returned in millimeters.</p> -<pre class="function"><span class="mainFunction">char* <a name="cdNativeFont">cdCanvasNativeFont</a>(cdCanvas* canvas, const char* nativefont); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">char* <a name="cdNativeFont">cdCanvasNativeFont</a>(cdCanvas* canvas, const char* nativefont); [in C]</span> canvas:NativeFont(font: string) -> (old_font: string) [in Lua]</pre> @@ -127,7 +127,7 @@ and platforms.</p> <p>Using "(char*)CD_QUERY" as a parameter, it returns the current selected font in the common format definition.</p> -<pre class="function"><span class="mainFunction">int <a name="cdTextAlignment">cdCanvasTextAlignment</a>(cdCanvas* canvas, int alignment); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">int <a name="cdTextAlignment">cdCanvasTextAlignment</a>(cdCanvas* canvas, int alignment); [in C]</span> canvas:TextAlignment(alignment: number) -> (old_alignment: number) [in Lua]</pre> @@ -139,16 +139,16 @@ canvas:TextAlignment(alignment: number) -> (old_alignment: number) [in Lua]</ <p align="center"><font size="4">Text Alignment</font><br> <img src="../../img/align.gif" border="2" width="273" height="227"></p> -<pre class="function"><span class="mainFunction">double <a name="cdTextOrientation">cdCanvasTextOrientation</a>(cdCanvas* canvas, double angle); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">double <a name="cdTextOrientation">cdCanvasTextOrientation</a>(cdCanvas* canvas, double angle); [in C]</span> canvas:TextOrientation(angle: number) -> (old_angle: number) [in Lua]</pre> <p>Defines the text orientation, which is an angle provided in degrees relative to the horizontal line according to which the text is drawn. Returns the previous value. Value <tt><b>CD_QUERY</b> </tt>simply returns the current value. The default value is 0.</p> - +</div> <h3>Properties</h3> -<pre class="function"><span class="mainFunction">void <a name="cdFontDim">cdCanvasGetFontDim</a>(cdCanvas* canvas, int *max_width, int *height, int *ascent, int *descent); [in C]</span> +<div class="function"><pre class="function"><span class="mainFunction">void <a name="cdFontDim">cdCanvasGetFontDim</a>(cdCanvas* canvas, int *max_width, int *height, int *ascent, int *descent); [in C]</span> void wdCanvasGetFontDim(cdCanvas* canvas, double *max_width, double *height, double *ascent, double *descent); (WC) [in C] canvas:GetFontDim() -> (max_width, height, ascent, descent: number) [in Lua] @@ -163,7 +163,7 @@ canvas:wGetFontDim() -> (max_width, height, ascent, descent: number) (WC) [in <p align="center"><font size="4">Font Dimension Attributes<br> </font><img src="../../img/font_dim.gif" border="2" width="300" height="139"></p> -<pre class="function"><span class="mainFunction">void <a name="cdTextSize">cdCanvasGetTextSize</a>(cdCanvas* canvas, const char* text, int *width, int *height); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">void <a name="cdTextSize">cdCanvasGetTextSize</a>(cdCanvas* canvas, const char* text, int *width, int *height); [in C]</span> void wdCanvasGetTextSize(cdCanvas* canvas, const char* text, double *width, double *height); (WC) [in C] canvas:GetTextSize(text: string) -> (width, heigth: number) [in Lua] @@ -173,7 +173,7 @@ canvas:wGetTextSize(text: string) -> (width, heigth: number) (WC) [in Lua]</p not necessary to provide all return pointers, you can provide only the desired values and <font>NULL</font> for the others.</p> -<pre class="function"><span class="mainFunction">void <a name="cdTextBounds">cdCanvasGetTextBounds</a>(cdCanvas* canvas, int x, int y, const char *text, int *rect); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">void <a name="cdTextBounds">cdCanvasGetTextBounds</a>(cdCanvas* canvas, int x, int y, const char *text, int *rect); [in C]</span> void wdCanvasGetTextBounds(cdCanvas* canvas, double x, double y, const char* text, double *rect); (WC) [in C] canvas:GetTextBounds(x, y: number, text: string) -> (rect: table) [in Lua] @@ -185,7 +185,7 @@ canvas:wGetTextBounds(x, y: number, text: string) -> (rect: table) (WC) [in L order starting with the bottom left corner, arranged (x0,y0,x1,y1,x2,y2,x3,y3).</p> -<pre class="function"><span class="mainFunction">void <a name="cdTextBox">cdCanvasGetTextBox</a>(cdCanvas* canvas, int x, int y, const char* text, int *xmin, int *xmax, int *ymin, int *ymax); [in C]</span> +</div><div class="function"><pre class="function"><span class="mainFunction">void <a name="cdTextBox">cdCanvasGetTextBox</a>(cdCanvas* canvas, int x, int y, const char* text, int *xmin, int *xmax, int *ymin, int *ymax); [in C]</span> void wdCanvasGetTextBox(cdCanvas* canvas, double x, double y, const char* text, double *xmin, double *xmax, double *ymin, double *ymax); (WC) [in C] canvas:GetTextBox(x, y: number, text: string) -> (xmin, xmax, ymin, ymax: number) [in Lua] @@ -195,7 +195,7 @@ canvas:wGetTextBox(x, y: number, text: string) -> (xmin, xmax, ymin, ymax: nu position. If orientation is not 0 then its area is always larger than the area of the rectangle returned by <strong>GetTextBounds</strong>. It is not necessary to provide all return pointers, you can provide only the desired values and <i><tt>NULL</tt></i> for the others.</p> - +</div> </body> |