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-rw-r--r--mak.vc6/cd.dsp549
-rw-r--r--mak.vc6/cd.dsw173
-rw-r--r--mak.vc6/cd_freetype.dsp243
-rw-r--r--mak.vc6/cd_pdflib.dsp697
-rw-r--r--mak.vc6/cdgdiplus.dsp103
-rw-r--r--mak.vc6/cdlua3.dsp99
-rw-r--r--mak.vc6/cdlua5.dsp99
-rw-r--r--mak.vc6/cdluacontextplus5.dsp75
-rw-r--r--mak.vc6/cdluaim5.dsp75
-rw-r--r--mak.vc6/cdluapdf3.dsp75
-rw-r--r--mak.vc6/cdluapdf5.dsp75
-rw-r--r--mak.vc6/cdpdf.dsp75
-rw-r--r--mak.vc6/cdx11.dsp107
-rw-r--r--mak.vc6/cdxrender.dsp71
14 files changed, 2516 insertions, 0 deletions
diff --git a/mak.vc6/cd.dsp b/mak.vc6/cd.dsp
new file mode 100644
index 0000000..6cccf23
--- /dev/null
+++ b/mak.vc6/cd.dsp
@@ -0,0 +1,549 @@
+# Microsoft Developer Studio Project File - Name="cd" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cd - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cd.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cd.mak" CFG="cd - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cd - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\freetype2" /I "..\src\intcgm" /I "..\src\iup" /I "..\src\sim" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "FT2_BUILD_LIBRARY" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cd.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\freetype2" /I "..\src\intcgm" /I "..\src\iup" /I "..\src\sim" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "FT2_BUILD_LIBRARY" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cd.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cd.lib"
+# ADD LIB32 /nologo /out:"..\lib\cd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cd - Win32 Debug"
+# Begin Group "INTCGM"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\intcgm\bparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\circle.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\ellipse.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm1.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm2.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm4.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm6.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\list.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\sism.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\tparse.c
+# End Source File
+# Begin Group "INC"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\intcgm\bparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\circle.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\ellipse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm2.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm4.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\intcgm6.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\list.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\sism.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\tparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\intcgm\types.h
+# End Source File
+# End Group
+# End Group
+# Begin Group "WIN32"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\win32\cdwclp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwdbuf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwdib.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwemf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwimg.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwin.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwin.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwnative.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwprn.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\cdwwmf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\win32\wmf_emf.c
+# End Source File
+# End Group
+# Begin Group "SIM"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\sim\cd_truetype.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\cdfontex.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim_linepolyfill.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim_other.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim_primitives.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\sim_text.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\sim\truetype.h
+# End Source File
+# End Group
+# Begin Group "DRV"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\drv\cdcgm.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cddebug.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cddgn.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cddxf.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cdirgb.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cdmf.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cdpicture.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cdps.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cgm.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\drv\cgm.h
+# End Source File
+# End Group
+# Begin Group "include"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\include\cd.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cd_old.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cd_private.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdcgm.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdclipbd.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cddbuf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cddebug.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cddgn.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cddxf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdemf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdimage.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdirgb.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdmf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdmf_private.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdnative.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdprint.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdps.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdwmf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\wd.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\wd_old.h
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=..\src\cd.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_active.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_attributes.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_bitmap.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_image.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_primitives.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_text.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_util.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cd_vectortext.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\rgb2map.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\wd.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\wdhdcpy.c
+
+!IF "$(CFG)" == "cd - Win32 Debug"
+
+# ADD CPP /nologo /W4 /GZ /GX
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cd.dsw b/mak.vc6/cd.dsw
new file mode 100644
index 0000000..b490d11
--- /dev/null
+++ b/mak.vc6/cd.dsw
@@ -0,0 +1,173 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "cd"=cd.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdlua3"=cdlua3.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdcontextplus"=cdgdiplus.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdlua5"=cdlua5.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdpdf"=cdpdf.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdx11"=cdx11.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdluapdf3"=cdluapdf3.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdluapdf5"=cdluapdf5.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdxrender"=cdxrender.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdluaim5"=cdluaim5.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "pdflib"=cd_pdflib.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "freetype6"=cd_freetype.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "cdluacontextplus5"=cdluacontextplus5.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/mak.vc6/cd_freetype.dsp b/mak.vc6/cd_freetype.dsp
new file mode 100644
index 0000000..7f1c021
--- /dev/null
+++ b/mak.vc6/cd_freetype.dsp
@@ -0,0 +1,243 @@
+# Microsoft Developer Studio Project File - Name="freetype6" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=freetype6 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "freetype6.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "freetype6.mak" CFG="freetype6 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "freetype6 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "freetype6 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "FT2_BUILD_LIBRARY" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/freetype.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "FT2_BUILD_LIBRARY" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/freetype.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\freetype6.lib"
+# ADD LIB32 /nologo /out:"..\lib\freetype6.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "freetype6 - Win32 Debug"
+# Begin Group "FreeType2"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\src\freetype2\autofit\autofit.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\bdf\bdf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\cff\cff.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\base\ftbase.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\cache\ftcache.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\gzip\ftgzip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\lzw\ftlzw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\gxvalid\gxvalid.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\otvalid\otvalid.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\pcf\pcf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\pfr\pfr.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\psaux\psaux.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\pshinter\pshinter.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\psnames\psnames.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\raster\raster.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\freetype2\sfnt\sfnt.c
+# End Source File
+# Begin Source File
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdgdiplus.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdgdiplus.mak" CFG="cdgdiplus - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdgdiplus - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdgdiplus - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdgdiplus"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdgdiplus"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\gdiplus" /I "..\src\drv" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp"..\obj\gdiplus/cdgdiplus.pch" /Fo"$(IntDir)/" /Fd"..\obj\cdgdiplus/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\gdiplus" /I "..\src\drv" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp"..\obj\gdiplus/cdgdiplus.pch" /Fo"$(IntDir)/" /Fd"..\obj\cdgdiplus/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdgdiplus.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdgdiplus.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdgdiplus - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\include\cdgdiplus.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwclpp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwdbufp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwemfp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwgdiplus.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwimgp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwinp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwinp.h
+# End Source File
+# Begin Source File
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+SOURCE=..\src\gdiplus\cdwnativep.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\gdiplus\cdwprnp.cpp
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdlua3.dsp b/mak.vc6/cdlua3.dsp
new file mode 100644
index 0000000..1782023
--- /dev/null
+++ b/mak.vc6/cdlua3.dsp
@@ -0,0 +1,99 @@
+# Microsoft Developer Studio Project File - Name="cdlua3" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdlua3 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdlua3.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdlua3.mak" CFG="cdlua3 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdlua3 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdlua3 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdlua3"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdlua3"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua3/" /Fd"..\obj\cdlua3/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\..\lua\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua3/" /Fd"..\obj\cdlua3/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdlua3.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdlua3.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdlua3 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\src\lua\cdlua.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\cdlua.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdlua.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdlua3_private.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\cdluactx.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\cdvoid.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\cdvoid.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\toluacd.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\toluawd.c
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdlua5.dsp b/mak.vc6/cdlua5.dsp
new file mode 100644
index 0000000..62d31eb
--- /dev/null
+++ b/mak.vc6/cdlua5.dsp
@@ -0,0 +1,99 @@
+# Microsoft Developer Studio Project File - Name="cdlua5" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdlua5 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdlua5.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdlua5.mak" CFG="cdlua5 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdlua5 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdlua5 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdlua5"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdlua5"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua5/" /Fd"..\obj\cdlua5/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua5/" /Fd"..\obj\cdlua5/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdlua51.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdlua51.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdlua5 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\include\cdlua.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdlua5.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdlua5.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdlua5_active.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdlua5_canvas.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdlua5_private.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdlua5ctx.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdvoid5.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdvoid5.h
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdluacontextplus5.dsp b/mak.vc6/cdluacontextplus5.dsp
new file mode 100644
index 0000000..4f7efe9
--- /dev/null
+++ b/mak.vc6/cdluacontextplus5.dsp
@@ -0,0 +1,75 @@
+# Microsoft Developer Studio Project File - Name="cdluacontextplus5" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdluacontextplus5 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdluacontextplus5.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdluacontextplus5.mak" CFG="cdluacontextplus5 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdluacontextplus5 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdluacontextplus5 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdluacontextplus5"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdluacontextplus5"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluacontextplus5/" /Fd"..\obj\cdluacontextplus5/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluacontextplus5/" /Fd"..\obj\cdluacontextplus5/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1033
+# ADD RSC /l 1033
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdluacontextplus51.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdluacontextplus51.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdluacontextplus5 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\include\cdluacontextplus.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluacontextplus5.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluacontextplus5.def
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdluaim5.dsp b/mak.vc6/cdluaim5.dsp
new file mode 100644
index 0000000..21dafd0
--- /dev/null
+++ b/mak.vc6/cdluaim5.dsp
@@ -0,0 +1,75 @@
+# Microsoft Developer Studio Project File - Name="cdluaim5" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdluaim5 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdluaim5.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdluaim5.mak" CFG="cdluaim5 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdluaim5 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdluaim5 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdluaim5"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdluaim5"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "../include" /I "../../lua5.1/include" /I "../../im/include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "_CRT_SECURE_NO_DEPRECATE" /D "_MBCS" /Fp"..\lib/cdluaim5.pch" /Fo"..\obj\cdluaim5/" /Fd"..\lib/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "../include" /I "../../lua5.1/include" /I "../../im/include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "_CRT_SECURE_NO_DEPRECATE" /D "_MBCS" /Fp"..\lib/cdluaim5.pch" /Fo"..\obj\cdluaim5/" /Fd"..\lib/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046 /d "_DEBUG"
+# ADD RSC /l 1046 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdluaim51.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdluaim51.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdluaim5 - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluaim5.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluaim5.def
+# End Source File
+# End Group
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdluapdf3.dsp b/mak.vc6/cdluapdf3.dsp
new file mode 100644
index 0000000..831a4d4
--- /dev/null
+++ b/mak.vc6/cdluapdf3.dsp
@@ -0,0 +1,75 @@
+# Microsoft Developer Studio Project File - Name="cdluapdf3" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdluapdf3 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdluapdf3.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdluapdf3.mak" CFG="cdluapdf3 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdluapdf3 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdluapdf3 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdluapdf3"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdluapdf3"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluapdf3/" /Fd"..\obj\cdluapdf3/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\..\lua\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluapdf3/" /Fd"..\obj\cdluapdf3/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1033
+# ADD RSC /l 1033
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdluapdf3.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdluapdf3.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdluapdf3 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\src\lua\cdluapdf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua\cdluapdf.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdluapdf.h
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdluapdf5.dsp b/mak.vc6/cdluapdf5.dsp
new file mode 100644
index 0000000..4b47e13
--- /dev/null
+++ b/mak.vc6/cdluapdf5.dsp
@@ -0,0 +1,75 @@
+# Microsoft Developer Studio Project File - Name="cdluapdf5" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdluapdf5 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdluapdf5.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdluapdf5.mak" CFG="cdluapdf5 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdluapdf5 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdluapdf5 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdluapdf5"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdluapdf5"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluapdf5/" /Fd"..\obj\cdluapdf5/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdluapdf5/" /Fd"..\obj\cdluapdf5/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1033
+# ADD RSC /l 1033
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdluapdf51.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdluapdf51.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdluapdf5 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\include\cdluapdf.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluapdf5.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\lua5\cdluapdf5.def
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdpdf.dsp b/mak.vc6/cdpdf.dsp
new file mode 100644
index 0000000..987c191
--- /dev/null
+++ b/mak.vc6/cdpdf.dsp
@@ -0,0 +1,75 @@
+# Microsoft Developer Studio Project File - Name="cdpdf" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdpdf - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdpdf.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdpdf.mak" CFG="cdpdf - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdpdf - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdpdf - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj\cdpdf"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj\cdpdf"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\sim" /I "..\src\pdflib\pdflib" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp"..\obj\cdpdf/cdpdf.pch" /Fo"$(IntDir)/" /Fd"..\obj\cdpdf/" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\sim" /I "..\src\pdflib\pdflib" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp"..\obj\cdpdf/cdpdf.pch" /Fo"$(IntDir)/" /Fd"..\obj\cdpdf/" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdpdflib.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdpdflib.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdpdf - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\src\drv\cdpdf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\cdpdf.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\cdpdf.h
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdx11.dsp b/mak.vc6/cdx11.dsp
new file mode 100644
index 0000000..0d44f47
--- /dev/null
+++ b/mak.vc6/cdx11.dsp
@@ -0,0 +1,107 @@
+# Microsoft Developer Studio Project File - Name="cdx11" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdx11 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdx11.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdx11.mak" CFG="cdx11 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdx11 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdx11 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\sim" /I "C:\LNG\x11inc" /I "..\..\iup\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdx11.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\sim" /I "C:\LNG\x11inc" /I "..\..\iup\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdx11.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdx11.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdx11.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdx11 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\src\x11\cdx11.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\cdx11.h
+
+!IF "$(CFG)" == "cdx11 - Win32 Debug"
+
+# PROP Ignore_Default_Tool 1
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\cdxclp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\cdxdbuf.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\cdximg.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\cdxnative.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\xvertex.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\x11\xvertex.h
+
+!IF "$(CFG)" == "cdx11 - Win32 Debug"
+
+# PROP Ignore_Default_Tool 1
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
+
diff --git a/mak.vc6/cdxrender.dsp b/mak.vc6/cdxrender.dsp
new file mode 100644
index 0000000..26c4b4f
--- /dev/null
+++ b/mak.vc6/cdxrender.dsp
@@ -0,0 +1,71 @@
+# Microsoft Developer Studio Project File - Name="cdxrender" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=cdxrender - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "cdxrender.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "cdxrender.mak" CFG="cdxrender - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "cdxrender - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "cdxrender - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "..\lib"
+# PROP BASE Intermediate_Dir "..\obj"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\lib"
+# PROP Intermediate_Dir "..\obj"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX
+# ADD BASE MTL /nologo /win32
+# ADD MTL /nologo /win32
+# ADD BASE RSC /l 1046
+# ADD RSC /l 1046
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\lib\cdxrender.lib"
+# ADD LIB32 /nologo /out:"..\lib\cdxrender.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "cdxrender - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\src\xrender\cdxrender.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\src\xrender\cdxrplus.c
+# End Source File
+# End Target
+# End Project
+