diff options
Diffstat (limited to 'src/drv/cdgl.c')
-rw-r--r-- | src/drv/cdgl.c | 1398 |
1 files changed, 1398 insertions, 0 deletions
diff --git a/src/drv/cdgl.c b/src/drv/cdgl.c new file mode 100644 index 0000000..daec6f0 --- /dev/null +++ b/src/drv/cdgl.c @@ -0,0 +1,1398 @@ +/** \file + * \brief OpenGL Base Driver + * + * See Copyright Notice in cd.h + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#ifdef WIN32 +#include <windows.h> +#else +#include <iconv.h> +#endif + +#include <GL/gl.h> +#include <GL/glu.h> + +#include <FTGL/ftgl.h> + +#include "cd.h" +#include "cd_private.h" +#include "cdgl.h" + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +#define NUM_HATCHES 6 +#define HATCH_WIDTH 8 +#define HATCH_HEIGHT 8 + +/* +** 6 predefined patterns to be accessed through cdHatch( +CD_HORIZONTAL | CD_VERTICAL | CD_FDIAGONAL | CD_BDIAGONAL | +CD_CROSS | CD_DIAGCROSS) + +*/ +static char hatches[NUM_HATCHES][8] = { + {0x00,0x00,0xFF,0x00,0x00,0x00,0xFF,0x00}, /* HORIZONTAL */ + {0x22,0x22,0x22,0x22,0x22,0x22,0x22,0x22}, /* VERTICAL */ + {0x08,0x10,0x20,0x40,0x80,0x01,0x02,0x04}, /* FDIAGONAL */ + {0x10,0x08,0x04,0x02,0x01,0x80,0x40,0x20}, /* BDIAGONAL */ + {0x22,0x22,0xFF,0x22,0x22,0x22,0xFF,0x22}, /* CROSS */ + {0x18,0x18,0x24,0x42,0x81,0x81,0x42,0x24} /* DIAGCROSS */ +}; + +struct _cdCtxImage +{ + unsigned int w, h, depth; + GLubyte* img; +}; + +struct _cdCtxCanvas +{ + cdCanvas* canvas; + + FTGLfont *font; + char fontfilename[10240]; + + char* glLastConvertUTF8; + + float rotate_angle; + int rotate_center_x; + int rotate_center_y; + + int poly_holes[500]; + int holes; +}; + +/******************************************************/ + +static char* cdglStrConvertToUTF8(cdCtxCanvas *ctxcanvas, const char* str, unsigned int len) +{ + if (ctxcanvas->glLastConvertUTF8) + free(ctxcanvas->glLastConvertUTF8); + +#ifdef WIN32 + { + wchar_t* toUnicode; + + toUnicode = (wchar_t*)malloc((len+1) * sizeof(wchar_t)); + MultiByteToWideChar(CP_ACP, 0, str, len+1, toUnicode, (len+1)); + + len = WideCharToMultiByte(CP_UTF8, 0, toUnicode, -1, NULL, 0, NULL, NULL); + if(!len) + return (char*)str; + + ctxcanvas->glLastConvertUTF8 = (char*)malloc(len * sizeof(char)); + WideCharToMultiByte(CP_UTF8, 0, toUnicode, -1, ctxcanvas->glLastConvertUTF8, len, NULL, NULL); + + free(toUnicode); + } +#else + { + /* Based on http://www.lemoda.net/c/iconv-example/iconv-example.html + Last access: June 15th, 2010. */ + iconv_t cd; + unsigned int utf8len = len*2; + char* utf8 = calloc(utf8len, 1); + + cd = iconv_open("UTF-8", "ISO-8859-1"); + if(cd == (iconv_t)-1) + return (char*)str; + + ctxcanvas->glLastConvertUTF8 = utf8; + iconv(cd, (char**)&str, &len, &utf8, &utf8len); + + iconv_close(cd); + } +#endif + + return ctxcanvas->glLastConvertUTF8; +} + +/******************************************************/ + +static void cdkillcanvas(cdCtxCanvas *ctxcanvas) +{ + if(ctxcanvas->font) + ftglDestroyFont(ctxcanvas->font); + + if (ctxcanvas->glLastConvertUTF8) + free(ctxcanvas->glLastConvertUTF8); + + free(ctxcanvas); +} + +/******************************************************/ + +static void cdflush(cdCtxCanvas *ctxcanvas) +{ + glFlush(); + (void)ctxcanvas; +} + +/******************************************************/ + +static int cdclip(cdCtxCanvas *ctxcanvas, int clip_mode) +{ + switch (clip_mode) + { + case CD_CLIPOFF: + if(glIsEnabled(GL_SCISSOR_TEST)) + glDisable(GL_SCISSOR_TEST); + break; + case CD_CLIPAREA: + { + glEnable(GL_SCISSOR_TEST); + glScissor(ctxcanvas->canvas->clip_rect.xmin, ctxcanvas->canvas->clip_rect.ymin, + (ctxcanvas->canvas->clip_rect.xmax - ctxcanvas->canvas->clip_rect.xmin), + (ctxcanvas->canvas->clip_rect.ymax - ctxcanvas->canvas->clip_rect.ymin)); + break; + } + case CD_CLIPPOLYGON: + break; + case CD_CLIPREGION: + break; + } + + return clip_mode; +} + +static void cdfcliparea(cdCtxCanvas *ctxcanvas, double xmin, double xmax, double ymin, double ymax) +{ + if (ctxcanvas->canvas->clip_mode == CD_CLIPAREA) + { + ctxcanvas->canvas->clip_rect.xmin = (int)xmin; + ctxcanvas->canvas->clip_rect.ymin = (int)ymin; + ctxcanvas->canvas->clip_rect.xmax = (int)xmax; + ctxcanvas->canvas->clip_rect.ymax = (int)ymax; + cdclip(ctxcanvas, CD_CLIPAREA); + } +} + +static void cdcliparea(cdCtxCanvas *ctxcanvas, int xmin, int xmax, int ymin, int ymax) +{ + cdfcliparea(ctxcanvas, (double)xmin, (double)xmax, (double)ymin, (double)ymax); +} + +/******************************************************/ + +static int cdwritemode(cdCtxCanvas *ctxcanvas, int write_mode) +{ + if(glIsEnabled(GL_COLOR_LOGIC_OP)) + glDisable(GL_COLOR_LOGIC_OP); + + switch (write_mode) + { + case CD_REPLACE: + glLogicOp(GL_COPY); + break; + case CD_XOR: + glLogicOp(GL_XOR); + break; + case CD_NOT_XOR: + glLogicOp(GL_EQUIV); + break; + } + + glEnable(GL_COLOR_LOGIC_OP); + + (void)ctxcanvas; + return write_mode; +} + +static int cdhatch(cdCtxCanvas *ctxcanvas, int hatch_style) +{ + GLubyte pattern[128]; + int x, y, pos = 0; + + glEnable(GL_POLYGON_STIPPLE); + + for (y = 0; y < 128; y+=8) + { + for (x = 0; x < 8; x++) + pattern[x+y] = hatches[hatch_style][pos]; + pos++; + + if(pos > 7) /* repeat the pattern */ + pos = 0; + } + glPolygonStipple(pattern); + + (void)ctxcanvas; + return hatch_style; +} + +static void cdglEnableBackOpacity(cdCtxCanvas* ctxcanvas) +{ + if (ctxcanvas->canvas->back_opacity == CD_OPAQUE) + { + glColor4ub(cdRed(ctxcanvas->canvas->foreground), cdGreen(ctxcanvas->canvas->foreground), cdBlue(ctxcanvas->canvas->foreground), 255); + + glDepthMask(GL_TRUE); + + if(glIsEnabled(GL_DEPTH_TEST)) + glDisable(GL_DEPTH_TEST); + + if(glIsEnabled(GL_BLEND)) + glDisable(GL_BLEND); + } + else + { + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glEnable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); + + glColor4ub(cdRed(ctxcanvas->canvas->foreground), cdGreen(ctxcanvas->canvas->foreground), cdBlue(ctxcanvas->canvas->foreground), 0); + } +} + +static int cdinteriorstyle(cdCtxCanvas *ctxcanvas, int style) +{ + switch (style) + { + case CD_HOLLOW: + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + break; + case CD_SOLID: + case CD_HATCH : + case CD_STIPPLE: + case CD_PATTERN: + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + break; + } + + switch (style) + { + case CD_HOLLOW: + case CD_SOLID: + if(glIsEnabled(GL_POLYGON_STIPPLE)) + glDisable(GL_POLYGON_STIPPLE); + break; + case CD_HATCH: + cdglEnableBackOpacity(ctxcanvas); + cdhatch(ctxcanvas, ctxcanvas->canvas->hatch_style); + break; + case CD_STIPPLE: + case CD_PATTERN: + break; + } + + return style; +} + +static int cdlinestyle(cdCtxCanvas *ctxcanvas, int style) +{ + switch (style) + { + case CD_CONTINUOUS: + if(glIsEnabled(GL_LINE_STIPPLE)) + glDisable(GL_LINE_STIPPLE); + return style; + break; + case CD_DASHED: + case CD_DOTTED: + case CD_DASH_DOT: + case CD_DASH_DOT_DOT: + case CD_CUSTOM: + glEnable(GL_LINE_STIPPLE); + cdglEnableBackOpacity(ctxcanvas); + break; + } + + switch (style) + { + case CD_DASHED: + glLineStipple(1, 0x3F); + break; + case CD_DOTTED: + glLineStipple(1, 0x33); + break; + case CD_DASH_DOT: + glLineStipple(1, 0x33F); + break; + case CD_DASH_DOT_DOT: + glLineStipple(1, 0x333F); + break; + case CD_CUSTOM: + /* style patterns more than 16 bits are not completely drawed */ + glLineStipple(1, (GLushort)*ctxcanvas->canvas->line_dashes); + break; + } + + return style; +} + +static int cdlinewidth(cdCtxCanvas *ctxcanvas, int width) +{ + if (width == 0) + width = 1; + + glLineWidth((GLfloat)width); + + (void)ctxcanvas; + return width; +} + +static int cdbackopacity(cdCtxCanvas *ctxcanvas, int opaque) +{ + ctxcanvas->canvas->back_opacity = opaque; + cdinteriorstyle(ctxcanvas, ctxcanvas->canvas->interior_style); + cdlinestyle(ctxcanvas, ctxcanvas->canvas->line_style); + return opaque; +} + +/***********************************************************************************/ +/* Functions to get the font name path */ +/* Base source = https://www.h3dapi.org:8090/H3DAPI/trunk/H3DAPI/src/FontStyle.cpp */ +/***********************************************************************************/ +#ifdef WIN32 +static LONG cdglWGetNextNameValue(HKEY key, LPCTSTR subkey, LPTSTR szName, LPTSTR szData) +{ + static HKEY hkey = NULL; + static DWORD dwIndex = 0; + LONG retval; + + if (subkey == NULL && szName == NULL && szData == NULL) + { + if (hkey) + RegCloseKey(hkey); + + hkey = NULL; + return ERROR_SUCCESS; + } + + if (subkey && subkey[0] != 0) + { + retval = RegOpenKeyEx(key, subkey, 0, KEY_READ, &hkey); + if (retval != ERROR_SUCCESS) + return retval; + + dwIndex = 0; + } + else + dwIndex++; + + *szName = 0; + *szData = 0; + + { + char szValueName[MAX_PATH]; + DWORD dwValueNameSize = sizeof(szValueName)-1; + BYTE szValueData[MAX_PATH]; + DWORD dwValueDataSize = sizeof(szValueData)-1; + DWORD dwType = 0; + + retval = RegEnumValue(hkey, dwIndex, szValueName, &dwValueNameSize, NULL, &dwType, szValueData, &dwValueDataSize); + if (retval == ERROR_SUCCESS) + { + lstrcpy(szName, (char *)szValueName); + lstrcpy(szData, (char *)szValueData); + } + } + + return retval; +} + +static int cdglWGetFontFileName(LPCTSTR lpszFontName, int bold, int italic, char* fileName) +{ + TCHAR szName[2 * MAX_PATH]; + TCHAR szData[2 * MAX_PATH]; + TCHAR displayName[2 * MAX_PATH]; + LPCTSTR strFont = "Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"; + char localFontName[256]; + int bResult = 0; + + sprintf(localFontName, "%s", lpszFontName); + + if( bold ) + strcat(localFontName, " Bold"); + + if( italic ) + strcat(localFontName, " Italic"); + + while (cdglWGetNextNameValue(HKEY_LOCAL_MACHINE, strFont, szName, szData) == ERROR_SUCCESS) + { + if (_strnicmp(localFontName, szName, strlen(localFontName)) == 0) + { + sprintf(displayName, "%s", szName); + sprintf(fileName, "%s", szData); + bResult = 1; + break; + } + strFont = ""; + } + /* close the registry key */ + cdglWGetNextNameValue(HKEY_LOCAL_MACHINE, NULL, NULL, NULL); + + return bResult; +} +#else +#include <fontconfig/fontconfig.h> + +static int cdglXGetFontFileName(const char *font_name, int bold, int italic, char* fileName) +{ + char styles[4][20]; + int style_size; + FcObjectSet *os = 0; + FcFontSet *fs; + FcPattern *pat; + int bResult = 0; + + if( bold && italic ) + { + sprintf(styles[0], "%s", "BoldItalic"); + sprintf(styles[1], "%s", "Bold Italic"); + sprintf(styles[2], "%s", "Bold Oblique"); + sprintf(styles[3], "%s", "BoldOblique"); + style_size = 4; + } + else if( bold ) + { + sprintf(styles[0], "%s", "Bold"); + style_size = 1; + } + else if( italic ) + { + sprintf(styles[0], "%s", "Italic"); + sprintf(styles[1], "%s", "Oblique"); + style_size = 2; + } + else + { + sprintf(styles[0], "%s", "Regular"); + sprintf(styles[1], "%s", "Normal"); + sprintf(styles[2], "%s", "Medium"); + style_size = 3; + } + + pat = FcPatternCreate(); + os = FcObjectSetBuild(FC_FAMILY, FC_FILE, FC_STYLE, NULL); + fs = FcFontList(NULL, pat, os); + if (pat) + FcPatternDestroy(pat); + + if(fs) + { + int j, s; + + for (j = 0; j < fs->nfont; j++) + { + FcChar8 *file; + FcChar8 *style; + FcChar8 *family; + + FcPatternGetString(fs->fonts[j], FC_FILE, 0, &file); + FcPatternGetString(fs->fonts[j], FC_STYLE, 0, &style ); + FcPatternGetString(fs->fonts[j], FC_FAMILY, 0, &family ); + + if (strncasecmp(font_name, (char*)family, strlen(font_name)) == 0) + { + /* check if the font is of the correct type. */ + for(s = 0; s < style_size; s++ ) + { + if (strcasecmp(styles[s], (char*)style ) == 0) + { + sprintf(fileName, "%s", (char*)file); + bResult = 1; + FcFontSetDestroy (fs); + + return bResult; + } + + /* set value to use if no more correct font of same family is found. */ + sprintf(fileName, "%s", (char*)file); + bResult = 1; + } + } + } + FcFontSetDestroy (fs); + } + + return bResult; +} +#endif + +static int cdfont(cdCtxCanvas *ctxcanvas, const char *typeface, int style, int size) +{ + int is_italic = 0, is_bold = 0; /* default is CD_PLAIN */ + char strFontFileName[256]; + + if (style & CD_BOLD) + is_bold = 1; + + if (style & CD_ITALIC) + is_italic = 1; + +#ifdef WIN32 + if (cdStrEqualNoCase(typeface, "Courier") || cdStrEqualNoCase(typeface, "Monospace")) + typeface = "Courier New"; + else if (cdStrEqualNoCase(typeface, "Times") || cdStrEqualNoCase(typeface, "Serif")) + typeface = "Times New Roman"; + else if (cdStrEqualNoCase(typeface, "Helvetica") || cdStrEqualNoCase(typeface, "Sans")) + typeface = "Arial"; + + if(!cdglWGetFontFileName(typeface, is_bold, is_italic, strFontFileName)) + return 0; + + sprintf(ctxcanvas->fontfilename, "%s\\fonts\\%s", getenv("windir"), strFontFileName); +#else + if (cdStrEqualNoCase(typeface, "Courier") || cdStrEqualNoCase(typeface, "Courier New") || cdStrEqualNoCase(typeface, "Monospace")) + typeface = "freemono"; + else if (cdStrEqualNoCase(typeface, "Times") || cdStrEqualNoCase(typeface, "Times New Roman")|| cdStrEqualNoCase(typeface, "Serif")) + typeface = "freeserif"; + else if (cdStrEqualNoCase(typeface, "Helvetica") || cdStrEqualNoCase(typeface, "Arial") || cdStrEqualNoCase(typeface, "Sans")) + typeface = "freesans"; + + if(!cdglXGetFontFileName(typeface, is_bold, is_italic, strFontFileName)) + return 0; + + sprintf(ctxcanvas->fontfilename, "%s", strFontFileName); +#endif + + ctxcanvas->font = ftglCreateBufferFont(ctxcanvas->fontfilename); + + if (!ctxcanvas->font) + return 0; + + if (size < 0) + size = cdGetFontSizePoints(ctxcanvas->canvas, size); + + ftglSetFontFaceSize(ctxcanvas->font, size, 72); + ftglSetFontCharMap(ctxcanvas->font, ft_encoding_unicode); + + return 1; +} + +static void cdgetfontdim(cdCtxCanvas *ctxcanvas, int *max_width, int *height, int *ascent, int *descent) +{ + if(!ctxcanvas->font) + return; + + if (max_width) *max_width = (int)ftglGetFontAdvance(ctxcanvas->font, "W"); + if (height) *height = (int)ftglGetFontLineHeight(ctxcanvas->font); + if (ascent) *ascent = (int)ftglGetFontAscender(ctxcanvas->font); + if (descent) *descent = (int)ftglGetFontDescender(ctxcanvas->font); +} + +static long int cdforeground(cdCtxCanvas *ctxcanvas, long int color) +{ + unsigned char r, g, b; + (void)ctxcanvas; + + //TODO + if(glIsEnabled(GL_POLYGON_STIPPLE)) + glDisable(GL_POLYGON_STIPPLE); + + cdDecodeColor(color, &r, &g, &b); + glColor3ub(r, g, b); + + return color; +} + +static void cdclear(cdCtxCanvas* ctxcanvas) +{ + unsigned char r, g, b; + cdDecodeColor(ctxcanvas->canvas->background, &r, &g, &b); + glClearColor((GLclampf)((double)r/255.0), (GLclampf)((double)g/255.0), (GLclampf)((double)b/255.0), 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +static void cdfline(cdCtxCanvas *ctxcanvas, double x1, double y1, double x2, double y2) +{ + glBegin(GL_LINES); + glVertex2d(x1, y1); + glVertex2d(x2, y2); + glEnd(); + + (void)ctxcanvas; +} + +static void cdline(cdCtxCanvas *ctxcanvas, int x1, int y1, int x2, int y2) +{ + cdfline(ctxcanvas, (double)x1, (double)y1, (double)x2, (double)y2); +} + +static void cdfrect(cdCtxCanvas *ctxcanvas, double xmin, double xmax, double ymin, double ymax) +{ + glBegin(GL_LINE_LOOP); + glVertex2d(xmin, ymin); + glVertex2d(xmax, ymin); + glVertex2d(xmax, ymax); + glVertex2d(xmin, ymax); + glEnd(); + + (void)ctxcanvas; +} + +static void cdrect(cdCtxCanvas *ctxcanvas, int xmin, int xmax, int ymin, int ymax) +{ + cdfrect(ctxcanvas, (double)xmin, (double)xmax, (double)ymin, (double)ymax); +} + +static void cdfbox(cdCtxCanvas *ctxcanvas, double xmin, double xmax, double ymin, double ymax) +{ + glBegin(GL_QUADS); + glVertex2d(xmin, ymin); + glVertex2d(xmax, ymin); + glVertex2d(xmax, ymax); + glVertex2d(xmin, ymax); + glEnd(); + + (void)ctxcanvas; +} + +static void cdbox(cdCtxCanvas *ctxcanvas, int xmin, int xmax, int ymin, int ymax) +{ + cdfbox(ctxcanvas, (double)xmin, (double)xmax, (double)ymin, (double)ymax); +} + +static void cdftext(cdCtxCanvas *ctxcanvas, double x, double y, const char *s, int len) +{ + int dir = -1; + float bounds[6]; + int w, h, desc; + double x_origin = x; + double y_origin = y; + + if (!ctxcanvas->font) + return; + + s = cdglStrConvertToUTF8(ctxcanvas, s, len); + ftglGetFontBBox(ctxcanvas->font, s, len, bounds); + + desc = (int)ftglGetFontDescender(ctxcanvas->font); + w = (int)ceil(bounds[3] - bounds[0]); + h = (int)ceil(bounds[4] - bounds[1]); + + switch (ctxcanvas->canvas->text_alignment) + { + case CD_BASE_RIGHT: + case CD_NORTH_EAST: + case CD_EAST: + case CD_SOUTH_EAST: + x = x - w; + break; + case CD_BASE_CENTER: + case CD_CENTER: + case CD_NORTH: + case CD_SOUTH: + x = x - w/2; + break; + case CD_BASE_LEFT: + case CD_NORTH_WEST: + case CD_WEST: + case CD_SOUTH_WEST: + x = x; + break; + } + + if (ctxcanvas->canvas->invert_yaxis) + dir = 1; + + switch (ctxcanvas->canvas->text_alignment) + { + case CD_BASE_LEFT: + case CD_BASE_CENTER: + case CD_BASE_RIGHT: + y = y; + break; + case CD_SOUTH_EAST: + case CD_SOUTH_WEST: + case CD_SOUTH: + y = y + dir * desc; + break; + case CD_NORTH_EAST: + case CD_NORTH: + case CD_NORTH_WEST: + y = y + dir * (h + desc); + break; + case CD_CENTER: + case CD_EAST: + case CD_WEST: + y = y + dir * (h / 2); + break; + } + + if (ctxcanvas->canvas->text_orientation != 0) + { + double angle = CD_DEG2RAD * ctxcanvas->canvas->text_orientation; + double cos_angle = cos(angle); + double sin_angle = sin(angle); + cdfRotatePoint(ctxcanvas->canvas, x, y, x_origin, y_origin, &x, &y, sin_angle, cos_angle); + } + + glPushMatrix(); + glTranslated(x, y, 0.0); + glRotated(ctxcanvas->canvas->text_orientation, 0, 0, 1); + + /* FTGL not operate as expected when a logical pixel operation (write mode) is enabled. */ + if(glIsEnabled(GL_COLOR_LOGIC_OP)) + { + glDisable(GL_COLOR_LOGIC_OP); + ftglRenderFont(ctxcanvas->font, s, FTGL_RENDER_ALL); + glEnable(GL_COLOR_LOGIC_OP); + } + else + ftglRenderFont(ctxcanvas->font, s, FTGL_RENDER_ALL); + glPopMatrix(); +} + +static void cdtext(cdCtxCanvas *ctxcanvas, int x, int y, const char *s, int len) +{ + cdftext(ctxcanvas, (double)x, (double)y, s, len); +} + +static void cdgettextsize(cdCtxCanvas *ctxcanvas, const char *s, int len, int *width, int *height) +{ + float bounds[6]; + + if (!ctxcanvas->font) + return; + + s = cdglStrConvertToUTF8(ctxcanvas, s, len); + ftglGetFontBBox(ctxcanvas->font, s, len, bounds); + + if (width) *width = (int)ceil(bounds[3] - bounds[0]); + if (height) *height = (int)ceil(bounds[4] - bounds[1]); +} + +static void cdpoly(cdCtxCanvas *ctxcanvas, int mode, cdPoint* poly, int n) +{ + int i; + + if (mode == CD_CLIP) + return; + + if (mode == CD_BEZIER) + { + int i, prec = 100; + float (*points)[3] = malloc(n * sizeof(*points)); + + for(i = 0; i < n; i++) + { + points[i][0] = (float)poly[i].x; + points[i][1] = (float)poly[i].y; + points[i][2] = 0; + } + + glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, n, &points[0][0]); + glEnable(GL_MAP1_VERTEX_3); + glMapGrid1f(prec, 0.0, 1.0); + glEvalMesh1(GL_LINE, 0, prec); + glDisable(GL_MAP1_VERTEX_3); + + return; + } + + if (mode == CD_PATH) + { + cdSimPolyPath(ctxcanvas->canvas, poly, n); + return; + } + + switch (mode) + { + case CD_CLOSED_LINES : + glBegin(GL_LINE_LOOP); + break; + case CD_OPEN_LINES : + glBegin(GL_LINE_STRIP); + break; + case CD_FILL : + glBegin(GL_POLYGON); + break; + } + + for(i = 0; i < n; i++) + glVertex2i(poly[i].x, poly[i].y); + glEnd(); + + (void)ctxcanvas; +} + +static void cdfpoly(cdCtxCanvas *ctxcanvas, int mode, cdfPoint* poly, int n) +{ + int i; + + if (mode == CD_CLIP) + return; + + if (mode == CD_BEZIER) + { + int i, prec = 100; + double (*points)[3] = malloc(n * sizeof(*points)); + + for(i = 0; i < n; i++) + { + points[i][0] = poly[i].x; + points[i][1] = poly[i].y; + points[i][2] = 0; + } + + glMap1d(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, n, &points[0][0]); + glEnable(GL_MAP1_VERTEX_3); + glMapGrid1d(prec, 0.0, 1.0); + glEvalMesh1(GL_LINE, 0, prec); + glDisable(GL_MAP1_VERTEX_3); + + return; + } + + if (mode == CD_PATH) + { + cdfSimPolyPath(ctxcanvas->canvas, poly, n); + return; + } + + switch (mode) + { + case CD_CLOSED_LINES : + glBegin(GL_LINE_LOOP); + break; + case CD_OPEN_LINES : + glBegin(GL_LINE_STRIP); + break; + case CD_FILL : + glBegin(GL_POLYGON); + break; + } + + for(i = 0; i < n; i++) + glVertex2d(poly[i].x, poly[i].y); + glEnd(); + + (void)ctxcanvas; +} + +/******************************************************/ + +static void cdglGetImageData(GLubyte* glImage, unsigned char *r, unsigned char *g, unsigned char *b, int w, int h) +{ + int y, x; + unsigned char *pixline_data; + int rowstride, channels = 3; + + rowstride = w * channels; + + /* planes are separated in image data */ + for (y = 0; y < h; y++) + { + int lineoffset = y * w; + pixline_data = (unsigned char*)glImage + y * rowstride; + for(x = 0; x < w; x++) + { + int pos = x*channels; + r[lineoffset+x] = pixline_data[pos]; + g[lineoffset+x] = pixline_data[pos+1]; + b[lineoffset+x] = pixline_data[pos+2]; + } + } +} + +static GLubyte* cdglCreateImageRGBA(int width, int height, const unsigned char *r, const unsigned char *g, const unsigned char *b, const unsigned char *a, int image_width) +{ + GLubyte* pixline_data; + GLubyte* glImage; + int x, y; + int channels = a ? 4 : 3; + int rowstride = width * channels; + int lineoffset; + + glImage = (GLubyte*)malloc(rowstride * height); + + /* planes are separated in image data */ + for (y = 0; y < height; y++) + { + lineoffset = y * image_width; + pixline_data = glImage + y * rowstride; + + for(x=0;x<width;x++) + { + int pos = x*channels; + pixline_data[pos] = r[lineoffset+x]; + pixline_data[pos+1] = g[lineoffset+x]; + pixline_data[pos+2] = b[lineoffset+x]; + + if (a) + pixline_data[pos+3] = a[lineoffset+x]; + } + } + + return glImage; +} + +static GLubyte* cdglCreateImageMap(int width, int height, const long* colors, const unsigned char *map, int image_width) +{ + const GLubyte *line_data; + GLubyte *pixline_data; + GLubyte *glImage; + int x, y, channels = 3; + int rowstride = width * channels; + + glImage = (GLubyte*)malloc(rowstride * height); + + for (y = 0; y < height; y++) + { + pixline_data = glImage + y * rowstride; + line_data = map + y * image_width; + + for (x=0; x<width; x++) + { + GLubyte index = line_data[x]; + long c = colors[index]; + GLubyte *r = &pixline_data[channels*x], + *g = r+1, + *b = g+1; + + *r = cdRed(c); + *g = cdGreen(c); + *b = cdBlue(c); + } + } + + return glImage; +} + +static void cdgetimagergb(cdCtxCanvas *ctxcanvas, unsigned char *r, unsigned char *g, unsigned char *b, int x, int y, int w, int h) +{ + GLubyte* glImage = (GLubyte*)malloc((w*3)*h); /* each pixel uses 3 bytes (RGB) */ + + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glReadPixels(x, y, w, h, GL_RGB, GL_UNSIGNED_BYTE, glImage); + if (!glImage) + return; + + cdglGetImageData(glImage, r, g, b, w, h); + + (void)ctxcanvas; + + free(glImage); +} + +static void cdputimagerectrgb(cdCtxCanvas *ctxcanvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, int x, int y, int w, int h, int xmin, int xmax, int ymin, int ymax) +{ + /* Images are bitmaps, and cannot be directly rotated or scaled */ + GLubyte* glImage; + int rw = xmax-xmin+1; + int rh = ymax-ymin+1; + + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + glImage = cdglCreateImageRGBA(rw, rh, r, g, b, NULL, iw); + if (!glImage) + return; + + /* adjusts when the initial position (x,y) are less than 0 */ + if(x < 0) + { + w -= x; + x = 0; + } + + if(y < 0) + { + h -= y; + y = 0; + } + + if (w != rw || w != rh) + glPixelZoom((GLfloat)w/rw, (GLfloat)h/rh); + + glRasterPos2i(x, y); + glDrawPixels(rw, rh, GL_RGB, GL_UNSIGNED_BYTE, glImage); + + (void)ih; + (void)ctxcanvas; + + free(glImage); +} + +static void cdputimagerectrgba(cdCtxCanvas *ctxcanvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, const unsigned char *a, int x, int y, int w, int h, int xmin, int xmax, int ymin, int ymax) +{ + /* Images are bitmaps, and cannot be directly rotated or scaled */ + GLubyte* glImage; + int rw = xmax-xmin+1; + int rh = ymax-ymin+1; + + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + glImage = cdglCreateImageRGBA(rw, rh, r, g, b, a, iw); + if (!glImage) + return; + + /* adjusts when the initial position (x,y) are less than 0 */ + if(x < 0) + { + w -= x; + x = 0; + } + + if(y < 0) + { + h -= y; + y = 0; + } + + if (w != rw || h != rh) + glPixelZoom((GLfloat)w/rw, (GLfloat)h/rh); + + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glRasterPos2i(x, y); + + if(glIsEnabled(GL_COLOR_LOGIC_OP)) + { + glDisable(GL_COLOR_LOGIC_OP); + glDrawPixels(rw, rh, GL_RGBA, GL_UNSIGNED_BYTE, glImage); + glEnable(GL_COLOR_LOGIC_OP); + } + else + glDrawPixels(rw, rh, GL_RGBA, GL_UNSIGNED_BYTE, glImage); + + glDisable(GL_BLEND); + + (void)ih; + (void)ctxcanvas; + + free(glImage); +} + +static void cdputimagerectmap(cdCtxCanvas *ctxcanvas, int iw, int ih, const unsigned char *index, const long int *colors, int x, int y, int w, int h, int xmin, int xmax, int ymin, int ymax) +{ + /* Images are bitmaps, and cannot be directly rotated or scaled */ + GLubyte* glImage; + int rw = xmax-xmin+1; + int rh = ymax-ymin+1; + + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + + glImage = cdglCreateImageMap(rw, rh, colors, index, iw); + if (!glImage) + return; + + /* adjusts when the initial position (x,y) are less than 0 */ + if(x < 0) + { + w -= x; + x = 0; + } + + if(y < 0) + { + h -= y; + y = 0; + } + + if (w != rw || h != rh) + glPixelZoom((GLfloat)w/rw, (GLfloat)h/rh); + + glRasterPos2i(x, y); + glDrawPixels(rw, rh, GL_RGB, GL_UNSIGNED_BYTE, glImage); + + (void)ih; + (void)ctxcanvas; + + free(glImage); +} + +static void cdpixel(cdCtxCanvas *ctxcanvas, int x, int y, long int color) +{ + glColor3ub(cdRed(color), cdGreen(color), cdBlue(color)); + + /* Draw pixel */ + glPointSize(1); + glBegin(GL_POINTS); + glVertex2i(x, y); + glEnd(); + + /* restore the foreground color */ + glColor3ub(cdRed(ctxcanvas->canvas->foreground), cdGreen(ctxcanvas->canvas->foreground), cdBlue(ctxcanvas->canvas->foreground)); + + (void)ctxcanvas; +} + +static cdCtxImage *cdcreateimage (cdCtxCanvas *ctxcanvas, int w, int h) +{ + cdCtxImage *ctximage = (cdCtxImage *)malloc(sizeof(cdCtxImage)); + + ctximage->w = w; + ctximage->h = h; + ctximage->depth = ctxcanvas->canvas->bpp; + + ctximage->img = (GLubyte*)malloc(w*h*4); /* each pixel uses 4 bytes (RGBA) */ + + if (!ctximage->img) + { + free(ctximage); + return (void*)0; + } + + return (void*)ctximage; +} + +static void cdgetimage (cdCtxCanvas *ctxcanvas, cdCtxImage *ctximage, int x, int y) +{ + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glReadPixels(x, y - ctximage->h+1, ctximage->w, ctximage->h, GL_RGBA, GL_UNSIGNED_BYTE, ctximage->img); + + (void)ctxcanvas; +} + +static void cdputimagerect (cdCtxCanvas *ctxcanvas, cdCtxImage *ctximage, int x, int y, int xmin, int xmax, int ymin, int ymax) +{ + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glRasterPos2i(x, y); + glDrawPixels(xmax-xmin+1, ymax-ymin+1, GL_RGBA, GL_UNSIGNED_BYTE, ctximage->img); + + (void)ctxcanvas; +} + +static void cdkillimage (cdCtxImage *ctximage) +{ + free(ctximage->img); + free(ctximage); +} + +static void cdscrollarea (cdCtxCanvas *ctxcanvas, int xmin, int xmax, int ymin, int ymax, int dx, int dy) +{ + glRasterPos2i(xmin+dx, ymin+dy); + glCopyPixels(xmin, ymin, xmax-xmin+1, ymax-ymin+1, GL_RGBA); + + (void)ctxcanvas; +} + +static void cdtransform(cdCtxCanvas *ctxcanvas, const double* matrix) +{ + if (matrix) + { + GLdouble transformMTX[4][4]; + + transformMTX[0][0] = matrix[0]; transformMTX[0][1] = matrix[1]; transformMTX[0][2] = 0.0; transformMTX[0][3] = 0.0; + transformMTX[1][0] = matrix[2]; transformMTX[1][1] = matrix[3]; transformMTX[1][2] = 0.0; transformMTX[1][3] = 0.0; + transformMTX[2][0] = 0.0; transformMTX[2][1] = 0.0; transformMTX[2][2] = 1.0; transformMTX[2][3] = 0.0; + transformMTX[3][0] = matrix[4]; transformMTX[3][1] = matrix[5]; transformMTX[3][2] = 0.0; transformMTX[3][3] = 1.0; + + glLoadIdentity(); + glMultMatrixd(&transformMTX[0][0]); + } + + (void)ctxcanvas; +} + +/******************************************************************/ + +static void set_poly_attrib(cdCtxCanvas *ctxcanvas, char* data) +{ + int hole; + + if (data == NULL) + { + ctxcanvas->holes = 0; + return; + } + + sscanf(data, "%d", &hole); + ctxcanvas->poly_holes[ctxcanvas->holes] = hole; + ctxcanvas->holes++; +} + +static char* get_poly_attrib(cdCtxCanvas *ctxcanvas) +{ + static char holes[10]; + sprintf(holes, "%d", ctxcanvas->holes); + return holes; +} + +static cdAttribute poly_attrib = +{ + "POLYHOLE", + set_poly_attrib, + get_poly_attrib +}; + +static void set_rotate_attrib(cdCtxCanvas* ctxcanvas, char* data) +{ + if (data) + { + sscanf(data, "%g %d %d", &ctxcanvas->rotate_angle, + &ctxcanvas->rotate_center_x, + &ctxcanvas->rotate_center_y); + + cdCanvasTransformTranslate(ctxcanvas->canvas, ctxcanvas->rotate_center_x, ctxcanvas->rotate_center_y); + cdCanvasTransformRotate(ctxcanvas->canvas, ctxcanvas->rotate_angle); + cdCanvasTransformTranslate(ctxcanvas->canvas, -ctxcanvas->rotate_center_x, -ctxcanvas->rotate_center_y); + } + else + { + ctxcanvas->rotate_angle = 0; + ctxcanvas->rotate_center_x = 0; + ctxcanvas->rotate_center_y = 0; + + cdCanvasTransform(ctxcanvas->canvas, NULL); + } +} + +static char* get_rotate_attrib(cdCtxCanvas* ctxcanvas) +{ + static char data[100]; + + if (!ctxcanvas->rotate_angle) + return NULL; + + sprintf(data, "%g %d %d", (double)ctxcanvas->rotate_angle, + ctxcanvas->rotate_center_x, + ctxcanvas->rotate_center_y); + + return data; +} + +static cdAttribute rotate_attrib = +{ + "ROTATE", + set_rotate_attrib, + get_rotate_attrib +}; + +static void set_size_attrib(cdCtxCanvas* ctxcanvas, char* data) +{ + if (data) + { + cdCanvas* canvas = ctxcanvas->canvas; + float res = (float)canvas->xres; + sscanf(data, "%dx%d %g", &canvas->w, &canvas->h, &res); + canvas->yres = canvas->xres = res; + canvas->w_mm = ((double)canvas->w) / canvas->xres; + canvas->h_mm = ((double)canvas->h) / canvas->yres; + } +} + +static cdAttribute size_attrib = +{ + "SIZE", + set_size_attrib, + NULL +}; + +static char* get_version_attrib(cdCtxCanvas* ctxcanvas) +{ + (void)ctxcanvas; + return (char*)glGetString(GL_VERSION); +} + +static cdAttribute version_attrib = +{ + "GLVERSION", + NULL, + get_version_attrib +}; + +static void cdcreatecanvas(cdCanvas* canvas, void *data) +{ + cdCtxCanvas* ctxcanvas; + int w = 0, h = 0; + float res = (float)3.78; + char* str_data = (char*)data; + + sscanf(str_data, "%dx%d %g", &w, &h, &res); + + if (w == 0 || h == 0) + return; + + ctxcanvas = (cdCtxCanvas *)malloc(sizeof(cdCtxCanvas)); + memset(ctxcanvas, 0, sizeof(cdCtxCanvas)); + + canvas->xres = res; + canvas->yres = res; + + canvas->w_mm = ((double)canvas->w) / canvas->xres; + canvas->h_mm = ((double)canvas->h) / canvas->yres; + + ctxcanvas->canvas = canvas; + canvas->ctxcanvas = ctxcanvas; + + ctxcanvas->glLastConvertUTF8 = NULL; + + cdRegisterAttribute(canvas, &rotate_attrib); + cdRegisterAttribute(canvas, &version_attrib); + cdRegisterAttribute(canvas, &poly_attrib); + cdRegisterAttribute(canvas, &size_attrib); +} + +static void cdinittable(cdCanvas* canvas) +{ + canvas->cxFlush = cdflush; + canvas->cxClear = cdclear; + + canvas->cxPixel = cdpixel; + canvas->cxLine = cdline; + canvas->cxPoly = cdpoly; + canvas->cxRect = cdrect; + canvas->cxBox = cdbox; + canvas->cxArc = cdSimArc; + canvas->cxSector = cdSimSector; + canvas->cxChord = cdSimChord; + + canvas->cxText = cdtext; + canvas->cxFont = cdfont; + canvas->cxGetFontDim = cdgetfontdim; + canvas->cxGetTextSize = cdgettextsize; + + canvas->cxClip = cdclip; + canvas->cxClipArea = cdcliparea; + canvas->cxWriteMode = cdwritemode; + canvas->cxLineStyle = cdlinestyle; + canvas->cxLineWidth = cdlinewidth; + canvas->cxBackOpacity = cdbackopacity; + canvas->cxInteriorStyle = cdinteriorstyle; + canvas->cxHatch = cdhatch; + canvas->cxForeground = cdforeground; + canvas->cxTransform = cdtransform; + + canvas->cxFLine = cdfline; + canvas->cxFPoly = cdfpoly; + canvas->cxFRect = cdfrect; + canvas->cxFBox = cdfbox; + canvas->cxFArc = cdfSimArc; + canvas->cxFSector = cdfSimSector; + canvas->cxFChord = cdfSimChord; + canvas->cxFText = cdftext; + canvas->cxFClipArea = cdfcliparea; + + canvas->cxScrollArea = cdscrollarea; + canvas->cxCreateImage = cdcreateimage; + canvas->cxGetImage = cdgetimage; + canvas->cxPutImageRect = cdputimagerect; + canvas->cxKillImage = cdkillimage; + + canvas->cxGetImageRGB = cdgetimagergb; + canvas->cxPutImageRectRGB = cdputimagerectrgb; + canvas->cxPutImageRectMap = cdputimagerectmap; + canvas->cxPutImageRectRGBA = cdputimagerectrgba; + + canvas->cxKillCanvas = cdkillcanvas; +} + +static cdContext cdGLContext = +{ + CD_CAP_ALL & ~(CD_CAP_PLAY | CD_CAP_PALETTE | CD_CAP_LINEJOIN | CD_CAP_LINECAP | + CD_CAP_REGION | CD_CAP_STIPPLE | CD_CAP_PATTERN), + 0, + cdcreatecanvas, + cdinittable, + NULL, + NULL, +}; + +cdContext* cdContextGL(void) +{ + return &cdGLContext; +} |