From 4eb6a7ae0fa0fa11c7e538b948af1417764d4134 Mon Sep 17 00:00:00 2001 From: scuri Date: Wed, 5 Aug 2009 18:44:49 +0000 Subject: *** empty log message *** --- html/en/func/init.html | 2 +- html/en/func/other.html | 5 +++-- html/en/func/region.html | 4 +++- html/en/history.html | 15 +++++++++++++++ src/lua5/cdlua5.c | 11 ++++++----- src/lua5/cdlua5_canvas.c | 4 ++-- 6 files changed, 30 insertions(+), 11 deletions(-) diff --git a/html/en/func/init.html b/html/en/func/init.html index c6e08b3..9cdee9e 100644 --- a/html/en/func/init.html +++ b/html/en/func/init.html @@ -105,7 +105,7 @@ canvas:Deactivate(canvas: cdCanvas) [in Lua] Flush.

int cdUseContextPlus(int use); [in C]
 
-cd.UseContextPlus(use: number) -> (old_use: number) [in Lua]
+cd.UseContextPlus(use: boolean) -> (old_use: boolean) [in Lua]

Activates or deactivates the use of an external context for the next calls of the cdCreateCanvas function.

diff --git a/html/en/func/other.html b/html/en/func/other.html index af611ef..b493ae5 100644 --- a/html/en/func/other.html +++ b/html/en/func/other.html @@ -96,8 +96,9 @@ cd.ContextRegisterCallback(ctx, cb: number, func: function) -> (status: numbe

Used to customize the behavior of the  Play function. If you register a known callback function, it will be called during - the processing loop of cdPlay.

-

The callback should return CD_CONTINUE, if it + the processing loop of cdCanvasPlay. Returns + CD_OK if the specified callback is supported or CD_ERROR otherwise.

+

The callback itself should return CD_CONTINUE, if it returns CD_ABORT, the cdPlay function is aborted. The callback identifiers of a given driver must be in the header file relative to that driver, with prefix "CD_XXYYYCB", diff --git a/html/en/func/region.html b/html/en/func/region.html index e503733..1581180 100644 --- a/html/en/func/region.html +++ b/html/en/func/region.html @@ -51,8 +51,10 @@ canvas:RegionCombineMode(mode: number) -> (old_mode: number) [in Lua]

int cdCanvasIsPointInRegion(cdCanvas* canvas, int x, int y); [in C]
+int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y); (WC) [in C]
 
-canvas:IsPointInRegion(x, y: number) -> (status: number) [in Lua]
+canvas:IsPointInRegion(x, y: number) -> (status: boolean) [in Lua] +canvas:wIsPointInRegion(x, y: number) -> (status: boolean) [in Lua]

Returns a non zero value if the point is contained inside the current region.

diff --git a/html/en/history.html b/html/en/history.html index 439ff66..1ece026 100644 --- a/html/en/history.html +++ b/html/en/history.html @@ -5,11 +5,26 @@ History +

History of Changes

+

CVS (05/Aug/2008)

+

Version 5.2 (26/Jun/2008)