From 7b52cc13af4e85f1ca2deb6b6c77de9c95ea0dcf Mon Sep 17 00:00:00 2001 From: scuri Date: Fri, 17 Oct 2008 06:10:33 +0000 Subject: First commit - moving from LuaForge to SourceForge --- html/en/func/control.html | 63 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 html/en/func/control.html (limited to 'html/en/func/control.html') diff --git a/html/en/func/control.html b/html/en/func/control.html new file mode 100644 index 0000000..5ccdd1c --- /dev/null +++ b/html/en/func/control.html @@ -0,0 +1,63 @@ + + + + Canvas Control + + + + + +

Canvas Control

+
void cdCanvasClear(cdCanvas* canvas); [in C]
+
+canvas:Clear() [in Lua]
+

Cleans the active canvas using the current background color. This action is + interpreted very differently by each driver. Many drivers simply draw a + rectangle with the current background color. It is NOT necessary to call cdClear + when the canvas has just been created, as at this moment it is already clean. + Most file-based drivers do not implement this function.

+
void cdCanvasFlush(cdCanvas* canvas); [in C]
+    
+canvas:Flush() [in Lua]
+

Has a different meaning for each driver. It is useful to send information to + buffered devices and to move to a new page or layer. In all cases, the current + canvas attributes are preserved.

+
+
cdState* cdCanvasSaveState(cdCanvas* canvas); [in C]
+    
+canvas:SaveState() -> (state: cdState) [in Lua]
+

Saves the state of attributes of the active canvas. It does not save cdPlay + callbacks, polygon creation states (begin/vertex/vertex/...), the palette, + complex clipping regions and driver internal attributes.

+
void cdCanvasRestoreState(cdCanvas* canvas, cdState* state); [in C]
+    
+canvas:RestoreState(state: cdState) [in Lua]
+

Restores the attribute state of the active canvas. It can be used between + canvases of different contexts. It can be used several times for the same + state.

+
void cdReleaseState(cdState* state); [in C]
+
+cd.ReleaseState(state: cdState) [in Lua]
+

Releases the memory allocated by the cdSaveState + function. If this function is not called in Lua, the garbage collector + will call it.

+
+
void cdCanvasSetAttribute(cdCanvas* canvas, const char* name, char* data); [in C]
+    
+canvas:SetAttribute(name, data: string) [in Lua]
+

Modifies a custom attribute directly in the driver of the active canvas. If + the driver does not have this attribute, the call is ignored.

+
void cdCanvasSetfAttribute(cdCanvas* canvas, const char* name, const char* format, ...); [in C]
+    
+[There is no equivalent in Lua]
+

Same as cdSetAttribute, used for the case in + which the parameter data is a string composed by several + parameters. It can be  used with parameters equivalent to those of the + printf function from the standard C library.

+
char* cdCanvasGetAttribute(cdCanvas* canvas, const char* name); [in C]
+    
+canvas:SetAttribute(name: string) -> (data: string) [in Lua]
+

Returns a custom attribute from the driver of the active canvas. If the driver + does not have this attribute, it returns NULL.

+ + \ No newline at end of file -- cgit v1.2.3