From 7b52cc13af4e85f1ca2deb6b6c77de9c95ea0dcf Mon Sep 17 00:00:00 2001 From: scuri Date: Fri, 17 Oct 2008 06:10:33 +0000 Subject: First commit - moving from LuaForge to SourceForge --- mak.vc6/cdxrender.dsp | 71 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 mak.vc6/cdxrender.dsp (limited to 'mak.vc6/cdxrender.dsp') diff --git a/mak.vc6/cdxrender.dsp b/mak.vc6/cdxrender.dsp new file mode 100644 index 0000000..26c4b4f --- /dev/null +++ b/mak.vc6/cdxrender.dsp @@ -0,0 +1,71 @@ +# Microsoft Developer Studio Project File - Name="cdxrender" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=cdxrender - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "cdxrender.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "cdxrender.mak" CFG="cdxrender - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "cdxrender - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "cdxrender - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "..\lib" +# PROP BASE Intermediate_Dir "..\obj" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\lib" +# PROP Intermediate_Dir "..\obj" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX +# ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX +# ADD BASE MTL /nologo /win32 +# ADD MTL /nologo /win32 +# ADD BASE RSC /l 1046 +# ADD RSC /l 1046 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\lib\cdxrender.lib" +# ADD LIB32 /nologo /out:"..\lib\cdxrender.lib" + +!ENDIF + +# Begin Target + +# Name "cdxrender - Win32 Debug" +# Begin Source File + +SOURCE=..\src\xrender\cdxrender.c +# End Source File +# Begin Source File + +SOURCE=..\src\xrender\cdxrplus.c +# End Source File +# End Target +# End Project + -- cgit v1.2.3