From 7b52cc13af4e85f1ca2deb6b6c77de9c95ea0dcf Mon Sep 17 00:00:00 2001 From: scuri Date: Fri, 17 Oct 2008 06:10:33 +0000 Subject: First commit - moving from LuaForge to SourceForge --- src/freetype2/smooth/ftgrays.c | 1983 +++++++++++++++++++++++++++++++++++++++ src/freetype2/smooth/ftgrays.h | 57 ++ src/freetype2/smooth/ftsmerrs.h | 41 + src/freetype2/smooth/ftsmooth.c | 467 +++++++++ src/freetype2/smooth/ftsmooth.h | 49 + src/freetype2/smooth/smooth.c | 26 + 6 files changed, 2623 insertions(+) create mode 100644 src/freetype2/smooth/ftgrays.c create mode 100644 src/freetype2/smooth/ftgrays.h create mode 100644 src/freetype2/smooth/ftsmerrs.h create mode 100644 src/freetype2/smooth/ftsmooth.c create mode 100644 src/freetype2/smooth/ftsmooth.h create mode 100644 src/freetype2/smooth/smooth.c (limited to 'src/freetype2/smooth') diff --git a/src/freetype2/smooth/ftgrays.c b/src/freetype2/smooth/ftgrays.c new file mode 100644 index 0000000..5a4a544 --- /dev/null +++ b/src/freetype2/smooth/ftgrays.c @@ -0,0 +1,1983 @@ +/***************************************************************************/ +/* */ +/* ftgrays.c */ +/* */ +/* A new `perfect' anti-aliasing renderer (body). */ +/* */ +/* Copyright 2000-2001, 2002, 2003, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* This file can be compiled without the rest of the FreeType engine, by */ + /* defining the _STANDALONE_ macro when compiling it. You also need to */ + /* put the files `ftgrays.h' and `ftimage.h' into the current */ + /* compilation directory. Typically, you could do something like */ + /* */ + /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */ + /* */ + /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */ + /* same directory */ + /* */ + /* - compile `ftgrays' with the _STANDALONE_ macro defined, as in */ + /* */ + /* cc -c -D_STANDALONE_ ftgrays.c */ + /* */ + /* The renderer can be initialized with a call to */ + /* `ft_gray_raster.raster_new'; an anti-aliased bitmap can be generated */ + /* with a call to `ft_gray_raster.raster_render'. */ + /* */ + /* See the comments and documentation in the file `ftimage.h' for more */ + /* details on how the raster works. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* This is a new anti-aliasing scan-converter for FreeType 2. The */ + /* algorithm used here is _very_ different from the one in the standard */ + /* `ftraster' module. Actually, `ftgrays' computes the _exact_ */ + /* coverage of the outline on each pixel cell. */ + /* */ + /* It is based on ideas that I initially found in Raph Levien's */ + /* excellent LibArt graphics library (see http://www.levien.com/libart */ + /* for more information, though the web pages do not tell anything */ + /* about the renderer; you'll have to dive into the source code to */ + /* understand how it works). */ + /* */ + /* Note, however, that this is a _very_ different implementation */ + /* compared to Raph's. Coverage information is stored in a very */ + /* different way, and I don't use sorted vector paths. Also, it doesn't */ + /* use floating point values. */ + /* */ + /* This renderer has the following advantages: */ + /* */ + /* - It doesn't need an intermediate bitmap. Instead, one can supply a */ + /* callback function that will be called by the renderer to draw gray */ + /* spans on any target surface. You can thus do direct composition on */ + /* any kind of bitmap, provided that you give the renderer the right */ + /* callback. */ + /* */ + /* - A perfect anti-aliaser, i.e., it computes the _exact_ coverage on */ + /* each pixel cell. */ + /* */ + /* - It performs a single pass on the outline (the `standard' FT2 */ + /* renderer makes two passes). */ + /* */ + /* - It can easily be modified to render to _any_ number of gray levels */ + /* cheaply. */ + /* */ + /* - For small (< 20) pixel sizes, it is faster than the standard */ + /* renderer. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* The macro FT_COMPONENT is used in trace mode. It is an implicit */ + /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */ + /* messages during execution. */ + /* */ +#undef FT_COMPONENT +#define FT_COMPONENT trace_smooth + + + + +#ifdef _STANDALONE_ + +#include /* for ft_memcpy() */ +#include +#include +#define FT_UINT_MAX UINT_MAX + +#define ft_memset memset + +#define ft_setjmp setjmp +#define ft_longjmp longjmp +#define ft_jmp_buf jmp_buf + + +#define ErrRaster_Invalid_Mode -2 +#define ErrRaster_Invalid_Outline -1 +#define ErrRaster_Invalid_Argument -3 +#define ErrRaster_Memory_Overflow -4 + +#define FT_BEGIN_HEADER +#define FT_END_HEADER + +#include "ftimage.h" +#include "ftgrays.h" + + /* This macro is used to indicate that a function parameter is unused. */ + /* Its purpose is simply to reduce compiler warnings. Note also that */ + /* simply defining it as `(void)x' doesn't avoid warnings with certain */ + /* ANSI compilers (e.g. LCC). */ +#define FT_UNUSED( x ) (x) = (x) + + /* Disable the tracing mechanism for simplicity -- developers can */ + /* activate it easily by redefining these two macros. */ +#ifndef FT_ERROR +#define FT_ERROR( x ) do ; while ( 0 ) /* nothing */ +#endif + +#ifndef FT_TRACE +#define FT_TRACE( x ) do ; while ( 0 ) /* nothing */ +#endif + +#else /* !_STANDALONE_ */ + +#include +#include "ftgrays.h" +#include FT_INTERNAL_OBJECTS_H +#include FT_INTERNAL_DEBUG_H +#include FT_OUTLINE_H + +#include "ftsmerrs.h" + +#define ErrRaster_Invalid_Mode Smooth_Err_Cannot_Render_Glyph +#define ErrRaster_Invalid_Outline Smooth_Err_Invalid_Outline +#define ErrRaster_Memory_Overflow Smooth_Err_Out_Of_Memory +#define ErrRaster_Invalid_Argument Smooth_Err_Bad_Argument + +#endif /* !_STANDALONE_ */ + + +#ifndef FT_MEM_SET +#define FT_MEM_SET( d, s, c ) ft_memset( d, s, c ) +#endif + +#ifndef FT_MEM_ZERO +#define FT_MEM_ZERO( dest, count ) FT_MEM_SET( dest, 0, count ) +#endif + + /* define this to dump debugging information */ +#define xxxDEBUG_GRAYS + + + /* as usual, for the speed hungry :-) */ + +#ifndef FT_STATIC_RASTER + + +#define RAS_ARG PWorker worker +#define RAS_ARG_ PWorker worker, + +#define RAS_VAR worker +#define RAS_VAR_ worker, + +#define ras (*worker) + + +#else /* FT_STATIC_RASTER */ + + +#define RAS_ARG /* empty */ +#define RAS_ARG_ /* empty */ +#define RAS_VAR /* empty */ +#define RAS_VAR_ /* empty */ + + static TWorker ras; + + +#endif /* FT_STATIC_RASTER */ + + + /* must be at least 6 bits! */ +#define PIXEL_BITS 8 + +#define ONE_PIXEL ( 1L << PIXEL_BITS ) +#define PIXEL_MASK ( -1L << PIXEL_BITS ) +#define TRUNC( x ) ( (TCoord)( (x) >> PIXEL_BITS ) ) +#define SUBPIXELS( x ) ( (TPos)(x) << PIXEL_BITS ) +#define FLOOR( x ) ( (x) & -ONE_PIXEL ) +#define CEILING( x ) ( ( (x) + ONE_PIXEL - 1 ) & -ONE_PIXEL ) +#define ROUND( x ) ( ( (x) + ONE_PIXEL / 2 ) & -ONE_PIXEL ) + +#if PIXEL_BITS >= 6 +#define UPSCALE( x ) ( (x) << ( PIXEL_BITS - 6 ) ) +#define DOWNSCALE( x ) ( (x) >> ( PIXEL_BITS - 6 ) ) +#else +#define UPSCALE( x ) ( (x) >> ( 6 - PIXEL_BITS ) ) +#define DOWNSCALE( x ) ( (x) << ( 6 - PIXEL_BITS ) ) +#endif + + + /*************************************************************************/ + /* */ + /* TYPE DEFINITIONS */ + /* */ + + /* don't change the following types to FT_Int or FT_Pos, since we might */ + /* need to define them to "float" or "double" when experimenting with */ + /* new algorithms */ + + typedef int TCoord; /* integer scanline/pixel coordinate */ + typedef long TPos; /* sub-pixel coordinate */ + + /* determine the type used to store cell areas. This normally takes at */ + /* least PIXEL_BITS*2 + 1 bits. On 16-bit systems, we need to use */ + /* `long' instead of `int', otherwise bad things happen */ + +#if PIXEL_BITS <= 7 + + typedef int TArea; + +#else /* PIXEL_BITS >= 8 */ + + /* approximately determine the size of integers using an ANSI-C header */ +#if FT_UINT_MAX == 0xFFFFU + typedef long TArea; +#else + typedef int TArea; +#endif + +#endif /* PIXEL_BITS >= 8 */ + + + /* maximal number of gray spans in a call to the span callback */ +#define FT_MAX_GRAY_SPANS 32 + + + typedef struct TCell_* PCell; + + typedef struct TCell_ + { + int x; + int cover; + TArea area; + PCell next; + + } TCell; + + + typedef struct TWorker_ + { + TCoord ex, ey; + TPos min_ex, max_ex; + TPos min_ey, max_ey; + TPos count_ex, count_ey; + + TArea area; + int cover; + int invalid; + + PCell cells; + int max_cells; + int num_cells; + + TCoord cx, cy; + TPos x, y; + + TPos last_ey; + + FT_Vector bez_stack[32 * 3 + 1]; + int lev_stack[32]; + + FT_Outline outline; + FT_Bitmap target; + FT_BBox clip_box; + + FT_Span gray_spans[FT_MAX_GRAY_SPANS]; + int num_gray_spans; + + FT_Raster_Span_Func render_span; + void* render_span_data; + int span_y; + + int band_size; + int band_shoot; + int conic_level; + int cubic_level; + + ft_jmp_buf jump_buffer; + + void* buffer; + long buffer_size; + + PCell* ycells; + int ycount; + + } TWorker, *PWorker; + + + typedef struct TRaster_ + { + void* buffer; + long buffer_size; + int band_size; + void* memory; + PWorker worker; + + } TRaster, *PRaster; + + + + /*************************************************************************/ + /* */ + /* Initialize the cells table. */ + /* */ + static void + gray_init_cells( RAS_ARG_ void* buffer, + long byte_size ) + { + ras.buffer = buffer; + ras.buffer_size = byte_size; + + ras.ycells = (PCell*) buffer; + ras.cells = NULL; + ras.max_cells = 0; + ras.num_cells = 0; + ras.area = 0; + ras.cover = 0; + ras.invalid = 1; + } + + + /*************************************************************************/ + /* */ + /* Compute the outline bounding box. */ + /* */ + static void + gray_compute_cbox( RAS_ARG ) + { + FT_Outline* outline = &ras.outline; + FT_Vector* vec = outline->points; + FT_Vector* limit = vec + outline->n_points; + + + if ( outline->n_points <= 0 ) + { + ras.min_ex = ras.max_ex = 0; + ras.min_ey = ras.max_ey = 0; + return; + } + + ras.min_ex = ras.max_ex = vec->x; + ras.min_ey = ras.max_ey = vec->y; + + vec++; + + for ( ; vec < limit; vec++ ) + { + TPos x = vec->x; + TPos y = vec->y; + + + if ( x < ras.min_ex ) ras.min_ex = x; + if ( x > ras.max_ex ) ras.max_ex = x; + if ( y < ras.min_ey ) ras.min_ey = y; + if ( y > ras.max_ey ) ras.max_ey = y; + } + + /* truncate the bounding box to integer pixels */ + ras.min_ex = ras.min_ex >> 6; + ras.min_ey = ras.min_ey >> 6; + ras.max_ex = ( ras.max_ex + 63 ) >> 6; + ras.max_ey = ( ras.max_ey + 63 ) >> 6; + } + + + /*************************************************************************/ + /* */ + /* Record the current cell in the table. */ + /* */ + static PCell + gray_find_cell( RAS_ARG ) + { + PCell *pcell, cell; + int x = ras.ex; + + + if ( x > ras.max_ex ) + x = ras.max_ex; + + pcell = &ras.ycells[ras.ey]; + for (;;) + { + cell = *pcell; + if ( cell == NULL || cell->x > x ) + break; + + if ( cell->x == x ) + goto Exit; + + pcell = &cell->next; + } + + if ( ras.num_cells >= ras.max_cells ) + ft_longjmp( ras.jump_buffer, 1 ); + + cell = ras.cells + ras.num_cells++; + cell->x = x; + cell->area = 0; + cell->cover = 0; + + cell->next = *pcell; + *pcell = cell; + + Exit: + return cell; + } + + + static void + gray_record_cell( RAS_ARG ) + { + if ( !ras.invalid && ( ras.area | ras.cover ) ) + { + PCell cell = gray_find_cell( RAS_VAR ); + + + cell->area += ras.area; + cell->cover += ras.cover; + } + } + + + /*************************************************************************/ + /* */ + /* Set the current cell to a new position. */ + /* */ + static void + gray_set_cell( RAS_ARG_ TCoord ex, + TCoord ey ) + { + /* Move the cell pointer to a new position. We set the `invalid' */ + /* flag to indicate that the cell isn't part of those we're interested */ + /* in during the render phase. This means that: */ + /* */ + /* . the new vertical position must be within min_ey..max_ey-1. */ + /* . the new horizontal position must be strictly less than max_ex */ + /* */ + /* Note that if a cell is to the left of the clipping region, it is */ + /* actually set to the (min_ex-1) horizontal position. */ + + /* All cells that are on the left of the clipping region go to the */ + /* min_ex - 1 horizontal position. */ + ey -= ras.min_ey; + + if ( ex > ras.max_ex ) + ex = ras.max_ex; + + ex -= ras.min_ex; + if ( ex < 0 ) + ex = -1; + + /* are we moving to a different cell ? */ + if ( ex != ras.ex || ey != ras.ey ) + { + /* record the current one if it is valid */ + if ( !ras.invalid ) + gray_record_cell( RAS_VAR ); + + ras.area = 0; + ras.cover = 0; + } + + ras.ex = ex; + ras.ey = ey; + ras.invalid = ( (unsigned)ey >= (unsigned)ras.count_ey || + ex >= ras.count_ex ); + } + + + /*************************************************************************/ + /* */ + /* Start a new contour at a given cell. */ + /* */ + static void + gray_start_cell( RAS_ARG_ TCoord ex, + TCoord ey ) + { + if ( ex > ras.max_ex ) + ex = (TCoord)( ras.max_ex ); + + if ( ex < ras.min_ex ) + ex = (TCoord)( ras.min_ex - 1 ); + + ras.area = 0; + ras.cover = 0; + ras.ex = ex - ras.min_ex; + ras.ey = ey - ras.min_ey; + ras.last_ey = SUBPIXELS( ey ); + ras.invalid = 0; + + gray_set_cell( RAS_VAR_ ex, ey ); + } + + + /*************************************************************************/ + /* */ + /* Render a scanline as one or more cells. */ + /* */ + static void + gray_render_scanline( RAS_ARG_ TCoord ey, + TPos x1, + TCoord y1, + TPos x2, + TCoord y2 ) + { + TCoord ex1, ex2, fx1, fx2, delta; + long p, first, dx; + int incr, lift, mod, rem; + + + dx = x2 - x1; + + ex1 = TRUNC( x1 ); + ex2 = TRUNC( x2 ); + fx1 = (TCoord)( x1 - SUBPIXELS( ex1 ) ); + fx2 = (TCoord)( x2 - SUBPIXELS( ex2 ) ); + + /* trivial case. Happens often */ + if ( y1 == y2 ) + { + gray_set_cell( RAS_VAR_ ex2, ey ); + return; + } + + /* everything is located in a single cell. That is easy! */ + /* */ + if ( ex1 == ex2 ) + { + delta = y2 - y1; + ras.area += (TArea)( fx1 + fx2 ) * delta; + ras.cover += delta; + return; + } + + /* ok, we'll have to render a run of adjacent cells on the same */ + /* scanline... */ + /* */ + p = ( ONE_PIXEL - fx1 ) * ( y2 - y1 ); + first = ONE_PIXEL; + incr = 1; + + if ( dx < 0 ) + { + p = fx1 * ( y2 - y1 ); + first = 0; + incr = -1; + dx = -dx; + } + + delta = (TCoord)( p / dx ); + mod = (TCoord)( p % dx ); + if ( mod < 0 ) + { + delta--; + mod += (TCoord)dx; + } + + ras.area += (TArea)( fx1 + first ) * delta; + ras.cover += delta; + + ex1 += incr; + gray_set_cell( RAS_VAR_ ex1, ey ); + y1 += delta; + + if ( ex1 != ex2 ) + { + p = ONE_PIXEL * ( y2 - y1 + delta ); + lift = (TCoord)( p / dx ); + rem = (TCoord)( p % dx ); + if ( rem < 0 ) + { + lift--; + rem += (TCoord)dx; + } + + mod -= (int)dx; + + while ( ex1 != ex2 ) + { + delta = lift; + mod += rem; + if ( mod >= 0 ) + { + mod -= (TCoord)dx; + delta++; + } + + ras.area += (TArea)ONE_PIXEL * delta; + ras.cover += delta; + y1 += delta; + ex1 += incr; + gray_set_cell( RAS_VAR_ ex1, ey ); + } + } + + delta = y2 - y1; + ras.area += (TArea)( fx2 + ONE_PIXEL - first ) * delta; + ras.cover += delta; + } + + + /*************************************************************************/ + /* */ + /* Render a given line as a series of scanlines. */ + /* */ + static void + gray_render_line( RAS_ARG_ TPos to_x, + TPos to_y ) + { + TCoord ey1, ey2, fy1, fy2; + TPos dx, dy, x, x2; + long p, first; + int delta, rem, mod, lift, incr; + + + ey1 = TRUNC( ras.last_ey ); + ey2 = TRUNC( to_y ); /* if (ey2 >= ras.max_ey) ey2 = ras.max_ey-1; */ + fy1 = (TCoord)( ras.y - ras.last_ey ); + fy2 = (TCoord)( to_y - SUBPIXELS( ey2 ) ); + + dx = to_x - ras.x; + dy = to_y - ras.y; + + /* XXX: we should do something about the trivial case where dx == 0, */ + /* as it happens very often! */ + + /* perform vertical clipping */ + { + TCoord min, max; + + + min = ey1; + max = ey2; + if ( ey1 > ey2 ) + { + min = ey2; + max = ey1; + } + if ( min >= ras.max_ey || max < ras.min_ey ) + goto End; + } + + /* everything is on a single scanline */ + if ( ey1 == ey2 ) + { + gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); + goto End; + } + + /* vertical line - avoid calling gray_render_scanline */ + incr = 1; + + if ( dx == 0 ) + { + TCoord ex = TRUNC( ras.x ); + TCoord two_fx = (TCoord)( ( ras.x - SUBPIXELS( ex ) ) << 1 ); + TPos area; + + + first = ONE_PIXEL; + if ( dy < 0 ) + { + first = 0; + incr = -1; + } + + delta = (int)( first - fy1 ); + ras.area += (TArea)two_fx * delta; + ras.cover += delta; + ey1 += incr; + + gray_set_cell( &ras, ex, ey1 ); + + delta = (int)( first + first - ONE_PIXEL ); + area = (TArea)two_fx * delta; + while ( ey1 != ey2 ) + { + ras.area += area; + ras.cover += delta; + ey1 += incr; + + gray_set_cell( &ras, ex, ey1 ); + } + + delta = (int)( fy2 - ONE_PIXEL + first ); + ras.area += (TArea)two_fx * delta; + ras.cover += delta; + + goto End; + } + + /* ok, we have to render several scanlines */ + p = ( ONE_PIXEL - fy1 ) * dx; + first = ONE_PIXEL; + incr = 1; + + if ( dy < 0 ) + { + p = fy1 * dx; + first = 0; + incr = -1; + dy = -dy; + } + + delta = (int)( p / dy ); + mod = (int)( p % dy ); + if ( mod < 0 ) + { + delta--; + mod += (TCoord)dy; + } + + x = ras.x + delta; + gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first ); + + ey1 += incr; + gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 ); + + if ( ey1 != ey2 ) + { + p = ONE_PIXEL * dx; + lift = (int)( p / dy ); + rem = (int)( p % dy ); + if ( rem < 0 ) + { + lift--; + rem += (int)dy; + } + mod -= (int)dy; + + while ( ey1 != ey2 ) + { + delta = lift; + mod += rem; + if ( mod >= 0 ) + { + mod -= (int)dy; + delta++; + } + + x2 = x + delta; + gray_render_scanline( RAS_VAR_ ey1, x, + (TCoord)( ONE_PIXEL - first ), x2, + (TCoord)first ); + x = x2; + + ey1 += incr; + gray_set_cell( RAS_VAR_ TRUNC( x ), ey1 ); + } + } + + gray_render_scanline( RAS_VAR_ ey1, x, + (TCoord)( ONE_PIXEL - first ), to_x, + fy2 ); + + End: + ras.x = to_x; + ras.y = to_y; + ras.last_ey = SUBPIXELS( ey2 ); + } + + + static void + gray_split_conic( FT_Vector* base ) + { + TPos a, b; + + + base[4].x = base[2].x; + b = base[1].x; + a = base[3].x = ( base[2].x + b ) / 2; + b = base[1].x = ( base[0].x + b ) / 2; + base[2].x = ( a + b ) / 2; + + base[4].y = base[2].y; + b = base[1].y; + a = base[3].y = ( base[2].y + b ) / 2; + b = base[1].y = ( base[0].y + b ) / 2; + base[2].y = ( a + b ) / 2; + } + + + static void + gray_render_conic( RAS_ARG_ const FT_Vector* control, + const FT_Vector* to ) + { + TPos dx, dy; + int top, level; + int* levels; + FT_Vector* arc; + + + dx = DOWNSCALE( ras.x ) + to->x - ( control->x << 1 ); + if ( dx < 0 ) + dx = -dx; + dy = DOWNSCALE( ras.y ) + to->y - ( control->y << 1 ); + if ( dy < 0 ) + dy = -dy; + if ( dx < dy ) + dx = dy; + + level = 1; + dx = dx / ras.conic_level; + while ( dx > 0 ) + { + dx >>= 2; + level++; + } + + /* a shortcut to speed things up */ + if ( level <= 1 ) + { + /* we compute the mid-point directly in order to avoid */ + /* calling gray_split_conic() */ + TPos to_x, to_y, mid_x, mid_y; + + + to_x = UPSCALE( to->x ); + to_y = UPSCALE( to->y ); + mid_x = ( ras.x + to_x + 2 * UPSCALE( control->x ) ) / 4; + mid_y = ( ras.y + to_y + 2 * UPSCALE( control->y ) ) / 4; + + gray_render_line( RAS_VAR_ mid_x, mid_y ); + gray_render_line( RAS_VAR_ to_x, to_y ); + + return; + } + + arc = ras.bez_stack; + levels = ras.lev_stack; + top = 0; + levels[0] = level; + + arc[0].x = UPSCALE( to->x ); + arc[0].y = UPSCALE( to->y ); + arc[1].x = UPSCALE( control->x ); + arc[1].y = UPSCALE( control->y ); + arc[2].x = ras.x; + arc[2].y = ras.y; + + while ( top >= 0 ) + { + level = levels[top]; + if ( level > 1 ) + { + /* check that the arc crosses the current band */ + TPos min, max, y; + + + min = max = arc[0].y; + + y = arc[1].y; + if ( y < min ) min = y; + if ( y > max ) max = y; + + y = arc[2].y; + if ( y < min ) min = y; + if ( y > max ) max = y; + + if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < ras.min_ey ) + goto Draw; + + gray_split_conic( arc ); + arc += 2; + top++; + levels[top] = levels[top - 1] = level - 1; + continue; + } + + Draw: + { + TPos to_x, to_y, mid_x, mid_y; + + + to_x = arc[0].x; + to_y = arc[0].y; + mid_x = ( ras.x + to_x + 2 * arc[1].x ) / 4; + mid_y = ( ras.y + to_y + 2 * arc[1].y ) / 4; + + gray_render_line( RAS_VAR_ mid_x, mid_y ); + gray_render_line( RAS_VAR_ to_x, to_y ); + + top--; + arc -= 2; + } + } + + return; + } + + + static void + gray_split_cubic( FT_Vector* base ) + { + TPos a, b, c, d; + + + base[6].x = base[3].x; + c = base[1].x; + d = base[2].x; + base[1].x = a = ( base[0].x + c ) / 2; + base[5].x = b = ( base[3].x + d ) / 2; + c = ( c + d ) / 2; + base[2].x = a = ( a + c ) / 2; + base[4].x = b = ( b + c ) / 2; + base[3].x = ( a + b ) / 2; + + base[6].y = base[3].y; + c = base[1].y; + d = base[2].y; + base[1].y = a = ( base[0].y + c ) / 2; + base[5].y = b = ( base[3].y + d ) / 2; + c = ( c + d ) / 2; + base[2].y = a = ( a + c ) / 2; + base[4].y = b = ( b + c ) / 2; + base[3].y = ( a + b ) / 2; + } + + + static void + gray_render_cubic( RAS_ARG_ const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to ) + { + TPos dx, dy, da, db; + int top, level; + int* levels; + FT_Vector* arc; + + + dx = DOWNSCALE( ras.x ) + to->x - ( control1->x << 1 ); + if ( dx < 0 ) + dx = -dx; + dy = DOWNSCALE( ras.y ) + to->y - ( control1->y << 1 ); + if ( dy < 0 ) + dy = -dy; + if ( dx < dy ) + dx = dy; + da = dx; + + dx = DOWNSCALE( ras.x ) + to->x - 3 * ( control1->x + control2->x ); + if ( dx < 0 ) + dx = -dx; + dy = DOWNSCALE( ras.y ) + to->y - 3 * ( control1->x + control2->y ); + if ( dy < 0 ) + dy = -dy; + if ( dx < dy ) + dx = dy; + db = dx; + + level = 1; + da = da / ras.cubic_level; + db = db / ras.conic_level; + while ( da > 0 || db > 0 ) + { + da >>= 2; + db >>= 3; + level++; + } + + if ( level <= 1 ) + { + TPos to_x, to_y, mid_x, mid_y; + + + to_x = UPSCALE( to->x ); + to_y = UPSCALE( to->y ); + mid_x = ( ras.x + to_x + + 3 * UPSCALE( control1->x + control2->x ) ) / 8; + mid_y = ( ras.y + to_y + + 3 * UPSCALE( control1->y + control2->y ) ) / 8; + + gray_render_line( RAS_VAR_ mid_x, mid_y ); + gray_render_line( RAS_VAR_ to_x, to_y ); + return; + } + + arc = ras.bez_stack; + arc[0].x = UPSCALE( to->x ); + arc[0].y = UPSCALE( to->y ); + arc[1].x = UPSCALE( control2->x ); + arc[1].y = UPSCALE( control2->y ); + arc[2].x = UPSCALE( control1->x ); + arc[2].y = UPSCALE( control1->y ); + arc[3].x = ras.x; + arc[3].y = ras.y; + + levels = ras.lev_stack; + top = 0; + levels[0] = level; + + while ( top >= 0 ) + { + level = levels[top]; + if ( level > 1 ) + { + /* check that the arc crosses the current band */ + TPos min, max, y; + + + min = max = arc[0].y; + y = arc[1].y; + if ( y < min ) min = y; + if ( y > max ) max = y; + y = arc[2].y; + if ( y < min ) min = y; + if ( y > max ) max = y; + y = arc[3].y; + if ( y < min ) min = y; + if ( y > max ) max = y; + if ( TRUNC( min ) >= ras.max_ey || TRUNC( max ) < 0 ) + goto Draw; + gray_split_cubic( arc ); + arc += 3; + top ++; + levels[top] = levels[top - 1] = level - 1; + continue; + } + + Draw: + { + TPos to_x, to_y, mid_x, mid_y; + + + to_x = arc[0].x; + to_y = arc[0].y; + mid_x = ( ras.x + to_x + 3 * ( arc[1].x + arc[2].x ) ) / 8; + mid_y = ( ras.y + to_y + 3 * ( arc[1].y + arc[2].y ) ) / 8; + + gray_render_line( RAS_VAR_ mid_x, mid_y ); + gray_render_line( RAS_VAR_ to_x, to_y ); + top --; + arc -= 3; + } + } + + return; + } + + + + static int + gray_move_to( const FT_Vector* to, + PWorker worker ) + { + TPos x, y; + + + /* record current cell, if any */ + gray_record_cell( worker ); + + /* start to a new position */ + x = UPSCALE( to->x ); + y = UPSCALE( to->y ); + + gray_start_cell( worker, TRUNC( x ), TRUNC( y ) ); + + worker->x = x; + worker->y = y; + return 0; + } + + + static int + gray_line_to( const FT_Vector* to, + PWorker worker ) + { + gray_render_line( worker, UPSCALE( to->x ), UPSCALE( to->y ) ); + return 0; + } + + + static int + gray_conic_to( const FT_Vector* control, + const FT_Vector* to, + PWorker worker ) + { + gray_render_conic( worker, control, to ); + return 0; + } + + + static int + gray_cubic_to( const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to, + PWorker worker ) + { + gray_render_cubic( worker, control1, control2, to ); + return 0; + } + + + static void + gray_render_span( int y, + int count, + const FT_Span* spans, + PWorker worker ) + { + unsigned char* p; + FT_Bitmap* map = &worker->target; + + + /* first of all, compute the scanline offset */ + p = (unsigned char*)map->buffer - y * map->pitch; + if ( map->pitch >= 0 ) + p += ( map->rows - 1 ) * map->pitch; + + for ( ; count > 0; count--, spans++ ) + { + unsigned char coverage = spans->coverage; + + + if ( coverage ) + { + /* For small-spans it is faster to do it by ourselves than + * calling `memset'. This is mainly due to the cost of the + * function call. + */ + if ( spans->len >= 8 ) + FT_MEM_SET( p + spans->x, (unsigned char)coverage, spans->len ); + else + { + unsigned char* q = p + spans->x; + + + switch ( spans->len ) + { + case 7: *q++ = (unsigned char)coverage; + case 6: *q++ = (unsigned char)coverage; + case 5: *q++ = (unsigned char)coverage; + case 4: *q++ = (unsigned char)coverage; + case 3: *q++ = (unsigned char)coverage; + case 2: *q++ = (unsigned char)coverage; + case 1: *q = (unsigned char)coverage; + default: + ; + } + } + } + } + } + + + static void + gray_hline( RAS_ARG_ TCoord x, + TCoord y, + TPos area, + int acount ) + { + FT_Span* span; + int count; + int coverage; + + + /* compute the coverage line's coverage, depending on the */ + /* outline fill rule */ + /* */ + /* the coverage percentage is area/(PIXEL_BITS*PIXEL_BITS*2) */ + /* */ + coverage = (int)( area >> ( PIXEL_BITS * 2 + 1 - 8 ) ); + /* use range 0..256 */ + if ( coverage < 0 ) + coverage = -coverage; + + if ( ras.outline.flags & FT_OUTLINE_EVEN_ODD_FILL ) + { + coverage &= 511; + + if ( coverage > 256 ) + coverage = 512 - coverage; + else if ( coverage == 256 ) + coverage = 255; + } + else + { + /* normal non-zero winding rule */ + if ( coverage >= 256 ) + coverage = 255; + } + + y += (TCoord)ras.min_ey; + x += (TCoord)ras.min_ex; + + /* FT_Span.x is a 16-bit short, so limit our coordinates appropriately */ + if ( x >= 32768 ) + x = 32767; + + if ( coverage ) + { + /* see whether we can add this span to the current list */ + count = ras.num_gray_spans; + span = ras.gray_spans + count - 1; + if ( count > 0 && + ras.span_y == y && + (int)span->x + span->len == (int)x && + span->coverage == coverage ) + { + span->len = (unsigned short)( span->len + acount ); + return; + } + + if ( ras.span_y != y || count >= FT_MAX_GRAY_SPANS ) + { + if ( ras.render_span && count > 0 ) + ras.render_span( ras.span_y, count, ras.gray_spans, + ras.render_span_data ); + /* ras.render_span( span->y, ras.gray_spans, count ); */ + +#ifdef DEBUG_GRAYS + + if ( ras.span_y >= 0 ) + { + int n; + + + fprintf( stderr, "y=%3d ", ras.span_y ); + span = ras.gray_spans; + for ( n = 0; n < count; n++, span++ ) + fprintf( stderr, "[%d..%d]:%02x ", + span->x, span->x + span->len - 1, span->coverage ); + fprintf( stderr, "\n" ); + } + +#endif /* DEBUG_GRAYS */ + + ras.num_gray_spans = 0; + ras.span_y = y; + + count = 0; + span = ras.gray_spans; + } + else + span++; + + /* add a gray span to the current list */ + span->x = (short)x; + span->len = (unsigned short)acount; + span->coverage = (unsigned char)coverage; + + ras.num_gray_spans++; + } + } + + +#ifdef DEBUG_GRAYS + + /* to be called while in the debugger */ + gray_dump_cells( RAS_ARG ) + { + int yindex; + + + for ( yindex = 0; yindex < ras.ycount; yindex++ ) + { + PCell cell; + + + printf( "%3d:", yindex ); + + for ( cell = ras.ycells[yindex]; cell != NULL; cell = cell->next ) + printf( " (%3d, c:%4d, a:%6d)", cell->x, cell->cover, cell->area ); + printf( "\n" ); + } + } + +#endif /* DEBUG_GRAYS */ + + + static void + gray_sweep( RAS_ARG_ const FT_Bitmap* target ) + { + int yindex; + + FT_UNUSED( target ); + + + if ( ras.num_cells == 0 ) + return; + + ras.num_gray_spans = 0; + + for ( yindex = 0; yindex < ras.ycount; yindex++ ) + { + PCell cell = ras.ycells[yindex]; + TCoord cover = 0; + TCoord x = 0; + + + for ( ; cell != NULL; cell = cell->next ) + { + TArea area; + + + if ( cell->x > x && cover != 0 ) + gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ), + cell->x - x ); + + cover += cell->cover; + area = cover * ( ONE_PIXEL * 2 ) - cell->area; + + if ( area != 0 && cell->x >= 0 ) + gray_hline( RAS_VAR_ cell->x, yindex, area, 1 ); + + x = cell->x + 1; + } + + if ( cover != 0 ) + gray_hline( RAS_VAR_ x, yindex, cover * ( ONE_PIXEL * 2 ), + ras.count_ex - x ); + } + + if ( ras.render_span && ras.num_gray_spans > 0 ) + ras.render_span( ras.span_y, ras.num_gray_spans, + ras.gray_spans, ras.render_span_data ); + } + + +#ifdef _STANDALONE_ + + /*************************************************************************/ + /* */ + /* The following function should only compile in stand_alone mode, */ + /* i.e., when building this component without the rest of FreeType. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* */ + /* FT_Outline_Decompose */ + /* */ + /* */ + /* Walks over an outline's structure to decompose it into individual */ + /* segments and Bezier arcs. This function is also able to emit */ + /* `move to' and `close to' operations to indicate the start and end */ + /* of new contours in the outline. */ + /* */ + /* */ + /* outline :: A pointer to the source target. */ + /* */ + /* func_interface :: A table of `emitters', i.e,. function pointers */ + /* called during decomposition to indicate path */ + /* operations. */ + /* */ + /* user :: A typeless pointer which is passed to each */ + /* emitter during the decomposition. It can be */ + /* used to store the state during the */ + /* decomposition. */ + /* */ + /* */ + /* Error code. 0 means success. */ + /* */ + static + int FT_Outline_Decompose( const FT_Outline* outline, + const FT_Outline_Funcs* func_interface, + void* user ) + { +#undef SCALED +#if 0 +#define SCALED( x ) ( ( (x) << shift ) - delta ) +#else +#define SCALED( x ) (x) +#endif + + FT_Vector v_last; + FT_Vector v_control; + FT_Vector v_start; + + FT_Vector* point; + FT_Vector* limit; + char* tags; + + int n; /* index of contour in outline */ + int first; /* index of first point in contour */ + int error; + char tag; /* current point's state */ + +#if 0 + int shift = func_interface->shift; + TPos delta = func_interface->delta; +#endif + + + first = 0; + + for ( n = 0; n < outline->n_contours; n++ ) + { + int last; /* index of last point in contour */ + + + last = outline->contours[n]; + limit = outline->points + last; + + v_start = outline->points[first]; + v_last = outline->points[last]; + + v_start.x = SCALED( v_start.x ); + v_start.y = SCALED( v_start.y ); + + v_last.x = SCALED( v_last.x ); + v_last.y = SCALED( v_last.y ); + + v_control = v_start; + + point = outline->points + first; + tags = outline->tags + first; + tag = FT_CURVE_TAG( tags[0] ); + + /* A contour cannot start with a cubic control point! */ + if ( tag == FT_CURVE_TAG_CUBIC ) + goto Invalid_Outline; + + /* check first point to determine origin */ + if ( tag == FT_CURVE_TAG_CONIC ) + { + /* first point is conic control. Yes, this happens. */ + if ( FT_CURVE_TAG( outline->tags[last] ) == FT_CURVE_TAG_ON ) + { + /* start at last point if it is on the curve */ + v_start = v_last; + limit--; + } + else + { + /* if both first and last points are conic, */ + /* start at their middle and record its position */ + /* for closure */ + v_start.x = ( v_start.x + v_last.x ) / 2; + v_start.y = ( v_start.y + v_last.y ) / 2; + + v_last = v_start; + } + point--; + tags--; + } + + error = func_interface->move_to( &v_start, user ); + if ( error ) + goto Exit; + + while ( point < limit ) + { + point++; + tags++; + + tag = FT_CURVE_TAG( tags[0] ); + switch ( tag ) + { + case FT_CURVE_TAG_ON: /* emit a single line_to */ + { + FT_Vector vec; + + + vec.x = SCALED( point->x ); + vec.y = SCALED( point->y ); + + error = func_interface->line_to( &vec, user ); + if ( error ) + goto Exit; + continue; + } + + case FT_CURVE_TAG_CONIC: /* consume conic arcs */ + { + v_control.x = SCALED( point->x ); + v_control.y = SCALED( point->y ); + + Do_Conic: + if ( point < limit ) + { + FT_Vector vec; + FT_Vector v_middle; + + + point++; + tags++; + tag = FT_CURVE_TAG( tags[0] ); + + vec.x = SCALED( point->x ); + vec.y = SCALED( point->y ); + + if ( tag == FT_CURVE_TAG_ON ) + { + error = func_interface->conic_to( &v_control, &vec, + user ); + if ( error ) + goto Exit; + continue; + } + + if ( tag != FT_CURVE_TAG_CONIC ) + goto Invalid_Outline; + + v_middle.x = ( v_control.x + vec.x ) / 2; + v_middle.y = ( v_control.y + vec.y ) / 2; + + error = func_interface->conic_to( &v_control, &v_middle, + user ); + if ( error ) + goto Exit; + + v_control = vec; + goto Do_Conic; + } + + error = func_interface->conic_to( &v_control, &v_start, + user ); + goto Close; + } + + default: /* FT_CURVE_TAG_CUBIC */ + { + FT_Vector vec1, vec2; + + + if ( point + 1 > limit || + FT_CURVE_TAG( tags[1] ) != FT_CURVE_TAG_CUBIC ) + goto Invalid_Outline; + + point += 2; + tags += 2; + + vec1.x = SCALED( point[-2].x ); + vec1.y = SCALED( point[-2].y ); + + vec2.x = SCALED( point[-1].x ); + vec2.y = SCALED( point[-1].y ); + + if ( point <= limit ) + { + FT_Vector vec; + + + vec.x = SCALED( point->x ); + vec.y = SCALED( point->y ); + + error = func_interface->cubic_to( &vec1, &vec2, &vec, user ); + if ( error ) + goto Exit; + continue; + } + + error = func_interface->cubic_to( &vec1, &vec2, &v_start, user ); + goto Close; + } + } + } + + /* close the contour with a line segment */ + error = func_interface->line_to( &v_start, user ); + + Close: + if ( error ) + goto Exit; + + first = last + 1; + } + + return 0; + + Exit: + return error; + + Invalid_Outline: + return ErrRaster_Invalid_Outline; + } + +#endif /* _STANDALONE_ */ + + + typedef struct TBand_ + { + TPos min, max; + + } TBand; + + + static int + gray_convert_glyph_inner( RAS_ARG ) + { + static + const FT_Outline_Funcs func_interface = + { + (FT_Outline_MoveTo_Func) gray_move_to, + (FT_Outline_LineTo_Func) gray_line_to, + (FT_Outline_ConicTo_Func)gray_conic_to, + (FT_Outline_CubicTo_Func)gray_cubic_to, + 0, + 0 + }; + + volatile int error = 0; + + if ( ft_setjmp( ras.jump_buffer ) == 0 ) + { + error = FT_Outline_Decompose( &ras.outline, &func_interface, &ras ); + gray_record_cell( RAS_VAR ); + } + else + { + error = ErrRaster_Memory_Overflow; + } + + return error; + } + + + static int + gray_convert_glyph( RAS_ARG ) + { + TBand bands[40]; + TBand* volatile band; + int volatile n, num_bands; + TPos volatile min, max, max_y; + FT_BBox* clip; + + + /* Set up state in the raster object */ + gray_compute_cbox( RAS_VAR ); + + /* clip to target bitmap, exit if nothing to do */ + clip = &ras.clip_box; + + if ( ras.max_ex <= clip->xMin || ras.min_ex >= clip->xMax || + ras.max_ey <= clip->yMin || ras.min_ey >= clip->yMax ) + return 0; + + if ( ras.min_ex < clip->xMin ) ras.min_ex = clip->xMin; + if ( ras.min_ey < clip->yMin ) ras.min_ey = clip->yMin; + + if ( ras.max_ex > clip->xMax ) ras.max_ex = clip->xMax; + if ( ras.max_ey > clip->yMax ) ras.max_ey = clip->yMax; + + ras.count_ex = ras.max_ex - ras.min_ex; + ras.count_ey = ras.max_ey - ras.min_ey; + + /* simple heuristic used to speed-up the bezier decomposition -- see */ + /* the code in gray_render_conic() and gray_render_cubic() for more */ + /* details */ + ras.conic_level = 32; + ras.cubic_level = 16; + + { + int level = 0; + + + if ( ras.count_ex > 24 || ras.count_ey > 24 ) + level++; + if ( ras.count_ex > 120 || ras.count_ey > 120 ) + level++; + + ras.conic_level <<= level; + ras.cubic_level <<= level; + } + + /* setup vertical bands */ + num_bands = (int)( ( ras.max_ey - ras.min_ey ) / ras.band_size ); + if ( num_bands == 0 ) num_bands = 1; + if ( num_bands >= 39 ) num_bands = 39; + + ras.band_shoot = 0; + + min = ras.min_ey; + max_y = ras.max_ey; + + for ( n = 0; n < num_bands; n++, min = max ) + { + max = min + ras.band_size; + if ( n == num_bands - 1 || max > max_y ) + max = max_y; + + bands[0].min = min; + bands[0].max = max; + band = bands; + + while ( band >= bands ) + { + TPos bottom, top, middle; + int error; + + { + PCell cells_max; + int yindex; + long cell_start, cell_end, cell_mod; + + + ras.ycells = (PCell*)ras.buffer; + ras.ycount = band->max - band->min; + + cell_start = sizeof ( PCell ) * ras.ycount; + cell_mod = cell_start % sizeof ( TCell ); + if ( cell_mod > 0 ) + cell_start += sizeof ( TCell ) - cell_mod; + + cell_end = ras.buffer_size; + cell_end -= cell_end % sizeof( TCell ); + + cells_max = (PCell)( (char*)ras.buffer + cell_end ); + ras.cells = (PCell)( (char*)ras.buffer + cell_start ); + if ( ras.cells >= cells_max ) + goto ReduceBands; + + ras.max_cells = cells_max - ras.cells; + if ( ras.max_cells < 2 ) + goto ReduceBands; + + for ( yindex = 0; yindex < ras.ycount; yindex++ ) + ras.ycells[yindex] = NULL; + } + + ras.num_cells = 0; + ras.invalid = 1; + ras.min_ey = band->min; + ras.max_ey = band->max; + ras.count_ey = band->max - band->min; + + error = gray_convert_glyph_inner( RAS_VAR ); + + if ( !error ) + { + gray_sweep( RAS_VAR_ &ras.target ); + band--; + continue; + } + else if ( error != ErrRaster_Memory_Overflow ) + return 1; + + ReduceBands: + /* render pool overflow; we will reduce the render band by half */ + bottom = band->min; + top = band->max; + middle = bottom + ( ( top - bottom ) >> 1 ); + + /* This is too complex for a single scanline; there must */ + /* be some problems. */ + if ( middle == bottom ) + { +#ifdef DEBUG_GRAYS + fprintf( stderr, "Rotten glyph!\n" ); +#endif + return 1; + } + + if ( bottom-top >= ras.band_size ) + ras.band_shoot++; + + band[1].min = bottom; + band[1].max = middle; + band[0].min = middle; + band[0].max = top; + band++; + } + } + + if ( ras.band_shoot > 8 && ras.band_size > 16 ) + ras.band_size = ras.band_size / 2; + + return 0; + } + + + static int + gray_raster_render( PRaster raster, + const FT_Raster_Params* params ) + { + const FT_Outline* outline = (const FT_Outline*)params->source; + const FT_Bitmap* target_map = params->target; + PWorker worker; + + + if ( !raster || !raster->buffer || !raster->buffer_size ) + return ErrRaster_Invalid_Argument; + + /* return immediately if the outline is empty */ + if ( outline->n_points == 0 || outline->n_contours <= 0 ) + return 0; + + if ( !outline || !outline->contours || !outline->points ) + return ErrRaster_Invalid_Outline; + + if ( outline->n_points != + outline->contours[outline->n_contours - 1] + 1 ) + return ErrRaster_Invalid_Outline; + + worker = raster->worker; + + /* if direct mode is not set, we must have a target bitmap */ + if ( ( params->flags & FT_RASTER_FLAG_DIRECT ) == 0 ) + { + if ( !target_map ) + return ErrRaster_Invalid_Argument; + + /* nothing to do */ + if ( !target_map->width || !target_map->rows ) + return 0; + + if ( !target_map->buffer ) + return ErrRaster_Invalid_Argument; + } + + /* this version does not support monochrome rendering */ + if ( !( params->flags & FT_RASTER_FLAG_AA ) ) + return ErrRaster_Invalid_Mode; + + /* compute clipping box */ + if ( ( params->flags & FT_RASTER_FLAG_DIRECT ) == 0 ) + { + /* compute clip box from target pixmap */ + ras.clip_box.xMin = 0; + ras.clip_box.yMin = 0; + ras.clip_box.xMax = target_map->width; + ras.clip_box.yMax = target_map->rows; + } + else if ( params->flags & FT_RASTER_FLAG_CLIP ) + { + ras.clip_box = params->clip_box; + } + else + { + ras.clip_box.xMin = -32768L; + ras.clip_box.yMin = -32768L; + ras.clip_box.xMax = 32767L; + ras.clip_box.yMax = 32767L; + } + + gray_init_cells( worker, raster->buffer, raster->buffer_size ); + + ras.outline = *outline; + ras.num_cells = 0; + ras.invalid = 1; + ras.band_size = raster->band_size; + ras.num_gray_spans = 0; + + if ( target_map ) + ras.target = *target_map; + + ras.render_span = (FT_Raster_Span_Func)gray_render_span; + ras.render_span_data = &ras; + + if ( params->flags & FT_RASTER_FLAG_DIRECT ) + { + ras.render_span = (FT_Raster_Span_Func)params->gray_spans; + ras.render_span_data = params->user; + } + + return gray_convert_glyph( worker ); + } + + + /**** RASTER OBJECT CREATION: In standalone mode, we simply use *****/ + /**** a static object. *****/ + +#ifdef _STANDALONE_ + + static int + gray_raster_new( void* memory, + FT_Raster* araster ) + { + static TRaster the_raster; + + FT_UNUSED( memory ); + + + *araster = (FT_Raster)&the_raster; + FT_MEM_ZERO( &the_raster, sizeof ( the_raster ) ); + + return 0; + } + + + static void + gray_raster_done( FT_Raster raster ) + { + /* nothing */ + FT_UNUSED( raster ); + } + +#else /* _STANDALONE_ */ + + static int + gray_raster_new( FT_Memory memory, + FT_Raster* araster ) + { + FT_Error error; + PRaster raster; + + + *araster = 0; + if ( !FT_ALLOC( raster, sizeof ( TRaster ) ) ) + { + raster->memory = memory; + *araster = (FT_Raster)raster; + } + + return error; + } + + + static void + gray_raster_done( FT_Raster raster ) + { + FT_Memory memory = (FT_Memory)((PRaster)raster)->memory; + + + FT_FREE( raster ); + } + +#endif /* _STANDALONE_ */ + + + static void + gray_raster_reset( FT_Raster raster, + char* pool_base, + long pool_size ) + { + PRaster rast = (PRaster)raster; + + + if ( raster ) + { + if ( pool_base && pool_size >= (long)sizeof ( TWorker ) + 2048 ) + { + PWorker worker = (PWorker)pool_base; + + + rast->worker = worker; + rast->buffer = pool_base + + ( ( sizeof ( TWorker ) + sizeof ( TCell ) - 1 ) & + ~( sizeof ( TCell ) - 1 ) ); + rast->buffer_size = (long)( ( pool_base + pool_size ) - + (char*)rast->buffer ) & + ~( sizeof ( TCell ) - 1 ); + rast->band_size = (int)( rast->buffer_size / + ( sizeof ( TCell ) * 8 ) ); + } + else + { + rast->buffer = NULL; + rast->buffer_size = 0; + rast->worker = NULL; + } + } + } + + + const FT_Raster_Funcs ft_grays_raster = + { + FT_GLYPH_FORMAT_OUTLINE, + + (FT_Raster_New_Func) gray_raster_new, + (FT_Raster_Reset_Func) gray_raster_reset, + (FT_Raster_Set_Mode_Func)0, + (FT_Raster_Render_Func) gray_raster_render, + (FT_Raster_Done_Func) gray_raster_done + }; + + +/* END */ diff --git a/src/freetype2/smooth/ftgrays.h b/src/freetype2/smooth/ftgrays.h new file mode 100644 index 0000000..2d40954 --- /dev/null +++ b/src/freetype2/smooth/ftgrays.h @@ -0,0 +1,57 @@ +/***************************************************************************/ +/* */ +/* ftgrays.h */ +/* */ +/* FreeType smooth renderer declaration */ +/* */ +/* Copyright 1996-2001 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGRAYS_H__ +#define __FTGRAYS_H__ + +#ifdef __cplusplus + extern "C" { +#endif + + +#ifdef _STANDALONE_ +#include "ftimage.h" +#else +#include +#include FT_IMAGE_H +#endif + + + /*************************************************************************/ + /* */ + /* To make ftgrays.h independent from configuration files we check */ + /* whether FT_EXPORT_VAR has been defined already. */ + /* */ + /* On some systems and compilers (Win32 mostly), an extra keyword is */ + /* necessary to compile the library as a DLL. */ + /* */ +#ifndef FT_EXPORT_VAR +#define FT_EXPORT_VAR( x ) extern x +#endif + + FT_EXPORT_VAR( const FT_Raster_Funcs ) ft_grays_raster; + + +#ifdef __cplusplus + } +#endif + +#endif /* __FTGRAYS_H__ */ + + +/* END */ diff --git a/src/freetype2/smooth/ftsmerrs.h b/src/freetype2/smooth/ftsmerrs.h new file mode 100644 index 0000000..0c2a2ec --- /dev/null +++ b/src/freetype2/smooth/ftsmerrs.h @@ -0,0 +1,41 @@ +/***************************************************************************/ +/* */ +/* ftsmerrs.h */ +/* */ +/* smooth renderer error codes (specification only). */ +/* */ +/* Copyright 2001 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to define the smooth renderer error enumeration */ + /* constants. */ + /* */ + /*************************************************************************/ + +#ifndef __FTSMERRS_H__ +#define __FTSMERRS_H__ + +#include FT_MODULE_ERRORS_H + +#undef __FTERRORS_H__ + +#define FT_ERR_PREFIX Smooth_Err_ +#define FT_ERR_BASE FT_Mod_Err_Smooth + +#include FT_ERRORS_H + +#endif /* __FTSMERRS_H__ */ + + +/* END */ diff --git a/src/freetype2/smooth/ftsmooth.c b/src/freetype2/smooth/ftsmooth.c new file mode 100644 index 0000000..85d04eb --- /dev/null +++ b/src/freetype2/smooth/ftsmooth.c @@ -0,0 +1,467 @@ +/***************************************************************************/ +/* */ +/* ftsmooth.c */ +/* */ +/* Anti-aliasing renderer interface (body). */ +/* */ +/* Copyright 2000-2001, 2002, 2003, 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#include +#include FT_INTERNAL_OBJECTS_H +#include FT_OUTLINE_H +#include "ftsmooth.h" +#include "ftgrays.h" + +#include "ftsmerrs.h" + + + /* initialize renderer -- init its raster */ + static FT_Error + ft_smooth_init( FT_Renderer render ) + { + FT_Library library = FT_MODULE_LIBRARY( render ); + + + render->clazz->raster_class->raster_reset( render->raster, + library->raster_pool, + library->raster_pool_size ); + + return 0; + } + + + /* sets render-specific mode */ + static FT_Error + ft_smooth_set_mode( FT_Renderer render, + FT_ULong mode_tag, + FT_Pointer data ) + { + /* we simply pass it to the raster */ + return render->clazz->raster_class->raster_set_mode( render->raster, + mode_tag, + data ); + } + + /* transform a given glyph image */ + static FT_Error + ft_smooth_transform( FT_Renderer render, + FT_GlyphSlot slot, + const FT_Matrix* matrix, + const FT_Vector* delta ) + { + FT_Error error = Smooth_Err_Ok; + + + if ( slot->format != render->glyph_format ) + { + error = Smooth_Err_Invalid_Argument; + goto Exit; + } + + if ( matrix ) + FT_Outline_Transform( &slot->outline, matrix ); + + if ( delta ) + FT_Outline_Translate( &slot->outline, delta->x, delta->y ); + + Exit: + return error; + } + + + /* return the glyph's control box */ + static void + ft_smooth_get_cbox( FT_Renderer render, + FT_GlyphSlot slot, + FT_BBox* cbox ) + { + FT_MEM_ZERO( cbox, sizeof ( *cbox ) ); + + if ( slot->format == render->glyph_format ) + FT_Outline_Get_CBox( &slot->outline, cbox ); + } + + + /* convert a slot's glyph image into a bitmap */ + static FT_Error + ft_smooth_render_generic( FT_Renderer render, + FT_GlyphSlot slot, + FT_Render_Mode mode, + const FT_Vector* origin, + FT_Render_Mode required_mode ) + { + FT_Error error; + FT_Outline* outline = NULL; + FT_BBox cbox; + FT_UInt width, height, height_org, width_org, pitch; + FT_Bitmap* bitmap; + FT_Memory memory; + FT_Int hmul = mode == FT_RENDER_MODE_LCD; + FT_Int vmul = mode == FT_RENDER_MODE_LCD_V; + FT_Pos x_shift, y_shift, x_left, y_top; + + FT_Raster_Params params; + + + /* check glyph image format */ + if ( slot->format != render->glyph_format ) + { + error = Smooth_Err_Invalid_Argument; + goto Exit; + } + + /* check mode */ + if ( mode != required_mode ) + return Smooth_Err_Cannot_Render_Glyph; + + outline = &slot->outline; + + /* translate the outline to the new origin if needed */ + if ( origin ) + FT_Outline_Translate( outline, origin->x, origin->y ); + + /* compute the control box, and grid fit it */ + FT_Outline_Get_CBox( outline, &cbox ); + + cbox.xMin = FT_PIX_FLOOR( cbox.xMin ); + cbox.yMin = FT_PIX_FLOOR( cbox.yMin ); + cbox.xMax = FT_PIX_CEIL( cbox.xMax ); + cbox.yMax = FT_PIX_CEIL( cbox.yMax ); + + width = (FT_UInt)( ( cbox.xMax - cbox.xMin ) >> 6 ); + height = (FT_UInt)( ( cbox.yMax - cbox.yMin ) >> 6 ); + bitmap = &slot->bitmap; + memory = render->root.memory; + + width_org = width; + height_org = height; + + /* release old bitmap buffer */ + if ( slot->internal->flags & FT_GLYPH_OWN_BITMAP ) + { + FT_FREE( bitmap->buffer ); + slot->internal->flags &= ~FT_GLYPH_OWN_BITMAP; + } + + /* allocate new one, depends on pixel format */ + pitch = width; + if ( hmul ) + { + width = width * 3; + pitch = FT_PAD_CEIL( width, 4 ); + } + + if ( vmul ) + height *= 3; + + x_shift = (FT_Int) cbox.xMin; + y_shift = (FT_Int) cbox.yMin; + x_left = (FT_Int)( cbox.xMin >> 6 ); + y_top = (FT_Int)( cbox.yMax >> 6 ); + +#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING + + if ( slot->library->lcd_filter_func ) + { + FT_Int extra = slot->library->lcd_extra; + + + if ( hmul ) + { + x_shift -= 64 * ( extra >> 1 ); + width += 3 * extra; + pitch = FT_PAD_CEIL( width, 4 ); + x_left -= extra >> 1; + } + + if ( vmul ) + { + y_shift -= 64 * ( extra >> 1 ); + height += 3 * extra; + y_top += extra >> 1; + } + } + +#endif + + bitmap->pixel_mode = FT_PIXEL_MODE_GRAY; + bitmap->num_grays = 256; + bitmap->width = width; + bitmap->rows = height; + bitmap->pitch = pitch; + + /* translate outline to render it into the bitmap */ + FT_Outline_Translate( outline, -x_shift, -y_shift ); + + if ( FT_ALLOC( bitmap->buffer, (FT_ULong)pitch * height ) ) + goto Exit; + + slot->internal->flags |= FT_GLYPH_OWN_BITMAP; + + /* set up parameters */ + params.target = bitmap; + params.source = outline; + params.flags = FT_RASTER_FLAG_AA; + +#ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING + + /* implode outline if needed */ + { + FT_Vector* points = outline->points; + FT_Vector* points_end = points + outline->n_points; + FT_Vector* vec; + + + if ( hmul ) + for ( vec = points; vec < points_end; vec++ ) + vec->x *= 3; + + if ( vmul ) + for ( vec = points; vec < points_end; vec++ ) + vec->y *= 3; + } + + /* render outline into the bitmap */ + error = render->raster_render( render->raster, ¶ms ); + + /* deflate outline if needed */ + { + FT_Vector* points = outline->points; + FT_Vector* points_end = points + outline->n_points; + FT_Vector* vec; + + + if ( hmul ) + for ( vec = points; vec < points_end; vec++ ) + vec->x /= 3; + + if ( vmul ) + for ( vec = points; vec < points_end; vec++ ) + vec->y /= 3; + } + + if ( slot->library->lcd_filter_func ) + slot->library->lcd_filter_func( bitmap, mode, slot->library ); + +#else /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */ + + /* render outline into bitmap */ + error = render->raster_render( render->raster, ¶ms ); + + /* expand it horizontally */ + if ( hmul ) + { + FT_Byte* line = bitmap->buffer; + FT_UInt hh; + + + for ( hh = height_org; hh > 0; hh--, line += pitch ) + { + FT_UInt xx; + FT_Byte* end = line + width; + + + for ( xx = width_org; xx > 0; xx-- ) + { + FT_UInt pixel = line[xx-1]; + + + end[-3] = (FT_Byte)pixel; + end[-2] = (FT_Byte)pixel; + end[-1] = (FT_Byte)pixel; + end -= 3; + } + } + } + + /* expand it vertically */ + if ( vmul ) + { + FT_Byte* read = bitmap->buffer + ( height - height_org ) * pitch; + FT_Byte* write = bitmap->buffer; + FT_UInt hh; + + + for ( hh = height_org; hh > 0; hh-- ) + { + memcpy( write, read, pitch ); + write += pitch; + + memcpy( write, read, pitch ); + write += pitch; + + memcpy( write, read, pitch ); + write += pitch; + read += pitch; + } + } + +#endif /* !FT_CONFIG_OPTION_SUBPIXEL_RENDERING */ + + FT_Outline_Translate( outline, x_shift, y_shift ); + + if ( error ) + goto Exit; + + slot->format = FT_GLYPH_FORMAT_BITMAP; + slot->bitmap_left = x_left; + slot->bitmap_top = y_top; + + Exit: + if ( outline && origin ) + FT_Outline_Translate( outline, -origin->x, -origin->y ); + + return error; + } + + + /* convert a slot's glyph image into a bitmap */ + static FT_Error + ft_smooth_render( FT_Renderer render, + FT_GlyphSlot slot, + FT_Render_Mode mode, + const FT_Vector* origin ) + { + if ( mode == FT_RENDER_MODE_LIGHT ) + mode = FT_RENDER_MODE_NORMAL; + + return ft_smooth_render_generic( render, slot, mode, origin, + FT_RENDER_MODE_NORMAL ); + } + + + /* convert a slot's glyph image into a horizontal LCD bitmap */ + static FT_Error + ft_smooth_render_lcd( FT_Renderer render, + FT_GlyphSlot slot, + FT_Render_Mode mode, + const FT_Vector* origin ) + { + FT_Error error; + + error = ft_smooth_render_generic( render, slot, mode, origin, + FT_RENDER_MODE_LCD ); + if ( !error ) + slot->bitmap.pixel_mode = FT_PIXEL_MODE_LCD; + + return error; + } + + + /* convert a slot's glyph image into a vertical LCD bitmap */ + static FT_Error + ft_smooth_render_lcd_v( FT_Renderer render, + FT_GlyphSlot slot, + FT_Render_Mode mode, + const FT_Vector* origin ) + { + FT_Error error; + + error = ft_smooth_render_generic( render, slot, mode, origin, + FT_RENDER_MODE_LCD_V ); + if ( !error ) + slot->bitmap.pixel_mode = FT_PIXEL_MODE_LCD_V; + + return error; + } + + + FT_CALLBACK_TABLE_DEF + const FT_Renderer_Class ft_smooth_renderer_class = + { + { + FT_MODULE_RENDERER, + sizeof( FT_RendererRec ), + + "smooth", + 0x10000L, + 0x20000L, + + 0, /* module specific interface */ + + (FT_Module_Constructor)ft_smooth_init, + (FT_Module_Destructor) 0, + (FT_Module_Requester) 0 + }, + + FT_GLYPH_FORMAT_OUTLINE, + + (FT_Renderer_RenderFunc) ft_smooth_render, + (FT_Renderer_TransformFunc)ft_smooth_transform, + (FT_Renderer_GetCBoxFunc) ft_smooth_get_cbox, + (FT_Renderer_SetModeFunc) ft_smooth_set_mode, + + (FT_Raster_Funcs*) &ft_grays_raster + }; + + + FT_CALLBACK_TABLE_DEF + const FT_Renderer_Class ft_smooth_lcd_renderer_class = + { + { + FT_MODULE_RENDERER, + sizeof( FT_RendererRec ), + + "smooth-lcd", + 0x10000L, + 0x20000L, + + 0, /* module specific interface */ + + (FT_Module_Constructor)ft_smooth_init, + (FT_Module_Destructor) 0, + (FT_Module_Requester) 0 + }, + + FT_GLYPH_FORMAT_OUTLINE, + + (FT_Renderer_RenderFunc) ft_smooth_render_lcd, + (FT_Renderer_TransformFunc)ft_smooth_transform, + (FT_Renderer_GetCBoxFunc) ft_smooth_get_cbox, + (FT_Renderer_SetModeFunc) ft_smooth_set_mode, + + (FT_Raster_Funcs*) &ft_grays_raster + }; + + + + FT_CALLBACK_TABLE_DEF + const FT_Renderer_Class ft_smooth_lcdv_renderer_class = + { + { + FT_MODULE_RENDERER, + sizeof( FT_RendererRec ), + + "smooth-lcdv", + 0x10000L, + 0x20000L, + + 0, /* module specific interface */ + + (FT_Module_Constructor)ft_smooth_init, + (FT_Module_Destructor) 0, + (FT_Module_Requester) 0 + }, + + FT_GLYPH_FORMAT_OUTLINE, + + (FT_Renderer_RenderFunc) ft_smooth_render_lcd_v, + (FT_Renderer_TransformFunc)ft_smooth_transform, + (FT_Renderer_GetCBoxFunc) ft_smooth_get_cbox, + (FT_Renderer_SetModeFunc) ft_smooth_set_mode, + + (FT_Raster_Funcs*) &ft_grays_raster + }; + + +/* END */ diff --git a/src/freetype2/smooth/ftsmooth.h b/src/freetype2/smooth/ftsmooth.h new file mode 100644 index 0000000..62cced4 --- /dev/null +++ b/src/freetype2/smooth/ftsmooth.h @@ -0,0 +1,49 @@ +/***************************************************************************/ +/* */ +/* ftsmooth.h */ +/* */ +/* Anti-aliasing renderer interface (specification). */ +/* */ +/* Copyright 1996-2001 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSMOOTH_H__ +#define __FTSMOOTH_H__ + + +#include +#include FT_RENDER_H + + +FT_BEGIN_HEADER + + +#ifndef FT_CONFIG_OPTION_NO_STD_RASTER + FT_EXPORT_VAR( const FT_Renderer_Class ) ft_std_renderer_class; +#endif + +#ifndef FT_CONFIG_OPTION_NO_SMOOTH_RASTER + FT_EXPORT_VAR( const FT_Renderer_Class ) ft_smooth_renderer_class; + + FT_EXPORT_VAR( const FT_Renderer_Class ) ft_smooth_lcd_renderer_class; + + FT_EXPORT_VAR( const FT_Renderer_Class ) ft_smooth_lcd_v_renderer_class; +#endif + + + +FT_END_HEADER + +#endif /* __FTSMOOTH_H__ */ + + +/* END */ diff --git a/src/freetype2/smooth/smooth.c b/src/freetype2/smooth/smooth.c new file mode 100644 index 0000000..ff6be3e --- /dev/null +++ b/src/freetype2/smooth/smooth.c @@ -0,0 +1,26 @@ +/***************************************************************************/ +/* */ +/* smooth.c */ +/* */ +/* FreeType anti-aliasing rasterer module component (body only). */ +/* */ +/* Copyright 1996-2001 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#define FT_MAKE_OPTION_SINGLE_OBJECT + +#include +#include "ftgrays.c" +#include "ftsmooth.c" + + +/* END */ -- cgit v1.2.3