This is an example of a simple drawing program using a IUP canvas:
cdCanvas* canvas = cdCreateCanvas(CD_NATIVEWINDOW, IupGetAttribute(IupCanvas,"CONID"));
cdCanvasLineStyle(canvas, CD_DASHED);
cdCanvasLine(canvas, 0, 0, 100, 100);
cdCanvasKillCanvas(canvas);
If you want to use World Coordinates:
cdCanvas* canvas = cdCreateCanvas(CD_NATIVEWINDOW, IupGetAttribute(IupCanvas,"CONID"));
wdCanvasViewport(canvas, 0, 100, 0, 100);
wdCanvasWindow(canvas, -1.5, 1.5, -3000, 3000);
cdCanvasLineStyle(canvas, CD_DASHED);
wdCanvasLine(canvas, -0.5, -500, 1.0, 1000);
cdKillCanvas(canvas);
To draw in the background and later on transfer the drawing to the screen, use:
cdCanvas* canvas = cdCreateCanvas(CD_NATIVEWINDOW, IupGetAttribute(IupCanvas,"CONID"));
cdCanvas* db_canvas = cdCreateCanvas(CD_DBUFFER, canvas); cdCanvasActivate(db_canvas); // update canvas size, window could be resized
cdCanvasLineStyle(db_canvas, CD_DASHED);
cdCanvasLine(db_canvas, 10, 10, 50, 50);
cdCanvasFlush(db_canvas); // swap to the window canvas
cdKillCanvas(db_canvas);
cdKillCanvas(canvas);
To draw in a RGB image, use:
cdCanvas* canvas = cdCreateCanvasf(CD_IMAGERGB, "%dx%d", width, height);
cdCanvas
LineStyle(canvas,
CD_DASHED); cdCanvas
Line(canvas,
10, 10, 50, 50); unsigned char* red = cdCanvasGetAttribute(canvas, "REDIMAGE"); // do something with the raw image data cdKillCanvas(canvas);
To draw in a RGB image in CDLua for Lua 5:
bitmap = cd.CreateBitmap(200,200,cd.RGB) canvas = cd.CreateCanvas(cd.IMAGERGB, bitmap) canvas:Font("Times", cd.BOLD, 12) canvas:Text(10, 10, "Test") canvas:KillCanvas()
Check the file samples_cdlua5.zip or samples_cdlua5.tar.gz for several samples in Lua. For some of them you will need also the IUP libraries.
Using a NULL parameter to the NATIVEWINDOW driver you can get access to the entire screen:
cdCanvas *canvas = cdCreateCanvas(CD_NATIVEWINDOW, NULL); cdCanvasGetSize(canvas, &width, &height, NULL, NULL); // allocate red, green and blue pointers cdCanvasGetImageRGB(canvas, red, green, blue, 0, 0, width, height); cdKillCanvas(canvas);
image = im.FileImageLoadBitmap(image_filename) canvas = cd.CreateCanvas(cd.EMF,emf_filename.." "..image:Width().."x"..image:Height()) image:cdCanvasPutImageRect(canvas,0,0,0,0) cd.KillCanvas(canvas)
We have created an application called Simple Draw that illustrates the use of all functions in the CD library (including WD). You can see the source code in the simple.c file, or take the file simple.zip for a complete set of files including makefiles for all platforms. Extract the files creating subfolders, using parameter "-d".
The CDTEST example is actually one of the applications used to test virtually all functions of the CD library. Its interface uses the IUP library, and it can run in several platforms. You can take either the .EXE files or the source code. Extract the files creating subfolders, using parameter "-d". Warning: This application is not didactic.