# Microsoft Developer Studio Project File - Name="cdlua5" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=cdlua5 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "cdlua5.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "cdlua5.mak" CFG="cdlua5 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "cdlua5 - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "cdlua5 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\lib" # PROP BASE Intermediate_Dir "..\obj\cdlua5" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\obj\cdlua5" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua5/" /Fd"..\obj\cdlua5/" /GZ /c /GX # ADD CPP /nologo /MT /I "..\include" /I "..\..\lua5.1\include" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fo"..\obj\cdlua5/" /Fd"..\obj\cdlua5/" /GZ /c /GX # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 1046 # ADD RSC /l 1046 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\lib\cdlua51.lib" # ADD LIB32 /nologo /out:"..\lib\cdlua51.lib" !ENDIF # Begin Target # Name "cdlua5 - Win32 Debug" # Begin Source File SOURCE=..\include\cdlua.h # End Source File # Begin Source File SOURCE=..\src\lua5\cdlua5.c # End Source File # Begin Source File SOURCE=..\src\lua5\cdlua5.def # End Source File # Begin Source File SOURCE=..\src\lua5\cdlua5_active.c # End Source File # Begin Source File SOURCE=..\src\lua5\cdlua5_canvas.c # End Source File # Begin Source File SOURCE=..\include\cdlua5_private.h # End Source File # Begin Source File SOURCE=..\src\lua5\cdlua5ctx.c # End Source File # Begin Source File SOURCE=..\src\lua5\cdvoid5.c # End Source File # Begin Source File SOURCE=..\src\lua5\cdvoid5.h # End Source File # End Target # End Project