# Microsoft Developer Studio Project File - Name="cdxrender" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=cdxrender - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "cdxrender.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "cdxrender.mak" CFG="cdxrender - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "cdxrender - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "cdxrender - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\lib" # PROP BASE Intermediate_Dir "..\obj" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\obj" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX # ADD CPP /nologo /MT /I "..\include" /I "..\src" /I "..\src\drv" /I "..\src\iup" /I "..\src\x11" /I "..\src\xrender" /I "..\src\sim" /I "C:\cygwin\usr\X11R6\include\" /I "C:\LNG\x11inc" /I "..\..\iup\include" /I "..\src\freetype2" /Z7 /W4 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CD_NO_OLD_INTERFACE" /D "_CRT_SECURE_NO_DEPRECATE" /Fp".\..\obj/cdxrender.pch" /Fo"$(IntDir)/" /Fd"..\obj\" /GZ /c /GX # ADD BASE MTL /nologo /win32 # ADD MTL /nologo /win32 # ADD BASE RSC /l 1046 # ADD RSC /l 1046 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\lib\cdxrender.lib" # ADD LIB32 /nologo /out:"..\lib\cdxrender.lib" !ENDIF # Begin Target # Name "cdxrender - Win32 Debug" # Begin Source File SOURCE=..\src\xrender\cdxrender.c # End Source File # Begin Source File SOURCE=..\src\xrender\cdxrplus.c # End Source File # End Target # End Project