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/** \file
* \brief World Coordinate Functions
*
* See Copyright Notice in cd.h
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <assert.h>
#include <memory.h>
#include "cd.h"
#include "wd.h"
#include "cd_private.h"
static void wdUpdateTransformation(cdCanvas* canvas)
{
if (canvas->window.xmax != canvas->window.xmin)
canvas->sx = (canvas->viewport.xmax - canvas->viewport.xmin)/(canvas->window.xmax - canvas->window.xmin);
else
canvas->sx = 0;
canvas->tx = canvas->viewport.xmin - canvas->window.xmin*canvas->sx;
if (canvas->window.ymax != canvas->window.ymin)
canvas->sy = (canvas->viewport.ymax - canvas->viewport.ymin)/(canvas->window.ymax - canvas->window.ymin);
else
canvas->sy = 0;
canvas->ty = canvas->viewport.ymin - canvas->window.ymin*canvas->sy;
canvas->s = sqrt(canvas->sx * canvas->sx + canvas->sy * canvas->sy);
}
void wdCanvasSetTransform(cdCanvas* canvas, double sx, double sy, double tx, double ty)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
canvas->sx = sx;
canvas->tx = tx;
canvas->sy = sy;
canvas->ty = ty;
canvas->s = sqrt(canvas->sx * canvas->sx + canvas->sy * canvas->sy);
}
void wdCanvasGetTransform(cdCanvas* canvas, double *sx, double *sy, double *tx, double *ty)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
if (sx) *sx = canvas->sx;
if (tx) *tx = canvas->tx;
if (sy) *sy = canvas->sy;
if (ty) *ty = canvas->ty;
}
void wdCanvasTranslate(cdCanvas* canvas, double dtx, double dty)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
canvas->tx += dtx;
canvas->ty += dty;
}
void wdCanvasScale(cdCanvas* canvas, double dsx, double dsy)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
canvas->sx *= dsx;
canvas->sy *= dsy;
}
void wdSetDefaults(cdCanvas* canvas)
{
canvas->window.xmin = 0;
canvas->window.xmax = canvas->w_mm;
canvas->window.ymin = 0;
canvas->window.ymax = canvas->h_mm;
canvas->viewport.xmin = 0;
canvas->viewport.xmax = canvas->w-1;
canvas->viewport.ymin = 0;
canvas->viewport.ymax = canvas->h-1;
wdUpdateTransformation(canvas);
}
void wdCanvasWindow(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
canvas->window.xmin = xmin;
canvas->window.xmax = xmax;
canvas->window.ymin = ymin;
canvas->window.ymax = ymax;
wdUpdateTransformation(canvas);
}
void wdCanvasGetWindow (cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
if (xmin) *xmin = canvas->window.xmin;
if (xmax) *xmax = canvas->window.xmax;
if (ymin) *ymin = canvas->window.ymin;
if (ymax) *ymax = canvas->window.ymax;
}
void wdCanvasViewport(cdCanvas* canvas, int xmin, int xmax, int ymin, int ymax)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
canvas->viewport.xmin = xmin;
canvas->viewport.xmax = xmax;
canvas->viewport.ymin = ymin;
canvas->viewport.ymax = ymax;
wdUpdateTransformation(canvas);
}
void wdCanvasGetViewport(cdCanvas* canvas, int *xmin, int *xmax, int *ymin, int *ymax)
{
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
if (xmin) *xmin = canvas->viewport.xmin;
if (xmax) *xmax = canvas->viewport.xmax;
if (ymin) *ymin = canvas->viewport.ymin;
if (ymax) *ymax = canvas->viewport.ymax;
}
#define _wWorld2Canvas(_canvas, _xw, _yw, _xv, _yv) \
{ \
_xv = cdRound(_canvas->sx*(_xw) + _canvas->tx); \
_yv = cdRound(_canvas->sy*(_yw) + _canvas->ty); \
}
#define _wfWorld2Canvas(_canvas, _xw, _yw, _xv, _yv) \
{ \
_xv = (_canvas->sx*(_xw) + _canvas->tx); \
_yv = (_canvas->sy*(_yw) + _canvas->ty); \
}
void wdCanvasWorld2Canvas(cdCanvas* canvas, double xw, double yw, int *xv, int *yv)
{
if (xv) *xv = cdRound(canvas->sx*xw + canvas->tx);
if (yv) *yv = cdRound(canvas->sy*yw + canvas->ty);
}
#define _wWorld2CanvasSize(_canvas, _Ww, _Hw, _Wv, _Hv) \
{ \
_Wv = cdRound(_canvas->sx*(_Ww)); \
_Hv = cdRound(_canvas->sy*(_Hw)); \
}
#define _wfWorld2CanvasSize(_canvas, _Ww, _Hw, _Wv, _Hv) \
{ \
_Wv = (_canvas->sx*(_Ww)); \
_Hv = (_canvas->sy*(_Hw)); \
}
void wdCanvasWorld2CanvasSize(cdCanvas* canvas, double hw, double vw, int *hv, int *vv)
{
if (hv) *hv = cdRound(canvas->sx*hw);
if (vv) *vv = cdRound(canvas->sy*vw);
}
#define _wCanvas2World(_canvas, _xv, _yv, _xw, _yw) \
{ \
_xw = ((double)(_xv) - _canvas->tx)/_canvas->sx; \
_yw = ((double)(_yv) - _canvas->ty)/_canvas->sy; \
}
void wdCanvasCanvas2World(cdCanvas* canvas, int xv, int yv, double *xw, double *yw)
{
if (xw) *xw = ((double)xv - canvas->tx)/canvas->sx;
if (yw) *yw = ((double)yv - canvas->ty)/canvas->sy;
}
void wdCanvasClipArea(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax)
{
int xminr, xmaxr, yminr, ymaxr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, xmin, ymin, xminr, yminr);
_wWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr);
cdCanvasClipArea(canvas, xminr, xmaxr, yminr, ymaxr);
}
int wdCanvasIsPointInRegion(cdCanvas* canvas, double x, double y)
{
int xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return CD_ERROR;
_wWorld2Canvas(canvas, x, y, xr, yr);
return cdCanvasIsPointInRegion(canvas, xr, yr);
}
void wdCanvasOffsetRegion(cdCanvas* canvas, double x, double y)
{
int xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
cdCanvasOffsetRegion(canvas, xr, yr);
}
void wdCanvasGetRegionBox(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax)
{
int xminr, xmaxr, yminr, ymaxr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
cdCanvasGetRegionBox(canvas, &xminr, &xmaxr, &yminr, &ymaxr);
_wCanvas2World(canvas, xminr, yminr, *xmin, *ymin);
_wCanvas2World(canvas, xmaxr, ymaxr, *xmax, *ymax);
}
int wdCanvasGetClipArea(cdCanvas* canvas, double *xmin, double *xmax, double *ymin, double *ymax)
{
int xminr, xmaxr, yminr, ymaxr, clip;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return CD_ERROR;
clip = cdCanvasGetClipArea(canvas, &xminr, &xmaxr, &yminr, &ymaxr);
_wCanvas2World(canvas, xminr, yminr, *xmin, *ymin);
_wCanvas2World(canvas, xmaxr, ymaxr, *xmax, *ymax);
return clip;
}
void wdCanvasLine(cdCanvas* canvas, double x1, double y1, double x2, double y2)
{
double xr1, xr2, yr1, yr2;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, x1, y1, xr1, yr1);
_wfWorld2Canvas(canvas, x2, y2, xr2, yr2);
cdfCanvasLine(canvas, xr1, yr1, xr2, yr2);
}
void wdCanvasBox(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax)
{
double xminr, xmaxr, yminr, ymaxr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, xmin, ymin, xminr, yminr);
_wfWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr);
cdfCanvasBox(canvas, xminr, xmaxr, yminr, ymaxr);
}
void wdCanvasRect(cdCanvas* canvas, double xmin, double xmax, double ymin, double ymax)
{
double xminr, xmaxr, yminr, ymaxr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, xmin, ymin, xminr, yminr);
_wfWorld2Canvas(canvas, xmax, ymax, xmaxr, ymaxr);
cdfCanvasRect(canvas, xminr, xmaxr, yminr, ymaxr);
}
void wdCanvasArc(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2)
{
double xcr, ycr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, xc, yc, xcr, ycr);
_wfWorld2CanvasSize(canvas, w, h, wr, hr);
cdfCanvasArc(canvas, xcr, ycr, wr, hr, angle1, angle2);
}
void wdCanvasSector(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2)
{
double xcr, ycr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, xc, yc, xcr, ycr);
_wfWorld2CanvasSize(canvas, w, h, wr, hr);
cdfCanvasSector(canvas, xcr, ycr, wr, hr, angle1, angle2);
}
void wdCanvasChord(cdCanvas* canvas, double xc, double yc, double w, double h, double angle1, double angle2)
{
double xcr, ycr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, xc, yc, xcr, ycr);
_wfWorld2CanvasSize(canvas, w, h, wr, hr);
cdfCanvasChord(canvas, xcr, ycr, wr, hr, angle1, angle2);
}
void wdCanvasText(cdCanvas* canvas, double x, double y, const char *s)
{
double xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, x, y, xr, yr);
cdfCanvasText(canvas, xr, yr, s);
}
void wdCanvasVertex(cdCanvas* canvas, double x, double y)
{
double xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wfWorld2Canvas(canvas, x, y, xr, yr);
cdfCanvasVertex(canvas, xr, yr);
}
void wdCanvasMark(cdCanvas* canvas, double x, double y)
{
int xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
cdCanvasMark(canvas, xr, yr);
}
void wdCanvasPixel(cdCanvas* canvas, double x, double y, long color)
{
int xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
cdCanvasPixel(canvas, xr, yr, color);
}
void wdCanvasPutImageRect(cdCanvas* canvas, cdImage* image, double x, double y, int xmin, int xmax, int ymin, int ymax)
{
int xr, yr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
cdCanvasPutImageRect(canvas, image, xr, yr, xmin, xmax, ymin, ymax);
}
void wdCanvasPutImageRectRGB(cdCanvas* canvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax)
{
int xr, yr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
_wWorld2CanvasSize(canvas, w, h, wr, hr);
cdCanvasPutImageRectRGB(canvas, iw, ih, r, g, b, xr, yr, wr, hr, xmin, xmax, ymin, ymax);
}
void wdCanvasPutImageRectRGBA(cdCanvas* canvas, int iw, int ih, const unsigned char *r, const unsigned char *g, const unsigned char *b, const unsigned char *a, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax)
{
int xr, yr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
_wWorld2CanvasSize(canvas, w, h, wr, hr);
cdCanvasPutImageRectRGBA(canvas, iw, ih, r, g, b, a, xr, yr, wr, hr, xmin, xmax, ymin, ymax);
}
void wdCanvasPutImageRectMap(cdCanvas* canvas, int iw, int ih, const unsigned char *index, const long *colors, double x, double y, double w, double h, int xmin, int xmax, int ymin, int ymax)
{
int xr, yr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
_wWorld2CanvasSize(canvas, w, h, wr, hr);
cdCanvasPutImageRectMap(canvas, iw, ih, index, colors, xr, yr, wr, hr, xmin, xmax, ymin, ymax);
}
void wdCanvasPutBitmap(cdCanvas* canvas, cdBitmap* image, double x, double y, double w, double h)
{
int xr, yr, wr, hr;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, xr, yr);
_wWorld2CanvasSize(canvas, w, h, wr, hr);
cdCanvasPutBitmap(canvas, image, xr, yr, wr, hr);
}
double wdCanvasLineWidth(cdCanvas* canvas, double width_mm)
{
int width;
double line_width_mm;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return CD_ERROR;
line_width_mm = canvas->line_width/canvas->xres;
if (width_mm == CD_QUERY)
return line_width_mm;
width = cdRound(width_mm*canvas->xres);
if (width < 1) width = 1;
cdCanvasLineWidth(canvas, width);
return line_width_mm;
}
int wdCanvasFont(cdCanvas* canvas, const char* type_face, int style, double size_mm)
{
return cdCanvasFont(canvas, type_face, style, cdRound(size_mm*CD_MM2PT));
}
void wdCanvasGetFont(cdCanvas* canvas, char *type_face, int *style, double *size)
{
int point_size;
cdCanvasGetFont(canvas, type_face, style, &point_size);
if (point_size<0)
{
if (size) cdCanvasPixel2MM(canvas, -point_size, 0, size, NULL);
}
else
{
if (size) *size = ((double)point_size) / CD_MM2PT;
}
}
double wdCanvasMarkSize(cdCanvas* canvas, double size_mm)
{
int size;
double mark_size_mm;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return CD_ERROR;
mark_size_mm = canvas->mark_size/canvas->xres;
if (size_mm == CD_QUERY)
return mark_size_mm;
size = cdRound(size_mm*canvas->xres);
if (size < 1) size = 1;
canvas->mark_size = size;
return mark_size_mm;
}
void wdCanvasGetFontDim(cdCanvas* canvas, double *max_width, double *height, double *ascent, double *descent)
{
double origin_x, origin_y, tmp = 0;
double distance_x, distance_y;
int font_max_width, font_height, font_ascent, font_descent;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
cdCanvasGetFontDim(canvas, &font_max_width, &font_height, &font_ascent, &font_descent);
_wCanvas2World(canvas, 0, 0, origin_x, origin_y);
_wCanvas2World(canvas, font_max_width, font_height, distance_x, distance_y);
if (max_width) *max_width = fabs(distance_x - origin_x);
if (height) *height = fabs(distance_y - origin_y);
_wCanvas2World(canvas, tmp, font_ascent, tmp, distance_y);
if (ascent) *ascent = fabs(distance_y - origin_y);
_wCanvas2World(canvas, tmp, font_descent, tmp, distance_y);
if (descent) *descent = fabs(distance_y - origin_y);
}
void wdCanvasGetTextSize(cdCanvas* canvas, const char *s, double *width, double *height)
{
int text_width, text_height;
double origin_x, origin_y;
double text_x, text_y;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wCanvas2World(canvas, 0, 0, origin_x, origin_y);
cdCanvasGetTextSize(canvas, s, &text_width, &text_height);
_wCanvas2World(canvas, text_width, text_height, text_x, text_y);
if (width) *width = fabs(text_x - origin_x);
if (height) *height = fabs(text_y - origin_y);
}
void wdCanvasGetTextBox(cdCanvas* canvas, double x, double y, const char *s, double *xmin, double *xmax, double *ymin, double *ymax)
{
int rx, ry, rxmin, rxmax, rymin, rymax;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, rx, ry);
cdCanvasGetTextBox(canvas, rx, ry, s, &rxmin, &rxmax, &rymin, &rymax);
_wCanvas2World(canvas, rxmin, rymin, *xmin, *ymin);
_wCanvas2World(canvas, rxmax, rymax, *xmax, *ymax);
}
void wdCanvasGetTextBounds(cdCanvas* canvas, double x, double y, const char *s, double *rect)
{
int rx, ry, rrect[8];
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
_wWorld2Canvas(canvas, x, y, rx, ry);
cdCanvasGetTextBounds(canvas, rx, ry, s, rrect);
_wCanvas2World(canvas, rrect[0], rrect[1], rect[0], rect[1]);
_wCanvas2World(canvas, rrect[2], rrect[3], rect[2], rect[3]);
_wCanvas2World(canvas, rrect[4], rrect[5], rect[4], rect[5]);
_wCanvas2World(canvas, rrect[6], rrect[7], rect[6], rect[7]);
}
void wdCanvasPattern(cdCanvas* canvas, int w, int h, const long *color, double w_mm, double h_mm)
{
long *pattern = NULL;
int w_pxl, h_pxl, x, y, cx, cy;
int wratio, hratio;
int *XTab, *YTab;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
cdCanvasMM2Pixel(canvas, w_mm, h_mm, &w_pxl, &h_pxl);
/* to preserve the pattern characteristics must be an integer number */
wratio = cdRound((double)w_pxl/(double)w);
hratio = cdRound((double)h_pxl/(double)h);
wratio = (wratio <= 0)? 1: wratio;
hratio = (hratio <= 0)? 1: hratio;
w_pxl = wratio * w;
h_pxl = hratio * h;
pattern = (long*)malloc(w_pxl*h_pxl*sizeof(long));
XTab = cdGetZoomTable(w_pxl, w, 0);
YTab = cdGetZoomTable(h_pxl, h, 0);
for (y=0; y<h_pxl; y++)
{
cy = YTab[y];
for (x=0; x<w_pxl; x++)
{
cx = XTab[x];
pattern[x + y*w_pxl] = color[cx + cy*w];
}
}
cdCanvasPattern(canvas, w_pxl, h_pxl, pattern);
free(XTab);
free(YTab);
free(pattern);
}
void wdCanvasStipple(cdCanvas* canvas, int w, int h, const unsigned char *fgbg, double w_mm, double h_mm)
{
unsigned char *stipple = NULL;
int w_pxl, h_pxl, x, y, cx, cy;
int wratio, hratio;
int *XTab, *YTab;
assert(canvas);
if (!_cdCheckCanvas(canvas)) return;
cdCanvasMM2Pixel(canvas, w_mm, h_mm, &w_pxl, &h_pxl);
/* to preserve the pattern characteristics must be an integer number */
wratio = cdRound((double)w_pxl/(double)w);
hratio = cdRound((double)h_pxl/(double)h);
wratio = (wratio <= 0)? 1: wratio;
hratio = (hratio <= 0)? 1: hratio;
w_pxl = wratio * w;
h_pxl = hratio * h;
stipple = (unsigned char*)malloc(w_pxl*h_pxl);
XTab = cdGetZoomTable(w_pxl, w, 0);
YTab = cdGetZoomTable(h_pxl, h, 0);
for (y=0; y<h_pxl; y++)
{
cy = YTab[y];
for (x=0; x<w_pxl; x++)
{
cx = XTab[x];
stipple[x + y*w_pxl] = fgbg[cx + cy*w];
}
}
cdCanvasStipple(canvas, w_pxl, h_pxl, stipple);
free(XTab);
free(YTab);
free(stipple);
}
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