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require"cdlua"
require"cdluaiup"
require"iuplua"
iupcdaux = {}
iupcdaux.count = 0
-- Function to easy create a new IUP dialog with an IUP canvas,
-- and a CD canvas pointing to that IUP canvas
function iupcdaux.new_dialog(w, h)
-- defaul size
w = w or 300
h = h or 200
cnv = iup.canvas { bgcolor="255 255 255", rastersize=w.."x"..h }
dlg = iup.dialog { cnv; title="canvas_"..(iupcdaux.count+1) }
function cnv:map_cb()
canvas = cd.CreateCanvas(cd.IUP, self)
self.canvas = canvas -- store the CD canvas in a IUP attribute
end
function cnv:action()
canvas = self.canvas -- retrieve the CD canvas from the IUP attribute
canvas:Activate()
canvas:Clear()
if (self.Draw) then
self:Draw(canvas)
end
end
function dlg:close_cb()
cnv = self[1]
canvas = cnv.canvas -- retrieve the CD canvas from the IUP attribute
canvas:Kill()
self:destroy()
return iup.IGNORE -- because we destroy the dialog
end
iupcdaux.count = iupcdaux.count + 1
return dlg
end
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