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authorscuri <scuri>2009-10-16 20:20:09 +0000
committerscuri <scuri>2009-10-16 20:20:09 +0000
commitbc2a19199ee23eb9c416c8bc4a5553ca3828f8f0 (patch)
treed71d00f56a4618205fc4480af8c18854f81b3976
parent260844b45c6eedf8e3a1471354074be9ce59e693 (diff)
*** empty log message ***
-rw-r--r--html/en/imlua.html87
1 files changed, 47 insertions, 40 deletions
diff --git a/html/en/imlua.html b/html/en/imlua.html
index 651d472..d9489f9 100644
--- a/html/en/imlua.html
+++ b/html/en/imlua.html
@@ -1,10 +1,11 @@
-<html>
+<html>
<head>
<meta name="GENERATOR" content="Microsoft FrontPage 12.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
<meta http-equiv="Content-Language" content="en-us">
<title>Lua Binding</title>
+<meta http-equiv="Content-Type" content="text/html; charset=us-ascii">
<link rel="stylesheet" type="text/css" href="../style.css">
</head>
@@ -15,30 +16,31 @@
<p>
All the IM functions are available in Lua, with a few exceptions. We call it <strong>
- ImLua</strong>. To use them the general application will do require"imlua",
- and require"imluaxxxx" to all other secondary libraries that are needed. The functions
- and definitions will be available under the table "im" using the following name
- rules:</p>
- <pre>imXxx&nbsp; -&gt; im.Xxx (for functions)<br />IM_XXX -&gt; im.XXX (for definitions)<br />imFileXXX(ifile,... -&gt; ifile:XXX(... (for methods)
+ ImLua</strong>. To use them the general application will do
+ require&quot;imlua&quot;, and require&quot;imluaxxxx&quot; to all other secondary libraries that
+ are needed. The functions and definitions will be available under the table
+ &quot;im&quot; using the following name rules:</p>
+ <pre>imXxx -&gt; im.Xxx (for functions)<br />IM_XXX -&gt; im.XXX (for definitions)<br />imFileXXX(ifile,... -&gt; ifile:XXX(... (for methods)
imImageXXX(image,... -&gt; image:XXX(... (for methods)<br /></pre>
<p>
- New functions (without equivalents in C) were implemented to create and destroy
- objects that do not exist in C. For instance functions were developed
- to create and destroy palettes.
- All the metatables have the "tostring"
- metamethod implemented to help debuging. The <strong>imImage</strong> metatable has the "index" metamethod
- so you can address its data directly in Lua. Some functions were modified to receive
- those objects as parameters.</p>
+ New functions (without equivalents in C) were implemented to create and
+ destroy objects that do not exist in C. For instance functions were
+ developed to create and destroy palettes. All the metatables have the
+ &quot;tostring&quot; metamethod implemented to help debuging. The <strong>imImage</strong>
+ metatable has the &quot;index&quot; metamethod so you can address its data
+ directly in Lua. Some functions were modified to receive those objects
+ as parameters.</p>
<p>
- Also the functions which receive values by reference in C were modified. Generally,
- the values of parameters that would have their values modified are now returned
- by the function in the same order.</p>
+ Also the functions which receive values by reference in C were modified.
+ Generally, the values of parameters that would have their values
+ modified are now returned by the function in the same order.</p>
<p>
- Notice that, as opposed to C, in which enumeration flags are<i> </i>combined with
- the bitwise operator OR, in Lua the flags are added arithmetically.</p>
+ Notice that, as opposed to C, in which enumeration flags are<i> </i>
+ combined with the bitwise operator OR, in Lua the flags are added
+ arithmetically.</p>
<p>
- In Lua
-all parameters are checked and a Lua error is emitted when the check fails.</p>
+ In Lua all parameters are checked and a Lua error is emitted when the
+ check fails.</p>
<p>
All the objects are garbage collected by the Lua garbage collector. </p>
<p>
@@ -48,27 +50,29 @@ all parameters are checked and a Lua error is emitted when the check fails.</p>
<h3>
Initialization</h3>
<p>
- <strong>Lua</strong> 5.1 "require" can be used for all the <strong>ImLua</strong>
- libraries. You can use <b>require</b>"<b>imlua</b>" and so on, but the LUA_CPATH
- must also contains the following:
+ <strong>Lua</strong> 5.1 &quot;require&quot; can be used for all the <strong>ImLua</strong>
+ libraries. You can use <b>require</b>&quot;<b>imlua</b>&quot; and so on, but the
+ LUA_CPATH must also contains the following:
</p>
- <pre>"./lib?51.so;" [in UNIX]
+ <pre>&quot;./lib?51.so;&quot; [in UNIX]
-".\\?51.dll;" [in Windows]
+&quot;.\\?51.dll;&quot; [in Windows]
</pre>
<p>
- The <a href="http://luabinaries.luaforge.net/">LuaBinaries</a> distribution already
- includes these modifications on the default search path.</p>
+ The <a href="http://luabinaries.luaforge.net/">LuaBinaries</a>
+ distribution already includes these modifications on the default search
+ path.</p>
<p>
- The simplest form <b>require</b>"<b>im</b>" and so on, can not be used because there
- are IM dynamic libraries with names that will conflict with the names used by <b>require</b>
+ The simplest form <b>require</b>&quot;<b>im</b>&quot; and so on, can not be used
+ because there are IM dynamic libraries with names that will conflict
+ with the names used by <b>require</b>
during search.</p>
<p>
- Additionally you can statically link the <strong>ImLua</strong> libraries, but you
- must call the initialization functions manually. The <strong><font face="Courier New">
+ Additionally you can statically link the <strong>ImLua</strong>
+ libraries, but you must call the initialization functions manually. The <strong><font face="Courier New">
imlua_open</font></strong> function is declared in the header file <strong><font
- face="Courier New">imlua</font><font face="Courier New" size="2">.</font><font face="Courier New">h</font></strong>,
- see the example below:</p>
+ face="Courier New">imlua</font><font face="Courier New" size="2">.</font><font face="Courier New">h</font></strong>,
+ see the example below:</p>
<div align="center">
<center>
@@ -101,17 +105,20 @@ all parameters are checked and a Lua error is emitted when the check fails.</p>
<h3><a name="Integration with ImLua">Integration with CDLua</a></h3>
- <p>In <b>CDLua</b> there is an additional library providing simple functions to map the
+ <p>In <b>CDLua</b> there is an additional library providing simple functions
+ to map the
<strong>imImage</strong>
- structure to the <strong>cdBitmap</strong> structure. And some facilities to
- draw an image in a CD canvas. See also the <a target="_blank" href="http://www.tecgraf.puc-rio.br/cd">CD documentation</a> and
- the <a href="doxygen/group__imlua.html">IM Lua 5 Binding</a> reference.</p>
- <p>Color values and palettes can be created and used transparently in both libraries. Palettes and color values are
- 100% compatible between CD and IM.</p>
+ structure to the <strong>cdBitmap</strong> structure. And some facilities to
+ draw an image in a CD canvas. See also the <a target="_blank" href="http://www.tecgraf.puc-rio.br/cd">
+ CD documentation</a> and the <a href="doxygen/group__imlua.html">IM Lua 5
+ Binding</a> reference.</p>
+ <p>Color values and palettes can be created and used transparently in both
+ libraries. Palettes and color values are 100% compatible between CD and IM.</p>
<h3>
Reference</h3>
<p>
- See also the <a href="doxygen/group__imlua.html">ImLua 5 Binding Reference</a><span
+ See also the <a href="doxygen/group__imlua.html">ImLua 5 Binding
+ Reference</a><span
style="color: #ff0000">.</span></p>