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authorscuri <scuri>2008-10-17 06:10:15 +0000
committerscuri <scuri>2008-10-17 06:10:15 +0000
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+<!doctype HTML PUBLIC "-//IETF//DTD HTML//EN">
+<html>
+
+<head>
+<title>Other Toolkits</title>
+<meta http-equiv="Content-Language" content="en-us">
+<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+<link rel="stylesheet" type="text/css" href="../style.css">
+</head>
+
+<body>
+
+<h1>Comparing IM with Other Imaging Toolkits</h1>
+
+ <p>Still today there is a need for something easier to code and understand in
+ Imaging. The available free libraries are sometimes close, sometimes very far
+ from &#8220;easier&#8221;. IM is an unexplored solution and proposed as a simple and clean
+ one. It is another Imaging tool with a different approach to the many
+ possibilities in the area. Its organization was designed so it can be used for
+ teaching Imaging concepts. We invite you to try it.</p>
+ <p>First we list some libraries mainly target for storage, then some
+ scientific libraries, and then a small comparsion of IM and those libraries.</p>
+ <hr>
+ <p>Here are some free storage libraries:</p>
+ <p><b>Imlib2</b></p>
+
+ <p class="info">Last Update 2003-09 / Version 1.1.0<br>
+ <a target="_blank" href="http://www.enlightenment.org/pages/imlib2.html">
+ http://www.enlightenment.org/pages/imlib2.html</a> <br>
+ Language C<br>
+ Documentation is terrible. Depends on the X-Windows System libraries.<br>
+ It is designed for display/rendering performance.</p>
+
+ <p><b>Corona</b></p>
+
+ <p class="info">Last Update 2003-09 / Version 1.0.2<br>
+ <a target="_blank" href="http://corona.sourceforge.net/">
+ http://corona.sourceforge.net/</a><br>
+ Language C++<br>
+ Very simple library. Only a few formats. Only bitmap images, no video. <br>
+&nbsp;</p>
+
+ <p><b>PaintLib</b></p>
+
+ <p class="info">Last Update 2004-04 / Version 2.61<br>
+ <a target="_blank" href="http://www.paintlib.de/paintlib/">
+ http://www.paintlib.de/paintlib/</a><br>
+ Language C++<br>
+ A very simple library.<br>
+ Has an interesting ActiveX component. Only bitmap images, no video.</p>
+
+ <p><b>NetPBM</b></p>
+
+ <p class="info">Last Update 2004-07 / Version 10.23<br>
+ <a target="_blank" href="http://netpbm.sourceforge.net/">
+ http://netpbm.sourceforge.net/</a> <br>
+ Language C<br>
+ A traditional library that starts at the Pbmplus package more than 10 years
+ ago.<br>
+ Very stable, it has support for the PNM format family and many processing
+ operations. <br>
+ &nbsp;Only bitmap images, no video.</p>
+
+ <p><b>DevIL ***</b></p>
+
+ <p class="info">Last Update 2004-06 / Version 1.6.7 <br>
+ <a target="_blank" href="http://openil.sourceforge.net/">
+ http://openil.sourceforge.net/</a> <br>
+ Language C (Has also a C++ Wrapper)<br>
+ Called initially OpenIL. Supports many formats and have a very interesting
+ API, that works very similar the OpenGL API (that's why the original name).
+ Also supports the display in several graphics systems. Has several data
+ types as OpenGL has.</p>
+
+ <p><b>FreeImage ***</b></p>
+
+ <p class="info">Last Update 2004-07 / Version 3.4.0<br>
+ <a target="_blank" href="http://freeimage.sourceforge.net/">
+ http://freeimage.sourceforge.net/</a> <br>
+ Language C (Has also a C++ Wrapper)<br>
+ Supports many formats. Many data types, but only RGB and subclasses (gray,
+ map, etc).<br>
+ Very well written, stable and simple to use.</p>
+
+ <p><b>ImageMagick and GraphicsMagick ***</b></p>
+
+ <p class="info">Last Update 2004-07 / Version 6.0.3 || Last Update 2004-04 / Version
+ 1.0.6<br>
+ <a target="_blank" href="http://www.imagemagick.org/">
+ http://www.imagemagick.org/</a> ||
+ <a target="_blank" href="http://www.graphicsmagick.org/">
+ http://www.graphicsmagick.org/</a><br>
+ Language C (Has also a C++ Wrapper)<br>
+ The two libraries are listed together because GraphicsMagick is totally and
+ explicitly based on ImageMagick version 5.5.2.<br>
+ They have very similar or identical APIs but the development process is
+ completely different. GraphicsMagick propose a more organized development
+ process (a more precise comparison requires detailed knowledge about the two
+ libraries).<br>
+ These are very complete libraries. They support lots of file formats,
+ several color spaces, but use only the byte data type.<br>
+ They use a big image structure with everything inside. Image creation may
+ involve about 40 parameters.</p>
+
+ <hr>
+ <p>And here are some free scientific libraries:</p>
+ <p><b>TINA</b></p>
+
+ <p class="info">Last Update 2002-03 / Version 4.0.2<br>
+ <a href="http://www.niac.man.ac.uk/Tina">http://www.niac.man.ac.uk/Tina</a>
+ <br>
+ Language C<br>
+ Very UNIX oriented. Lots of functions for Computer Vision. Developed by a
+ researcher of the University of Manchester.</p>
+
+ <p><b>XITE</b></p>
+
+ <p class="info">Last Update 2002-09 / Version 3.44<br>
+ <a target="_blank" href="http://www.ifi.uio.no/forskning/grupper/dsb/Software/Xite/">
+ http://www.ifi.uio.no/forskning/grupper/dsb/Software/Xite/</a> <br>
+ Language C<br>
+ Very UNIX oriented, but compiles fine in Windows. Several separated command
+ line routines, it is a package not a library. But inspired several aspects
+ of the IM library. Seems to be not updated anymore. Developed by a
+ researcher of the University of Oslo.</p>
+
+ <p><b>VIGRA</b></p>
+
+ <p class="info">Last Update 2004-09 / Version 1.3.0<br>
+ <a href="http://kogs-www.informatik.uni-hamburg.de/~koethe/vigra/">
+ http://kogs-www.informatik.uni-hamburg.de/~koethe/vigra/</a>&nbsp; <br>
+ Language C++<br>
+ STL based. Many operators. Developed by a researcher of the University of
+ Hamburg.</p>
+
+ <p><b>Wild Magic</b></p>
+
+ <p class="info">Last Update 2004-09 / Version 2.4<br>
+ <a href="http://www.magic-software.com/">http://www.magic-software.com/</a>
+ <br>
+ Language C++<br>
+ Game development oriented, very rich in mathematics. Developed by Magic
+ Software, Inc.</p>
+
+ <p><b>VIPS</b></p>
+
+ <p class="info">Last Update 2004-09 / Version 7.10.2<br>
+ <a href="http://www.vips.ecs.soton.ac.uk/">http://www.vips.ecs.soton.ac.uk/</a><br>
+ Language C/C++<br>
+ Support for very large images. Powerful macro laguage. Good implementation.
+ Many functions. Developed by researchers at the University of Southampton
+ and The National Gallery in the UK. </p>
+
+ <p><b>MegaWave2</b></p>
+
+ <p class="info">Last Update 2004-06 / Version 2.3<br>
+ <a href="http://www.cmla.ens-cachan.fr/Cmla/Megawave/">
+ http://www.cmla.ens-cachan.fr/Cmla/Megawave/</a><br>
+ Language C<br>
+ Very UNIX oriented. Good implementation. Many functions. C preprocessor.
+ Developed by French researchers at l'École Normale Supérieure de Cachan. </p>
+
+ <p><b>JAI </b></p>
+
+ <p class="info">Last Update 2003-07 / Version 1.1.2<br>
+ <a target="_blank" href="http://java.sun.com/products/java-media/jai/index.jsp">
+ http://java.sun.com/products/java-media/jai/index.jsp</a> <br>
+ Language Java<br>
+ It is becoming more and more popular. Java is slow than C/C++ but the
+ performance of the image processing operations is very acceptable. Also it
+ has several C optimized functions. Developed by the Sun Corporation.</p>
+
+ <p><b>OpenCV ***</b></p>
+
+ <p class="info">Last Update 2004-08 / Version 4.0<br>
+ <a target="_blank" href="http://sourceforge.net/projects/opencvlibrary/">
+ http://sourceforge.net/projects/opencvlibrary/</a> <br>
+ Language C/C++<br>
+ Only a few formats but lots of image processing operations. One of the most
+ interesting libraries available. It is more than an Imaging library, it is
+ designed for Computer Vision. Developed by Intel Russian researchers.</p>
+
+ <p><b>VTK ***</b></p>
+
+ <p class="info">Last Update 2004-03 / Version 4.2<br>
+ <a target="_blank" href="http://www.vtk.org/">http://www.vtk.org/</a> <br>
+ Language C++<br>
+ Another very important library. Very huge. Much more than Imaging, includes
+ also 3D Computer Graphics and Visualization. Has a book about the library.
+ Developed by Kitware Inc.</p>
+
+ <hr>
+ <p><b>IM</b></p>
+
+ <p class="info">Last Update 2004-08 / Version 3.0.2<br>
+ <a href="http://www.tecgraf.puc-rio.br/im">http://www.tecgraf.puc-rio.br/im</a><br>
+ Language C/C++<br>
+ Support for several data types, i.e. scientific images and different
+ color spaces. Support for input and output of image sequences. Support for
+ generic image attributes (metadata), which includes several standard TIFF
+ tags, GeoTIFF tags and Exif tags. Image storage and capture data can be
+ accessed using an image structure or with raw data. Internal implementation
+ in C++ but with a simple C API. Code is portable for Windows and UNIX. Many
+ image processing operations.</p>
+
+ <hr>
+ <h3>Comparsion</h3>
+ <p>The idea behind IM was to create a toolkit that was not so complex as
+ OpenCV, neither so big as VTK, but that can be used as a solid base to the
+ development of thesis and dissertations, as for commercial applications. </p>
+ <p>As the academic environment is very heterogeneous the IM project choose
+ some directives:</p>
+ <ul>
+ <li>Portability (Windows and UNIX)</li>
+ <li>C API</li>
+ <li>Totally Free, Open Source</li>
+ <li>Focus in Scientific Applications</li>
+ <li>Easy to Learn</li>
+ <li>Easy to Reuse</li>
+ </ul>
+ <p>Considering these directives there are only a few similar toolkits. Making
+ some exceptions the following should be mentioned: </p>
+ <ul>
+ <li>JAI - Java, Sun.com</li>
+ <li>VIGRA - C++ / STL Based, University</li>
+ <li>VIPS - Large Images / Macros, University</li>
+ <li>VTK - C++ / Huge / Visualization, Kitware.com</li>
+ <li>OpenCV &#8211; &#8220;best&#8221; similar choice, Intel.com </li>
+ </ul>
+ <p>Today OpenCV and VTK are the most professional and complete choices of free
+ libraries that are similar to IM. But they are more complicated than IM. For
+ instance VTK it is very large, it has about 700 C++ classes. </p>
+ <p>Although OpenCV has many resources, its code is very hard to reuse. The
+ simplicity of the IM code, mainly the image processing routines, make it a
+ good reference to be reused by other applications extracting only the code
+ needed with little changes. And can be used as an complement to learn image
+ processing algorithms and techniques.</p>
+ <hr>
+ <p>This page was last updated in Sep 2004.</p>
+
+
+</body>
+
+</html>