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authorscuri <scuri>2009-06-26 17:14:56 +0000
committerscuri <scuri>2009-06-26 17:14:56 +0000
commit193cd3427108bd127e09f391f7fe51f6b62590e9 (patch)
tree7dfd83dec634c15f87f578266f6fdb0df046613a /html/examples/glut_capture.c
parent734afa90c3dda1232e9490d08346be4f2ffefec1 (diff)
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+/* GLUT Capture Sample
+
+ Uses GLUT for user interface
+ OpenGL for drawing
+ IM for image I/O and capture
+
+ Needs "opengl32.lib", "glu32.lib", "glut32.lib", "vfw32.lib", "strmiids.lib",
+ "im.lib", "im_capture.lib", "im_avi.lib" and "im_process.lib".
+
+ Control Keys:
+
+ <Esc> - Terminates
+ <Space> - Activates/Deactivates the capturing.
+ <F1>, <F2> , <F3>, etc - Shows capture configuration dialogs, in general 2, but can have more.
+ <v> - Starts to save every frame in an AVI file.
+ <b> - Process a background image using an average of N frames.
+ <s> - Saves the background image in a BMP file.
+ <1>, <2>, etc - Activates an processing operation.
+ Only operation 1 is working, it subtracts the background image if one was created.
+ <0> - Deactivates all the processing operations.
+
+ ATENTION: These keys works at the GLUT window.
+ But the text input in done at the console window.
+ Check the correct window focus before typing keys.
+*/
+
+#include <stdio.h>
+#include <time.h>
+#include <stdlib.h>
+#include <memory.h>
+
+#include <GL/glut.h>
+#include <im.h>
+#include <im_capture.h>
+#include <im_image.h>
+#include <im_convert.h>
+#include <im_process.h>
+#include <im_format_avi.h>
+#include <im_util.h>
+
+
+/* Global Variables */
+imVideoCapture* myVideoCap; /* capture control */
+imImage* image = NULL; /* capture buffer */
+unsigned char* gl_data = NULL; /* opengl display buffer */
+
+char video_filename[512] = "";
+imFile* video_file = NULL;
+
+imImage* back_image = NULL; /* background image */
+imImage* back_acum = NULL; /* aux image for background image calculation */
+int back_count = 0; /* number of images to average */
+int back_index = 0; /* average image counter */
+
+int user_key[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+static void SimpleBackSub(imbyte *map, imbyte *back_map, int count, float tol)
+{
+ int i;
+ for (i = 0; i < count; i++)
+ {
+ int diff = map[i] - back_map[i];
+ if (diff < 0) diff = -diff;
+
+ if(diff <= tol)
+ map[i] = 0;
+ }
+}
+
+static float tol = 10; /* you should use some key to change this */
+
+void capture_process(int* user_key, imImage* image, imImage* back_image)
+{
+ if (user_key[0] && back_image) /* '1' */
+ {
+ int i;
+ for (i = 0; i < image->depth; i++) /* notice that here depth is always 3 */
+ {
+ SimpleBackSub((imbyte*)image->data[i], (imbyte*)back_image->data[i], image->count, tol);
+ }
+ }
+
+ /***** call other operations here ******/
+}
+
+
+/* Aux to draw a number in the display */
+void display_number(int num)
+{
+ int i;
+ char msg[30];
+ sprintf(msg,"%4d", num);
+ glColor3f(1.0f,0.0f,0.0f);
+ glRasterPos2f(10.f,10.f);
+ for(i = 0; msg[i]; i++)
+ glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, msg[i]);
+}
+
+/* GLUT display callback */
+/* called everytime the window needs to be updated */
+void display(void)
+{
+ if (!image)
+ return;
+
+ /* Draws the captured image at (0,0) */
+ glRasterPos2f(0.f, 0.f);
+ glDrawPixels(image->width, image->height, GL_RGB, GL_UNSIGNED_BYTE, gl_data);
+
+ glutSwapBuffers();
+}
+
+
+/* GLUT reshape callback */
+/* called everytime the window changes its size */
+void reshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+}
+
+
+/* GLUT idle callback */
+/* called when there is no events to be processed */
+void idle(void)
+{
+ if (imVideoCaptureLive(myVideoCap, -1))
+ {
+ imVideoCaptureFrame(myVideoCap, image->data[0], IM_RGB, 1000);
+
+ if (back_image && back_index < back_count)
+ {
+ /* calculating the background image */
+
+ imProcessUnArithmeticOp(image, back_acum, IM_UN_INC); /* back_image += image */
+ back_index++;
+
+ if (back_index == back_count) /* last sum, divide by N */
+ {
+ imProcessArithmeticConstOp(back_acum, (float)back_count, back_image, IM_BIN_DIV);
+ printf("Background image updated.\n");
+ }
+ }
+ else
+ {
+ /* call some processing */
+ capture_process(user_key, image, back_image);
+
+ if (video_file)
+ {
+ imFileWriteImageInfo(video_file, image->width, image->height, IM_RGB, IM_BYTE);
+ imFileWriteImageData(video_file, image->data[0]);
+ }
+ }
+
+ imConvertPacking(image->data[0], gl_data, image->width, image->height, image->depth, image->data_type, 0);
+ display();
+ }
+}
+
+
+/* OpenGL initialization */
+void glinit(void)
+{
+ if (!image)
+ return;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluOrtho2D (0.0, (GLdouble)image->width, 0.0, (GLdouble)image->height);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+/* updates the capture image size and display buffer size */
+void updatebuffer(void)
+{
+ int width, height;
+
+ /* retrieve the image size */
+ imVideoCaptureGetImageSize(myVideoCap, &width, &height);
+
+ if (width != image->width || height != image->height)
+ {
+ /* fix the buffer size */
+ imImageReshape(image, width, height);
+ gl_data = realloc(gl_data, image->size);
+
+ /* fix the window size */
+ glutReshapeWindow(image->width, image->height);
+
+ /* re-inititalizes the OpenGL */
+ glinit();
+ }
+}
+
+
+/* GLUT function key callback */
+/* called everytime a function key is pressed */
+void parsefunckey(int key, int x, int y)
+{
+ switch (key) {
+ case GLUT_KEY_F1: /* F1, F2, F.. = shows the capture configuration dialogs */
+ case GLUT_KEY_F2:
+ case GLUT_KEY_F3:
+ case GLUT_KEY_F4:
+ case GLUT_KEY_F5:
+ case GLUT_KEY_F6:
+ case GLUT_KEY_F7:
+ case GLUT_KEY_F8:
+ imVideoCaptureLive(myVideoCap, 0); /* deactivate the capture before calling the dialog */
+ imVideoCaptureShowDialog(myVideoCap, key - GLUT_KEY_F1, NULL);
+ updatebuffer();
+ imVideoCaptureLive(myVideoCap, 1);
+ break;
+ }
+}
+
+/* GLUT key callback */
+/* called everytime an ASCII key is pressed */
+void parsekey(unsigned char key, int x, int y)
+{
+ int error, index;
+ switch (key) {
+ case 27: /* Esc = terminates */
+ printf("\nTerminating...\n");
+ imVideoCaptureDisconnect(myVideoCap);
+ imVideoCaptureDestroy(myVideoCap);
+ imImageDestroy(image);
+ if (video_file)
+ {
+ imFileClose(video_file);
+ printf("AVI file created.\n");
+ }
+ free(gl_data);
+ exit(1);
+ case ' ': /* Space = activates/deactivates the capturing */
+ if (imVideoCaptureLive(myVideoCap, -1))
+ imVideoCaptureLive(myVideoCap, 0);
+ else
+ imVideoCaptureLive(myVideoCap, 1);
+ break;
+ case 'v':
+ if (video_file)
+ {
+ imFileClose(video_file);
+ printf("AVI file created.\n");
+ video_file = NULL;
+ break;
+ }
+ printf("Enter the AVI file name:\n >");
+ scanf("%s", video_filename);
+ video_file = imFileNew(video_filename, "AVI", &error);
+ if (!video_file)
+ printf("Error creating video file.\n");
+ else
+ {
+ imFileSetInfo(video_file, "CUSTOM"); /* shows the compression options dialog */
+ imFileWriteImageInfo(video_file, image->width, image->height, IM_RGB, IM_BYTE);
+ }
+ break;
+ case 'b':
+ if (back_image)
+ {
+ imImageDestroy(back_image);
+ imImageDestroy(back_acum);
+ }
+ printf("Enter the number of images to average:\n >");
+ scanf("%d", &back_count);
+ back_acum = imImageCreate(image->width, image->height, IM_RGB, IM_USHORT);
+ back_image = imImageClone(image);
+ back_index = 0;
+ break;
+ case 's':
+ if (back_image)
+ {
+ char filename[512];
+ imFile* ifile;
+ printf("Enter the BMP file name:\n >");
+ scanf("%s", filename);
+ ifile = imFileNew(filename, "BMP", &error);
+ if (!ifile) {
+ printf("Error creating image file.\n"); return;
+ }
+ imFileSaveImage(ifile, back_image);
+ imFileClose(ifile);
+ printf("BMP file created.\n");
+ }
+ break;
+ case '0':
+ memset(user_key, 0, 9*sizeof(int));
+ break;
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ index = key - '1';
+ user_key[index] = user_key[index]? 0: 1; /* switch state */
+ if (user_key[index])
+ printf("Processing %c activated. \n", key);
+ else
+ printf("Processing %c deactivated. \n", key);
+ return;
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+
+/* Returns a capture device */
+int getcapture(void)
+{
+ int i;
+ int cap_count = imVideoCaptureDeviceCount();
+ if (cap_count == 1) /* only one device */
+ return 0;
+
+ printf("Enter the capture device number to use:\n");
+ for (i = 0; i < cap_count; i++)
+ {
+ printf(" %s\n", imVideoCaptureDeviceDesc(i));
+ }
+
+ printf(" > ");
+ scanf("%d", &i);
+ if (i < 0 || i >= cap_count)
+ return 0;
+
+ return i;
+}
+
+
+/* Initializes the capture device */
+int initcapture(void)
+{
+ int width, height;
+
+ /* creates an IM video capture manager */
+ myVideoCap = imVideoCaptureCreate();
+ if (!myVideoCap) {
+ printf("No capture device found.\n"); return 0;
+ }
+
+ /* connects the device */
+ if (!imVideoCaptureConnect(myVideoCap, getcapture())) {
+ imVideoCaptureDestroy(myVideoCap);
+ printf("Can not connect to capture device.\n"); return 0;
+ }
+
+ if (!imVideoCaptureLive(myVideoCap, 1)) {
+ imVideoCaptureDisconnect(myVideoCap);
+ imVideoCaptureDestroy(myVideoCap);
+ printf("Can not activate capturing.\n"); return 0;
+ }
+
+ /* retrieve the image size */
+ imVideoCaptureGetImageSize(myVideoCap, &width, &height);
+
+ /* alocates the buffers */
+ image = imImageCreate(width, height, IM_RGB, IM_BYTE);
+ gl_data = malloc(image->size);
+
+ return 1;
+}
+
+
+int main(int argc, char* argv[])
+{
+ printf("GLUT Capture\n");
+ printf(" <Esc> - Terminates.\n"
+ " <Space> - Activates/Deactivates the capturing.\n"
+ " <F1>, <F2> , <F3>, ... - Shows capture configuration dialogs.\n"
+ " <v> - Starts to save every frame in an AVI file.\n"
+ " <b> - Process a background image using an average of N frames.\n"
+ " <s> - Saves the background image in a BMP file.\n"
+ " <1>, <2>, ... - Activates an processing operation.\n"
+ " <0> - Deactivates all the processing operations.\n\n");
+
+ /* Initializes the capture device */
+ if (!initcapture())
+ return 1;
+
+ imFormatRegisterAVI();
+
+ /* GLUT initialization */
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ glutInitWindowPosition(100, 100);
+ glutInitWindowSize(image->width, image->height);
+ glutCreateWindow("GLUT Capture");
+
+ glClearColor(0., 0., 0., 1.0); /* window background */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* data alignment is 1 */
+
+ /* register GLUT callbacks */
+ glutDisplayFunc(display);
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(parsekey);
+ glutSpecialFunc(parsefunckey);
+ glutIdleFunc(idle);
+
+ /* OpenGL initialization */
+ glinit();
+
+ /* GLUT message loop */
+ glutMainLoop();
+
+ return 0;
+}