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authorscuri <scuri>2008-10-17 06:10:15 +0000
committerscuri <scuri>2008-10-17 06:10:15 +0000
commit5a422aba704c375a307a902bafe658342e209906 (patch)
tree5005011e086bb863d8fb587ad3319bbec59b2447 /include/im_binfile.h
First commit - moving from LuaForge to SourceForge
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+/** \file
+ * \brief Binary File Access.
+ *
+ * See Copyright Notice in im_lib.h
+ */
+
+#include "im_util.h"
+
+#ifndef __IM_BINFILE_H
+#define __IM_BINFILE_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+
+/** \defgroup binfile Binary File Access
+ *
+ * \par
+ * These functions are very usefull for reading/writing binary files
+ * that have headers or data that have to be converted depending on
+ * the current CPU byte order. It can invert 2, 4 or 8 bytes numbers to/from little/big-endian orders.
+ * \par
+ * It will process the data only if the file format is diferent from the current CPU.
+ * \par
+ * Can read from disk or memory. In case of a memory buffer, the file name must be the \ref imBinMemoryFileName structure.
+ * \par
+ * See \ref im_binfile.h
+ * \ingroup util */
+
+typedef struct _imBinFile imBinFile;
+
+/** Opens an existant binary file for reading.
+ * The default file byte order is the CPU byte order.
+ * Returns NULL if failed.
+ * \ingroup binfile */
+imBinFile* imBinFileOpen(const char* pFileName);
+
+/** Creates a new binary file for writing.
+ * The default file byte order is the CPU byte order.
+ * Returns NULL if failed.
+ * \ingroup binfile */
+imBinFile* imBinFileNew(const char* pFileName);
+
+/** Closes the file.
+ * \ingroup binfile */
+void imBinFileClose(imBinFile* bfile);
+
+/** Indicates that was an error on the last operation.
+ * \ingroup binfile */
+int imBinFileError(imBinFile* bfile);
+
+/** Returns the file size in bytes.
+ * \ingroup binfile */
+unsigned long imBinFileSize(imBinFile* bfile);
+
+/** Changes the file byte order. Returns the old one.
+ * \ingroup binfile */
+int imBinFileByteOrder(imBinFile* bfile, int pByteOrder);
+
+/** Reads an array of count values with byte sizes: 1, 2, 4, or 8. And invert the byte order if necessary after read.
+ * \ingroup binfile */
+unsigned long imBinFileRead(imBinFile* bfile, void* pValues, unsigned long pCount, int pSizeOf);
+
+/** Writes an array of values with sizes: 1, 2, 4, or 8. And invert the byte order if necessary before write.\n
+ * <b>ATENTION</b>: The function will not make a temporary copy of the values to invert the byte order.\n
+ * So after the call the values will be invalid, if the file byte order is diferent from the CPU byte order.
+ * \ingroup binfile */
+unsigned long imBinFileWrite(imBinFile* bfile, void* pValues, unsigned long pCount, int pSizeOf);
+
+/** Writes a string without the NULL terminator. The function uses sprintf to compose the string. \n
+ * The internal buffer is fixed at 4096 bytes.
+ * \ingroup binfile */
+unsigned long imBinFilePrintf(imBinFile* bfile, char *format, ...);
+
+/** Moves the file pointer from the begining of the file.\n
+ * When writing to a file seeking can go beyond the end of the file.
+ * \ingroup binfile */
+void imBinFileSeekTo(imBinFile* bfile, unsigned long pOffset);
+
+/** Moves the file pointer from current position.\n
+ * If the offset is a negative value the pointer moves backwards.
+ * \ingroup binfile */
+void imBinFileSeekOffset(imBinFile* bfile, long pOffset);
+
+/** Moves the file pointer from the end of the file.\n
+ * The offset is usually a negative value.
+ * \ingroup binfile */
+void imBinFileSeekFrom(imBinFile* bfile, long pOffset);
+
+/** Returns the current offset position.
+ * \ingroup binfile */
+unsigned long imBinFileTell(imBinFile* bfile);
+
+/** Indicates that the file pointer is at the end of the file.
+ * \ingroup binfile */
+int imBinFileEndOfFile(imBinFile* bfile);
+
+/** Predefined I/O Modules.
+ * \ingroup binfile */
+enum imBinFileModule
+{
+ IM_RAWFILE, /**< System dependent file I/O Rotines. */
+ IM_STREAM, /**< Standard Ansi C Stream I/O Rotines. */
+ IM_MEMFILE, /**< Uses a memory buffer (see \ref imBinMemoryFileName). */
+ IM_SUBFILE, /**< It is a sub file. FileName is a imBinFile* pointer from any other module. */
+ IM_FILEHANDLE,/**< System dependent file I/O Rotines, but FileName is a system file handle ("int" in UNIX and "HANDLE" in Windows). */
+ IM_IOCUSTOM0 /**< Other registered modules starts from here. */
+};
+
+/** Sets the current I/O module.
+ * \returns the previous function set, or -1 if failed.
+ * See also \ref imBinFileModule.
+ * \ingroup binfile */
+int imBinFileSetCurrentModule(int pModule);
+
+/** \brief Memory File I/O Filename
+ *
+ * \par
+ * Fake file name for the memory I/O module.
+ * \ingroup binfile */
+typedef struct _imBinMemoryFileName
+{
+ unsigned char *buffer; /**< The memory buffer. If you are reading the buffer must exists.
+ * If you are writing the buffer can be internally allocated to the given size. The buffer is never free.
+ * The buffer is allocated using "malloc", and reallocated using "realloc". Use "free" to release it.
+ * To avoid RTL conflicts use the function imBinMemoryRelease. */
+ int size; /**< Size of the buffer. */
+ float reallocate; /**< Reallocate factor for the memory buffer when writing (size += reallocate*size).
+ * Set reallocate to 0 to disable reallocation, in this case buffer must not be NULL. */
+}imBinMemoryFileName;
+
+/** Release the internal memory allocated when writing a Memory File (see \ref imBinMemoryFileName).
+ * \ingroup binfile */
+void imBinMemoryRelease(unsigned char *buffer);
+
+
+#if defined(__cplusplus)
+}
+#endif
+
+
+#if defined(__cplusplus)
+
+/** Base class to help the creation of new modules.\n
+ * It handles the read/write operations with byte order correction if necessary.
+ * \ingroup binfile */
+class imBinFileBase
+{
+ friend class imBinSubFile;
+
+protected:
+ int IsNew,
+ FileByteOrder,
+ DoByteOrder; // to speed up byte order checking
+
+ // These will actually read/write the data
+ virtual unsigned long ReadBuf(void* pValues, unsigned long pSize) = 0;
+ virtual unsigned long WriteBuf(void* pValues, unsigned long pSize) = 0;
+
+public:
+
+ int InitByteOrder(int ByteOrder)
+ {
+ int old_byte_order = this->FileByteOrder;
+ this->FileByteOrder = ByteOrder;
+
+ if (ByteOrder != imBinCPUByteOrder())
+ this->DoByteOrder = 1;
+ else
+ this->DoByteOrder = 0;
+ return old_byte_order;
+ }
+
+ // These will take care of byte swap if needed.
+
+ unsigned long Read(void* pValues, unsigned long pCount, int pSizeOf)
+ {
+ unsigned long rSize = ReadBuf(pValues, pCount * pSizeOf);
+ if (pSizeOf != 1 && DoByteOrder) imBinSwapBytes(pValues, pCount, pSizeOf);
+ return rSize/pSizeOf;
+ }
+
+ unsigned long Write(void* pValues, unsigned long pCount, int pSizeOf)
+ {
+ if (pSizeOf != 1 && DoByteOrder) imBinSwapBytes(pValues, pCount, pSizeOf);
+ return WriteBuf(pValues, pCount * pSizeOf)/pSizeOf;
+ }
+
+ virtual void Open(const char* pFileName) = 0;
+ virtual void New(const char* pFileName) = 0;
+ virtual void Close() = 0;
+ virtual unsigned long FileSize() = 0;
+ virtual int HasError() const = 0;
+ virtual void SeekTo(unsigned long pOffset) = 0;
+ virtual void SeekOffset(long pOffset) = 0;
+ virtual void SeekFrom(long pOffset) = 0;
+ virtual unsigned long Tell() const = 0;
+ virtual int EndOfFile() const = 0;
+};
+
+/** File I/O module creation callback.
+ * \ingroup binfile */
+typedef imBinFileBase* (*imBinFileNewFunc)();
+
+/** Register a user I/O module.\n
+ * Returns the new function set id.\n
+ * Accepts up to 10 modules.
+ * \ingroup binfile */
+int imBinFileRegisterModule(imBinFileNewFunc pNewFunc);
+
+#endif
+
+#endif