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diff --git a/html/en/toolkits.html b/html/en/toolkits.html new file mode 100644 index 0000000..1f0c8f5 --- /dev/null +++ b/html/en/toolkits.html @@ -0,0 +1,244 @@ +<!doctype HTML PUBLIC "-//IETF//DTD HTML//EN"> +<html> + +<head> +<title>Other Toolkits</title> +<meta http-equiv="Content-Language" content="en-us"> +<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> +<link rel="stylesheet" type="text/css" href="../style.css"> +</head> + +<body> + +<h1>Comparing IM with Other Imaging Toolkits</h1> + + <p>Still today there is a need for something easier to code and understand in + Imaging. The available free libraries are sometimes close, sometimes very far + from “easier”. IM is an unexplored solution and proposed as a simple and clean + one. It is another Imaging tool with a different approach to the many + possibilities in the area. Its organization was designed so it can be used for + teaching Imaging concepts. We invite you to try it.</p> + <p>First we list some libraries mainly target for storage, then some + scientific libraries, and then a small comparsion of IM and those libraries.</p> + <hr> + <p>Here are some free storage libraries:</p> + <p><b>Imlib2</b></p> + + <p class="info">Last Update 2003-09 / Version 1.1.0<br> + <a target="_blank" href="http://www.enlightenment.org/pages/imlib2.html"> + http://www.enlightenment.org/pages/imlib2.html</a> <br> + Language C<br> + Documentation is terrible. Depends on the X-Windows System libraries.<br> + It is designed for display/rendering performance.</p> + + <p><b>Corona</b></p> + + <p class="info">Last Update 2003-09 / Version 1.0.2<br> + <a target="_blank" href="http://corona.sourceforge.net/"> + http://corona.sourceforge.net/</a><br> + Language C++<br> + Very simple library. Only a few formats. Only bitmap images, no video. <br> + </p> + + <p><b>PaintLib</b></p> + + <p class="info">Last Update 2004-04 / Version 2.61<br> + <a target="_blank" href="http://www.paintlib.de/paintlib/"> + http://www.paintlib.de/paintlib/</a><br> + Language C++<br> + A very simple library.<br> + Has an interesting ActiveX component. Only bitmap images, no video.</p> + + <p><b>NetPBM</b></p> + + <p class="info">Last Update 2004-07 / Version 10.23<br> + <a target="_blank" href="http://netpbm.sourceforge.net/"> + http://netpbm.sourceforge.net/</a> <br> + Language C<br> + A traditional library that starts at the Pbmplus package more than 10 years + ago.<br> + Very stable, it has support for the PNM format family and many processing + operations. <br> + Only bitmap images, no video.</p> + + <p><b>DevIL ***</b></p> + + <p class="info">Last Update 2004-06 / Version 1.6.7 <br> + <a target="_blank" href="http://openil.sourceforge.net/"> + http://openil.sourceforge.net/</a> <br> + Language C (Has also a C++ Wrapper)<br> + Called initially OpenIL. Supports many formats and have a very interesting + API, that works very similar the OpenGL API (that's why the original name). + Also supports the display in several graphics systems. Has several data + types as OpenGL has.</p> + + <p><b>FreeImage ***</b></p> + + <p class="info">Last Update 2004-07 / Version 3.4.0<br> + <a target="_blank" href="http://freeimage.sourceforge.net/"> + http://freeimage.sourceforge.net/</a> <br> + Language C (Has also a C++ Wrapper)<br> + Supports many formats. Many data types, but only RGB and subclasses (gray, + map, etc).<br> + Very well written, stable and simple to use.</p> + + <p><b>ImageMagick and GraphicsMagick ***</b></p> + + <p class="info">Last Update 2004-07 / Version 6.0.3 || Last Update 2004-04 / Version + 1.0.6<br> + <a target="_blank" href="http://www.imagemagick.org/"> + http://www.imagemagick.org/</a> || + <a target="_blank" href="http://www.graphicsmagick.org/"> + http://www.graphicsmagick.org/</a><br> + Language C (Has also a C++ Wrapper)<br> + The two libraries are listed together because GraphicsMagick is totally and + explicitly based on ImageMagick version 5.5.2.<br> + They have very similar or identical APIs but the development process is + completely different. GraphicsMagick propose a more organized development + process (a more precise comparison requires detailed knowledge about the two + libraries).<br> + These are very complete libraries. They support lots of file formats, + several color spaces, but use only the byte data type.<br> + They use a big image structure with everything inside. Image creation may + involve about 40 parameters.</p> + + <hr> + <p>And here are some free scientific libraries:</p> + <p><b>TINA</b></p> + + <p class="info">Last Update 2002-03 / Version 4.0.2<br> + <a href="http://www.niac.man.ac.uk/Tina">http://www.niac.man.ac.uk/Tina</a> + <br> + Language C<br> + Very UNIX oriented. Lots of functions for Computer Vision. Developed by a + researcher of the University of Manchester.</p> + + <p><b>XITE</b></p> + + <p class="info">Last Update 2002-09 / Version 3.44<br> + <a target="_blank" href="http://www.ifi.uio.no/forskning/grupper/dsb/Software/Xite/"> + http://www.ifi.uio.no/forskning/grupper/dsb/Software/Xite/</a> <br> + Language C<br> + Very UNIX oriented, but compiles fine in Windows. Several separated command + line routines, it is a package not a library. But inspired several aspects + of the IM library. Seems to be not updated anymore. Developed by a + researcher of the University of Oslo.</p> + + <p><b>VIGRA</b></p> + + <p class="info">Last Update 2004-09 / Version 1.3.0<br> + <a href="http://kogs-www.informatik.uni-hamburg.de/~koethe/vigra/"> + http://kogs-www.informatik.uni-hamburg.de/~koethe/vigra/</a> <br> + Language C++<br> + STL based. Many operators. Developed by a researcher of the University of + Hamburg.</p> + + <p><b>Wild Magic</b></p> + + <p class="info">Last Update 2004-09 / Version 2.4<br> + <a href="http://www.magic-software.com/">http://www.magic-software.com/</a> + <br> + Language C++<br> + Game development oriented, very rich in mathematics. Developed by Magic + Software, Inc.</p> + + <p><b>VIPS</b></p> + + <p class="info">Last Update 2004-09 / Version 7.10.2<br> + <a href="http://www.vips.ecs.soton.ac.uk/">http://www.vips.ecs.soton.ac.uk/</a><br> + Language C/C++<br> + Support for very large images. Powerful macro laguage. Good implementation. + Many functions. Developed by researchers at the University of Southampton + and The National Gallery in the UK. </p> + + <p><b>MegaWave2</b></p> + + <p class="info">Last Update 2004-06 / Version 2.3<br> + <a href="http://www.cmla.ens-cachan.fr/Cmla/Megawave/"> + http://www.cmla.ens-cachan.fr/Cmla/Megawave/</a><br> + Language C<br> + Very UNIX oriented. Good implementation. Many functions. C preprocessor. + Developed by French researchers at l'École Normale Supérieure de Cachan. </p> + + <p><b>JAI </b></p> + + <p class="info">Last Update 2003-07 / Version 1.1.2<br> + <a target="_blank" href="http://java.sun.com/products/java-media/jai/index.jsp"> + http://java.sun.com/products/java-media/jai/index.jsp</a> <br> + Language Java<br> + It is becoming more and more popular. Java is slow than C/C++ but the + performance of the image processing operations is very acceptable. Also it + has several C optimized functions. Developed by the Sun Corporation.</p> + + <p><b>OpenCV ***</b></p> + + <p class="info">Last Update 2004-08 / Version 4.0<br> + <a target="_blank" href="http://sourceforge.net/projects/opencvlibrary/"> + http://sourceforge.net/projects/opencvlibrary/</a> <br> + Language C/C++<br> + Only a few formats but lots of image processing operations. One of the most + interesting libraries available. It is more than an Imaging library, it is + designed for Computer Vision. Developed by Intel Russian researchers.</p> + + <p><b>VTK ***</b></p> + + <p class="info">Last Update 2004-03 / Version 4.2<br> + <a target="_blank" href="http://www.vtk.org/">http://www.vtk.org/</a> <br> + Language C++<br> + Another very important library. Very huge. Much more than Imaging, includes + also 3D Computer Graphics and Visualization. Has a book about the library. + Developed by Kitware Inc.</p> + + <hr> + <p><b>IM</b></p> + + <p class="info">Last Update 2004-08 / Version 3.0.2<br> + <a href="http://www.tecgraf.puc-rio.br/im">http://www.tecgraf.puc-rio.br/im</a><br> + Language C/C++<br> + Support for several data types, i.e. scientific images and different + color spaces. Support for input and output of image sequences. Support for + generic image attributes (metadata), which includes several standard TIFF + tags, GeoTIFF tags and Exif tags. Image storage and capture data can be + accessed using an image structure or with raw data. Internal implementation + in C++ but with a simple C API. Code is portable for Windows and UNIX. Many + image processing operations.</p> + + <hr> + <h3>Comparsion</h3> + <p>The idea behind IM was to create a toolkit that was not so complex as + OpenCV, neither so big as VTK, but that can be used as a solid base to the + development of thesis and dissertations, as for commercial applications. </p> + <p>As the academic environment is very heterogeneous the IM project choose + some directives:</p> + <ul> + <li>Portability (Windows and UNIX)</li> + <li>C API</li> + <li>Totally Free, Open Source</li> + <li>Focus in Scientific Applications</li> + <li>Easy to Learn</li> + <li>Easy to Reuse</li> + </ul> + <p>Considering these directives there are only a few similar toolkits. Making + some exceptions the following should be mentioned: </p> + <ul> + <li>JAI - Java, Sun.com</li> + <li>VIGRA - C++ / STL Based, University</li> + <li>VIPS - Large Images / Macros, University</li> + <li>VTK - C++ / Huge / Visualization, Kitware.com</li> + <li>OpenCV – “best” similar choice, Intel.com </li> + </ul> + <p>Today OpenCV and VTK are the most professional and complete choices of free + libraries that are similar to IM. But they are more complicated than IM. For + instance VTK it is very large, it has about 700 C++ classes. </p> + <p>Although OpenCV has many resources, its code is very hard to reuse. The + simplicity of the IM code, mainly the image processing routines, make it a + good reference to be reused by other applications extracting only the code + needed with little changes. And can be used as an complement to learn image + processing algorithms and techniques.</p> + <hr> + <p>This page was last updated in Sep 2004.</p> + + +</body> + +</html> |