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+/** \file
+ * \brief Image Manipulation
+ *
+ * See Copyright Notice in im_lib.h
+ */
+
+#ifndef __IM_IMAGE_H
+#define __IM_IMAGE_H
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+
+/** \defgroup imgclass imImage
+ *
+ * \par
+ * Base definitions and functions for image representation. \n
+ * Only the image processing operations depends on these definitions,
+ * Image Storage and Image Capture are completely independent.
+ * \par
+ * You can also initialize a structure with your own memory buffer, see \ref imImageInit.
+ * To release the structure without releasing the buffer,
+ * set "data[0]" to NULL before calling imImageDestroy.
+ * \par
+ * See \ref im_image.h
+ * \ingroup imagerep */
+
+
+
+/** \brief imImage Structure Definition.
+ *
+ * \par
+ * An image representation than supports all the color spaces,
+ * but planes are always unpacked and the orientation is always bottom up.
+ * \ingroup imgclass */
+typedef struct _imImage
+{
+ /* main parameters */
+ int width; /**< Number of columns. image:Width() -> width: number [in Lua 5]. */
+ int height; /**< Number of lines. image:Height() -> height: number [in Lua 5]. */
+ int color_space; /**< Color space descriptor. See also \ref imColorSpace. image:ColorSpace() -> color_space: number [in Lua 5]. */
+ int data_type; /**< Data type descriptor. See also \ref imDataType. image:DataType() -> data_type: number [in Lua 5]. */
+ int has_alpha; /**< Indicates that there is an extra channel with alpha. image:HasAlpha() -> has_alpha: number [in Lua 5]. \n
+ It will not affect the secondary parameters, i.e. the number of planes will be in fact depth+1. \n
+ It is always 0 unless imImageAddAlpha is called, this is done in image load functions. */
+
+ /* secondary parameters */
+ int depth; /**< Number of planes (ColorSpaceDepth) */
+ int line_size; /**< Number of bytes per line in one plane (width * DataTypeSize) */
+ int plane_size; /**< Number of bytes per plane. (line_size * height) */
+ int size; /**< Number of bytes occupied by the image (plane_size * depth) */
+ int count; /**< Number of pixels (width * height) */
+
+ /* image data */
+ void** data; /**< Image data organized as a 2D matrix with several planes. \n
+ But plane 0 is also a pointer to the full data. \n
+ The remaining planes are: data[i] = data[0] + i*plane_size \n
+ In Lua, data indexing is possible using: image[plane][row][column] */
+
+ /* image attributes */
+ long *palette; /**< Color palette. image:GetPalette() -> palette: imPalette [in Lua 5]. \n
+ Used when depth=1. Otherwise is NULL. */
+ int palette_count; /**< The palette is always 256 colors allocated, but can have less colors used. */
+
+ void* attrib_table; /**< in fact is an imAttribTable, but we hide this here */
+} imImage;
+
+
+/** Creates a new image.
+ * See also \ref imDataType and \ref imColorSpace. \n
+ * In Lua the IM image metatable name is "imImage".
+ * When converted to a string will return "imImage(%p) [width=%d,height=%d,color_space=%s,data_type=%s,depth=%d]" where %p is replaced by the userdata address,
+ * and other values are replaced by the respective attributes.
+ * If the image is already destroyed by im.ImageDestroy, then it will return also the suffix "-destroyed".
+ *
+ * \verbatim im.ImageCreate(width: number, height: number, color_space: number, data_type: number) -> image: imImage [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+imImage* imImageCreate(int width, int height, int color_space, int data_type);
+
+/** Initializes the image structure but does not allocates image data.
+ * See also \ref imDataType and \ref imColorSpace.
+ * \ingroup imgclass */
+imImage* imImageInit(int width, int height, int color_space, int data_type, void* data_buffer, long* palette, int palette_count);
+
+/** Creates a new image based on an existing one. \n
+ * If the addicional parameters are -1, the given image parameters are used. \n
+ * The image atributes always are copied.
+ * See also \ref imDataType and \ref imColorSpace.
+ *
+ * \verbatim im.ImageCreateBased(image: imImage, [width: number], [height: number], [color_space: number], [data_type: number]) -> image: imImage [in Lua 5] \endverbatim
+ * The addicional parameters in Lua can be nil,
+ * and they can also be functions with the based image as a parameter to return the respective value.
+ * \ingroup imgclass */
+imImage* imImageCreateBased(const imImage* image, int width, int height, int color_space, int data_type);
+
+/** Destroys the image and frees the memory used.
+ * image data is destroyed only if its data[0] is not NULL. \n
+ * In Lua if this function is not called, the image is destroyed by the garbage collector.
+ *
+ * \verbatim im.ImageDestroy(image: imImage) [in Lua 5] \endverbatim
+ * \verbatim image:Destroy() [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageDestroy(imImage* image);
+
+/** Adds an alpha channel plane.
+ *
+ * \verbatim image:AddAlpha() [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageAddAlpha(imImage* image);
+
+/** Changes the buffer size. Reallocate internal buffers if the new size is larger than the original.
+ *
+ * \verbatim image:Reshape(width: number, height: number) [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageReshape(imImage* image, int width, int height);
+
+/** Copy image data and attributes from one image to another. \n
+ * Images must have the same size and type.
+ *
+ * \verbatim image:Copy(dst_image: imImage) [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageCopy(const imImage* src_image, imImage* dst_image);
+
+/** Copy image data only fom one image to another. \n
+ * Images must have the same size and type.
+ *
+ * \verbatim image:CopyData(dst_image: imImage) [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageCopyData(const imImage* src_image, imImage* dst_image);
+
+/** Creates a copy of the image.
+ *
+ * \verbatim image:Duplicate() -> new_image: imImage [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+imImage* imImageDuplicate(const imImage* image);
+
+/** Creates a clone of the image. i.e. same attributes but ignore contents.
+ *
+ * \verbatim image:Clone() -> new_image: imImage [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+imImage* imImageClone(const imImage* image);
+
+/** Changes an extended attribute. \n
+ * The data will be internally duplicated. \n
+ * If data is NULL the attribute is removed. \n
+ * If count is -1 and data_type is IM_BYTE then data is zero terminated.
+ * See also \ref imDataType.
+ *
+ * \verbatim image:SetAttribute(attrib: string, data_type: number, data: table of numbers or string) [in Lua 5] \endverbatim
+ * If data_type is IM_BYTE, as_string can be used as data.
+ * \ingroup imgclass */
+void imImageSetAttribute(imImage* image, const char* attrib, int data_type, int count, const void* data);
+
+/** Returns an extended attribute. \n
+ * Returns NULL if not found.
+ * See also \ref imDataType.
+ *
+ * \verbatim image:GetAttribute(attrib: string, [as_string: boolean]) -> data: table of numbers or string, data_type: number [in Lua 5] \endverbatim
+ * If data_type is IM_BYTE, as_string can be used to return a string instead of a table.
+ * \ingroup imgclass */
+const void* imImageGetAttribute(const imImage* image, const char* attrib, int *data_type, int *count);
+
+/** Returns a list of the attribute names. \n
+ * "attrib" must contain room enough for "attrib_count" names. Use "attrib=NULL" to return only the count.
+ *
+ * \verbatim image:GetAttributeList() -> data: table of strings [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageGetAttributeList(const imImage* image, char** attrib, int *attrib_count);
+
+/** Sets all image data to zero.
+ *
+ * \verbatim image:Clear() [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageClear(imImage* image);
+
+/** Indicates that the image can be viewed in common graphic devices.
+ * Data type must be IM_BYTE. Color mode can be IM_RGB, IM_MAP, IM_GRAY or IM_BINARY.
+ *
+ * \verbatim image:IsBitmap() -> is_bitmap: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageIsBitmap(const imImage* image);
+
+/** Changes the image palette.
+ * This will destroy the existing palette and replace it with the given palette buffer.
+ *
+ * \verbatim image:SetPalette(palette: imPalette) [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageSetPalette(imImage* image, long* palette, int palette_count);
+
+/** Copies the image attributes from src to dst.
+ *
+ * \verbatim image:CopyAttributes(dst_image: imImage) [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageCopyAttributes(const imImage* src_image, imImage* dst_image);
+
+/** Returns 1 if the images match width and height. Returns 0 otherwise.
+ *
+ * \verbatim image:MatchSize(image2: imImage) -> match: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageMatchSize(const imImage* image1, const imImage* image2);
+
+/** Returns 1 if the images match color mode and data type. Returns 0 otherwise.
+ *
+ * \verbatim image:MatchColor(image2: imImage) -> match: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageMatchColor(const imImage* image1, const imImage* image2);
+
+/** Returns 1 if the images match width, height and data type. Returns 0 otherwise.
+ *
+ * \verbatim image:MatchDataType(image2: imImage) -> match: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageMatchDataType(const imImage* image1, const imImage* image2);
+
+/** Returns 1 if the images match width, height and color space. Returns 0 otherwise.
+ *
+ * \verbatim image:MatchColorSpace(image2: imImage) -> match: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageMatchColorSpace(const imImage* image1, const imImage* image2);
+
+/** Returns 1 if the images match in width, height, data type and color space. Returns 0 otherwise.
+ *
+ * \verbatim image:Match(image2: imImage) -> match: boolean [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+int imImageMatch(const imImage* image1, const imImage* image2);
+
+/** Changes the image space from gray to binary by just changing color_space and the palette.
+ *
+ * \verbatim image:SetBinary() [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageSetBinary(imImage* image);
+
+/** Changes a gray data into a binary data, done in-place.
+ *
+ * \verbatim image:MakeBinary() [in Lua 5] \endverbatim
+ * \ingroup imgclass */
+void imImageMakeBinary(imImage *image);
+
+
+
+/** \defgroup imgfile imImage Storage
+ *
+ * \par
+ * Functions to simplify the process of reading and writting imImage structures.
+ * Will also load and save the alpha planes when possible.
+ * \par
+ * See \ref im_image.h
+ * \ingroup file */
+
+
+/** Loads an image from an already open file. Returns NULL if failed. \n
+ * This will call \ref imFileReadImageInfo and \ref imFileReadImageData. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * The returned image will be of the same color_space and data_type of the image in the file. \n
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim ifile:LoadImage([index: number]) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileLoadImage(imFile* ifile, int index, int *error);
+
+/** Loads an image from an already open file. Returns NULL if failed. \n
+ * This function assumes that the image in the file has the same parameters as the given image. \n
+ * This will call \ref imFileReadImageInfo and \ref imFileReadImageData. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * The returned image will be of the same color_space and data_type of the image in the file. \n
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim ifile:LoadImageFrame(index: number, image: imImage) -> error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+void imFileLoadImageFrame(imFile* ifile, int index, imImage* image, int *error);
+
+/** Loads an image from an already open file, but forces the image to be a bitmap.\n
+ * The returned imagem will be always a Bitmap image, with color_space RGB, MAP, GRAY or BINARY, and data_type IM_BYTE. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * Returns NULL if failed.
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim ifile:LoadBitmap([index: number]) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileLoadBitmap(imFile* ifile, int index, int *error);
+
+/** Loads an image region from an already open file. Returns NULL if failed. \n
+ * This will call \ref imFileReadImageInfo and \ref imFileReadImageData. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * The returned image will be of the same color_space and data_type of the image in the file,
+ * or will be a Bitmap image. \n
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes. \n
+ * For now works only for ECW file format.
+ *
+ * \verbatim ifile:LoadRegion(index, bitmap, xmin, xmax, ymin, ymax, width, height: number) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileLoadImageRegion(imFile* ifile, int index, int bitmap, int *error,
+ int xmin, int xmax, int ymin, int ymax, int width, int height);
+
+/** Loads an image from an already open file, but forces the image to be a bitmap.\n
+ * This function assumes that the image in the file has the same parameters as the given image. \n
+ * The imagem must be a Bitmap image, with color_space RGB, MAP, GRAY or BINARY, and data_type IM_BYTE. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * Returns NULL if failed.
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim ifile:LoadBitmapFrame(index: number, image: imImage) -> error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+void imFileLoadBitmapFrame(imFile* ifile, int index, imImage* image, int *error);
+
+/** Saves the image to an already open file. \n
+ * This will call \ref imFileWriteImageInfo and \ref imFileWriteImageData. \n
+ * Attributes from the image will be stored at the file.
+ * Returns error code.
+ *
+ * \verbatim ifile:SaveImage(image: imImage) -> error: number [in Lua 5] \endverbatim
+ * \ingroup imgfile */
+int imFileSaveImage(imFile* ifile, const imImage* image);
+
+/** Loads an image from file. Open, loads and closes the file. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * Returns NULL if failed.
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim im.FileImageLoad(file_name: string, [index: number]) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileImageLoad(const char* file_name, int index, int *error);
+
+/** Loads an image from file, but forces the image to be a bitmap. Open, loads and closes the file. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * Returns NULL if failed.
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes.
+ *
+ * \verbatim im.FileImageLoadBitmap(file_name: string, [index: number]) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileImageLoadBitmap(const char* file_name, int index, int *error);
+
+/** Loads an image region from file. Open, loads and closes the file. \n
+ * index specifies the image number between 0 and image_count-1. \n
+ * Returns NULL if failed.
+ * Attributes from the file will be stored at the image.
+ * See also \ref imErrorCodes. \n
+ * For now works only for ECW file format.
+ *
+ * \verbatim im.FileImageLoadRegion(file_name: string, index, bitmap, xmin, xmax, ymin, ymax, width, height: number, ) -> image: imImage, error: number [in Lua 5] \endverbatim
+ * Default index is 0.
+ * \ingroup imgfile */
+imImage* imFileImageLoadRegion(const char* file_name, int index, int bitmap, int *error,
+ int xmin, int xmax, int ymin, int ymax, int width, int height);
+
+/** Saves the image to file. Open, saves and closes the file. \n
+ * Returns error code. \n
+ * Attributes from the image will be stored at the file.
+ *
+ * \verbatim im.FileImageSave(file_name: string, format: string, image: imImage) -> error: number [in Lua 5] \endverbatim
+ * \verbatim image:Save(file_name: string, format: string) -> error: number [in Lua 5] \endverbatim
+ * \ingroup imgfile */
+int imFileImageSave(const char* file_name, const char* format, const imImage* image);
+
+
+
+/** Utility macro to draw the image in a CD library canvas.
+ * Works only for data_type IM_BYTE, and color spaces: IM_RGB, IM_MAP, IMGRAY and IM_BINARY.
+ * \ingroup imgclass */
+#define imcdCanvasPutImage(_canvas, _image, _x, _y, _w, _h, _xmin, _xmax, _ymin, _ymax) \
+ { \
+ if (_image->color_space == IM_RGB) \
+ { \
+ if (_image->has_alpha) \
+ cdCanvasPutImageRectRGBA(_canvas, _image->width, _image->height, \
+ (unsigned char*)_image->data[0], \
+ (unsigned char*)_image->data[1], \
+ (unsigned char*)_image->data[2], \
+ (unsigned char*)_image->data[3], \
+ _x, _y, _w, _h, _xmin, _xmax, _ymin, _ymax); \
+ else \
+ cdCanvasPutImageRectRGB(_canvas, _image->width, _image->height, \
+ (unsigned char*)_image->data[0], \
+ (unsigned char*)_image->data[1], \
+ (unsigned char*)_image->data[2], \
+ _x, _y, _w, _h, _xmin, _xmax, _ymin, _ymax); \
+ } \
+ else \
+ cdCanvasPutImageRectMap(_canvas, _image->width, _image->height, \
+ (unsigned char*)_image->data[0], _image->palette, \
+ _x, _y, _w, _h, _xmin, _xmax, _ymin, _ymax); \
+ }
+
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif