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diff --git a/src/fftw/executor.c b/src/fftw/executor.c
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+/*
+ * Copyright (c) 1997-1999, 2003 Massachusetts Institute of Technology
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+/*
+ * executor.c -- execute the fft
+ */
+
+/* $Id: executor.c,v 1.1 2008/10/17 06:13:18 scuri Exp $ */
+#include "fftw-int.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+const char *fftw_version = "FFTW V" FFTW_VERSION " ($Id: executor.c,v 1.1 2008/10/17 06:13:18 scuri Exp $)";
+
+/*
+ * This function is called in other files, so we cannot declare
+ * it static.
+ */
+void fftw_strided_copy(int n, fftw_complex *in, int ostride,
+ fftw_complex *out)
+{
+ int i;
+ fftw_real r0, r1, i0, i1;
+ fftw_real r2, r3, i2, i3;
+
+ i = 0;
+
+ for (; i < (n & 3); ++i) {
+ out[i * ostride] = in[i];
+ }
+
+ for (; i < n; i += 4) {
+ r0 = c_re(in[i]);
+ i0 = c_im(in[i]);
+ r1 = c_re(in[i + 1]);
+ i1 = c_im(in[i + 1]);
+ r2 = c_re(in[i + 2]);
+ i2 = c_im(in[i + 2]);
+ r3 = c_re(in[i + 3]);
+ i3 = c_im(in[i + 3]);
+ c_re(out[i * ostride]) = r0;
+ c_im(out[i * ostride]) = i0;
+ c_re(out[(i + 1) * ostride]) = r1;
+ c_im(out[(i + 1) * ostride]) = i1;
+ c_re(out[(i + 2) * ostride]) = r2;
+ c_im(out[(i + 2) * ostride]) = i2;
+ c_re(out[(i + 3) * ostride]) = r3;
+ c_im(out[(i + 3) * ostride]) = i3;
+ }
+}
+
+static void executor_many(int n, const fftw_complex *in,
+ fftw_complex *out,
+ fftw_plan_node *p,
+ int istride,
+ int ostride,
+ int howmany, int idist, int odist,
+ fftw_recurse_kind recurse_kind)
+{
+ int s;
+
+ switch (p->type) {
+ case FFTW_NOTW:
+ {
+ fftw_notw_codelet *codelet = p->nodeu.notw.codelet;
+
+ HACK_ALIGN_STACK_ODD;
+ for (s = 0; s < howmany; ++s)
+ codelet(in + s * idist,
+ out + s * odist,
+ istride, ostride);
+ break;
+ }
+
+ default:
+ for (s = 0; s < howmany; ++s)
+ fftw_executor_simple(n, in + s * idist,
+ out + s * odist,
+ p, istride, ostride,
+ recurse_kind);
+ }
+}
+
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+
+/* executor_many_vector is like executor_many, but it pushes the
+ howmany loop down to the leaves of the transform: */
+static void executor_many_vector(int n, const fftw_complex *in,
+ fftw_complex *out,
+ fftw_plan_node *p,
+ int istride,
+ int ostride,
+ int howmany, int idist, int odist)
+{
+ int s;
+
+ switch (p->type) {
+ case FFTW_NOTW:
+ {
+ fftw_notw_codelet *codelet = p->nodeu.notw.codelet;
+
+ HACK_ALIGN_STACK_ODD;
+ for (s = 0; s < howmany; ++s)
+ codelet(in + s * idist,
+ out + s * odist,
+ istride, ostride);
+ break;
+ }
+
+ case FFTW_TWIDDLE:
+ {
+ int r = p->nodeu.twiddle.size;
+ int m = n / r;
+ fftw_twiddle_codelet *codelet;
+ fftw_complex *W;
+
+ for (s = 0; s < r; ++s)
+ executor_many_vector(m, in + s * istride,
+ out + s * (m * ostride),
+ p->nodeu.twiddle.recurse,
+ istride * r, ostride,
+ howmany, idist, odist);
+
+ codelet = p->nodeu.twiddle.codelet;
+ W = p->nodeu.twiddle.tw->twarray;
+
+ /* This may not be the right thing. We maybe should have
+ the howmany loop for the twiddle codelets at the
+ topmost level of the recursion, since odist is big;
+ i.e. separate recursions for twiddle and notwiddle. */
+ HACK_ALIGN_STACK_EVEN;
+ for (s = 0; s < howmany; ++s)
+ codelet(out + s * odist, W, m * ostride, m, ostride);
+
+ break;
+ }
+
+ case FFTW_GENERIC:
+ {
+ int r = p->nodeu.generic.size;
+ int m = n / r;
+ fftw_generic_codelet *codelet;
+ fftw_complex *W;
+
+ for (s = 0; s < r; ++s)
+ executor_many_vector(m, in + s * istride,
+ out + s * (m * ostride),
+ p->nodeu.generic.recurse,
+ istride * r, ostride,
+ howmany, idist, odist);
+
+ codelet = p->nodeu.generic.codelet;
+ W = p->nodeu.generic.tw->twarray;
+ for (s = 0; s < howmany; ++s)
+ codelet(out + s * odist, W, m, r, n, ostride);
+
+ break;
+ }
+
+ case FFTW_RADER:
+ {
+ int r = p->nodeu.rader.size;
+ int m = n / r;
+ fftw_rader_codelet *codelet;
+ fftw_complex *W;
+
+ for (s = 0; s < r; ++s)
+ executor_many_vector(m, in + s * istride,
+ out + s * (m * ostride),
+ p->nodeu.rader.recurse,
+ istride * r, ostride,
+ howmany, idist, odist);
+
+ codelet = p->nodeu.rader.codelet;
+ W = p->nodeu.rader.tw->twarray;
+ for (s = 0; s < howmany; ++s)
+ codelet(out + s * odist, W, m, r, ostride,
+ p->nodeu.rader.rader_data);
+
+ break;
+ }
+
+ default:
+ fftw_die("BUG in executor: invalid plan\n");
+ break;
+ }
+}
+
+#endif /* FFTW_ENABLE_VECTOR_RECURSE */
+
+/*
+ * Do *not* declare simple executor static--we need to call it
+ * from other files...also, preface its name with "fftw_"
+ * to avoid any possible name collisions.
+ */
+void fftw_executor_simple(int n, const fftw_complex *in,
+ fftw_complex *out,
+ fftw_plan_node *p,
+ int istride,
+ int ostride,
+ fftw_recurse_kind recurse_kind)
+{
+ switch (p->type) {
+ case FFTW_NOTW:
+ HACK_ALIGN_STACK_ODD;
+ (p->nodeu.notw.codelet)(in, out, istride, ostride);
+ break;
+
+ case FFTW_TWIDDLE:
+ {
+ int r = p->nodeu.twiddle.size;
+ int m = n / r;
+ fftw_twiddle_codelet *codelet;
+ fftw_complex *W;
+
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ if (recurse_kind == FFTW_NORMAL_RECURSE)
+#endif
+ executor_many(m, in, out,
+ p->nodeu.twiddle.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride,
+ FFTW_NORMAL_RECURSE);
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ else
+ executor_many_vector(m, in, out,
+ p->nodeu.twiddle.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride);
+#endif
+
+ codelet = p->nodeu.twiddle.codelet;
+ W = p->nodeu.twiddle.tw->twarray;
+
+ HACK_ALIGN_STACK_EVEN;
+ codelet(out, W, m * ostride, m, ostride);
+
+ break;
+ }
+
+ case FFTW_GENERIC:
+ {
+ int r = p->nodeu.generic.size;
+ int m = n / r;
+ fftw_generic_codelet *codelet;
+ fftw_complex *W;
+
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ if (recurse_kind == FFTW_NORMAL_RECURSE)
+#endif
+ executor_many(m, in, out,
+ p->nodeu.generic.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride,
+ FFTW_NORMAL_RECURSE);
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ else
+ executor_many_vector(m, in, out,
+ p->nodeu.generic.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride);
+#endif
+
+ codelet = p->nodeu.generic.codelet;
+ W = p->nodeu.generic.tw->twarray;
+ codelet(out, W, m, r, n, ostride);
+
+ break;
+ }
+
+ case FFTW_RADER:
+ {
+ int r = p->nodeu.rader.size;
+ int m = n / r;
+ fftw_rader_codelet *codelet;
+ fftw_complex *W;
+
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ if (recurse_kind == FFTW_NORMAL_RECURSE)
+#endif
+ executor_many(m, in, out,
+ p->nodeu.rader.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride,
+ FFTW_NORMAL_RECURSE);
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ else
+ executor_many_vector(m, in, out,
+ p->nodeu.rader.recurse,
+ istride * r, ostride,
+ r, istride, m * ostride);
+#endif
+
+ codelet = p->nodeu.rader.codelet;
+ W = p->nodeu.rader.tw->twarray;
+ codelet(out, W, m, r, ostride,
+ p->nodeu.rader.rader_data);
+
+ break;
+ }
+
+ default:
+ fftw_die("BUG in executor: invalid plan\n");
+ break;
+ }
+}
+
+static void executor_simple_inplace(int n, fftw_complex *in,
+ fftw_complex *out,
+ fftw_plan_node *p,
+ int istride,
+ fftw_recurse_kind recurse_kind)
+{
+ switch (p->type) {
+ case FFTW_NOTW:
+ HACK_ALIGN_STACK_ODD;
+ (p->nodeu.notw.codelet)(in, in, istride, istride);
+ break;
+
+ default:
+ {
+ fftw_complex *tmp;
+
+ if (out)
+ tmp = out;
+ else
+ tmp = (fftw_complex *)
+ fftw_malloc(n * sizeof(fftw_complex));
+
+ fftw_executor_simple(n, in, tmp, p, istride, 1,
+ recurse_kind);
+ fftw_strided_copy(n, tmp, istride, in);
+
+ if (!out)
+ fftw_free(tmp);
+ }
+ }
+}
+
+static void executor_many_inplace(int n, fftw_complex *in,
+ fftw_complex *out,
+ fftw_plan_node *p,
+ int istride,
+ int howmany, int idist,
+ fftw_recurse_kind recurse_kind)
+{
+ switch (p->type) {
+ case FFTW_NOTW:
+ {
+ fftw_notw_codelet *codelet = p->nodeu.notw.codelet;
+ int s;
+
+ HACK_ALIGN_STACK_ODD;
+ for (s = 0; s < howmany; ++s)
+ codelet(in + s * idist,
+ in + s * idist,
+ istride, istride);
+ break;
+ }
+
+ default:
+ {
+ int s;
+ fftw_complex *tmp;
+ if (out)
+ tmp = out;
+ else
+ tmp = (fftw_complex *)
+ fftw_malloc(n * sizeof(fftw_complex));
+
+ for (s = 0; s < howmany; ++s) {
+ fftw_executor_simple(n,
+ in + s * idist,
+ tmp,
+ p, istride, 1, recurse_kind);
+ fftw_strided_copy(n, tmp, istride, in + s * idist);
+ }
+
+ if (!out)
+ fftw_free(tmp);
+ }
+ }
+}
+
+/* user interface */
+void fftw(fftw_plan plan, int howmany, fftw_complex *in, int istride,
+ int idist, fftw_complex *out, int ostride, int odist)
+{
+ int n = plan->n;
+
+ if (plan->flags & FFTW_IN_PLACE) {
+ if (howmany == 1) {
+ executor_simple_inplace(n, in, out, plan->root, istride,
+ plan->recurse_kind);
+ } else {
+ executor_many_inplace(n, in, out, plan->root, istride, howmany,
+ idist, plan->recurse_kind);
+ }
+ } else {
+ if (howmany == 1) {
+ fftw_executor_simple(n, in, out, plan->root, istride, ostride,
+ plan->recurse_kind);
+ } else {
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ int vector_size = plan->vector_size;
+ if (vector_size <= 1)
+#endif
+ executor_many(n, in, out, plan->root, istride, ostride,
+ howmany, idist, odist, plan->recurse_kind);
+#ifdef FFTW_ENABLE_VECTOR_RECURSE
+ else {
+ int s;
+ int num_vects = howmany / vector_size;
+ fftw_plan_node *root = plan->root;
+
+ for (s = 0; s < num_vects; ++s)
+ executor_many_vector(n,
+ in + s * (vector_size * idist),
+ out + s * (vector_size * odist),
+ root,
+ istride, ostride,
+ vector_size, idist, odist);
+
+ s = howmany % vector_size;
+ if (s > 0)
+ executor_many(n,
+ in + num_vects * (vector_size * idist),
+ out + num_vects * (vector_size * odist),
+ root,
+ istride, ostride,
+ s, idist, odist,
+ FFTW_NORMAL_RECURSE);
+ }
+#endif
+ }
+ }
+}
+
+void fftw_one(fftw_plan plan, fftw_complex *in, fftw_complex *out)
+{
+ int n = plan->n;
+
+ if (plan->flags & FFTW_IN_PLACE)
+ executor_simple_inplace(n, in, out, plan->root, 1,
+ plan->recurse_kind);
+ else
+ fftw_executor_simple(n, in, out, plan->root, 1, 1,
+ plan->recurse_kind);
+}