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-rw-r--r--test/iupglview.c237
1 files changed, 237 insertions, 0 deletions
diff --git a/test/iupglview.c b/test/iupglview.c
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+++ b/test/iupglview.c
@@ -0,0 +1,237 @@
+
+#ifdef WIN32
+#include <windows.h> /* necessary because of the Microsoft OpenGL headers dependency */
+#endif
+
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+
+#include <iup.h>
+#include <iupgl.h>
+
+#include <im.h>
+#include <im_image.h>
+#include <im_util.h>
+#include <im_convert.h>
+
+int app_repaint_cb(Ihandle* self)
+{
+ unsigned char* gl_data = (unsigned char*)IupGetAttribute(self, "APP_GL_DATA");
+ int width = IupGetInt(self, "APP_GL_WIDTH");
+ int height = IupGetInt(self, "APP_GL_HEIGHT");
+ IupGLMakeCurrent(self); /* activates this GL Canvas as the current drawing area. */
+ glClear(GL_COLOR_BUFFER_BIT); /* clears the back buffer */
+
+ if (gl_data)
+ {
+ /* Draws the captured image at (0,0) */
+ glRasterPos2f(0.f, 0.f);
+ glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, gl_data);
+ }
+
+ IupGLSwapBuffers(self); /* swap data from back buffer to front buffer */
+ return IUP_DEFAULT;
+}
+
+void appGLInit(int width, int height)
+{
+ glClearColor(0., 0., 0., 1.0); /* window background */
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* data alignment is 1 */
+
+ glViewport(0, 0, width, height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluOrtho2D (0.0, (GLdouble)width, 0.0, (GLdouble)height);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+int app_resize_cb(Ihandle* self, int width, int height)
+{
+ IupGLMakeCurrent(self);
+ appGLInit(width, height);
+ return IUP_DEFAULT;
+}
+
+/* OpenGL does not supports palette based images, so convert to RGB */
+/* this function can also be use for RGBA images */
+void ConvertMapToGLData(unsigned char* data, int count, int depth, long* palette, int palette_count)
+{
+ int c, i;
+ unsigned char r[256], g[256], b[256];
+
+ unsigned char* src_data = data + count-1;
+ unsigned char* dst_data = data + depth*(count-1);
+
+ for (c = 0; c < palette_count; c++)
+ imColorDecode(&r[c], &g[c], &b[c], palette[c]);
+
+ for (i = 0; i < count; i++)
+ {
+ int index = *src_data;
+ *dst_data = r[index];
+ *(dst_data+1) = g[index];
+ *(dst_data+2) = b[index];
+
+ dst_data -= depth;
+ src_data--;
+ }
+}
+
+int app_open_cb(Ihandle* self)
+{
+ imFile* ifile; /* file input */
+ int ret, error;
+ unsigned char* gl_data = (unsigned char*)IupGetAttribute(self, "APP_GL_DATA");
+ char filename[1024] = ".\\*.*";
+
+ /* get a file name */
+ ret = IupGetFile(filename);
+ if (ret == -1)
+ return IUP_DEFAULT;
+
+ ifile = imFileOpen(filename, &error);
+ if (!ifile)
+ {
+ IupMessage("Error", "Error reading image file.");
+ return IUP_DEFAULT;
+ }
+
+ {
+ int width = 0, height = 0, file_color_mode, color_space;
+ Ihandle* dialog = IupGetDialog(self);
+ imFileReadImageInfo(ifile, 0, &width, &height, &file_color_mode, NULL);
+
+ /* alocates the buffers */
+ if (gl_data) free(gl_data);
+ gl_data = malloc(width*height*3);
+ IupSetAttribute(dialog, "APP_GL_DATA", gl_data);
+ IupSetfAttribute(dialog, "APP_GL_WIDTH", "%d", width);
+ IupSetfAttribute(dialog, "APP_GL_HEIGHT", "%d", height);
+
+ imFileReadImageData(ifile, gl_data, 1, IM_PACKED);
+
+ color_space = imColorModeSpace(file_color_mode);
+ if (color_space == IM_MAP || color_space == IM_GRAY || color_space == IM_BINARY)
+ {
+ long palette[256];
+ int palette_count;
+ imFileGetPalette(ifile, palette, &palette_count);
+ ConvertMapToGLData(gl_data, width*height, 3, palette, palette_count);
+ }
+ }
+
+ imFileClose(ifile);
+
+ return IUP_DEFAULT;
+}
+
+int app_exit_cb(Ihandle *self)
+{
+ unsigned char* gl_data = (unsigned char*)IupGetAttribute(self, "APP_GL_DATA");
+
+ /* destroy buffers */
+ if (gl_data)
+ free(gl_data);
+
+ return IUP_CLOSE;
+}
+
+int app_about_cb(Ihandle *self)
+{
+ IupMessagef("About", "IUPGLView 1.0\n"
+ "Tecgraf/PUC-Rio\n"
+ " ---------------- \n"
+ "IUP Version %s\n"
+ "IM Version %s\n"
+ " ---------------- \n"
+ "OpenGL:\n"
+ " Vendor: %s\n"
+ " Renderer: %s\n"
+ " Version: %s\n"
+ , IUP_RELEASE_VERSION, IM_VERSION,
+ glGetString(GL_VENDOR),glGetString(GL_RENDERER),glGetString(GL_VERSION));
+ return IUP_DEFAULT;
+}
+
+void mainMenuCreate(void)
+{
+ Ihandle* file_menu = IupMenu(
+ IupItem( "Open...", "app_open_cb"),
+ IupSeparator(),
+ IupItem( "Exit", "app_exit_cb"),
+ NULL
+ );
+
+ Ihandle* menu = IupMenu(
+ IupSubmenu("File", file_menu),
+ NULL
+ );
+
+ /* this will be used by the dialog */
+ IupSetHandle("app_menu", menu);
+
+ IupSetFunction("app_open_cb", (Icallback)app_open_cb);
+ IupSetFunction("app_exit_cb", (Icallback)app_exit_cb);
+}
+
+void mainDialogCreate(void)
+{
+ Ihandle *dialog, *box, *canvas;
+
+ /* initialize interface */
+
+ /* canvas for the image */
+
+ canvas = IupGLCanvas("app_repaint_cb");
+ IupSetAttribute(canvas, "BORDER", "NO");
+ IupSetAttribute(canvas, "BUFFER", "DOUBLE"); /* use double buffer */
+ IupSetAttribute(canvas, "RESIZE_CB", "app_resize_cb"); /* configure the resize callback */
+
+ IupSetFunction("app_resize_cb", (Icallback)app_resize_cb);
+ IupSetFunction("app_repaint_cb", (Icallback)app_repaint_cb);
+
+ /* this is the most external box that puts together
+ the toolbar, the two canvas and the status bar */
+ box = IupSetAttributes(IupHbox(
+ canvas,
+ NULL), "MARGIN=10x10");
+
+ /* create the dialog and set its attributes */
+
+ mainMenuCreate();
+
+ dialog = IupDialog(box);
+ IupSetAttribute(dialog, "MENU", "app_menu"); /* configure the menu */
+ IupSetAttribute(dialog, "CLOSE_CB", "app_exit_cb");
+ IupSetAttribute(dialog, "TITLE", "IUPGLView");
+ IupSetAttribute(dialog, "RASTERSIZE", "680x380"); /* initial size */
+ IupSetAttribute(dialog, "SHRINK", "YES");
+ IupSetHandle("app_dialog", dialog);
+
+ IupShowXY(dialog, IUP_CENTER, IUP_CENTER);
+}
+
+int main(int argc, char* argv[])
+{
+ /* IUP initialization */
+ IupOpen();
+ IupGLCanvasOpen();
+
+ /* Create and show the main dialog */
+ mainDialogCreate();
+
+ /* IUP event loop */
+ IupMainLoop();
+
+ /* IUP closing */
+ IupClose();
+
+ return 0;
+}