From 5a422aba704c375a307a902bafe658342e209906 Mon Sep 17 00:00:00 2001 From: scuri Date: Fri, 17 Oct 2008 06:10:15 +0000 Subject: First commit - moving from LuaForge to SourceForge --- html/en/capture.html | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 html/en/capture.html (limited to 'html/en/capture.html') diff --git a/html/en/capture.html b/html/en/capture.html new file mode 100644 index 0000000..896b65b --- /dev/null +++ b/html/en/capture.html @@ -0,0 +1,40 @@ + + + + + +Capture + + + + + +

Image Capture Overview

+ +

The capture support is designed for live video, it is not for passive + digital cameras that only transfer the already taken pictures. Are valid: USB + cameras (like most Webcams), Firewire (IEEE 1394) cameras, and analog video + capture boards, including TV Tuners. These are called devices.

+

The capture functions allows you to:

+ +

You can list the installed devices and once you connect to a specific + device you can control its parameters. Each connected device captures data + frames continuously when in Live state otherwise it stays in standby. You can + connect to more than one device at the same time.

+

Once connected the user can retrieve frames from the device any time. This + can be done with one function call, or inside a closed loop for several + frames, or inside an idle function to periodically update the screen. The user + is not notified when a new frame is available, but every time the user + retrieve a frame, if successful, it is a new frame, old frames are discarded + when a new frame arrives.

+

Currently it is implemented only in Microsoft Windows.

+ + + + + -- cgit v1.2.3