From 380fdb5d8c80d094e5a8bc82bfc091bc87e6c43e Mon Sep 17 00:00:00 2001 From: scuri Date: Thu, 13 Aug 2009 22:34:25 +0000 Subject: *** empty log message *** --- include/im_image.h | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) (limited to 'include/im_image.h') diff --git a/include/im_image.h b/include/im_image.h index b5e8628..7438f11 100644 --- a/include/im_image.h +++ b/include/im_image.h @@ -141,14 +141,6 @@ imImage* imImageDuplicate(const imImage* image); * \ingroup imgclass */ imImage* imImageClone(const imImage* image); -/** Returns an OpenGL compatible data buffer. Also returns the correspondant pixel format. \n - * The memory allocated is stored in the attribute "GLDATA" with BYTE type. And it will exists while the image exists. \n - * It can also be cleared setting the attribute to NULL. - * - * \verbatim image:GetOpenGLData() -> gldata: userdata, format: number [in Lua 5] \endverbatim - * \ingroup imgclass */ -void* imImageGetOpenGLData(imImage* image, int *format); - /** Changes an extended attribute. \n * The data will be internally duplicated. \n * If data is NULL and count==0 the attribute is removed. \n @@ -158,7 +150,7 @@ void* imImageGetOpenGLData(imImage* image, int *format); * \verbatim image:SetAttribute(attrib: string, data_type: number, data: table of numbers or string) [in Lua 5] \endverbatim * If data_type is IM_BYTE, as_string can be used as data. * \ingroup imgclass */ -void imImageSetAttribute(imImage* image, const char* attrib, int data_type, int count, const void* data); +void imImageSetAttribute(const imImage* image, const char* attrib, int data_type, int count, const void* data); /** Returns an extended attribute. \n * Returns NULL if not found. @@ -233,7 +225,7 @@ int imImageMatchColorSpace(const imImage* image1, const imImage* image2); * \ingroup imgclass */ int imImageMatch(const imImage* image1, const imImage* image2); -/** Changes the image space from gray to binary by just changing color_space and the palette. +/** Changes the image color space from gray to binary by just changing color_space and the palette. * * \verbatim image:SetBinary() [in Lua 5] \endverbatim * \ingroup imgclass */ -- cgit v1.2.3