/** \file * \brief Attributes Table * * See Copyright Notice in im_lib.h * $Id: im_attrib.cpp,v 1.2 2009/08/19 18:39:43 scuri Exp $ */ #include #include #include #include #include "im_attrib.h" #include "im_util.h" #define IM_DEFAULTSIZE 101 #define IM_MULTIPLIER 31 // Unique Hash index for a name static int iHashIndex(const char *name, int hash_size) { unsigned short hash = 0; const unsigned char *p_name = (const unsigned char*)name; for(; *p_name; p_name++) hash = hash*IM_MULTIPLIER + *p_name; return hash % hash_size; } /*******************************************************************/ class imAttribNode { public: int data_type; int count; void* data; char* name; imAttribNode* next; imAttribNode(const char* name, int _data_type, int _count, const void* _data, imAttribNode* next); ~imAttribNode(); }; static char* utlStrDup(const char* str) { int size; char* new_str; assert(str); size = strlen(str) + 1; new_str = (char*)malloc(size); memcpy(new_str, str, size); return new_str; } imAttribNode::imAttribNode(const char* name, int _data_type, int _count, const void* _data, imAttribNode* _next) { this->name = utlStrDup(name); this->data_type = _data_type; this->count = _count; this->next = _next; int size = count * imDataTypeSize(_data_type); this->data = malloc(size); if (_data) memcpy(this->data, _data, size); else memset(this->data, 0, size); } imAttribNode::~imAttribNode() { free(this->name); free(this->data); } /*******************************************************************/ struct imAttribTablePrivate { int count, hash_size; imAttribNode* *hash_table; }; imAttribTablePrivate* imAttribTableCreate(int hash_size) { imAttribTablePrivate* ptable = (imAttribTablePrivate*)malloc(sizeof(imAttribTablePrivate)); ptable->count = 0; ptable->hash_size = (hash_size == 0)? IM_DEFAULTSIZE: hash_size; ptable->hash_table = (imAttribNode**)malloc(ptable->hash_size*sizeof(imAttribNode*)); memset(ptable->hash_table, 0, ptable->hash_size*sizeof(imAttribNode*)); return ptable; } imAttribTablePrivate* imAttribArrayCreate(int count) { imAttribTablePrivate* ptable = (imAttribTablePrivate*)malloc(sizeof(imAttribTablePrivate)); ptable->hash_size = ptable->count = count; ptable->hash_table = (imAttribNode**)malloc(ptable->count*sizeof(imAttribNode*)); memset(ptable->hash_table, 0, ptable->hash_size*sizeof(imAttribNode*)); return ptable; } void imAttribTableDestroy(imAttribTablePrivate* ptable) { imAttribTableRemoveAll(ptable); free(ptable->hash_table); free(ptable); } int imAttribTableCount(imAttribTablePrivate* ptable) { return ptable->count; } void imAttribTableRemoveAll(imAttribTablePrivate* ptable) { if (ptable->count == 0) return; int n = 0; for(int i = 0; i < ptable->hash_size; i++) { imAttribNode* cur_node = ptable->hash_table[i]; while (cur_node) { imAttribNode* next_node = cur_node->next; delete cur_node; cur_node = next_node; n++; } ptable->hash_table[i] = NULL; if (n == ptable->count) break; } ptable->count = 0; } void imAttribTableSet(imAttribTablePrivate* ptable, const char* name, int data_type, int count, const void* data) { assert(name); int index = iHashIndex(name, ptable->hash_size); imAttribNode* first_node = ptable->hash_table[index]; if (data_type == 0 && count == -1) /* BYTE */ count = strlen((char*)data)+1; // The name already exists ? imAttribNode* cur_node = first_node; imAttribNode* prev_node = NULL; while (cur_node) { if (imStrEqual(cur_node->name, name)) { // Found, replace current node. imAttribNode* new_node = new imAttribNode(name, data_type, count, data, cur_node->next); // Is first node ? if (cur_node == first_node) ptable->hash_table[index] = new_node; else prev_node->next = new_node; delete cur_node; return; } prev_node = cur_node; cur_node = cur_node->next; } // Not found, the new item goes first. cur_node = new imAttribNode(name, data_type, count, data, first_node); ptable->hash_table[index] = cur_node; ptable->count++; } void imAttribTableUnSet(imAttribTablePrivate* ptable, const char *name) { assert(name); if (ptable->count == 0) return; int index = iHashIndex(name, ptable->hash_size); imAttribNode* cur_node = ptable->hash_table[index]; imAttribNode* prev_node = cur_node; while (cur_node) { if (imStrEqual(cur_node->name, name)) { // Is first node ? if (cur_node == prev_node) ptable->hash_table[index] = cur_node->next; else prev_node->next = cur_node->next; delete cur_node; ptable->count--; return; } prev_node = cur_node; cur_node = cur_node->next; } } const void* imAttribTableGet(const imAttribTablePrivate* ptable, const char *name, int *data_type, int *count) { assert(name); if (ptable->count == 0) return NULL; int index = iHashIndex(name, ptable->hash_size); imAttribNode* cur_node = ptable->hash_table[index]; while (cur_node) { if (imStrEqual(cur_node->name, name)) { if (data_type) *data_type = cur_node->data_type; if (count) *count = cur_node->count; return cur_node->data; } cur_node = cur_node->next; } return NULL; } void imAttribArraySet(imAttribTablePrivate* ptable, int index, const char* name, int data_type, int count, const void* data) { assert(name); assert(index < ptable->count); if (index >= ptable->count) return; imAttribNode* node = ptable->hash_table[index]; if (node) delete node; ptable->hash_table[index] = new imAttribNode(name, data_type, count, data, NULL); } const void* imAttribArrayGet(const imAttribTablePrivate* ptable, int index, char *name, int *data_type, int *count) { if (ptable->count == 0) return NULL; imAttribNode* node = ptable->hash_table[index]; if (node) { if (name) strcpy(name, node->name); if (data_type) *data_type = node->data_type; if (count) *count = node->count; return node->data; } return NULL; } void imAttribTableForEach(const imAttribTablePrivate* ptable, void* user_data, imAttribTableCallback attrib_func) { assert(attrib_func); if (ptable->count == 0) return; int index = 0; for(int i = 0; i < ptable->hash_size; i++) { imAttribNode* cur_node = ptable->hash_table[i]; while (cur_node) { if (!attrib_func(user_data, index, cur_node->name, cur_node->data_type, cur_node->count, cur_node->data)) return; index++; cur_node = cur_node->next; } if (index == ptable->count) return; } } static int iCopyFunc(void* user_data, int index, const char* name, int data_type, int count, const void* data) { (void)index; imAttribTablePrivate* ptable = (imAttribTablePrivate*)user_data; imAttribTableSet(ptable, name, data_type, count, data); return 1; } void imAttribTableCopyFrom(imAttribTablePrivate* ptable_dst, const imAttribTablePrivate* ptable_src) { imAttribTableForEach(ptable_src, (void*)ptable_dst, iCopyFunc); } static int iCopyArrayFunc(void* user_data, int index, const char* name, int data_type, int count, const void* data) { (void)index; imAttribTablePrivate* ptable = (imAttribTablePrivate*)user_data; imAttribArraySet(ptable, index, name, data_type, count, data); return 1; } void imAttribArrayCopyFrom(imAttribTablePrivate* ptable_dst, const imAttribTablePrivate* ptable_src) { imAttribTableForEach(ptable_src, (void*)ptable_dst, iCopyArrayFunc); }