/** \file * \brief IM Lua 5 Binding * * See Copyright Notice in im_lib.h * $Id: imlua_convert.c,v 1.4 2010/06/07 20:59:32 scuri Exp $ */ #include "im.h" #include "im_image.h" #include "im_convert.h" #include #include #include "imlua.h" #include "imlua_image.h" #include "imlua_aux.h" /*****************************************************************************\ im.ConvertDataType(src_image, dst_image, cpx2real, gamma, abssolute, cast_mode) \*****************************************************************************/ static int imluaConvertDataType (lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); imImage* dst_image = imlua_checkimage(L, 2); int cpx2real = luaL_checkint(L, 3); float gamma = (float) luaL_checknumber(L, 4); int abssolute = lua_toboolean(L, 5); int cast_mode = luaL_checkint(L, 6); imlua_matchcolorspace(L, src_image, dst_image); imlua_pusherror(L, imConvertDataType(src_image, dst_image, cpx2real, gamma, abssolute, cast_mode)); return 1; } /*****************************************************************************\ im.ConvertColorSpace(src_image, dst_image) \*****************************************************************************/ static int imluaConvertColorSpace (lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); imImage* dst_image = imlua_checkimage(L, 2); imlua_matchdatatype(L, src_image, dst_image); imlua_pusherror(L, imConvertColorSpace(src_image, dst_image)); return 1; } /*****************************************************************************\ im.ConvertToBitmap(src_image, dst_image, cpx2real, gamma, abssolute, cast_mode) \*****************************************************************************/ static int imluaConvertToBitmap (lua_State *L) { imImage* src_image = imlua_checkimage(L, 1); imImage* dst_image = imlua_checkimage(L, 2); int cpx2real = luaL_checkint(L, 3); float gamma = (float) luaL_checknumber(L, 4); int abssolute = lua_toboolean(L, 5); int cast_mode = luaL_checkint(L, 6); imlua_matchsize(L, src_image, dst_image); imlua_matchcheck(L, imImageIsBitmap(dst_image), "image must be a bitmap"); imlua_pusherror(L, imConvertToBitmap(src_image, dst_image, cpx2real, gamma, abssolute, cast_mode)); return 1; } static const luaL_reg imconvert_lib[] = { {"ConvertDataType", imluaConvertDataType}, {"ConvertColorSpace", imluaConvertColorSpace}, {"ConvertToBitmap", imluaConvertToBitmap}, {NULL, NULL} }; void imlua_open_convert (lua_State *L) { /* "im" table is at the top of the stack */ luaL_register(L, NULL, imconvert_lib); #ifdef IMLUA_USELOH #include "im_convert.loh" #else #ifdef IMLUA_USELZH #include "im_convert.lzh" #else luaL_dofile(L, "im_convert.lua"); #endif #endif }